• Title/Summary/Keyword: 미술과 디자인

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Understanding Multi-Cultures through the Upcycling Design Activity Classes (업사이클 디자인 교육 방법을 통한 다양한 문화이해 수업 개발)

  • Seo, Yun
    • The Journal of the Convergence on Culture Technology
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    • v.5 no.1
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    • pp.265-273
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    • 2019
  • This research aims at developing human resources who will serve as flexible mediators in the future national or cultural conflict situations. The primary learning contents approach the class by selecting the upcycling design activities, in which the students recognize the problem of waste that is for all and study representative characteristics and backgrounds of each culture. The classes were held centering around the student members of GunpoYMCA, and the culturally characteristic materials were made through upcycling design. The activities included making giraffes in Africa with plastic bottles, Mongolian tents with wooden posts, snow globes with sauce pots, patchworks and rugs with shirts and textiles, and garlands with banners, which helped students learn the new term upcycling as well as get interested in the environmental problems. Also, they could understand other cultures by creating materials that represent each culture and studying their origins and historical backgrounds. In conclusion, this research offers value by developing abilities to cope with not only conflicts between cultures but confrontations between nations in the larger scope.

World of Contemporary Artist Design - Hocused on Works of Kunsan Univ. Institute of Contemporary Art - (현대 미술디자인 세계 - 군산대학교 현대미술연구소 작품을 중심으로 -)

  • Kim, Hee-Sung
    • Journal of the Korean Society of Fashion and Beauty
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    • v.6 no.2
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    • pp.111-118
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    • 2008
  • The Institute of Contemporary Art has gathered, arranged and exchanged historical data and a variety of information of art. It also aims at Helping revitalize artistic activities and develop diverse areas of art among regions. This scheme for revitalization of art includes holding seminars, international exhibitions or regional exchange exhibitions, publishing papers, and enhancing art education. This paper provides a view of what the Institute of Contemporary Art at Kunsan University has done so far, pursues better ways for revitalization of artistic activities, and suggests a future-oriented approach for making the institute a place for regional exchange of modem art and design.

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우편미술을 통한 작가 홍보에 관하여

  • 김학진;송재민;김권식;지성훈
    • Proceedings of the Korea Society of Design Studies Conference
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    • 1999.10a
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    • pp.54-55
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    • 1999
  • 뉴 밀레니엄(New Millennium)으로 대변되는 역사의 커다란 전환점에서 과학 기술의 발전은 급속히 변화하고 있다. 이러한 변화와 더불어 전시문화의 영역과 형태, 또한 하루가 다르게 급변하고 있는 오늘날의 현실 속에서 컴퓨터란 매체로 인해 정보 통신과 우편이 놀랄 만큼 발전하여 손으로 적어 보내는 우편은 갈수록 적어지고 있는 경향이다.(중략)

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Historical Significance of Industrial Materials in Fiber Art (섬유미술에 사용된 산업용 재료의 미술사적 의의)

  • 박남성
    • Archives of design research
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    • no.16
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    • pp.237-252
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    • 1996
  • Study of new materials, which has been going on in many fields of modem art since the beginning of this century, has cintributed much to the development of modem art. In this regard, it is noteworthy that many in the field of fiber art have experimented with non-traditional, indusrial materials with some notable success. Industrial materials represent the world of thechnology we live in and help us form the kind of view on art that is reflective of the present age and its social milieu. Industrial materials, when used as media for art, also present us with new concepts and possibilities for artistic expression. In fiber art, the use of industrial materials has greatly expanded the very idea of 'fiber', effectively ferring the imagination of fiber aetists to experiment with diverse materials and new mathodology. Overcoming the traditional constraints of technique-orienthd their discipline, fiber artists began to pay more attention to matiere or the material jtself and the infinite variety of surface, color and texture that it promises. And informed by this newly discovered aesthetice of the material. fiber artists began in eamest to expand the area of their artistic expression, producing multi-dimensional works, conquering space and experimentiong with hugc environmantal works.

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Suggestion of Community Design for the Efficiency of CPTED - Focused on Community Furniture - (범죄예방환경설계(CPTED)의 효율성 증대를 위한 커뮤니티디자인 제안 - 커뮤니티퍼니쳐를 중심으로 -)

  • Lee, Ho Sang
    • Korea Science and Art Forum
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    • v.29
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    • pp.305-318
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    • 2017
  • The need for recognizing the crime in the urban spaces as a social problem and finding out specific approaches such as the study of space design and various guidelines for crime prevention is increasing. In this regard, "Crime Prevention Through Environmental Design" (marked as "CPTED") is actively underway. Yeomri-dong Salt Way is the first place to which the Seoul Crime Prevention Design Project was appled. The business objective of improving the local environment has been implemented rationally through cooperation and voluntary participation between subject of the project executives and community members. Since its efficiency has been proven, the sites have been expanded since then and becomes a benchmarking example of each local government.This kind of problem solving effort has the same context in purpose and direction of the 'Village Art Project' which has been implemented since 2009 with the aim of promoting the culture of the underdeveloped area and encouraging the participation of the residents by introducing the public art. It is noteworthy that this trend is centered around the characteristics of community functions and values. The purpose of this study is to propose the application method of community furniture as a way to increase the efficiency of CPTED to improve the 'quality of life' of residents. To do this, we reviewed CPTED, community design, public art literature and prior research, and identified the problems and implications based on the site visit Yeomri-dong of Seoul and Gamcheon Village of Pusan which is the successful model of "Seoul Root out Crime by Design" and 'Maeulmisul Art Project' respectively. The common elements of the two case places identified in this study are as follows: First, the 'lives' of community residents found its place in the center through the activation of community by collaborative activities in addition to the physical composition of the environment. Second, community design and introduction of public art created a new space, and thereby many people came to visit the village and revitalize the local economy. Third, it strengthened the natural monitoring, the territoriality and control, and the activity increase among the CPTED factors. The psychological aspect of CPTED and the emotional function of public art are fused with the 'community furniture', thereby avoiding a vague or tremendous approach to the public space through a specific local context based on the way of thinking and emotion of local people and it will be possible to create an environment beneficial for all. In this way, the possibility and implication of the fusion of CPTED and public art are expected to be able to reduce the social cost through the construction of the crime prevention infrastructure such as expansion of the CPTED application space, and to suggest a plan to implement the visual amenity as a design strategy to regenerate city.

A Study on the Use of Internet in Design Education and the Role of Teacher(for primary school) (인터넷 활용을 통한 디자인 교육에서의 감상 활동과 교사 역할에 관한 연구 (초등학교를 중심으로 하는))

  • 임남숙
    • Proceedings of the Korea Society of Design Studies Conference
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    • 2000.11a
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    • pp.30-31
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    • 2000
  • 본 연구는 디자인 교육에서의 시각적 조형 활동으로 인터넷을 인식하여 바람직한 디자인 감상 활동과 새로운 교사의 역할을 제시하는데 있다. 미술 수업은 가시적인 조형활동이 중심이 되는데 이러한 활동에는 시각적 정보가 중추적 역할을 한다. (중략)

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Teaching Plan of Elementary Art Education Applying 'Photoware Kids' (포토웨어 키즈'를 활용한 초등미술교육의 지도방안 연구)

  • Kim, Won-Sup;Kwon, Oh-Sung
    • 한국정보교육학회:학술대회논문집
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    • 2009.08a
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    • pp.151-158
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    • 2009
  • 본 논문에서는 초등학교 미술 교과 디자인 단원의 효과적인 수업을 위하여 컴퓨터 그래픽 도구를 활용하는 방법을 살펴본다. 현재까지 다양한 그래픽 관련 소프트웨어들이 소개되고 있으나 초등학교 교육현장에 적용하기 적합한 난이도와 활용성을 갖춘 도구는 찾기 어려운 실정임을 감안하여 초등학교 디자인 수업에서 가장 많이 사용되는 기능을 설문조사하고 그것을 바탕으로 소프트웨어를 재구성한 '포토웨어 키즈'의 활용을 제안한다. 또한, '포토웨어 키즈'를 사용한 효과적인 디자인 수업에서의 교수 학습 방법을 연구하고, 실제 교육과정에 나와 있는 교육과정을 분석하여 그에 따른 지도방안을 제시하였다.

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