• Title/Summary/Keyword: 스마트폰 App

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Mhealth apps: The current status of usage and the factors of continuous use (건강 어플리케이션 이용현황 및 지속적 사용요인 - 서울대학교 대학생 및 대학원생을 중심으로)

  • Suh, Hyojung;Hong, Hyeonseok;Kim, Minjeong;Yoon, Wonjung;Lee, Taehoon;Jung, Jiyun;Hwang, Shinha;Cho, Youngtae
    • Journal of the HCI Society of Korea
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    • v.10 no.1
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    • pp.19-27
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    • 2015
  • As the mobile content industry is growing, mobile health (m-health) market is expanding based on various contents. It has developed in the way of utilizing health contents through mobile device such as smart phone among young people. This study aims to examine the usage of m-health application and factors of continuous usage among students in Seoul National University. The result is expected to provide a foundation for future health promotion programs utilizing m-health. The study analyzes the difference of application usage tendency based on demographic characteristic and the continuous usage, and compared the level of knowledge, attitude, belief, and practice (KABP) of mobile health application. 28% of the total sample population uses the application continuously, and their KABP level was higher than that of users that stopped using. This study goes beyond the previous studies of service satisfaction and acceptance analysis on the marketing level, and is meaningful in that it has analyzed the m-health application usage from the public health point of view.

A Universal Smart-phone APP for Processing One-shot Tasks (일회성 작업 처리를 위한 통함 스마트폰 앱)

  • Cha, Shin;So, Sun Sup;Jung, Jinman;Yoon, Young-Sun;Eun, Seongbae
    • Journal of Korea Multimedia Society
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    • v.20 no.3
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    • pp.562-570
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    • 2017
  • One shot tasks like a MERSC handling policy, a cinema poster, and so on are too small, diverse, and sporadic to make them as apps or web applications. They are usually shared as the form of notes attached in the field or messages in smart phones. In order to support inter-operability with internet web sites, QR/NFC tags are attached to them. What matters in the web technology is that HTML5 standard does not supply the accessability of smart phones' resources like a camera, an audio, magnetic sensors, and etc. In this paper, we propose a universal smart phone application for handling various one-shot tasks in the same UI/UX. One-shot tasks are described with HTML5 web documents, and the URL for the web documents are stored in QR/NFC tags. A smart phone scans a tag, and then the web document is retrieved and presented finally. QR tags can be delivered to other smart phones through messages or SNS. We solve the problem of HTML5 standard supplying a resource access library with javascrippts. We suggested the whole architecture and the internal structure of QR/NFC tags. We show that our scheme is applicable to make variable one-shot tasks.

Operational Strategy of Co-creation Platform: Comparative Analysis of Samsung Apps and Apple Appstore (Co-creation 플랫폼 운영 전략: 삼성 앱스와 애플 앱스토어 비교)

  • Kim, Na Rang;Hong, Soon Goo;Kim, Jong Weon
    • Journal of Korea Society of Industrial Information Systems
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    • v.19 no.1
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    • pp.99-109
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    • 2014
  • This study illustrates and compares the platform strategy of Apple and Samsung, which have been operating their own App stores, by using the $IISI^n$ model. Apple, the first mover of the platform, has employed closed strategy for quality control of the platform and customer loyalty. On the other hand, Samsung has employed open strategy for increasing the platform network effects. The result of this study showed that the platform strategy "Openness", which is a free entry of participants, and "Sharing" of created value, are important along with the excellent platform environment. As a pioneering study of the platform strategy for the co-creation, this research contributes to both theory and practice.

Development of Personal Character Analyzing Application Based on the Opened Information at the Social Media (소셜미디어에 공유한 정보를 통한 개인 성격유형 분석 앱 개발)

  • Han, Jung Hwa;Park, Jin Wan
    • The Journal of the Korea Contents Association
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    • v.14 no.2
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    • pp.19-27
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    • 2014
  • The amount of personal information has increased dramatically due to the prevalent use of smartphones and the rapid growth of social networking services. Under these circumstances, there has been a lot of efforts to obtain new information based on the overflowing personal data. The conventional character analysis method, which heavily relies on personal surveys, had some limitations in that it was difficult for psychologist to have a complete access to the surveyed results. When it comes to celebrities, however, it is relatively easy to access to their information through various media. Therefore there has been various researches that examined celebrities' personalities. On the contrary, not many studies have focused on analyzing the characteristics of the general public whose information is not so accessible. In this research, we suggest a method to analyze ordinary people's characteristics based on information available via their social networking services. This research focuses on developing a Facebook-native application, which examines the user's character type based on the posts shared in the user's Facebook page.

A Study on Students' Need for Free Learning Semester Programs of Libraries (도서관의 자유학기제 프로그램에 대한 학생수요조사 연구)

  • Noh, Younghee;Kim, Hyein
    • Journal of Korean Library and Information Science Society
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    • v.47 no.3
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    • pp.187-211
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    • 2016
  • The present study investigates the seventh and the eighth graders' perception of Free Learning Semester Programs offered by libraries by developing a survey questionnaire on students' needs for Free Learning Semester Programs of Libraries. The skills that middle school students want to improve in Free Learning Semesters are career exploration skills, and the type of Free Learning Semester that is most intensively implemented is career exploration activities. Programs are often offered in the form of experiential classes. Regarding the activities that the students want to participate during Free Learning Semester, the most preferred activities included field experience activity in the career exploration domain, cooking class in the student choice program, smartphone app development in club activities, design activity in the art domain, the badminton in the physical education domain, and using iPad in the information use skills. In addition, among the library programs in coordination with Free Learning Semester, the students liked the occupational experience program most. Future studies need to include the development and implementation of Free Learning Semester Programs based on students' opinions, and investigate their satisfaction with the Free Learning Semester Programs offered by libraries.

EcoMon: A System for Monitoring Eco-Driving (EcoMon: 에코 드라이빙 모니터링 시스템)

  • Han, Dongho;Kim, Sangchul
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.15 no.11
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    • pp.6830-6837
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    • 2014
  • Since the advent of global warming and energy depletion, there has been great interest in eco-driving (energy-efficient driving). In this paper, a system is proposed to monitor the idle running of an engine and steady driving for a vehicle equipped with an ISG (Idling Stop & Go system). The system consists of a G/W device to acquire the vehicle operation data, a smartphone app for monitoring eco-driving and a server system. The main contribution of this paper is that it defines the integrated functions, the architecture and operation mechanisms of a system for monitoring eco-driving including the prohibition of running idle. The system enables the users to check the idling stop times, driving speeds, fuel savings, and $CO_2$ emissions, resulting in the driving style for eco-driving. The server system, which is a part of this system, provides OpenAPI-style web services for the storage and retrieval of car operation data, which facilitates the development of applications.

Study on Mechanism of Preventing Application Piracy on the Android Platform (안드로이드 어플리케이션 위변조 방지를 위한 방안 연구)

  • Lee, Kwang-Hyoung;Kim, Jae-Yong
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.15 no.11
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    • pp.6849-6855
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    • 2014
  • Recently, with the increasing use of smart phones, security issues, such as safety and reliability of the use of the Android application has become a topic to provide services in various forms. An Android application is performed using several important files in the form of an apk file. On the other hand, they may be subject to unauthorized use, such as the loss of rights and privileges due to the insertion of malicious source code of these apk files. This paper examines the Android environment to study ways to define the threats related to the unauthorized use of the application source code, and based on the results of the analysis, to prevent unauthorized use of the application source code. In this paper, a system is provided using a third body to prevent and detect applications that have been counterfeited or forged illegally and installed on Android devices. The application provides services to existing systems that are configured with only the service server that provides users and applications general, This paper proposes the use of a trusted third party for user registration and to verify the integrity of the application, add an institution, and provide a safe application.

A Study on Reducing Duplication Responses of Chatbot Based on Multiple Tables (다중 테이블을 활용한 챗봇의 중복 응답 감소 연구)

  • Gwon, Hyuck-Moo;Seo, Yeong-Seok
    • KIPS Transactions on Software and Data Engineering
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    • v.7 no.10
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    • pp.397-404
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    • 2018
  • Various applications are widely developed for smartphones to meet customer's needs. In many companies, messenger's typed interactive systems have been studied for business marketing, advertising and promotion to provide useful services for the customers. Such interactive systems are usually called as "Chatbot". In Chatbot, duplicated responses from Chatbot could occur frequently, and these make one lose interest. In this paper, we define a case that the response of Chatbot is duplicated according to the user's input, and propose a method to reduce duplicated responses of Chatbot. In the proposed method, we try to reduce duplication responses through a new duplication avoidance algorithm by building multiple tables in a database and by making combinations of user's input and its response in each table. In our experiments, the proposed method shows that duplicated responses are reduced by an average of 70%, compared with the existing method.

Android Smart Phone App for early diagnosis of Parkinson's Disease (파킨슨병 조기 진단을 위한 안드로이드 기반의 앱 개발)

  • Moon, Ho-Sang;Noh, Seung-Jae;Chung, Sung-Taek
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.19 no.6
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    • pp.145-152
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    • 2019
  • Parkinson's disease(PD) is one of the three major senile diseases and the incidence rate is increasing worldwide as the population ages. And as the disease progresses, time and economic costs increase, so it is important to understand the progress of the disease and to diagnose it early In this paper, we propose a method for pre-screening Parkinson's disease using a smartphone. The contents of the developed application are composed of tapping, tremor, spiral drawing, and gait based on Part III of the Unified Parkinson's Disease Rating Scale. This can be used to quantitatively diagnose Bradykinesia, Tremor and Postural Instability, which are known as motility symptoms of Parkinson's disease, and to monitor the progress of symptoms. This method is expected to be useful for the diagnosis and treatment of Parkinson's disease.

A Study on Consumer Preferences for Partnership Model of Smartphone App (스마트폰 앱 광고 제휴모델에 대한 소비자 선호도 연구)

  • Nam, You-Jung;Kim, Myung-Gwan
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.12 no.6
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    • pp.223-227
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    • 2012
  • The core parties operating application stores can be categorized into two major groups. One of which is an application store that offers manufacturing and platforms while the other being telecommunication company orientated. Each group has an affiliated partnership. In a larger group, there are three major types of partnership such as "partnership that causes an increase in traffic","partnership through the sales within the application contents" and "partnership through advertisements". In order to find out whether teenagers and potential consumers in their twenties would prefer a "message-type advertising" or an "application-type advertising". Through experiment, we also figured out which type of advertising worked more effectively between the two given types.