• Title/Summary/Keyword: 인지작업분석

Search Result 375, Processing Time 0.027 seconds

Analysis of Research Trend on Cognitive Orientation to daily Occupational Performance (CO-OP) in Korea: A Systematic Review (국내 인지기반 작업수행(Cognitive Orientation to daily Occupational Performance; CO-OP) 중재의 연구 동향 분석: 체계적 고찰)

  • Yoo, Yung-Mee;Choi, Yoo-Im
    • Therapeutic Science for Rehabilitation
    • /
    • v.11 no.4
    • /
    • pp.7-22
    • /
    • 2022
  • Objective : This study aims to provide clinical evidence by systematically reviewing domestic CO-OP intervention studies. Methods : 13 papers suitable for selection criteria were finally selected and conducted. The analysis was divided into general characteristics and qualitative levels. Results : As a result of analyzing the contents of study, research has been conducted continuously since 2015, and the level of evidence for CO-OP intervention study was mainly single subject design. The subjects of the study were applied to both children and adults, and as the target activity areas of CO-OP intervention, children were shown to be play and leisure, and adults were instrumental daily living. COPM/PQRS were frequently used for evaluation to examine effectiveness of interventions. For domain specific strategies, children used body position, attention to doing, task specification, and verbal motor mnemonic. For adults, body position, attention to doing, task specification, and feeling to movement, verbal motor mnemonic, verbal rote script were used. Conclusion : It was found that CO-OP intervention is continuously being applied in occupational therapy, and age and diagnosis group are expanding. It is significant in that it provided evidence for implementing CO-OP interventions in clinical practice through a systematic review of domestic CO-OP intervention studies.

블로그 이용자의 세분화와 상위 블로거로의 전환요인에 대한 연구

  • Lee, U-Yeol;Sin, Min-Su
    • 한국경영정보학회:학술대회논문집
    • /
    • 2007.06a
    • /
    • pp.120-125
    • /
    • 2007
  • 블로그와 관련된 초기의 연구들은 주로 블로그를 사용하는 사용자를 동질성을 지닌 그룹으로 보고 연구를 진행하였다. 하지만 최근 블로그 인구가 크게 증가하여, 더 이상 동질성을 지는 그룹으로 보기에는 한계가 있다. 본 논문에서는 블로그 사용자(이하 블로거)를 구분하는 특성 요인을 추출하여, 블로거 세분화 작업을 수행한다. 세분화된 블로거 그룹의 전자상거래 이용행태, 콘텐츠 유료 구매 등과의 연관성을 분석하여 다른 인터넷 유저들과의 상대적 가치에 대해서 평가해보고자 한다. 또한 분석된 블로거 그룹의 특성을 활용하여, 하위 블로거의 상위 블로거로의 전환요인이 무엇인지에 대해서 탐구해보고자 한다.

  • PDF

가상세계 구축을 위한 이미지 기반 모델링 기술과 렌더링 기술

  • 박경렬;이의택
    • The Magazine of the IEIE
    • /
    • v.25 no.2
    • /
    • pp.40-47
    • /
    • 1998
  • 본 원고에서 우리는 컴퓨터 그래픽스를 이용하여 가상세계 구축에 필요한 3차원 모델들을 제작하거나 애니메이션을 만드는 방법들 중에서, 사진이나 그림으로부터 비교적 손쉽게 모델을 구축하는 기술들을 분석하고 앞으로의 발전 방향에 대하여 전망하고자 한다. 이러한 기술들은 최근 들어 그 기술개발이 이루어지고 있는 분야이며 미술가가 모델링 작업에서 직접적인 역할을 담당할 수 있는 길을 열어가고 있다는 점에서 커다란 의미가 있다고 하겠다. 이러한 방법들의 핵심기술은 어떠한 것들인지를 분석해보기로 한다.

  • PDF

Distortion of the Visual Working Memory Induced by Stroop Interference (스트룹 간섭에 의한 시각작업기억의 왜곡 현상)

  • Kim, Daegyu;Hyun, Joo-Seok
    • Korean Journal of Cognitive Science
    • /
    • v.26 no.1
    • /
    • pp.27-51
    • /
    • 2015
  • The present study tested the effect of a top-down influence on recalling the colors of Stroop words. Participants remembered the colors of 1, 2, 3 or 6 Stroop words. After 1 second of a memory delay, they were asked to recall the color of a cued Stroop word by selecting out its corresponding color on a color-wheel stimulus. The correct recall was defined when the participants chose a color that was within ${\pm}45^{\circ}$ from the exact location of Stroop word's color on the color-wheel. Otherwise, the recall was defined as incorrect. The analyses of the frequency distribution of the participants' responses in the error trials showed that the probability of choosing the color-name of the target Stroop word was higher than the probability of other five color-names on the color-wheel. Further analyses showed that increasing the number of Stroop words to manipulate memory load did not affect the probability of the Stroop interference. These results indicate that the top-down interference by Stroop manipulation may induce systematic distortion of the stored representation in visual working memory.

Research Trends in Occupational Therapy Intervention for Children in Korea (국내 작업치료의 아동 중재 연구 동향)

  • Choi, Yeon-Woo;Kim, Kyeong-Mi
    • The Journal of Korean Academy of Sensory Integration
    • /
    • v.20 no.1
    • /
    • pp.55-72
    • /
    • 2022
  • Objective : The purpose of this study was to identify the status and trends of Korean child occupational therapy intervention studies according to the International Classification of Functioning, Disability, and Health, Children and Youth Version (ICF-CY). Methods : In this research, 47 studies on occupational therapy interventions for children that were published between January 2017 and December 2021 in the Journal of Occupational Therapy, registered in the Korea Citation Index, and analyzed the classification of the study type and evidence level to understand the trends. Moreover, intervention objectives and approaches were analyzed on the basis of the ICF-CY. Results : The outcomes of the analysis of the articles published in the Journal of Occupational Therapy were as follows: (1) Level IV was the highest evidence level (53.19%). (2) Among the studies, most (53.7%) included school-age children as subjects. Autism spectrum disorders and developmental delays were the most common diagnoses (14.8%). (3) As for the purpose of intervention according to ICF-CY, activity and participation factors were the most common (48.94%), and a sensory approach was frequently used. Conclusion : This study reviewed articles on occupational therapies for children that were published in the Journal of Occupational Therapy to understand the trends in occupational therapy interventions for children in South Korea. For the development of occupational therapies for children in the future, more qualitative research types and studies on various intervention approaches are needed.

Integrated Object Representations in Visual Working Memory Examined by Change Detection and Recall Task Performance (변화탐지와 회상 과제에 기초한 시각작업기억의 통합적 객체 표상 검증)

  • Inae Lee;Joo-Seok Hyun
    • Korean Journal of Cognitive Science
    • /
    • v.35 no.1
    • /
    • pp.1-21
    • /
    • 2024
  • This study investigates the characteristics of visual working memory (VWM) representations by examining two theoretical models: the integrated-object and the parallel-independent feature storage models. Experiment I involved a change detection task where participants memorized arrays of either orientation bars, colored squares, or both. In the one-feature condition, the memory array consisted of one feature (either orientations or colors), whereas the two-feature condition included both. We found no differences in change detection performance between the conditions, favoring the integrated object model over the parallel-independent feature storage model. Experiment II employed a recall task with memory arrays of isosceles triangles' orientations, colored squares, or both, and one-feature and two-feature conditions were compared for their recall performance. We found again no clear difference in recall accuracy between the conditions, but the results of analyses for memory precision and guessing responses indicated the weak object model over the strong object model. For ongoing debates surrounding VWM's representational characteristics, these findings highlight the dominance of the integrated object model over the parallel independent feature storage model.

A Study on Improvement Direction of Onboarding Process Design for Elevating Early User Experience of Online Games (온라인 게임의 초반 사용자 경험 향상을 위한 진입 과정 디자인 개선 방향 연구)

  • Yang, Seung Hee;Yoo, Seung Hun
    • Design Convergence Study
    • /
    • v.18 no.4
    • /
    • pp.1-15
    • /
    • 2019
  • As the game industry is steadily becoming the spotlight industry, the importance of user experience design in game industry is increasing. This study tried to approach game from the viewpoint of user experience design and aimed to analyze the onboarding process focusing on user accessibility and retention in an online game. First, through literature review, onboarding process was devided into three stages. Then each stages were analyzed into experience design, game design elements to derive the key UX factors. Second, based on the UX elements, the game experience and cognitive element analysis frame was presented. With this frame, five domestic online games were qualitatively analyzed and cognitive elements of each game's onboarding process were derived. Key cognitive factors in each stages were, selective attention in the discovery stage, working memory and active learning in the learning stage, and participation and motivation in the immersion stage. Finally, improvement direction were presented, focusing on the key cognitive factors. These studies highlight the importance of the user entry process in online games and suggests improvements to lower entry barriers.

A Research on the Job Analysis of the Principal of Vocation High School using DACUM Method (데이컴(DACUM) 기법을 활용한 직업계고등학교 학교장의 직무 분석)

  • Hyun, Su
    • 대한공업교육학회지
    • /
    • v.44 no.1
    • /
    • pp.114-140
    • /
    • 2019
  • The purpose of this research is to analyze a principal's job at a Vocational High School using DACUM Task Analysis Method. The contents of this research are to set the order after deriving the duties and tasks of the principal., then to verify as the importance, difficulty, and frequency of each task, and also to indicate whether it is an essential capability to have in the early stages of one's duty. Finally, based on the job analysis results, a DACUM chart was developed by the principal of the Vocational High School. The DACUM Task Analysis Workshop was attended by one DACUM analyst with LEVEL - 1 license, seven DACUM members with more than four years experience, one secretary and two administrative assistants for a two-day period. The results of the research are as follows; First, the Vocational High School Principal is defined as a school administrator who operate the vocational education curriculum of in the specialized and customized high schools of industrial demand development and the job area. The analysis derived 11 duties and 95 tasks of the Principal. Second, the importance, difficulties, and frequency of each task were divided respectively into high (A), moderate (B), and low (C), and the consensus of the experts was made to determine whether the core capabilities are acquired early on the job. Third, based on the analysis results, a DACUM Task Analysis chart of the Vocational High School principals was presented. In addition, while engaged on the job of the vocational high school principal, a list of 49 general knowledge and abilities, 16 tools, Integrated data and fixtures are required. Along with 28 attitudes 33 future prospects and characteristics of the Vocational High School principal was presented.

월성1호기 중수증기 회수계통 운전원의 운전능력 향상

  • 박종범;양승권
    • Proceedings of the Korean Nuclear Society Conference
    • /
    • 1996.11a
    • /
    • pp.121-126
    • /
    • 1996
  • 월성1호기의 경우 운전원이 중수증기 회수계통 현장 검사(Survey)에 약 3시간 정도를 소요하고 있으며, 자료의 분석과 수집을 위해 각 기기 제어반(Panel)에 기록계(Recorder)를 설치하여 기록된 기록지를 통해서 작업해야 만 한다. 이처럼 기존 설비의 경우 운전원은 많은 시간과 작업 부담을 갖고 운전하게 될 뿐만 아니라 다른 계통을 점검하는데 필요한 많은 시간을 얻기가 어려운 형편이다. 그러나 PLC SYSTEM 내의 한 부분인 공정감시제어를 위한 MMI(Man Machine Interface) SOFTWARE를 사용하여 조사할 경우 약 3분이면 중수증기회수 전 계통을 점검할 수 있고, 경향감시(Trend) 기능을 사용하면 기록계 설치 없이도 과거나 현재의 변화 추이 및 문제점 분석은 물론 계통 결함 발생시 발생되는 경보기능으로 운전원의 신속한 인지가 가능하게 된다.

  • PDF

A Comparison Between Existing Lamp and LED Pedestrian Signals By Field Study (기존신호등과 LED 신호등 현장평가 비교 분석)

  • 배광수
    • Proceedings of the KOR-KST Conference
    • /
    • 1998.10a
    • /
    • pp.322-331
    • /
    • 1998
  • 현재 설치되어 있는 교통신호기의 차량등과 보행자등은 전력소모와 유지관리 측면에서 매년 많은 비용을 지불하고 있는데 서울시의 경우 '97년 1년동안 전기요금 15억원, 유지관리비용 70억원을 지불하고 있는 실정이다. 따라서 에너지 절약 및 유비보수비용 절감을 이한 방안중의 하나로써 LED 교통신호등에 대한 산·학·연의 관심이 고조되고 있다. 그러나 국내에서는 LED신호등에 대한 현장평가실험 및 규격서 제정작업 전혀 이루어지지 않은 상황으로 LED 신호등의 기술개발 및 상용화에 대비한 평가실험 및 기준정립이 요구된다. 본 연구는 한국에너지기술연구소에서 개발한 LED 보행자 신호등을 대상으로 보행자의 인지반응시간, 전력소모량, 시인성, 판독성 등에 대한 현장조사를 실시하여 안정성 및 적용성을 평가하였으며, 경제성분석을 통해 보급타당성을 제시하였다. 본 연구결과는 향후 제정될 LED 교통신호등 규격작업의 기초자료로 활용되며, LED 신호등의 현장적용시 기술적 안정성을 추구하는데 일조를 할것으로 판단된다.

  • PDF