• Title/Summary/Keyword: 상황충돌

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Methodology for Evaluating Effectiveness of In-vehicle Pedestrian Warning Systems Using a Driving Simulator (드라이빙 시뮬레이터를 이용한 차내 보행자 충돌 경고정보시스템 효과평가 방법론 개발 및 적용)

  • Jang, Ji Yong;Oh, Cheol
    • Journal of Korean Society of Transportation
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    • v.32 no.2
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    • pp.106-118
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    • 2014
  • The objective of this study is to develop a methodology for evaluating the effectiveness of in-vehicle pedestrian warning systems. Driving Simulator-based experiments were conducted to collect data to represent driver's responsive behavior. The braking frequency, lane change duration, and collision speed were used as measure of effectiveness (MOE) to evaluate the effectiveness. Collision speed data obtained from the simulation experiments were further used to predict pedestrian injury severity. Results demonstrated the effectiveness of warning information systems by reducing the pedestrian injury severity. It is expected that the proposed evaluation methodology and outcomes will be useful in developing various vehicular technologies and relevant policies to enhance pedestrian safety.

Study on the numerical simulation of bird strike for composite container of external auxiliary fuel tank for rotorcraft (회전익항공기 외부 보조연료탱크용 복합재 컨테이너 조류충돌 수치모사 연구)

  • Kim, Hyun-Gi;Kim, Sungchan
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.18 no.7
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    • pp.709-713
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    • 2017
  • In urgent situations such as crashes, the integrity of an aircraft's fuel tank is directly related to the survivability of the crew. Thus, an external auxiliary fuel tank should be robust against bird strikes. In this study, a numerical analysis was carried out using impact analysis software to analyze the influence of bird strike on a composite container for an external auxiliary fuel tank. The structure was modeled as a shell element, and the fluid and bird were modeled by the particle method. The behavior of the internal fluid was also examined. The maximum stress, deformation, and strain of the composite container were also calculated.

Analysis of vehicle progress before and after a collision using simulation (시뮬레이션을 이용한 충돌 전후 차량 진행궤적 분석)

  • Han, Chang-Pyoung
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.22 no.1
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    • pp.402-408
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    • 2021
  • Vehicle engineering analysis in the event of an accident caused by a car built on mechanical design has not been investigated in-depth but relies on the subjective experience knowledge of the investigator. This study analyzed the correlation between the speed, progress, steering, and braking before impact, which is consistent with the final stop position, by drawing a site situation chart using the CAD (CAD) program and repeating 250 crashes using the PC-Crash program. The following situations were investigated: lower impact velocity; greater impact speed of the vehicle, which is not affected significantly by the departure angle; higher vehicle speed, such as the effective impact velocity, after the impact; higher vehicle speed; and lower vehicle speed. (Ed note: I am unsure what you are saying here. It appears contradictory and not a complete sentence. Please check the changes.)The simulation results of this study identified the process of returning to the magnetic progression lane after recognizing the opposite porter while Mighty was carried out on the uphill left-curve section in a position that crossed the center line, and the collision of the porter's front left side, pushing the porter in the right diagonal direction and making the front stop towards approximately 11 o'clock.

A Study on the Ship Collision Avoidance Model considered Speed (속력을 고려한 선박충돌회피모델에 관한 연구)

  • Yang, Hyoung-Seon
    • Journal of Navigation and Port Research
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    • v.30 no.10 s.116
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    • pp.779-785
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    • 2006
  • From a point of view of suggesting the method to avoid ship's collision, the speed of ships has to be considered sufficiently according to encounter angle of ships. But the new safe-guard ring of ship's collision avoidance support model in the close quarters is established assuming that the ratio of own ship' speed to a target ship's speed is less than about 1.7. Therefore in this paper, as doing a study concerned with the establishment of safe-guard ring reflected the encounter angle and the speed of ships, we will propose the new model of ship collision avoidance for safe maneuver of ship's collision avoidance.

Implementation of Vehicle Collision Avoidance Algorithm for Automotive Radar Sensor (차량 레이더 센서용 차량 충돌 방지 알고리즘 구현)

  • Choi, Geun-Ho;Sung, Myeong-U;Kim, Shin-Gon;Rastegar, Habib;Tall, Abu Abdoulaye;Kurbanov, Murod;Choi, Seung-Woo;Pushpalatha, Chandrasekar;Ryu, Jee-Youl;Noh, Seok-Ho;Kil, Keun-Pil
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.10a
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    • pp.873-874
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    • 2015
  • 본 논문에서는 24~77GHz 대역의 충돌 방지 레이더 센서를 이용한 차량 충돌 방지 알고리즘을 제안한다. 제안한 알고리즘은 센서로 부터 측정한 전압을 이용하여 전/후/좌/우의 차량의 접근 정보를 획득하고 이를 효율적으로 이용하여 다양한 상황에 따른 차량충돌방지를 할 수 있도록 구현되어 있다. 제안한 차량 충돌방지 알고리즘은 운행 중인 속도를 기반으로 속도구간별 운행정보를 계산하여 충돌방지를 실행한다. 본 연구에서 구현한 차량 충돌 방지 알고리즘은 차량 주행에서 좌우 차량충돌 없이 효율적으로 운행하는 특성을 보였다.

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Efficiency Analysis of Collision Detection Model In 3D-Game (3D게임에서 충돌검출 모델의 효율성 분석)

  • Kang, Yun-Mi;Park, Young-B.
    • Annual Conference of KIPS
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    • 2003.11a
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    • pp.515-518
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    • 2003
  • 좋은 3D 엔진이란 객체들의 상호 작용을 실세계와 유사하게 표현하는 물리라 엔진을 말하다. 충돌은 이런 상호작용 중의 하나이며, 충돌 유무 검사와, 충돌 지점, 충돌후의 반응을 다룬다. 대부분의 물리학 엔진과 같이 충돌 검사도 정확하게 검출하려면 많은 시간이 소요된다. 그래서 개발자들은 정밀도와 시간을 절충할 수 있는 기법을 사용한다. 이렇게 사용되는 기법들이 얼마만큼의 효율성을 가지는지 검증하는 방법은 많이 제시되지 않았다. 본 논문에서는 효율성의 기준을 연산 시간과 정확도로 책정했으며, 실제 개발에 적용되고 있는 알고리즘을 게임에서 발생하는 표본 상황에 적용하여 테스트 한 결과를 분석하고, 게임에 응용될 수 있는 모델을 제시한다.

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A Study of Elastic Collision Model of a Circular Object in a 2 Dimensional Space for Realistic Game Implementation (현실감 높은 게임 구현을 위한 2차원 공간상의 원형 물체의 탄성충돌 모델 연구)

  • Ko, Jae-Hyeop;Bang, Jung-Won
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2017.01a
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    • pp.175-178
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    • 2017
  • 본 논문에서는 공을 쳐서 구멍에 넣는 당구 게임을 제작하면서 실제 물리 현상과 같은 충돌 구현을 위해 사용한 여러 가지 상황에서의 원형 물체의 2차원 탄성 충돌 모델 구현 방법에 대하여 연구하였다.

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등대원격감시제어시스템 운영 개선사례

  • Ryu, Taek-Yeol;Kim, Hak-Seok;Na, Hyeong-Sun
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2014.10a
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    • pp.319-321
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    • 2014
  • 충돌위험도의 정량적인 평가는 항해 충돌방지 전문가 시스템 개발에 있어서 중요한 역할을 한다. 이 연구에서는 sech 함수를 이용한 새로운 충돌위험도 평가법에서 피항구역의 문턱값을 결정하는 방법을 분석하고 실제 상황에 적용 가능한 식을 개발하였다.

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A Study on the development of Ship Collision Avoidance Support Program considered Speed (속력을 고려한 선박충돌회피지원 프로그램 개발에 관한 연구)

  • Yang, Hyoung-Seon
    • Journal of Navigation and Port Research
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    • v.31 no.5 s.121
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    • pp.333-338
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    • 2007
  • In this paper, we have studied the ship collision avoidance support on the basis of 'Ship Collision Avoidance Model considered a Speed' for the purpose of the decrease of the human error, caused ship collisions, at sea and the effective support of avoiding ship collisions. The program has been reflected the speed of a target ship, had not been considered in a preceding study. Besides, the program will effectively support a maneuver for a collision avoidance, through the display of a feasible area and the method of a collision avoidance using the own ship's turning characteristic about the action of target ship's course and velocity.

Building of a Simulator for Analyzing Ship's Collision Accidents (선박 충돌사고 분석을 위한 시뮬레이터 구축)

  • Park, Gyei-Kark
    • Journal of Navigation and Port Research
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    • v.26 no.3
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    • pp.275-280
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    • 2002
  • Vessel collision accidents have been investigated by means of questioning the persons involved and plotting manually the stated situation. But the repetitive plotting by hand can cause the investigator or to make some errors, and it can be connected to a wrong judgement. In this paper, we proposed a simulator for reconstructing and analyzing vessel collision accidents at sea, where the given situation is plotted automatically on it. We verified the validity of the system by applying it to some collision accidents.