• Title/Summary/Keyword: 미술과 디자인

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A study of consumer ethnocentrism and animosity about visual arts products: Response of Chinese consumers to Korean products (시각예술제품에 대한 소비자 자민족중심주의와 적대감 관련 연구: 한국 제품에 대한 중국 소비자의 반응)

  • Jin, Cheng;Cui, Yu Hua
    • Journal of the Korea Fashion and Costume Design Association
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    • v.22 no.4
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    • pp.79-91
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    • 2020
  • This research aims to study the effect of consumer ethnocentrism and animosity towards the purchase of Korean visual arts products by Chinese consumers. Total of 302 questionnaires were distributed for measuring the constructs using the online survey website (www.sojump.com). All the questionnaires were validated and tested for further statistical analysis through exploratory factor analysis (EFA) and later a confirmatory factor analysis (CFA) using SPSS 22.0 and AMOS 22.0 statistical systems. In addition, structural equation modeling technique (SEM) was applied for testing the hypotheses. Among all variables, consumer ethnocentrism plays the most negatively significant role, followed by animosity toward buying Korean products. Fortunately, there is a positive variable, cosmopolitanism, that can help mitigate the impact of this hostility, and more interesting results are described in detail in the current paper. This study has been added value between theory and practice exploring ethnocentrism and animosity effects, and more theoretical and managerial implications are discussed.

Utilizing Plan for Computer Graphics in Elementary Design Education - Focusing on Poster Expression Lessons - (초등학교 디자인 교육에서 컴퓨터그래픽 활용 방안에 관한 연구 -6학년 포스터 표현지도 내용을 중심으로-)

  • Jung, Woo-Suk;Moon, Hyun-Joo
    • Journal of Science of Art and Design
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    • v.9
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    • pp.117-136
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    • 2006
  • The purpose of the present study is to explore the possibility of computer graphics as a new expression tool for high-grade elementary students' poster making by suggesting specific teaching-learning methods focused on expression using computer graphics to make posters in Unit 9 'Designing Notices' for 6th-grade elementary students. Through this study, we confirmed various possibilities of computer graphics as a new medium for art education and particularly its possibility for children's creative expression activities in expressing images hard to express with paper and brush and applying desired colors to the picture. The use of computer graphics as a new paradigm of art education in the 21st century is expected to contribute to the improvement of diversified visual literacy. Thus, art class in school education needs to take an active attitude in intrdoducing various multimedia.

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A study of Visual Effects of Light Focusing on Illustration (빛(Light)의 시각적 효과에 대한 연구 일러스트레이션을 중심으로)

  • MOON, CHUL
    • Archives of design research
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    • v.12 no.1
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    • pp.133-142
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    • 1999
  • Light is an essential element which make it possible for men to see things, and its important for painter cannot be too much emphasized. light has significant meanings in the history of painting as well as in human life. light playa an essential role in creating three- dimentional objects. Light has not only spiritural, psychological , and formative meanings but also in. itself in the field of drawing. In general, a study of light and colors should be understood not merely as visible effects but as something unconscious involving psychological experiences and spiritual symbols, thus, as a very subjective phenomena. The article analyzes new meanings and roles of light in modern area, examining ways in which studies of light has been performed. It also deals with the meaning and effects of light revealed in the history of oriental and western paintings, and their influence on modern illustrations through case studies in order to provide an opportunity to have a new understanding of light.

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A Study on works converging Found objects: Focusing on how to mix the media (파운드 오브제(Found object)를 융복합한 작품연구: 매체의 활용방식을 중심으로)

  • Park, Kyungjoo
    • Journal of Digital Convergence
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    • v.19 no.4
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    • pp.227-233
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    • 2021
  • Ready-made products produced in the industrialized consumer society after the 20th century have been adopted by artists as a new material called "Found object," and are reinterpreted in a broad sense in their works. The method of giving new meaning using this creates a new paradigm that is expanded conceptually as well as expression style. After Pablo Picasso's in 1912, when the Found object was used for the first time in contemporary art, we examine the development of objects through Dadaism, Surrealism, and Pop Art, and the expression of Found objects in the late 20th century. In this study, the artists and their work are analyzed by dividing it into three types: 'Unprocessed objects', 'Transformed objects', and 'Tenant objects', depending on how the Found object is mixed in works. Through this study, I pay attention to the fact that a work incorporating a Found object not only develops the object materially, but also allows the practice of free concept art to escape from the traditional norms of art.

The Effect of Using Zentangle Art Therapy on Improving the Attention Span of People with Developmental Disabilities in Lifelong Education Center (젠탱글 활용 미술치료가 평생교육센터 이용 발달장애인의 주의집중력에 미치는 효과)

  • Kong, Maria;Kwak, Bong-Cheol;Kim, Joon-Soo;Jeong, Yeo-Jin
    • Journal of Korea Entertainment Industry Association
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    • v.13 no.4
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    • pp.419-429
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    • 2019
  • The objective of this study was to look into the effect of using Zentangle art therapy on improving the attention span of people with developmental disabilities in Lifelong Education Center. The 29 people with developmental disabilities in Lifelong Education Center of D-University in K-city were the subjects to reach the primary goal of this study. Nine of the subjects were assigned to the experimental group of the Zentangle art therapy, ten to the control group. As for the study tools, 3.5x3.5 inch paper card, various colors of Deco Markers, and Zentangle cards for the experimental group. The FAIR and MindWaveMobile (MWM) were used to measure the effectiveness. The twelve 30-minute sessions of the program, held from October to December in 2018, has shown the result that the attention span improved on the experimental group using the Zentangle art therapy.

A study on College Education for Korean Textile Design (한국 섬유디자인 교육에 관한 고찰)

  • 한상혜
    • Archives of design research
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    • v.13
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    • pp.67-80
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    • 1996
  • The textile industry, accounting nearly 25% of total industrial output, has progressed steadily in the last 30 years contributing greatly to the export driven economic development of Korea. Althought the textile industry has some competitiveness in the international market in terms of production capability through the ongoing restructuring effort, the area of textile design lags far behind compared to that of advanced industrial countries. This is believesd mainly due to the inadequate college education in addition to the social indifference toward the design. The current curriculum of textile design in most universities put more emphasis on the artistic aspects of design, rather than preparing the students as design specialists as required by the industries. The education system for textile design should, therfore, be restructured for the purpose of producing professional designers integrating the needs of sosiety, culture, art, economy, and advancing technology.

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A Study on Typography Style by Deconstructionism (해체주의(Deconstructionism) 경향의 타이포그래피 스타일에 관한 연구)

  • 신청우
    • Archives of design research
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    • v.12 no.2
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    • pp.185-196
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    • 1999
  • It has been known that deconstruction has affected various fields as literature, architecture, an, film, industrial design, and so on. Especially, deconstruction has applied into a wide scope of the design related fields through diverse ways and the results also show that there is a great potentiality in the ways of it's expression with different styles. Deconstruction design has been approached in connection with post-modernism, deconstruction theory of J. Derrida and pluralistic post industrial society. In particular, it is obvious that deconstruction philosophy has deeply affected the fields of visual design and typography which are mostly communicated with symbols and texts. This study intends to examine how the deconstruction theory has been practically applied into the typography by analyzing the change of deconstruction typographic styles and exploring the distinctiveness of the change.

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A study for characterizing personal ornaments designing education (대학 장신구 교육의 특성화를 위한 연구)

  • 김병찬
    • Archives of design research
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    • no.16
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    • pp.149-158
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    • 1996
  • Personal ornaments designing has a great influence on present-day life and culture and allied industries, but the current collges fail to provide its productive and creative programs because it is considered as just a part of metal crafts. Most colleges present programs only for producing items of pure fine art crafts, and therefore fail to present the programs that help the student to understand the related industries and their management. This study seeks to point to the problems of current personal omaments designing education in order to help to find its remedies, and tries to present long-term and short- term plans for them. I belive when the colleges develop their own suitable programs based on these plans, they will strengthen their ability to survive in this privailing open-door compryiyive world, widen their opportunities to contribute to related industries, and help the students to play better roles in the society.

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A Study on Public Characters : focused on Site-Specificity (장소특정성(Site-Specificity)을 중심으로 한 공공캐릭터에 관한 연구)

  • Ryu, Yu-hee
    • Cartoon and Animation Studies
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    • s.47
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    • pp.335-356
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    • 2017
  • With the development of the domestic character industry, the interest in public characters has also been increased as like the characters of industrial contents. The public character is a non-commercial character implicitly expressing the symbolism shared or directed by members of the specific region, organization, organization, organization, or event. It has been distinguished from commercial design, aiming the profit for a specific person or group, and it has been given the role coincided with the purpose of public design, pursuing social value such as citizens' happiness, happiness in the subject and object, aiming value and role of design. Public characters has been grown around the local government character development, but most of the characters were not practically utilized. However, as interest in public characters has been increased, those have been received worm welcome again as a means of expressing the uniqueness and identity of the region. In this paper, we have tried to study the expression of identity of public character by substituting the site-specificity. The site-specificity is referring the art of the time that focuses on the region in contemporary art, a work in which the meaning is created by a specific region and situation. Currently, as a main role of public character is representing the region or the institution, its identity and value can be judged by the community it belongs. Through this, it is intended to study the social meaning of the character in the region as a public design.

Mathematical analysis of girih tiles for mathematics and design integration education (수학과 디자인 융합 교육을 위한 기리 타일의 수학적 탐색)

  • Suh, Bo Euk
    • Education of Primary School Mathematics
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    • v.20 no.3
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    • pp.237-252
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    • 2017
  • The era of the Fourth Industrial Revolution has also influenced the direction of mathematics education. In particular, the convergence capability that recognizes how mathematics can be applied and utilized in various fields is an important point. The purpose of this study is to examine the point of convergence and to develop a fusion program that can be used in the mathematics classroom. Specifically, we analyze the tiles used in ancient Islamic architecture from a mathematical point of view and develop mathematics and multifamily convergence programs based on them. Through the mathematical analysis of the geometric tiling made 500 years earlier than Penrose, I hope that understanding of design, the use of mathematics and the possibility of convergence of other disciplines through mathematics will be widened.