• Title/Summary/Keyword: 물체 윤곽정보

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Feature-Based Light and Shadow Estimation for Video Compositing and Editing (동영상 합성 및 편집을 위한 특징점 기반 조명 및 그림자 추정)

  • Hwang, Gyu-Hyun;Park, Sang-Hun
    • Journal of the Korea Computer Graphics Society
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    • v.18 no.1
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    • pp.1-9
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    • 2012
  • Video-based modeling / rendering developed to produce photo-realistic video contents have been one of the important research topics in computer graphics and computer visions. To smoothly combine original input video clips and 3D graphic models, geometrical information of light sources and cameras used to capture a scene in the real world is essentially required. In this paper, we present a simple technique to estimate the position and orientation of an optimal light source from the topology of objects and the silhouettes of shadows appeared in the original video clips. The technique supports functions to generate well matched shadows as well as to render the inserted models by applying the estimated light sources. Shadows are known as an important visual cue that empirically indicates the relative location of objects in the 3D space. Thus our method can enhance realism in the final composed videos through the proposed shadow generation and rendering algorithms in real-time.

Image Filter Optimization Method based on common sub-expression elimination for Low Power Image Feature Extraction Hardware Design (저전력 영상 특징 추출 하드웨어 설계를 위한 공통 부분식 제거 기법 기반 이미지 필터 하드웨어 최적화)

  • Kim, WooSuk;Lee, Juseong;An, Ho-Myoung;Kim, Byungcheul
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.10 no.2
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    • pp.192-197
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    • 2017
  • In this paper, image filter optimization method based on common sub-expression elimination is proposed for low-power image feature extraction hardware design. Low power and high performance object recognition hardware is essential for industrial robot which is used for factory automation. However, low area Gaussian gradient filter hardware design is required for object recognition hardware. For the hardware complexity reduction, we adopt the symmetric characteristic of the filter coefficients using the transposed form FIR filter hardware architecture. The proposed hardware architecture can be implemented without degradation of the edge detection data quality since the proposed hardware is implemented with original Gaussian gradient filtering algorithm. The expremental result shows the 50% of multiplier savings compared with previous work.

A Shaking Snake for Contour Extraction of an Object (물체의 윤곽선 추출을 위한 진동 스네이크)

  • Yoon, Jin-Sung;Kim, Kwan-Jung;Kim, Gye-Young;Paik, Doo-Won
    • The KIPS Transactions:PartB
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    • v.10B no.5
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    • pp.527-534
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    • 2003
  • An active contour model called snake is powerful tool for object contour extraction. But, conventional snakes require exhaustive computing time, sometimes can´t extract complex shape contours due to the properties of energy function, and are also heavily dependent on the position and the shape of an initial snake. To solving these problems, we propose in this paper an improved snake called "shaking snake", based on a greedy algorithm. A shaking snake consist of two steps. According to their appropriateness, we in the first step move each points directly to locations where contours are likely to be located. In the second step, we then align some snake points with a tolerable bound in order to prevent local minima. These processes shake the proposed snake. In the experimental results, we show the process of shaking the proposed shake and comparable performance with a greedy snake. The proposed snake can extract complex shape contours very accurately and run fast, approximately by the factor of five times, than a greedy snake.

A Study on Feature Information Parsing of Video Image Using Improved Moment Invariant (향상된 불변모멘트를 이용한 동영상 이미지의 특징정보 분석에 관한 연구)

  • Lee, Chang-Soo;Jun, Moon-Seog
    • Journal of Korea Multimedia Society
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    • v.8 no.4
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    • pp.450-460
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    • 2005
  • Today, multimedia information is used on the internet and various social areas by rapid development of computer and communication technology. Therefor, the usage is growing dramatically. Multimedia information analysis system is basically based on text. So, there are many difficult problems like expressing ambiguity of multimedia information, excessive burden of works in appending notes and a lack of objectivity. In this study, we suggest a method which uses color and shape information of multimedia image partitions efficiently analyze a large amount of multimedia information. Partitions use field growth and union method. To extract color information, we use distinctive information which matches with a representative color from converting process from RGB(Red Green Blue) to HSI(Hue Saturation Intensity). Also, we use IMI(Improved Moment Invariants) which target to only outline pixels of an object and execute computing as shape information.

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Human-Object Interaction Framework Using RGB-D Camera (RGB-D 카메라를 사용한 사용자-실사물 상호작용 프레임워크)

  • Baeka, Yong-Hwan;Lim, Changmin;Park, Jong-Il
    • Journal of Broadcast Engineering
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    • v.21 no.1
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    • pp.11-23
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    • 2016
  • Recent days, touch interaction interface is the most widely used interaction interface to communicate with digital devices. Because of its usability, touch technology is applied almost everywhere from watch to advertising boards and it is growing much bigger. However, this technology has a critical weakness. Normally, touch input device needs a contact surface with touch sensors embedded in it. Thus, touch interaction through general objects like books or documents are still unavailable. In this paper, a human-object interaction framework based on RGB-D camera is proposed to overcome those limitation. The proposed framework can deal with occluded situations like hovering the hand on top of the object and also moving objects by hand. In such situations object recognition algorithm and hand gesture algorithm may fail to recognize. However, our framework makes it possible to handle complicated circumstances without performance loss. The framework calculates the status of the object with fast and robust object recognition algorithm to determine whether it is an object or a human hand. Then, the hand gesture recognition algorithm controls the context of each object by gestures almost simultaneously.

The 2-Phase Image Retrieval Technique using The Color and Shape Information (색상과 모양 정보를 이용한 2단계 영상 검색 기법)

  • 김봉기;오해석
    • Journal of Korea Multimedia Society
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    • v.1 no.2
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    • pp.173-182
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    • 1998
  • As a result of remarkable developments in multimedia technology, the image database system that can efficiently retrieve image data becomes a core technology of information-oriented society. In this paper, we proposed the 2-phase Image Retrieval System considering both color and shape information as the method of image features extraction for content-based image data retrieval. At the first level, to get color information, with improving and extending the indexing method using color distribution characteristic suggested by Striker et al., i.e. the indexing method considering local color distribution characteristics, the system roughly classifies images through the improved method. At the second level, the system finally retrieves the most similar image from the image queried by the user using the shape information about the image groups classified at the first level. To extract the shape information, we use the Improved Moment Invariants (IMI) that manipulates only the pixels on the edges of objects in order to overcome two main problems of the existing Moment Invariant methods large amount of processing and rotation sensitiveness which can frequently be seen in the Directive Histogram Intersection technique suggested by Jain et al. Experiments have been conducted on 300 automobile images. And we could obtain the more improved results through the comparative test with other methods.

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Generalized Hough Transform using Internal Gradient Information (내부 그레디언트 정보를 이용한 일반화된 허프변환)

  • Chang, Ji Young
    • Journal of Convergence for Information Technology
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    • v.7 no.3
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    • pp.73-81
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    • 2017
  • The generalized Hough transform (GHough) is a useful technique for detecting and locating 2-D model. However, GHough requires a 4-D parameter array and a large amount of time to detect objects of unknown scale and orientation because it enumerates all possible parameter values into a 4-D parameter space. Several n-to-1 mapping algorithms were proposed to reduce the parameter space from 4-D to 2-D. However, these algorithms are very likely to fail due to the random votes cast into the 2-D parameter space. This paper proposes to use internal gradient information in addition to the model boundary points to reduce the number of random votes cast into 2-D parameter space. Experimental result shows that our proposed method can reduce both the number of random votes cast into the parameter space and the execution time effectively.

High-resolution 3D Object Reconstruction using Multiple Cameras (다수의 카메라를 활용한 고해상도 3차원 객체 복원 시스템)

  • Hwang, Sung Soo;Yoo, Jisung;Kim, Hee-Dong;Kim, Sujung;Paeng, Kyunghyun;Kim, Seong Dae
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.10
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    • pp.150-161
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    • 2013
  • This paper presents a new system which produces high resolution 3D contents by capturing multiview images of an object using multiple cameras, and estimating geometric and texture information of the object from the captured images. Even though a variety of multiview image-based 3D reconstruction systems have been proposed, it was difficult to generate high resolution 3D contents because multiview image-based 3D reconstruction requires a large amount of memory and computation. In order to reduce computational complexity and memory size for 3D reconstruction, the proposed system predetermines the regions in input images where an object can exist to extract object boundaries fast. And for fast computation of a visual hull, the system represents silhouettes and 3D-2D projection/back-projection relations by chain codes and 1D homographies, respectively. The geometric data of the reconstructed object is compactly represented by a 3D segment-based data format which is called DoCube, and the 3D object is finally reconstructed after 3D mesh generation and texture mapping are performed. Experimental results show that the proposed system produces 3D object contents of $800{\times}800{\times}800$ resolution with a rate of 2.2 seconds per frame.

The Study for the Reconstruction of two objects using the Stereo X-ray Inspection System (스테레오 X-선 검색장치를 이용한 이중물체 형상복원 연구)

  • Hwang, Young-Gwan;Lee, Nam-Ho;Park, Jong-Won
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.9
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    • pp.4152-4158
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    • 2012
  • The Stereo X-ray inspection system is designed for effectively providing the additional information of objects than the conventional inspection system that offers only 2D cross-section of objects. We studied the geometric improvement of the stereo X-ray inspection system, the stereo matching algorithm of the single object using the edge and the volume reconstruction method for the inspected object. In this paper, we conduct a matching algorithm to find the correspondences between the images and reconstruct 3-D shapes of real objects using the stereo X-ray images. Also, we apply a new 3D reconstruction algorithm for the discrimination of two objects. For the separation of the overlapping objects, we calculate the vector of the object and divide inner and outer voxel of objects. And for the elimination of the overlapping area, we study the reconstruct 3D shapes using the threshold based Z-axis. The experimental results show that the proposed technique can enhance the accuracy of stereo matching and give more efficient visualization for overlap objects in the restricted environment.

A Implementation of the Feature-based Hierarchical Image Retrieval System (특징기반 계층적 영상 검색 시스템의 구현)

  • 김봉기;김홍준;김창근
    • Journal of the Korea Society of Computer and Information
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    • v.5 no.2
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    • pp.60-70
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    • 2000
  • As a result of remarkable developments in computer technology, the image retrieval system that can efficiently retrieve image data becomes a core technology of information-oriented society. In this paper, we implemented the Hierarchical Image Retrieval System for content-based image data retrieval. At the first level, to get color information, with improving the indexing method using color distribution characteristic suggested by Striker et al., i.e. the indexing method considering local color distribution characteristics, the system roughly classifies images through the improved method. At the second level, the system finally retrieves the most similar image from the image queried by the user using the shape information about the image groups classified at the first level. To extract the shape information, we use the Improved Moment Invariants(IMI) that manipulates only the pixels on the edges of objects in order to overcome two main problems of the existing Moment Invariant methods large amount of processing and rotation sensitiveness which can frequently be seen in the Directive Histogram Intersection technique suggested by Jain et al. Experiments have been conducted on 300 automobile images And we could obtain the more improved results through the comparative test with other methods.

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