• Title/Summary/Keyword: 3-D 모델링

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3D Spatial Information Acquisition for Construction Operation and Maintenance on a Construction Site (효율적인 건설공사와 유지관리를 위한 건설현장에서의 3차원 공간 정보 획득)

  • Kim, Chang-Wan
    • Proceedings of the Korean Institute Of Construction Engineering and Management
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    • 2004.11a
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    • pp.188-193
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    • 2004
  • 3D spatial-modeling can be used in various safety-enhancement applications and for as-built data acquisition in project-control systems. The objective of the research reported herein was to provide spatial-modeling methods that represent construction sites in an efficient manner and to validate the proposed methods by testing them in an actual construction environment. Algorithms to construct construction-site scenes and to carry out coordinate transformations in order to merge data from different acquisition locations are presented. Field experiments were conducted to establish performance parameters and validation for the proposed methods and models. Initial experimental work has demonstrated the feasibility of this approach.

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A study on 3D Pottery Modeling based on Web (웹기반 3D 도자기 모델링에 관한 연구)

  • Park, Gyoung Bae
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.12
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    • pp.209-217
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    • 2012
  • In this paper, I proposed new system that a user makes modeling 3D symmetric pottery using mouse and can confirm the result immediately in internet browser. The main advantage of proposed system is that users who have no specialized knowledge about 3D graphic can easily create 3D objects. And a user can use it that has only PC connected network and mouse without additional devices as like expensive haptic and camera device. For developing proposed system, VRML/X3D that is International Standard language for virtual reality and 3D graphics was used. Because it was born based on internet that is different from other 3D graphic languages, it was able to interact and navigate with users. With those features and high completeness of 3D pottery realization using mouse considered, the system may be useful and is superior in performance to other pottery modeling system.

A Novel 3D Modeling Technique by Spatial Tiling of the Pre-defined Cubical Grids (정의된 육면 격자의 공간 타일링에 의한 3차원 모델링)

  • Nam, Sang-Hun;Chai, Young-Ho
    • 한국HCI학회:학술대회논문집
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    • 2008.02a
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    • pp.103-108
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    • 2008
  • In case of the 3D Sketch System for spatial modeling, The use of 3D input devices in 3D environment is the best method to express designer's intention. However, the designer's 3D drawing skill is not accurate. 80, we use the multiple strokes used generally by 2D sketch. Multiple strokes make the designer recognize model's current drawing features and what he change We use the cubic-based drawing method to calculate many surfaces in real time. We arrange the relations of cubes for composing surfaces and multi strokes. We implement the sketch system taking cubic modeling and multiple strokes technique.

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Web-based 3D Face Modeling System (웹기반 3차원 얼굴 모델링 시스템)

  • 김응곤;송승헌
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.5 no.3
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    • pp.427-433
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    • 2001
  • This paper proposes a web-based 3 dimensional face modeling system that makes a realistic facial model efficiently without any 30 scanner or camera that uses in the traditional methods. Without expensive image-input equipments, we can easily create 3B models only using front and side images. The system is available to make 3D facial models as we connect to the facial modeling server on the WWW which is independent from specific platforms and softwares. This system will be implemented using Java 3D API, which includes the functions and conveniences of developed graphic libraries. It is a Client/server architecture which consists of user connection module and 3D facial model creating module. Clients connect with the facial modeling server, input two facial photographic images, detects the feature points, and then create a 3D facial model modifying generic facial model with the points according to the procedures using only the web browser.

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Building Identification for 3D Modeling of Urban Area (도심지 3D 모델링을 위한 동일건물 인식)

  • Sohn, Hong-Gyoo;Park, Jung-Hwan;Kim, Ho-Sung
    • 한국공간정보시스템학회:학술대회논문집
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    • 2005.05a
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    • pp.453-457
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    • 2005
  • 3차원 지형공간정보체계에 대한 관심의 증가와 함께 도심지의 3차원 모델링에 관한 다양한 연구가 활발히 진행되고 있다. 단색영상을 용하여 영역기반정합이나 형상기반정합을 실시하던 기존의 3차원 모델링 기법은 오정합이 많이 발생할 수 있으며, 모델링에 소요되는 시간이 많이 걸리는 단점이 있다. 따라서 본 논문에서는 새로운 3D 모델링에 대한 접근법의 하나의 단계로서 컬러영상으로부터 경계정보와 색상정보를 활용하여 동일건물을 인식하는 방법에 대하여 연구를 수행하였다. 경계정보에 대해서는 보완된 Hausdorff 거리 개념을 사용하였으며, 색상정보에 대해서는 수정된 컬러 인덱싱 기법을 사용하였다 IKONOS영상을 사용하여 실험을 실시한 결과 두 가지 정보를 각각 단독으로 사용하는 경우 보다는 두 가지 정보를 조합하여 사용하는 경우 인식이 보다 효과적으로 이루어지는 것을 확인할 수 있었다.

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Sell-modeling of Cylindrical Object based on Generic Model for 3D Object Recognition (3 차원 물체 인식을 위한 보편적 지식기반 실린더형 물체 자가모델링 기법)

  • Baek, Kyeong-Keun;Park, Yeon-Chool;Park, Joon-Young;Lee, Suk-Han
    • 한국HCI학회:학술대회논문집
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    • 2008.02a
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    • pp.210-214
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    • 2008
  • It is actually impossible to model and store all objects which exist in real home environment into robot's database in advance. To resolve this problem, this paper proposes new object modeling method that can be available for robot self-modeling, which is capable of estimating whole model's shape from partial surface data using Generic Model. And this whole produce is conducted to cylindrical objects like cup, bottles and cans which can be easily found at indoor environment. The detailed process is firstly we obtain cylinder's initial principle axis using points coordinates and normal vectors from object's surface after we separate cylindrical object from 3D image. This 3D image is obtained from 3D sensor. And second, we compensate errors in the principle axis repeatedly. Then finally, we do modeling whole cylindrical object using cross sectional principal axis and its radius To show the feasibility of the algorithm, We implemented it and evaluated its accuracy.

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Dynamic Facial Expression of Fuzzy Modeling Using Probability of Emotion (감정확률을 이용한 동적 얼굴표정의 퍼지 모델링)

  • Gang, Hyo-Seok;Baek, Jae-Ho;Kim, Eun-Tae;Park, Min-Yong
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2007.04a
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    • pp.401-404
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    • 2007
  • 본 논문은 거울 투영을 이용하여 2D의 감정인식 데이터베이스를 3D에 적용 가능하다는 것을 증명한다. 또한, 감정 확률을 이용하여 퍼지 모델링을 기반으로한 얼굴표정을 생성하고, 표정을 움직이는 3가지 기본 움직임에 대한 퍼지이론을 적용하여 얼굴표현함수를 제안한다. 제안된 방법은 거울 투영을 통한 다중 이미지를 이용하여 2D에서 사용되는 감정인식에 대한 특징벡터를 3D에 적용한다. 이로 인해, 2D의 모델링 대상이 되는 실제 모델의 기본감정에 대한 비선형적인 얼굴표정을 퍼지를 기반으로 모델링한다. 그리고 얼굴표정을 표현하는데 기본 감정 6가지인 행복, 슬픔, 혐오, 화남, 놀람, 무서움으로 표현되며 기본 감정의 확률에 대해서 각 감정의 평균값을 사용하고, 6가지 감정 확률을 이용하여 동적 얼굴표정을 생성한다. 제안된 방법을 3D 인간형 아바타에 적용하여 실제 모델의 표정 벡터와 비교 분석한다.

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3D Object Modeling and Feature Points using Octree Model (8진트리 모델을 사용한 3D 물체 모델링과 특징점)

  • 이영재
    • Journal of Korea Multimedia Society
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    • v.5 no.5
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    • pp.599-607
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    • 2002
  • The octree model, a hierarchical volume description of 3D objects, nay be utilized to generate projected images from arbitrary viewing directions, thereby providing an efficient means of the data base for 3D object recognition and other applications. We present 2D projected image and made pseudo gray image of object using octree model and multi level boundary search algorithm. We present algorithm for finding feature points of 2D and 3D image and finding matched points using geometric transformation. The algorithm is made of data base, it will be widely applied to 3D object modeling and efficient feature points application for basic 3D object research.

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Definition of 3D Modeling Level of Detail in BIM Regeneration Through Reverse Engineering - Case Study on 3D Modeling Using Terrestrial LiDAR - (역설계를 통해 BIM 구축시에 3D 모델링에 대한 세밀도(LoD) 정립 - 지상 LiDAR 활용한 3D 모델링 연구 중심 -)

  • Chae, Jae-Hyun;Lee, Ji-Yeong
    • Journal of KIBIM
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    • v.7 no.4
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    • pp.8-20
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    • 2017
  • When it comes to set up the BIM through the reverse engineering, the level of detail(LoD) required for finalized outcomes is different from each purpose. Therefore, it is necessary to establish some concrete criteria which describe the definition of LoDs on 3D modeling for the purpose of each reverse engineering. This research shows the criteria of the 1) positional accuracy, 2) generalization level, 3) scale level, 4) scope of description, and 5) the area available for application by classifying LoD from 1 to 6 on 3D modeling for each purpose of reverse engineering. Moreover, through applying those criteria for the 3D point cloud dataset of building made by terrestrial LiDAR, this research finds out the working hour of 3D modeling of reverse engineering by each LoDs according to defined LoD criteria for each level. It is expected that those findings, how those criteria of LoD on reverse engineering are utilized for modeling-workers to decide whether the outcomes can be suitable for their budget, applicable fields or not, would contribute to help them as a basic information.