• Title/Summary/Keyword: 스트림 서비스

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Design and Implementation of A Multimedia Platform Integrating Non-CORBA Applications (Non-CORBA 응용을 통합하는 분산 멀티미디어 플랫폼의 설계 및 구현)

  • 김종현;정형석;정광수
    • Proceedings of the Korean Information Science Society Conference
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    • 1998.10a
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    • pp.199-201
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    • 1998
  • 본 논문에서는 CORBA 분산처리 환경을 갖추기 않은 운영체제 사에서 동작하는 응용들이 CORBA분산환경의 객체 서비스를 이용 가능하도록 하는 통신 플랫폼을 설계하고 구현하였다. CORBA 표준에서는 서로 다른 ORB(Object Request Broker)들간의 상호운용(interoperability)을 위하여GIOP/IIOP(General/Internet Inter-ORB Protocol)프로토콜을 정의하고 있다. 구현된 부산 멀티미디어 플랫폼은 IIOP Engine API를 제공함으로써 Non-CORBA 응용들을 통합하였으며, 디렉토리, 스트림, 파일 서비스 인터페이스를 제공함으로써 분산환경에서 멀티미디어 정보 서비스를 이용할 수 있는 환경을 제공한다.

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Design of a query index procedure for real-time monitoring for medical services (실시간 의료 모니터링 서비스를 위한 질의 색인 구조)

  • Choe, Ok-Ju;Maeng, Bo-Yeon;Lee, Min-Su
    • Annual Conference of KIPS
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    • 2009.11a
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    • pp.225-226
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    • 2009
  • 최근 센서를 이용한 의료 분야로의 유비쿼터스 시스템 및 서비스 연구가 활발히 진행되고 있다. 그러나 의료 분야 서비스의 기본적 전제인 WBAN 환경에서의 기존의 모니터링 시스템은 매우 수동적이다. 이를 개선해 스트림 데이터에 대해 보다 효율적인 모니터링 시스템을 구축하기 위한, 우선 순위를 표현하기 위한 큐(Queue)와 각 속성에 대한 질의로 구성된 레벨 트리(Level Tree)로 이어지는 질의 색인 구조에 대해 논하고자 한다.

Continuous Query Modelling for Various Kinds of Monitoring Services for Stream Data (다양한 응용의 스트림 데이터 모니터링을 위한 연속질의 모델링)

  • Cho, Dae-Soo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.15 no.7
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    • pp.1525-1530
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    • 2011
  • Techniques for processing continuous queries are required to developing the various types of application services (monitoring services) in ubiquitous environment where the real-time data acquisition from a lot of sensors, analysis, and processing are required. In the previous works of the continuous queries, they have represented all of the continuous queries as the interval queries or region queries, and proposed some methods for processing theses queries. The types of continuous queries, however, are very various, and could be presented by combining the attribute conditions, spatial conditions, and temporal conditions. In this paper, I have classify the types of continuous queries, and have proposed the continuous query model which could be presented by combining those conditions. The contributions of this paper include that it proposes the query model representing the continuous queries and suggests future research directions.

An Efficient QoE-Aware Transport Stream Assessment Schemes for Realtime Mobile IPTV's Distorting Contents Evaluation (실시간 모바일 IPTV의 열화 컨텐츠 평가를 위한 효율적 QoE 인지형 전송 스트림 측정 스키마)

  • Kim, Jin-Sul;Yoon, Chang-Woo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.2B
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    • pp.352-360
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    • 2010
  • Supporting user perceptual QoE-guaranteed IP-based multimedia service such as IPTV and Mobile IPTV, we represent an efficient QoE-aware transport stream assessment schemes to apply realtime mobile IPTV's contents distorted by various network errors such as bandwidth, delay, jitter, and packet loss. This paper proposes in detail an efficient matching and QoE-aware measurement methods. The brightness of the digitized contents per each frames of transport streams is used and applied to reduced-reference method. The hybrid video quality metric is designed by QoE-indicators such as blur, block, edge busyness, and color error. We compare original with processed source to evaluate them in a high precision degree of accuracy.

Implementation of Multimedia Contents Stream Service Mobility by Location Tracking (위치 인식을 통한 멀티미디어 컨텐츠 스트림 서비스의 이동성 구현)

  • Kim, Ji-Young;Yong, Hwan-Seung
    • Journal of Digital Contents Society
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    • v.7 no.2
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    • pp.117-124
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    • 2006
  • In ubiquitous computing environment, a user can access their personalized services at anytime, anywhere, through any possible mobile or fixed terminals in a secure way. If the user wants to move to a different location, they need to stop the video play at the current location and makes a new request at the new location. As well, the user needs to manually search for the last frame to be seen at the previous location. In this paper, we proposed an implementation of multimedia contents streaming service mobility by user's location tracking. User can play video seamlessly while moving from one machine to another along the user's moving trail.

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An Efficient Overlay Multicast Scheduling for Composite Stream in P2P Environment (P2P 환경에서 복합 스트림 서비스를 위한 효율적인 오버레이 멀티캐스트 스케줄링)

  • Kim, Jong-Gyung;Choi, Sung-Uk
    • Journal of the Korea Society of Computer and Information
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    • v.13 no.6
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    • pp.233-241
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    • 2008
  • The overlay multicast that has been recently presented as an alternative for the IP multicast needs scheduling method that can apply the system resource and the network bandwidth for the many users. We propose a efficient overlay multicasting network policy for multimedia services with composite stream service topology. And in order to evaluate the ability of the proposed scheme's performance, We test the performance of multi_casting nodes with RTT values, the bandwidth attrition rate for building the network topology and MOR effects with Overcast[5] The result of simulation shows improves about $8{\sim}20%$ of performance.

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Dynamic Stream Merging Scheme for Reducing the Initial Latency Time and Enhancing the Performance of VOD Servers (VOD 서버의 초기 대기시간 최소화와 성능 향상을 위한 동적 스트림 합병 기법)

  • 김근혜;최황규
    • Journal of the Korea Computer Industry Society
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    • v.3 no.5
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    • pp.529-546
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    • 2002
  • A VOD server, which is the central component for constructing VOD systems, requires to provide high bandwidth and continuous real-time delivery. It is also necessary to the sophisticated disk scheduling and data placement schemes in VOD sewers. One of the most common problem facing in such a system is the high initial latency time to service multiple users concurrently. In this paper, we propose a dynamic stream merging scheme for reducing the initial latency time in VOD servers. The proposed scheme allows clients to merge streams on a request as long as their requests fall within the reasonable time interval. The basic idea behind the dynamic stream merging is to merge multiple streams into one by increasing the frame rate of each stream. In the performance study, the proposed scheme can reduce the initial latency time under the minimum buffer use and also can enhance the performance of the VOD server with respect to the capacity of user admission.

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An Algorithm Generating All the Playable Transcoding Paths using the QoS Transition Diagram for a Multimedia Presentation Requiring Different QoS between the Source and the Destination (근원지와 목적지에서 서로 다른 서비스 품질(QoS)을 필요로 하는 멀티미디어 연출의 재생을 위한 서비스 품질 전이도 기반의 변환 경로 생성 알고리즘)

  • 전성미;임영환
    • Journal of Korea Multimedia Society
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    • v.6 no.2
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    • pp.208-215
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    • 2003
  • For playing a multimedia presentation in a Internet, the case that the presentation QoS(Quality of Services) at a destination nay be different from the QoS of multimedia data at the source occurs frequently. In this case, the process of trancoding the multimedia data at the source Into the multimedia data satisfying the QoS at the destination should be requited. In addition, even the presentation description having the homogeneous QoS at both sides may have different transcoding paths due to the limitation of display terminals or network bandwidth. That is, for a multimedia description, it is required to regenerate a proper transcoding path whenever the displaying terminals or the network environment gets decided. And the delay time required to go through the transcoding path may affect the playability of the give presentation. Therefore it should be checked whether the presentation requiring a transcoding process is able to be played in a real time. In this paper, the algorithm for generating all the possible transcoding paths for a given multimedia description under a fixed set of transcoders and the network environment is proposed. The algorithm adopts the concept of QoS transition diagram to Prevent from a trancoding Path being cycled by the repetition of a cyclic Path which generates the same QoS of multimedia data as its input QoS. By eliminating all the cyclic Paths, the algorithm can guarantee the termination of the process. And for the playability check, a method of computing the transcoding time and the delay lime between logical data units are proposed.Finally all the proposed methods were implemented in the stream engine, called TransCore and the presentation-authoring tool, called VIP, we had developed. And the test results with sample scenarios were presented at the last.

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Performance of 3D HDTV Transmission with Block LDPC Codes (블록 LDPC 부호를 사용한 3D HDTV 전송 성능개선 방안 연구)

  • Kim, Min-Ki;Kim, Dong Ho
    • Journal of Satellite, Information and Communications
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    • v.8 no.4
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    • pp.21-25
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    • 2013
  • The dual-stream based stereoscopic 3D HDTV broadcasting service was launched recently. Although the dual-stream based HDTV service has been successfully provided, the 3D HDTV broadcasting system requires more bandwidth efficient transmission schemes because it should convey both left and right HD resolution images simultaneously in the finite 6MHz bandwidth. In this paper, we consider more advanced ATSC transmission schemes that use higher modulation such as 16-QAM and concatenated RS code and block LDPC codes. Compared with conventional ATSC system and the modified ATSC system in [2], the proposed system has about 2.97dB and 1.12dB SNR gain at the payload data rate of 19.44Mbps compared with the existing ATSC system and the modified ATSC system [2]. Also, the proposed scheme requires only 1.05dB power increase for the 3D HDTV service, which is reasonable SNR increase value and applicable to the advanced 3D high definition broadcasting realization in limited 6MHz bandwidth.

Retrieval Policy based on user Classes in Video Sewer (비디오서버에서 사용자 등급을 고려한 검색정책)

  • Kim, Kun-Hyung;Park, Suk
    • Journal of KIISE:Databases
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    • v.29 no.2
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    • pp.119-127
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    • 2002
  • Video server which stores video streams should serve more users with the requested streams rapidly, satisfying their time constraints. However, the number of users supported and the response times for the requested services in video server are in the oppositional relationship with viewpoint of disk throughput. In this paper, we propose new policy that can provide not only rapid responses for the service requests but also increase the number of users supported in the storage system of video server. The policy admits the random movements of disk heads for urgent service requests but maintains the sequential or restricted movements of disk heads and eliminates rewind time of disk heads for less-urgent service requests in storage system of multiple disks environment so that it can not satisfy only the QoS of users but also support more users.