• Title/Summary/Keyword: 테크놀로지 활용 교육

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A Research Review of High-technology AAC Intervention for Individuals with Disabilities (장애인을 위한 하이-테크놀로지 보완·대체의사소통체계 실험 연구 동향 분석)

  • Song, Jaeok;Jeon, Byung-un
    • 재활복지
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    • v.20 no.4
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    • pp.203-228
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    • 2016
  • The purpose of this study was to find out the recent trend of high-tech AAC intervention studies for individuals with disabilities. Electronic database searches were completed to identify studies published between 2009 and 2016. 46 studies were identified for inclusion in this review. The studies were classified as participants, research design, intervention settings, independent variables, dependent variables, communication skills by High-tech device, type of high-tech AAC device. Across these studies, intervention was provided to total of 126 participants. Most participants are aged 6-11 and the most common diagnosis was autistic spectrum disorder. Most common study designs were multiple probe design and multiple treatment design. The majority of studies implemented interventions in a special education school(classroom) setting. The majority of studies implemented interventions to compare the effect of high-tech and low-tech AAC device interventions. The majority of targeted behavioral outcomes were communication skills. Tablet PC was the most frequently used for intervention in both domestic and foreign studies. The most common softwares were 'My talky' in domestic studies and 'Proloquo2Go' in foreign studies. The synthesis of evidence describing views of users and providers and the implementation of high-tech AAC device can provide valuable data to inform intervention studies and functional outcome measures. Suggestions for the future research are discussed.

한국 교사들의 기업가정신 교육 역량 중요도: 실행도 분석

  • Yun, Seong-Hye;Lee, U-Jin
    • 한국벤처창업학회:학술대회논문집
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    • 2021.11a
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    • pp.63-67
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    • 2021
  • 최근 중등교육에서 기업가정신 교육에 대한 필요성에 대한 인식이 확산되면서, 현장에서 이를 실천할 교사의 역량이 중요해졌다. 본 연구는 기업가정신 교육을 실천할 교사들의 역량을 탐색하고 중요도와 실행도 차이를 분석함으로써, 교육 요구도의 우선순위를 도출하고자 하였다. 이를 위하여 본 연구는 TPACK(Technological Pedagogical Content Knowledge, 테크놀로지내용교수지식) 모델에 기반하여 기업가정신 교육 역량을 개념화하고, 이를 측정하기 위한 도구를 개발하였다. 이를 활용하여 기업가정신 교육에 관심이 있는 중등교사 217명을 대상으로 설문조사를 실시하여 중요도와 실행도의 차이를 분석하였다. 연구결과, TPACK의 모든 하위 요인에 대하여 중요도의 평균이 실행도의 평균보다 높아 교육적 처방이 필요한 것으로 나타났다. 또한 중요도-실행도 매트릭스에서 가장 개선의 우선순위가 높은 요인은 CK(내용지식)인 것으로 나타났다. 이러한 결과를 토대로 교사들의 기업가정신 교육 역량 강화를 위한 시사점을 도출하였다.

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Characteristics of Science Education Apps Developed by Preservice Elementary Teachers and Elementary Teachers' Thoughts about Education Developing Apps (초등 예비교사가 제작한 과학교육용 앱의 특징과 앱 제작 교육에 대한 초등교사의 생각)

  • Na, Jiyeon
    • Journal of Korean Elementary Science Education
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    • v.42 no.1
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    • pp.17-33
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    • 2023
  • This study examined inservice elementary teachers' thoughts on the development of educational apps by preservice elementary teachers and implications for TPACK education for preservice elementary teachers. A case study was conducted in which preservice elementary teachers developed a science education app, and the three teachers were surveyed for their thoughts regarding this. The results regarding the characteristics of the developed app by preservice teachers were as follows. First, "inquiry" had the highest value among educational goals intended by the preservice teachers. In addition, the scores for tool-type apps and apps in which interaction between learners and instructors occurs were relatively high. Second, most of the preservice teachers developed apps to meet curriculum goals, but their apps showed low-level characteristics in terms of the constructive and cooperative dimensions. The results of the analysis of the thinking of elementary school teachers regarding the education development apps are as follows. First, elementary school teachers assigned the lowest scores to the effectiveness of the apps, and to this problem, the achievement standard with respect to the curriculum and the evaluation and modification activities fir the apps were proposed. Second, the teachers indicated that it would be appropriate to provide the experience of making apps to directly improve the TPACK of preservice teachers. Third, the respondents thought that preservice teachers should develop block coding literacy to create apps using App Inventor. Fourth, the teachers considered it necessary to emphasize simulated instructions, as well as the experience of collecting and handling data through apps to improve preservice teachers' TPACK app development for educational use.

자료 주도적(Data-Driven) 확률과 통계 학습에서의 그래픽 계산기의 활용

  • Park, Jae-Hui;Kim, Rae-Yeong;Gwon, O-Nam
    • Communications of Mathematical Education
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    • v.10
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    • pp.155-168
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    • 2000
  • 현대 사회를 살아가는 교양을 갖춘 시민과 지혜로운 소비자가 되기 위해서 통계적 지식 및 확률적 지식은 필수적인 능력으로 간주된다. 자료 주도적 확률과 통계의 학습이란 학생들이 스스로 자료를 수집하고, 조직하고, 표현하고, 해석하는 직접적인 활동을 통해 확률과 통계의 개념, 원리의 터득은 물론 추론과 의사소통능력, 문제해결력 등을 기를 수 있는 학습형태로서, 이런 학습을 완수한 학생들은 수학의 유용성 및 실생활과의 연결성을 더 잘 이해할 수 있게 된다. 따라서, 모든 확률과 통계 수업에서는 실제자료를 학생들이 직접 다루는 활동이 수행되어야 하며, 이를 위한 테크놀로지의 적절한 사용이 병행되어야 한다. 이 글에서는 이러한 자료 주도적 확률과 통계의 학습의 예와 그에 병행되는 그래픽 계산기의 활용 방안을 제시하고자 한다.

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The Analysis of Elementary School Teachers' Perception of Using Artificial Intelligence in Education (인공지능 활용 교육에 대한 초등교사 인식 분석)

  • Han, Hyeong-Jong;Kim, Keun-Jae;Kwon, Hye-Seong
    • Journal of Digital Convergence
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    • v.18 no.7
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    • pp.47-56
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    • 2020
  • The purpose of this study is to comprehensively analyze elementary school teachers' perceptions of the use of artificial intelligence in education. Recently, interest in the use of artificial intelligence has increased in the field of education. However, there is a lack of research on the perceptions of elementary school teachers using AI in education. Using descriptive statistics, multiple linear regression analysis, and semantic differential meaning scale, 69 elementary school teachers' perceptions of using AI in education were analyzed. As a results, artificial intelligence technology was perceived as most suitable method for assisting activities in class and for problem-based learning. Factors which influence the use of AI in education were learning contents, learning materials, and AI tools. AI in education had the features of personalized learning, promoting students' participation, and provoking students' interest. Further, instructional strategies or models that enable optimized educational operation should be developed.

A Study on Technology Based Culture and Art Education Contents for Improving Creativity (창의성 향상을 위한 테크놀로지 기반 문화예술교육 콘텐츠 연구)

  • Yoo, Hyunsik;Lee, Seunyon-Seny
    • Proceedings of the Korea Contents Association Conference
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    • 2018.05a
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    • pp.253-254
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    • 2018
  • 바야흐로 4차 산업혁명의 시대가 도래 하였고 빠르게 변해가는 현대기술의 흐름에 맞추어 그에 맞는 새로운 형태의 문화예술교육 콘텐츠 또한 요구되고 있다. 본 연구는 새로운 시대에서 자라는 아동 청소년의 특성이 변화하는 과정에서 기존 방식의 문화예술교육이 유효할 것인가에 대한 고민에서 시작하여 새로운 시대에 부합하는 창의력 향상을 위한 새로운 형태의 문화예술교육콘텐츠를 제안 하고자 한다. 본 연구는 코딩을 활용한 사운드아트를 주제로 하여 창의성 교육 프로그램인 미래문제해결 프로그램(FPSP)을 참조하여 창의성 향상에 맞추어 설계되었고 이는 미래문화예술교육의 새로운 가능성에 대해 가치를 지녔다고 논의한다.

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Geometry Education and Software: A Review (소프트웨어를 활용한 도형 교육 연구 동향 탐색)

  • Kim, Rina
    • Journal of Elementary Mathematics Education in Korea
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    • v.24 no.1
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    • pp.151-168
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    • 2020
  • The use of software is effective in developing mathematical understanding that provides mathematical problems and ensures mathematical communication. In particular, various software may provide all of the skills and conceptual activities students need to understand mathematical concepts. Based on these arguments, I analyze domestic prior studies based on the perspective of how the shape education using software affects mathematics learning. Based on the five categories of visualization, manipulation, cognitive tools, discourse promoters, and ways of thinking, domestic studies have shown that the number and categories of research related to shape education using software are limited. In addition, it was confirmed that previous studies in South Korea have been focused on the application of software rather than analysis of the changing aspects of learners' mathematics learning. These implications might be used as a basis for setting the direction of research on mathematics education related to the education of software utilization in the future.

Case Study of E-Textile Club Activities using Lilypad: Focusing on Integrating Arts Craft and Technology (릴리패드 활용 E-Textile 동아리 수업 사례 연구: 미술과 테크놀로지의 융합을 중심으로)

  • Choi, Hyungshin;Park, Juyeon;So, Hyo-Jeong
    • Journal of The Korean Association of Information Education
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    • v.20 no.4
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    • pp.409-420
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    • 2016
  • In the digital age, children can express their ideas in both physical and digital environments. Electronic textile or e-textiles with Lilypad Arduino provides children with opportunities to explore design ideas and to realize their imagination into physical artefacts. This study aims to analyze the nature of activities and perceptions among 16 children in fifth and sixth grade in a primary school in Seoul who participated in the 12-week e-textile project. To this end, two teachers who taught the class evaluated student-created artefacts from technical, critical, creative and ethical perspectives, and interviewed seven students to extract concrete experiences. The contribution of this study is that it offers a case study of how e-textile programs integrating arts and technology can be implemented in primary school settings and provides implications for future research directions.

An Analysis of High School Korean Language Instruction Regarding Universal Design for Learning: Social Big Data Analysis and Survey Analysis (보편적 학습설계 측면에서의 고등학교 국어과 교수 실태: 소셜 빅데이터 및 설문조사 분석)

  • Shin, Mikyung;Lee, Okin
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.21 no.1
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    • pp.326-337
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    • 2020
  • This study examined the public interest in high school Korean language instruction and the universal design for learning (UDL) using the social big data analysis method. The observations from 10,339 search results led to the conclusion that public interest in UDL was significantly lower than that of high school Korean language instruction. The results of the Big Data Association analysis showed that 17.22% of the terms were found to be related to "curriculum." In addition, a survey was conducted on a total of 330 high school students to examine how their teachers apply UDL in the classroom. High school students perceived computers as the most frequently used technology tool in daily classes (38.79%). Teacher-led lectures (52.12%) were the most frequently observed method of instruction. Compared to the second-year and third-year students, the first-year students appreciated the usage of technology tools and various instruction mediums more frequently (ps<.05). Students were relatively more positive in their response to the query on the provision of multiple means of representation. Consequently, the lesson contents became easier to understand for students with the availability of various study methods and materials. The first-year students were generally more positive towards teachers' incorporation of UDL.

A Study on the Efficiency of Online Classes -Focused on Various Teaching Methods in College- (언택트시대, 비대면 온라인 수업의 효율성 연구 -대학 수학 수업에서의 다양한 수업기법 활용을 중심으로-)

  • Hong, Ye-Yoon;Im, Yeon-Wook
    • Journal of Digital Convergence
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    • v.19 no.10
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    • pp.63-73
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    • 2021
  • Sudden implementation of online classes in higher education due to Covid19 pandemic implies a lot of worries about academic performance declining. Thus, this paper analyzed a class(CalculusI) taught 100% online which was the same as the offline class before. This class tried to maintain the same quality as the offline one by utilizing various teaching strategies. The result shows the academic achievement level was similar or higher than that of offline class, and so was the students' perception and satisfaction degree. However, this was not just the outcome of online class, but it came from the professor's well-designed teaching plan and smooth operation of the class. It implicates successful teaching methodology is more important factor than such medium difference as online or offline. This study suggests the potential of online classes after the Covid19 pandemic, and expects further studies verify the result in a lot more curricula.