• Title/Summary/Keyword: 훈련 평가

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A Study on the Quality Evaluation Model for Cyber Education Supporting System (가상학습 지원시스템의 품질평가 모델에 관한 연구)

  • 강호영;박만곤
    • Proceedings of the Korea Multimedia Society Conference
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    • 2000.11a
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    • pp.432-436
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    • 2000
  • 가상학습은 지식 정보화시대를 맞이하여 국내외으로 새로운 교육훈련 패러다임으로서 시간과 공간을 초월한 얼린 학습공간으로 부각되고 있다. 특히 정보처리 기술의 급속한 발전으로 국내외 각종 정규·사회 교육기관에서는 인터넷을 이용한 가상학습 교육훈련을 전극 도입하고 있는 추세이다. 가상학습을 기반으로 하는 코스웨어 개발이냐 학습평가에 관한 연구는 많으나 품질평가에 관한 연구는 아직까지 미비하여 본 논문에서는 가상학습 지원시스템의 품질평가 모델을 제시하여 교육 현장에서 가상학습 지원시스템 구축 시 품질평가 기준으로 활용하고자 한다.

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Effect of Fast-Tempo Auditory Stimulation during Treadmill Gait Training in Patients with Hemiplegia (편마비환자의 트레드밀 보행 훈련 중 빠른 템포 음향이 미치는 효과)

  • Oh, Bok-Kyun;Nam, Hae-Sung
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.15 no.7
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    • pp.4346-4352
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    • 2014
  • This study examined the differences in the improvement of walking ability between treadmill training with fast-tempo auditory stimulation (FTAS group) and the general treadmill training (control group) in hemiplegia. The subjects were allocated randomly into both groups. Eleven patients of the FTAS group and 11 patients of the control group underwent training for 30 minutes per day for 6 weeks. Before and after intervention, the walking ability was measured by the 10m gait-evaluation and the number of steps in 20m walking. The gait velocity was improved further in the FTAS group than the control group (p<.05). This study provides evidence of the efficacy of treadmill training with FTAS in improving the gait ability when compared to the general methods in patients with chronic hemiplegia.

The Development of Tactical Training Evaluation System using WMN (WMN 기반 전술훈련 평가시스템(TTES) 개발)

  • Kim, Sam-Taek
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.12 no.5
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    • pp.191-196
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    • 2012
  • The tactical training system that was applied to wire at open terrain and field is no training accomplishment in conformity with battlefield situation portrayal. Therefore, this paper developed the tactical training and evaluation system for growing fruitfully that is installed as a tactical training monitoring system by USN WMN through controlled sensing interlock for collecting sensing data and guaranteed training equipment status and report training result for serviceability of manager. additionally we implemented controller for managing server of sending and manipulating of being gathered training data by sensor using USN and system as GUI methods. This system is easy for adapting new and improved protocol in order to processing many function of H/W and algorithms which is generated by controlled system is applicable easily.

3D Video Simulation System Using GPS (GPS를 이용한 3D 영상 구현 시뮬레이션 시스템)

  • Kim, Han-Kil;Joo, Sang-Woong;Kim, Hun-Hee;Jung, Hoe-Kyung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.4
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    • pp.855-860
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    • 2014
  • Currently, aircraft and automobile simulator for training provides a variety of training by making hypothetical situation on a simulator installed on the ground currently. And the instructor maximizes the effectiveness of the training by monitoring training and instructing the required training. When trainees are boarding the aircraft or automobile. The Instructor in the ground is not able to monitoring aircraft, automobile. The assessment of the training is not easy after the end of the training. Therefore, it is difficult to provide high quality of education to the students. In this paper, simulation system is to develop the following. Collecting GPS and real-time information for aircraft, automobile $\grave{a}$implementing 3D simulation. Implementing current image of the aircraft or automobile in the screen by 3D real-time monitoring of training situation at the control center utilizing for training saving 3D video files analysis, evaluation on training after the end of the training.

3D video simulation system using GPS (GPS를 이용한 3D 영상 구현 시뮬레이션 시스템)

  • Joo, Sang-Woong;Kang, Byeong-Jun;Shim, Kyou-Chul;Kim, Kyung-Hwan;Jung, Hoe-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2012.10a
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    • pp.891-893
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    • 2012
  • Currently, aircraft and automobile simulator for training provides a variety of training by making hypothetical situation on a simulator Installed on the ground Currently. And the instructor maximizes the effectiveness of the training by Monitoring training and instructing the required training. When trainees are boarding the aircraft or automobile. The Instructor in the ground is not able to monitoring aircraft, automobile. The assessment of the training is not easy after the end of the training Therefore, it is difficult to provide high quality of education to the students. In this paper, Simulation software is to develop the following. Collecting GPS and real-time information for aircraft, automobile ${\grave{a}}implementing$ 3D simulation. Implementing Current image of the aircraft or automobile in the screen by 3D Real-time monitoring of training situation at the control center utilizing for training saving 3D video files Analysis, evaluation on training After the end of the training.

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A Study on the Development of an Education and Training System for Civil Servant Librarians (사서직공무원 교육훈련 시스템 발전 방안 연구)

  • Lee, Shin-Ho;Yang, Hae-Sool
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.22 no.4
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    • pp.91-113
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    • 2011
  • This study aims to devise reasonable future-oriented librarian training program development plan for satisfying on-site demands of librarians nationwide by examining and finding out the operation of managing the nation's only one librarian training program of National Library of Korea. Based on a survey targeting 2,044 people participating in training program, meeting of interested persons, doing self-operation rating, it tries to find problems of training programs, examine ways to improve them and suggests solutions such as reforming of exclusively designed organization for educating, training of lectures, increasing training budget, promoting cyber training and balancing the testing systems. In addition, as part of improving librarian training programs, it considers Sejong National Library(currently being constructed) to be responsible for sharing its work and management.

A Systematic Review and Meta-Analysis of the Effects of Simultaneous Dual-Task Training on Executive Function in Older Adults (동시적 이중과제 훈련이 노인의 실행기능에 미치는 효과: 체계적 고찰 및 메타분석)

  • Jeun, Yu-Jin;Park, Jin-Hyuck
    • Therapeutic Science for Rehabilitation
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    • v.10 no.3
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    • pp.23-41
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    • 2021
  • Objective : The purpose of this study was to analyze the effects of simultaneous dual-task training to assess executive function in older adults. Methods : We searched the PubMed, EMBASE, Cochrane, Web of Science, and RISS databases of publicated studies in the past decade. Seven studies were selected based on the inclusion and exclusion criteria. Qualitative assessment and meta-analysis were performed for the seven studies. Results : A randomized controlled trial design was used in the selected studies, and PEDro Scores above seven were obtained. The Trial Making Test (TMT) evaluated the effects of dual-task training on executive function in four studies. The Color Trail Test (CTT) was used in two studies, and Stroop test was used in three studies. The effect size for total executive function was 0.38, which was small. The effect sizes for TMT and CTT were 0.37. Stroop Test was 0.34, demonstrating that their effect sizes were also small. Only significant effects in total executive function, TMT, and CTT showed significant effects (all p<0.05). Conclusion : This study confirmed that dual-task training was effective in improving executive function in older adults. To improve the effectiveness of dual-task training, the difficulty of the dual-task training should be considered. It is also necessary to implement assessments that can evaluate performance under dual-task conditions as well as conventional test tools for executive function. In the future, dual-task training could be used as an appropriate intervention for executive function in older adults to delay the onset of dementia.

Development and Effectiveness of Occupation Based Grocery Shopping Skill Training Program For The Person with Developmental Disability (거주시설 발달장애인을 위한 작업 기반 마트장보기 훈련 프로그램의 개발 및 효과)

  • Ju, Yu-mi;Kim, Dea-Yoon;Mo, Young-Ho;Son, Sung-Min
    • The Journal of Korean society of community based occupational therapy
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    • v.7 no.3
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    • pp.43-58
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    • 2017
  • Objectives : The Purpose of this study was to develop the occupation based grocery shopping skill training program for group of person with developmental disability and to test its effect. Methods : We set the grocery shopping task for the theme of the program and we applied this program for 9 sessions. There were initial, final, and follow-up evaluation and training sessions were provided 6 times. In the every session, group training program for grocery shopping skills was conducted. The performance of grocery shopping skills was evaluated by Test of Grocery Shopping Skills(TOGSS). Results : At the final assessment of grocery shopping skill, there were increased performance skills especially in item collection and size comparison. Among 3 subjects, two showed in improved navigation skills in order to search for target items. However, there was no improvement in comparing the optical price of items. For the last, it was significant that the total time to spend for shopping were commonly decreased. The performance of grocery shopping were maintained in 2 subjects and another subject was unable to perform it at the 5 month later follow-up evaluation. Conclusion : The occupation based grocery shopping skill training group program which was developed in this study is useful guide-line for occupational therapists who seek for the community based program. All 3 subjects showed the improved performance on shopping skill through this program.

Effects of Game-based Visual Feedback Training on Postural Balance Control (게임기반의 시각 피드백 훈련이 자세균형 조절에 미치는 영향)

  • Yi, Jeong-Won;Yu, Mi;Jeong, Gu-Young;Lee, Nak-Bum;Kwon, Tae-Kyu
    • The Journal of the Korea Contents Association
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    • v.12 no.3
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    • pp.25-33
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    • 2012
  • In this study, we analyzed the effects of game-based visual feedback training on postural balance control in young adults. We provided postural balance training for four weeks in fifth minute a day and three days a week using training system of postural balance based forceplate. We evaluated the ability of postural balance using balance SD(Biodex, medicalscience Inc., USA) for the validation of game contents based visual feedback training program. The results showed that postural stability and limits of stability were improved significantly before and after the training(p<0.05). Our study indicates that postural balance training of visual feedback based game could be adapted for improving postural balance. Also, for application of this game-based visual feedback training in older adults, we could develope of various game contents for disease types and conduct quantitative analysis and data collection of postural balance in the aged.

Improving the Support System for the Paradigm Shift in Vocational Training (직업훈련 패러다임의 전환을 위한 지원체제 개선 방안 연구)

  • Sookyung Lee;Bom-I Kim
    • Journal of Practical Engineering Education
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    • v.15 no.2
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    • pp.299-309
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    • 2023
  • This study examines the paradigm shift in vocational training with the introduction of remote training, which has been conducted fragmentarily by project, to respond to the COVID-19 pandemic. It analyzes the operation's problems and limitations by dividing the remote training process from assessment to budget execution by subject, stage, and procedure. Additionally, it collects various stakeholders' opinions to propose improvement plans for the vocational training support system to effectively respond to the paradigm shift in vocational training in the digital and non-face-to-face era. The study assumes that the assessment of training institutions and the training process should be innovated in a way that can accommodate the direction of vocational training in the digital and non-face-to-face era instead of focusing on traditional collective training. Based on this premise, it suggests ways to enhance the pre-approval screening system and the training institution assessment system.