• Title/Summary/Keyword: 브릭

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Performance Analysis of High-Speed Transmission Line for Terabit Per Second Switch Fabric Interface (테라급 스위치 패브릭 인터페이스를 위한 고속 신호 전송로의 성능 분석)

  • Choi, Chang-Ho;Kim, Whan-Woo
    • Journal of the Institute of Electronics and Information Engineers
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    • v.51 no.12
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    • pp.46-55
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    • 2014
  • PCB design technology for high-speed transmission line has been developed continuously. Adapting to the high capacity of the communication system, switch fabric interface used for backplane is being standardized to accommodate more than 10Gbps serial interface. In this paper, various computer simulations are performed to compare the performance of each transmission line per length according to PCB material, and also to analyze the effect from via stub length and crosstalk, for the purpose of applying 11.5Gbps serial interface as a switch fabric interface in tera-bit switching system. As a result of the simulation, important design issues, such as PCB material of each board supporting 8dB improvement in transmission loss using low loss PCB, maximum available stub length on transmission line via, whether or not to apply the backdrill process to the via, and the clearance of the differential pair between transmission lines, are determined. The most efficient system architecture which could be applied 11.5Gbps serial interface in all switch fabric interfaces is defined from the simulation results.

A study on ATM Switch supporting AAL Type 2 Cell processing (AAL Type 2 셀 처리를 지원하는 ATM 스위치에 관한 연구)

  • Park, Noh-Sik;Sonh, Seung-Il
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.28 no.3B
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    • pp.209-216
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    • 2003
  • In this paper, we propose ATM switch structure including AAL type 2 switch which can efficiently transmit low-bit rate data, even if the network has many endpoints. We simulate the architecture of ATM switch fabric that is modeled in computer program and analyze the performance according to offered loads. ATM switch proposed in this paper can support cell switching for all types of AAL cells which consist of AAL type 1, AAL type 2, AAL type 3/4, and AAL type 5 cells. We propose two switch fabric methods; One supports the AAL type 2 cell processing per input port, the other global AAL type 2 cell processing for every input port. The simulation results show that the latter is superior to the former. But the former has a merit for easy implementation and extensibility. The proposed ATM switch fabric is widely applicable to mobile communication, narrow band services over ATM network and wireless ATM as well as general ATM switching fabric.

Effects of Analytic Rubrics on Learners' Self-Directed Learning Ability in Information Technology Unit Assessment (정보기술단원 평가에서 분석적 루브릭의 적용이 학습자의 자기주도 학습력에 미치는 영향)

  • Nam, Seung-Kwon;Choi, Won-Sik
    • 대한공업교육학회지
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    • v.30 no.1
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    • pp.56-67
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    • 2005
  • The purpose of this study was to examine the effects of analytic rubrics on learners' self-directed learning ability in information technology unit assessment. The experiment and control groups were 4 classes of the 2nd grade in B middle school located in Daejeon. The pretest was performed to check the group homogeneity. For the experiment design, the nonequivalent control group design as a type of quasi-experimental design was used. The experiment was composed of 5 sessions. Statistical significance was p < .05 to verify the hypothesis, and SPSS 12.0 for Windows was used for statistical treatment. The results from this study were as follows: (1) The application of analytic rubrics in information technology unit assessment affected learners' self-directed learning ability in a positive way in 4 factor's(openness, self-concept, intrinsic motivation, self-evaluation) but does not affected in 3 factor's(autonomy, creativity, problem solving). (2) The difference in sex was not a statistically significant factor in the application of analytic rubrics in information technology unit assessment. Based on the results of the experiment, two suggestions were made to promote the application of rubrics in technology education assessment. (1) Research and development of many types of rubrics for technology education are needed. (2) Systematic training of rubrics for technology teachers is needed.

A Study on Effects of Learning Strategy Educational Program Using Rubrics on Study Strategies and Academic Achievements of Engineering Students (학습전략 교육 프로그램에서 루브릭 제시가 공과대학생의 학습전략과 학업성취도에 미치는 효과)

  • Noh, Won-Kyung;Kang, So-Yeon
    • Journal of Engineering Education Research
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    • v.11 no.4
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    • pp.115-127
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    • 2008
  • This study was to examine the effects of the learning strategy educational program using rubrics on engineering students' study strategies and academic achievements. To examine the effects of treatment, 58 engineering undergraduates were used as subjects. Two instruments were employed in the study, learning strategies rubrics and self-reported GPA. Repeated Measure MANOVA, ANCOVA were conducted to analyze the effects of the treatment. The summary of results showed that the program using rubrics is significantly effective regarding the improvement of the engineering students' learning strategies and academic achievement.

A Study on Solving Single Point of Failure Problem about Private Blockchain with high TPS using CMT (CMT를 활용한 프라이빗 블록체인 고속화로 인한 단일 장애 지점 문제 해결에 관한 연구)

  • Jo, Uk;Kim, Geum-Bo;Kim, Ho-Won
    • Proceedings of the Korea Information Processing Society Conference
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    • 2022.05a
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    • pp.252-255
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    • 2022
  • 기존 블록체인 기술을 활용해 새로운 비즈니스 모델을 개발 및 투자하려는 기업들의 관심이 높아지고 있으나, 낮은 확장성으로 인해 기존 블록체인 기술만으로는 시장에서 활용되기 어렵다. 블록체인의 낮은 확장성을 해결하기 위해 검증된 참여자만 참여하는 프라이빗 블록체인과 프라이빗 블록체인 고속화를 위한 관련 연구가 같이 진행되고 있다. 삼성의 넥스레저는 하이퍼레저 패브릭의 다중 버전 동시성 제어(MVCC) 충돌로 인한 낮은 TPS 문제를 해결하기 위해 Accelerator를 추가하여 고속화를 진행하였다. 하지만 모든 트랜잭션을 수집하여 처리하는 방식인 Accelerator는 중앙화로 인해 악의적인 공격 타깃이 되어 단일 장애 지점 문제가 발생할 수 있으며, 공격으로 인해 위조되거나 분실된 데이터는 검증 없이 블록체인 블록에 반영되고, 한번 반영된 데이터는 수정이 어렵다. 본 논문에서는 이와 같이 프라이빗 블록체인 고속화 상황에서 발생할 수 있는 단일 장애 지점 문제를 해결하기 위해 CMT와 사기증명 기반의 고속화 하이퍼레저 패브릭 시스템을 제안했으며, 제안한 시스템을 구축하고 성능 테스트를 통해 CMT 하이퍼레저 패브릭 시스템 성능이 99.58% 유지됨과 사기증명이 가능함을 확인하였다.

Development and Application of Rubric for Assessing Nature of Technology in the Context of Socioscientific Issues (과학기술관련 사회쟁점에 대한 의사결정에서 나타나는 NOT 이해 수준의 평가를 위한 루브릭 개발 및 적용)

  • Lee, Hyunok;Lee, Hyunju
    • Journal of The Korean Association For Science Education
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    • v.37 no.2
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    • pp.323-334
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    • 2017
  • Current science education aims to guide students as future responsible citizens to make informed decisions on socioscientific issues (SSI). In the authors' previous study, it was found that conceptions of nature of technology (NOT) were explicitly represented in various contexts of SSI with differentiated levels of understanding, and cases of the informed NOT understanding included the key features of well-reasoned SSI decision-making. Therefore, enhancing NOT understanding could be one of the elements to leverage students' informed SSI decision-making. In this study, we developed a rubric to assess NOT understanding in the context of SSI and applied it to evaluate the impact of SSI instruction. Participants were 58 college students who took an SSI course for 6 weeks. Before and after the SSI course, they were asked to write decision-making essays on the Golden Rice issue (a type of genetically modified food). As a result of analyzing the pre- and post decision-making essay using the rubric, it was found that NOT understanding was improved after the SSI course; in addition, the salient patterns of NOT changes were analyzed in detail in order to gauge the influence of the SSI classes. Implications for science education were discussed.

A Study on the evaluation technique rubric suitable for the characteristics of digital design subject (디지털 디자인 과목의 특성에 적합한 평가기법 루브릭에 관한 연구)

  • Cho, Hyun Kyung
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.6
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    • pp.525-530
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    • 2023
  • Digital drawing subjects require the subdivision of evaluation elements and the graduality of evaluation according to the recent movement of the innovative curriculum. The purpose of this paper is to present the criteria for evaluating the drawing and to propose it as a rubric evaluation. In the text, criteria for beginner evaluation were technical skills such as the accuracy and consistency of the line, the ratio and balance of the picture, and the ability to effectively utilize various brushes and tools at the intermediate levels. In the advanced evaluation section, it is a part of a new perspective or originality centered on creativity and originality, and a unique perspective or interpretation of a given subject. In addition, as an understanding of design principles, the evaluation of completeness was derived focusing on the ability to actively utilize various functions of digital drawing software through design principles such as placement, color, and shape. The importance of introducing rubric evaluation is to allow instructors to make objective and consistent evaluations, and the key to research in rubric evaluation in these art subjects is to help learners clearly grasp their strengths and weaknesses, and learners can identify what needs to be improved and develop better drawing skills accordingly through feedback on each item.