• Title/Summary/Keyword: 점 위치제어

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Smart HCI Based on the Informations Fusion of Biosignal and Vision (생체 신호와 비전 정보의 융합을 통한 스마트 휴먼-컴퓨터 인터페이스)

  • Kang, Hee-Su;Shin, Hyun-Chool
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.47 no.4
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    • pp.47-54
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    • 2010
  • We propose a smart human-computer interface replacing conventional mouse interface. The interface is able to control cursor and command action with only hand performing without object. Four finger motions(left click, right click, hold, drag) for command action are enough to express all mouse function. Also we materialize cursor movement control using image processing. The measure what we use for inference is entropy of EMG signal, gaussian modeling and maximum likelihood estimation. In image processing for cursor control, we use color recognition to get the center point of finger tip from marker, and map the point onto cursor. Accuracy of finger movement inference is over 95% and cursor control works naturally without delay. we materialize whole system to check its performance and utility.

Fault Detection of BLDC Motor Drive Based on Operating Characteristic (BLDC 전동기 운전 특성을 이용한 고장 검출 기법 구현)

  • Lee, Jung-Dae;Park, Byoung-Gun;Kim, Tae-Sung;Ryu, Ji-Su;Hyun, Dong-Seok
    • The Transactions of the Korean Institute of Power Electronics
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    • v.13 no.2
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    • pp.88-95
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    • 2008
  • This paper proposes a fast fault detection algorithm under open-circuit fault of a switch for a brushless DC(BLDC) motor drive system. This proposed method is configured without the additional devices for fault detection and identification. The fault detection and identification are achieved by a simple algorithm using the operating characteristic of the BLDC motor. After the fault identification, the drive system is reconfigured for continuous operation. This system is reconfigured by four-switch topology connecting a faulty leg to the middle point of DC-link bidirectional switches. This proposed method can also be embedded into existing BLDC motor drive systems as a subroutine without excessive computational effort. The feasibility of a the proposed fault detection algorithm is validated in simulation and experiment.

Active Object Tracking System for Intelligent Video Surveillance (지능형 비디오 감시를 위한 능동적 객체 추적 시스템)

  • Park, Ho-Sik
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.7 no.2
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    • pp.82-85
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    • 2014
  • It is helpful to use Intelligent Video Surveillance to replace and supplement the demerit which can possibly occur due to the mistake that can be made by human management. To accomplish this, it is essential that the system should digitalize image information from surveillance camera so that the system, itself, can be able to locate a object and to analyze the pattern of the object. Also, it is imperative that the system should have ability to operate a alarm and a entrance blocking system and to notify a situation to a security manager. Zooming a small object form a screen, however, requires a exact zooming ratio of the object and a shift of centric coordinate. In this paper, It is able to locate and observe closely a object from flexible background, regardless of the distance, by calculating a zooming ratio according to object moment, pan coordinate, and tilt coordinate.

Grid-Based Set Point Generation Strategy for Position Control of Dynamic Positioning Assisted Mooring System (DP보조계류시스템의 위치제어를 위한 격자 기반의 제어목표점 선정 전략)

  • Choi, Sol-Mi;Lee, Jaeyong;Lee, Seung Jae;Lee, Daesoo;Jung, Kwang-Hyo
    • Journal of Ocean Engineering and Technology
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    • v.33 no.2
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    • pp.99-105
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    • 2019
  • Unlike typical a dynamic positioning (DP) system, a DP-assisted mooring system must determine a set point (SP) that can ensure a mooring tension safety range to prevent an excessive increase in mooring tension. In this paper, a new algorithm for determining the SP is suggested in order to reduce the tension on all the mooring lines. To determine the SP, a working area around the vessel is represented by a rectangular grid. Thus, the size of the grid area is limited considering the offset of a vessel with a mooring system. At each grid's nodes, the resultant tension from all the mooring lines is estimated using the time history of the tension and vessel's position. The results of static analyses for each grid position are used to estimate the global tension. Consequently, the SP is automatically selected as a position satisfying criterion for minimizing the total tension. In order to validate the suggested algorithm, a motion simulation with the control system in the time domain and a discussion of the results are presented.

ARVisualizer : A Markerless Augmented Reality Approach for Indoor Building Information Visualization System

  • Kim, Albert Hee-Kwan;Cho, Hyeon-Dal
    • Spatial Information Research
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    • v.16 no.4
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    • pp.455-465
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    • 2008
  • Augmented reality (AR) has tremendous potential in visualizing geospatial information, especially on the actual physical scenes. However, to utilize augmented reality in mobile system, many researches have undergone with GPS or ubiquitous marker based approaches. Although there are several papers written with vision based markerless tracking, previous approaches provide fairly good results only in largely under "controlled environments." Localization and tracking of current position become more complex problem when it is used in indoor environments. Many proposed Radio Frequency (RF) based tracking and localization. However, it does cause deployment problems of large RF-based sensors and readers. In this paper, we present a noble markerless AR approach for indoor (possible outdoor, too) navigation system only using monoSLAM (Monocular Simultaneous Localization and Map building) algorithm to full-fill our grand effort to develop mobile seamless indoor/outdoor u-GIS system. The paper briefly explains the basic SLAM algorithm, then the implementation of our system.

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Design and Implementation of a Non-Face-to-Face Oriented Location-Based Service Software (비대면 지향의 위치-기반 서비스 소프트웨어 설계 및 구현)

  • Park, Hyuk Gyu;Won, Dong Hyun;Shin, Kwang Sung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.10a
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    • pp.580-581
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    • 2021
  • There are various Location-Based Services(LBS) that apply GPS technology in mobile devices such as smart-phone and tablet. In this paper, we designed non-face-to-face oriented LBS software in the reality that non-face-to-face services are increasing due to COVID-19. The proposed model searches location information for trading goods or services and utilizes information identified in real time. The proposed scheduling and priority control algorithm provides efficient service allocations and simulation was performed based on web/app to verify this. While commercialized LBS platforms focus on used goods transactions, the designed method is different in that it provides non-face-to-face services and not-direct transactions between individuals. It provides a wide range of transactions and services to users such as small business owners and franchises.

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Analysis of Transfer Gyro Calibration Error Budget (전이궤도 자이로보정 오차버짓 해석)

  • Park, Keun-Joo;Yang, Koon-Ho;Yong, Ki-Lyuk
    • Aerospace Engineering and Technology
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    • v.9 no.2
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    • pp.36-43
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    • 2010
  • A GEO satellite launched by Arian 5 ECA launcher will be located in a transfer orbit where it requires several Apogee burn maneuvers to reach the target orbit. To obtain the required performance of Apogee burn maneuvers, a calibration of gyro drift error needs to be performed before each maneuver. In this paper, a unique gyro calibration scheme which is applied to COMS is described and the calibration error budget analysis is performed.

Analysis of abnormal traffic controller based on prediction to improve network service survivability (네트워크 서비스의 생존성을 높이기 위한 예측기반 이상 트래픽 제어 방식 분석)

  • Kim Kwang sik
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.4C
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    • pp.296-304
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    • 2005
  • ATCoP(Abnormal traffic controller based on prediction) is presented to securely support reliable Internet service and to guarantee network survivability, which is deployed in Internet access point. ATCoP is a method to control abnormal traffic that is entering into the network When unknown attack generates excessive traffic, service survivability is guaranteed by giving the priority to normal traffic than abnormal traffic, that is reserving some channels for normal traffic. If the reserved channel number increases, abnormal traffic has lower quality service by ATCoP system and then its service survivability becomes worse. As an analytic result, the proposed scheme maintains the blocking probability of normal traffic on the predefined level in the specific interval of input traffic.

Performance Improvement based on the Teaching Control for Sweeping Robot (연마로봇의 교시기반 제어에 의한 성능개선)

  • Jin, Taeseok
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.7
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    • pp.1525-1530
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    • 2014
  • In this research, we describe teaching based sweeping control for grinder robot has been proposed as a system which is suitable to work utilizing pressure sensitive alternative to human. Teaching method is used for grinder robots operations because of their position accuracy, path accuracy, and machining reaction force. A grinder robot for two-dimensional iron plate was developed on the basis of an force sensor based teaching method. An automatic-path-generation method and experimental results using specific points was adopted to reduce the number of teaching points and time. And also, in order to determine the proper machining conditions, various machining conditions such as grinder-wheel rotation speed and robot moving speed, were evaluated.

Architecture and Path-Finding Behavior of An Intelligent Agent Deploying within 3D Virtual Environment (3차원 가상환경에서 동작하는 지능형 에이전트의 구조와 경로 찾기 행위)

  • Kim, In-Cheol;Lee, Jae-Ho
    • The KIPS Transactions:PartB
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    • v.10B no.1
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    • pp.1-12
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    • 2003
  • In this paper, we Introduce the Unreal Tournament (UT) game and the Gamebots system. The former it a well-known 3D first-person action game and the latter is an intelligent agent research testbed based on UT And then we explain the design and implementation of KGBot, which is an intelligent non-player character deploying effectively within the 3D virtual environment provided by UT and the Gamebots system. KGBot is a bot client within the Gamebots System. KGBot accomplishes its own task to find out and dominate several domination points pro-located on the complex surface map of 3D virtual environment KGBot adopts UM-PRS as its control engine, which is a general BDI agent architecture. KGBot contains a hierarchical knowledge base representing its complex behaviors in multiple layers. In this paper, we explain details of KGBot's Intelligent behaviors, tuck af locating the hidden domination points by exploring the unknown world effectively. constructing a path map by collecting the waypoints and paths distributed over the world, and finding an optimal path to certain destination based on this path graph. Finally we analyze the performance of KGBot exploring strategy and control engine through some experiments on different 3D maps.