• Title/Summary/Keyword: 설계품질

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Metrics Measuring a Quality based on Object-Oriented Design Characteristics (객체지향 설계의 특성을 고려한 품질 평가 메트릭스)

  • Kim, Yu-Kyung;Park, Jai-Nyun
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.2
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    • pp.373-384
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    • 2000
  • There are many researches about metrics to measure a quality of Object-Oriented(OO) software. However, most of them have only discussed a concept or properties of metrics, and have not shown the detailed procedure for measuring them. They also define a measurement indicator as a threshold, but it has been influenced on a project size or application domains. In this paper, we propose metrics based on characteristics of OO design such as size, complexity, coupling and cohesion, and use a propotion to an average as the measurement indicator. It is easy to classify classes which have a result above the average, and to predict classes which reduced the quality of OO design. They will be modified to hold the average. Proposed metrics are analytically evaluated by Weyuker's nine properties. They are satisfied with seven properties except two properties co not apply to OO metrics. Also, we design a quality assessment system, ASSOD(ASsessment System of Object oriented Design), to measure the quality of the OO design independent of the platform.

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A Designing Method of Network Quality Assurance Test Bed Design under Next-generation Network Environment (NGN(Next Generation Network)의 네트워크 품질 보증을 위한 테스트베드 모델 설계)

  • Chung, Ji Moon
    • Journal of Digital Contents Society
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    • v.13 no.4
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    • pp.625-629
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    • 2012
  • This paper is presented to prepare NGN quality assurance management process under the quality system test methodology. The process should be drawn for NGN quality measurement framework of multimedia traffic. NGN test bed management process model are QoS measurement metrics, measurement interval meter above, and measuring tools, measuring equipment, measurement methods and measurement results from a series of processes for the analysis and methodology. This model, NGN quality assurance activities should be utilized in the future. Quality target level only when themselves constantly measured and managed, does not guarantee the communication quality of service. It is sensitive to the importance of NGN network technology paradigm for research on quality management in the NGN.

Design & Implementation of Compatible Certification System of International Standard based Industrial Software (산업용 S/W 국제표준 적합성 인증시스템의 설계 및 구현)

  • 최민용;양해술
    • Proceedings of the Korean Information Science Society Conference
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    • 2003.04c
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    • pp.61-63
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    • 2003
  • 최근 소프트웨어 품질에 대한 관심이 높아짐에 따라 그에 따른 기반 기술들이 요구되고 있다. 산업분야에 있어서도 작업을 수행하는 기계장치의 성능향상을 위해서 소프트웨어가 차지하는 중요성이 점점 증가함에 파라 해당 장치에 대한 성능은 물론 품질에 있어서도 소프트웨어의 중요도가 크게 향상됐다 이러한 시대적 흐름에 따라 산업분야에 있어서 내장형 소프트웨어의 일종인 산업용 소프트웨어에 대한 품질인증.평가체계를 구축하고 이를 활용하여 산업용 소프트웨어 국제표준 적합성 인증 시스템을 설계 구현하고자 한다.

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블루오션 전략, 트리즈와 Computer Aided Innovation Software 활용을 포괄하는 Design for Six Sigma (DFSS) Process로의 확장

  • Lee, Gyeong-Won
    • Proceedings of the Korean Society for Quality Management Conference
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    • 2006.04a
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    • pp.153-157
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    • 2006
  • 현장의 품질 관리방법으로 식스시그마 DMAIC(Define-Measure-Analysis-Improve-Control) Process는 설계 분야의 Design for Six Sigma Process인 DMADV (Define-Measure-Analysis-Design-Verify), ICOV (Identify-Characterize-Optimize-Verify) Process 로 문제를 설계 단계에서 사전에 해결하는 How to do 의 방법, Process 로 확대되어 많은 기업으로 확대되고 있다. 또한 최근 신상품, 신사업 기획이 중요해지면서 What to do 에 해당하는, 블루오션 전략과 트리즈의 예측 방법과 Computer Aided Innovation Software를 포괄하는 DFSS의 확대 Process 와 그 효용에 대해서 본 논문에서 설명하고자 한다.

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Game Fun QA(Quality Assurance) Process and Design to improve user satisfaction (사용자 만족도 향상을 위한 게임 Fun QA 프로세스와 설계)

  • Yoon, Seon-Jeong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.24 no.11
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    • pp.1451-1456
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    • 2020
  • Depending on the size and complexity of the game, interest in game quality control is increasing. The quality of the game can be evaluated through fun and stability tests, and the player's satisfaction varies greatly accordingly. For the quality control of the game, Fun QA is in charge of testing to increase the fun and give satisfaction to the players. In this study, we first looked at software quality improvement techniques and game QA work. And in order to improve game quality, we analyzed Fun QA, which is relatively unstructured compared to Technical QA, which is mainly responsible for stability testing. Based on this, the Fun QA process was proposed and an example of Fun QA design was presented using real games. It is expected that this study will be one of the pillars of the game quality management area pursuing quality improvement by guaranteeing fun. Furthermore, it is expected to help QA workers expand their work area.

A Study on the Game Quality Management Methodology (게임품질관리 수업 개선을 위한 게임 플레이 분석 시스템 설계)

  • Lee, Yoon-Yim;Rhee, Dae-Woong
    • Journal of Korea Game Society
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    • v.19 no.1
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    • pp.85-94
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    • 2019
  • This paper aims to improve teaching methods for changing the game-related department and game quality management classes of A university from theoretical to practical classes. The main goal is to design and develop a game play analysis system. The design and development of the game play analysis system enables the company to experience the overall process of game development that meets the requirements of the industry. Designs for systems that can improve understanding of game content by experiencing debugging to testing.

정부투자기관 경영평가 모형에 대한 연구

  • Sin, Wan-Seon;Jang, Ji-In
    • Proceedings of the Korean Society for Quality Management Conference
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    • 2006.11a
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    • pp.110-113
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    • 2006
  • 본 연구에서는 정부투자기관 평가모텔 정립에 관련된 핵심 이슈를 소개한다. 정부투자기관 평가프로세스, 핵심가치, 평가모형의 구조, 평가지표의 전략맵, 그리고 평가지표의 설계 등을 설명한다. 평가모형 설계과정에 고려되었던 핵심요소는 물론 타 모델과의 비교분석 결과도 제시된다.

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QFD based technology quality strength model research (품질기능전개를 활용한 기술개발 품질강화모형 연구)

  • Lee, Ok-Sun
    • Proceedings of the KAIS Fall Conference
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    • 2011.12a
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    • pp.109-111
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    • 2011
  • 본 연구는 기술개발 품질강화 모형 설계목적으로 하며, 기술개발방향과 시장요구를 적절히 이해하고 외부협력을 통해 시너지효과를 창출할 수 있는 기술품질 확보방법을 제시하기 위한 것이다. 기술개발 품질강화모형을 위해 품질기능전개의 품질의집을 활용하였으며, 한국지질자원연구원 연구원을 대상으로 직접면담 및 온라인 설문조사방법을 실시하였다. 그 결과, 지질자원기술의 사회적 수요의 중요도, 수요대응도 및 투자요구도를 제시하였다.

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Two-Stage Design Optimization of an Automotive Fog Blank Cover for Enhancing Its Injection Molding Quality (자동차용 안개등 커버의 사출성형 품질 향상을 위한 2 단계 설계 최적화)

  • Park, Chang-Hyun;Ahn, Hee-Jae;Choi, Dong-Hoon;Pyo, Byung-Gi
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.34 no.8
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    • pp.1097-1103
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    • 2010
  • Injection pressure, an important factor in the filling procedure, should be minimized to enhance injection molding quality. In addition, warping deformation and weld lines, which are representative failures, should be avoided to enhance injection molding quality. To improve injection molding quality, the design procedure for an automotive fog blank cover is divided into two stages. In the first stage, we optimally obtain injection molding process variables that minimize injection pressure and warping deformation by using design of experiments, approximation and optimization techniques equipped in PIAnO (Process Integration, Automation and Optimization), a commercial PIDO (Process Integration and Design Optimization) tool. Then, we determine the thickness of the automotive fog blank cover that enables us to avoid generating weld lines. The design results we obtain in this study are found far better than those of the initial design, which demonstrates the effectiveness of our design method.