• Title/Summary/Keyword: 전통적인 교수-학습

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A Study of Data Representation Education for Elementary Students (초등학생을 위한 데이터 표현 교육에 관한 연구)

  • Ma, Daisung
    • Journal of The Korean Association of Information Education
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    • v.20 no.1
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    • pp.13-20
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    • 2016
  • Data are numbers and texts, images, sound etc in real world. But, data is represented as a sequence of 1s and 0s in computer. It is very difficult that elementary students understand the concept of data representation through traditional lecture method. In this paper, we analyzed the software education curriculum of KAIE and selected contents of data representation education for the mid-grade elementary students. Also, we developed teaching- learning materials and multimedia contents for data representation education. The method proposed in this paper is expected to contribute to software education for data representation education.

Implementation of a Distance-Education Environment with SMIL Extending and Multimedia Scheduling (SMIL 확장과 멀티미디어 스케줄링을 이용한 원격교육환경 구축)

  • 하영미;한현구
    • Proceedings of the Korean Information Science Society Conference
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    • 2003.10a
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    • pp.568-570
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    • 2003
  • 현대에는 학습자에 대한 교육 방법으로 여러 전달 매체를 통한 원격교육이 중요하게 인식되고 있으며, 그중 컴퓨터를 이용한 원격교육이 많이 도입되고 있다. 여기에 고성능 컴퓨터의 보급과 초고속통신망의 구축으로 하드웨어적 환경이 뒷받침되면서 전통적인 교육방식인 면대면 수업과 같은 효율적이고 생동감 있는 학습의 전달이 가능해졌다. 그러나 웹 기반 원격교육은 일반적으로 상업성에 기초를 두고 있으므로 학습자의 요구와 특성에 따라 교과 내용이 결정되어 학습자가 원하지 않는, 듣기 싫은 과목 등에 대해서는 최소한의 학습을 보장하지 못하고 있다. 그리고 현재 이루어지고 있는 대부분의 원격교육에서는 교과목마다의 특성을 무시하고 일률적인 화면구성을 사용하는 경우가 대부분이다. 또한 멀티미디어 객체들 간의 시간적 연관성을 무시하고 각 멀티미디어 객체들을 독립적으로 표현하여 멀티미디어 교육의 장점을 잘 활용하지 못하고 있다. 본 논문에서는 위와 같은 문제점을 해결하고자 스케줄러를 설계, 구현하여 학습자는 최소한의 학습진도를 유지할 수 있도록 하였고, 교수자는 담당 교과목이 재생될 때 학습자의 질의에 대해 즉각적으로 응답할 수 있도록 하였다. 또한 SMIL을 이용해서 다중사용자 환경을 표현하고 이에 포함된 멀티미디어 객체들의 시간적 동시성과 연관성을 제시하여 학습자의 학습 능력과 집중력을 높일 수 있도록 하였다.

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The Development and Its Application of Teaching and Learning Plan for Making Class of Natural Dyeing and Jogakbo (천연염색과 조각보 만들기 수업을 위한 교수-학습 지도안 개발 및 적용)

  • Park, Hee-Soon;Lee, Hye-Ja
    • Journal of Korean Home Economics Education Association
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    • v.20 no.2
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    • pp.61-73
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    • 2008
  • The purpose of this study was to improve interest and attitude of student's Technology-Home Economics Curriculum and to recognize the change of recognition on Traditional image through Natural Dyeing and Jogakbo making on the unit of making living goods with fabrics in Technology-Home Economics curriculum on first year high school. The abridged result of study following this: First, in Natural Dyeing and Jogakbo making, teaching-learning plan applying LT cooperative studying and learning materials have been developed. Second, after applying the developed lesson plan, the result showed that the change in learning interest and attitude about Technology-Home Economics curriculum was positively improved. After executing the class on Natural Dyeing and Jogakbo making, the interest and concern about tradition were very positively upgraded through the result analyzing the change of recognition on traditional image. Through these results, The Teaching-learning plan and learning materials would show high possibility of application as educational contents about traditional culture in the field of education. After executing the class on making of Natural dyeing and Jogakbo, the learning interest degree and attitude was very positively upgraded, and the recognition on traditional image had been changed to the active and positive recognition.

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A Development of Teaching and Learning Model for Traditional Culture Field-Trip using RFID (전자태그를 이용한 전통문화 체험학습 교수.학습 모형 개발)

  • Yu, Jeong-Su;Baek, Hyeon-Ki;Kim, Se-Min;Lee, Han-Kook;Song, Min-Kyu;An, Ho-Young
    • 한국정보교육학회:학술대회논문집
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    • 2008.01a
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    • pp.206-210
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    • 2008
  • 오늘날 세계 시장 개방에 대비한 우리 전통 문화 기틀 마련을 위한 대책이 시급히 요구되고 있다. 이에 제도적인 대책뿐만 아니라 우리나라의 핵심 경쟁 요소인 최신 정보기술을 이용한 경쟁력 기반 확보가 절대적으로 필요한 상황이다. 본 논문에서는 다가오는 유비쿼터스 환경에서 전통문화 체험 학습자들이 학교 교과과정에서 배운 주제와 연관된 현장을 직접 방문하여 보고 듣고 체험할 수 있는 기회를 제공해 줌으로써 학교에서 배운 지식을 실제적 경험으로 승화시킬 수 있는 체험학습 교수 학습 모형을 개발하였다. 개발된 모형은 체험학습자의 수준별 학습 선호도에 따라 각기 다른 내용을 제공한다.

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A Study on HTML Learning Method Using PBL (문제중심학습법을 적용한 HTML 교수-학습방법의 연구)

  • Kim, Kap-Su;Lee, Sun-Hyun
    • Journal of The Korean Association of Information Education
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    • v.10 no.1
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    • pp.37-46
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    • 2006
  • We expected that PBL (Problem based Learning) methode has good effectiveness for HTML(Hyper Text Markup Language) learning of elementary school students. In this study, a test was conducted in which a PBL method and the traditional lecture-based learning method were applied to an HTML class, and compared the level of educational accomplishment and compared the effectiveness of the two methods. PBL applied was based on the IMSA model of problem-based learning center. Educational accomplishment was evaluated base d on evaluation of theory and application skills. Test results revealed that there were no significant differences in theoretic learning between the two methods of learning. However, in application skills, the PBL was proved to be significantly more effective th an the traditional lecture-based learning method. Through the study, it was verified that PBL has a more positive educational effect that the traditional lecture-based learning.

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The Educational Effects of Peer Agent System to Improve Problem-Solving Ability (문제해결력 향상을 위한 동료 에이전트 시스템의 교육적 효과)

  • Han, Keun-Woo
    • The Journal of Korean Association of Computer Education
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    • v.12 no.4
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    • pp.1-11
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    • 2009
  • There are several studies in order to learn about programming language. This paper develops a peer agent system based on teaching and learning strategies in order to improve problem-solving ability. Problem-solving ability involves three components - content understanding, domain-dependent problem-solving strategies, and self-regulation. This paper shows the teaching and learning strategies about components of problem-solving for learning to program and the peer agent system uses the teaching and learning strategies. This study intents to analyze the educational effects of the peer agent system. The results show that the system has superior effects on problem-solving ability compared to traditional programming courses or pair programming courses. It means that the peer agent system is the effective educational system in improving student's problem-solving ability.

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Satisfaction Factor Analysis for Action Learning-based Class Operation - Focused on Students of the Department of Public Health Convergence Major - (액션러닝기반 수업운영에 대한 만족도 요인분석 - 보건학부 융합전공 학생을 중심으로 -)

  • Jeong, Dae-Keun;Yang, Sang-Hoon
    • Journal of Korea Entertainment Industry Association
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    • v.15 no.8
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    • pp.247-254
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    • 2021
  • The purpose of this study is to investigate the effects of action learning on the satisfaction of majors by cultivating task-solving ability through self-reflection in the form of team learning for a certain period of time in the form of team learning by using action learning for students taking convergence curriculum in universities. The subjects of the study were 40 students from the Department of Sports Rehabilitation, a convergence of the Department of Sports and Health Management and the Department of Physical Therapy located in Jeollanam-do. This was conducted to confirm the difference in the effect of satisfaction. Comparison of changes in groups of experimental groups with action learning teaching methods showed significant differences in self-directed learning skills, problem-solving skills, and major satisfaction(p<.001)(p<.05). A significant difference in self-directed learning ability, problem-solving ability, and major satisfaction was also shown in the comparison of changes in control groups that applied traditional teaching methods(p<.05). Comparison of changes between groups showed significant differences in self-directed learning skills, problem-solving skills and major satisfaction(p<.05). Applying the action learning teaching method to the level of students in the convergence course will improve self-directed learning skills, problem-solving skills, and major satisfaction, and further research will be needed to expand the target and add variables to combine qualitative research.

Design and Experiments on Mathematical Learning Model for Web Based Instruction (Web 기반 교육을 위한 수학 학습모형의 설계와 실험)

  • Ko, Hee-Ja;Kim, Hong-Chul
    • Journal of the Korean School Mathematics Society
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    • v.11 no.3
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    • pp.439-466
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    • 2008
  • In this paper, we aim to draw up an alternative instruction scheme by designing a web based instruction model on mathematics. Some learning materials are developed according to the scheme, and its educational effects are examined when it is committed to through regular curriculum. The study is composed of three major parts; setting of the theoretical foundation on cultivating Web based educational materials, design and composition of Web based teaching-learning model, and its experiments in the regular class. First of all, we are concerned with the core principles on WBI including the learning theories, developing learner oriented instruction model, design as well as build-up process for education materials, and strategy in instruction. Next, we propose an alternative instruction model for mathematics, in which programs to embody mathematics education and instruction on the Web are constructed, on the while, the study is proceeded through the Web Site. Finally, we design and produce a WBI instruction model on the subject of the plane quadratic curves. This model is examined in the regular class to estimate its educational effects compared with traditional teaching standpoints. Concomitantly, we explore essential elements and the direction of future growth associated with the Web oriented education.

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The Use of Traditional Algorithmic Versus Instruction with Multiple Representations: Impact on Pre-Algebra Students' Achievement with Fractions, Decimals, and Percent (전통적 알고리즘 교수법과 다양한 표상을 활용한 교수법의 비교: 분수, 소수, 퍼센트 내용을 중심으로)

  • Han, Sunyoung;Flores, Raymond;Inan, Fethi A.;Koontz, Esther
    • School Mathematics
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    • v.18 no.2
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    • pp.257-275
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    • 2016
  • The purpose of this study was to investigate the impact of multiple representations on students' understanding of fractions, decimals, and percent. The instructional approach integrating multiple representations was compared to traditional algorithmic instruction, a form of direct instruction. To examine and compare the impact of multiple representations instruction with traditional algorithmic instruction, pre and post tests consisting of five similar items were administered with 87 middle school students. Students' scores in these two tests and their problem solving processes were analyzed quantitatively and qualitatively. The quantitative results indicated that students taught by traditional algorithmic instruction showed higher scores on the post-test than students in the multiple representations group. Furthermore, findings suggest that instruction using multiple representations does not guarantee a positive impact on students' understanding of mathematical concepts. Qualitative results suggest that the limited use of multiple representations during a class may have hindered students from applying their use in novel problem situations. Therefore, when using multiple representations, teachers should employ more diverse examples and practice with multiple representations to help students to use them without error.

Development and Effect Verification of Situated Learning Theory-Applied Teaching-Learning Plans for the 'Clothing and Self-Expression' Unit of Seventh Grade Technology-Home Economics Subject (상황학습 이론을 적용한 중학교 1학년 기술.가정 교과의 '옷차림과 자기표현' 단원 교수-학습 과정안 개발 및 효과검증)

  • Hwang, Hye-Min;Lee, Yhe-Young;Ahn, So-Eun
    • Journal of Korean Home Economics Education Association
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    • v.25 no.1
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    • pp.67-77
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    • 2013
  • The purpose of this study was to develop teaching-learning plans for the 7th grade technology-home economics classes, applying situated learning theory. In addition, the effect of developed teaching-learning plans were examined, in terms of students' perception and attitude toward clothing habits and the degree of satisfaction with the lessons. In order to carry out the research, the teaching-learning plans for the 3 lessons on "clothing and self-expression" unit were developed. Experimental study was done at a middle school in Seoul to examine the effect of the teachig-learning plans developed based on the situated learning theory. Two classes taught with the developed teaching-learning plans served as a experiment group, and another two classes taught with traditional lecture-based plans served as a control group. As a result, teaching-learning plans developed based on situated learning theory had a positive impact on students' satisfaction with the lessons and the perception and attitude toward clothing habits.

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