• Title/Summary/Keyword: 모바일 애플리케이션 서비스

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Proposal of Emotion Recognition Service in Mobile Health Application (모바일 헬스 애플리케이션의 감정인식 서비스 제안)

  • Ha, Mina;Lee, Yoo Jin;Park, Seung Ho
    • Design Convergence Study
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    • v.15 no.1
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    • pp.233-246
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    • 2016
  • Mobile health industry has been combined with IT technology and is attracting attention. The health application has been developed to provide users a healthy life style. First of all, 5 mobile health applications were selected and reviewed in terms of their service trend. It turned out that none of those applications had any emotional data but physical one. Secondly, to extract users' emotion, technological researches were sorted into different categories. And the result implied that text-based emotion recognition technology is the most suitable for the mobile health service. To implement the service, the application was designed and developed the process of emotion recognition system based on the contents of the research. One-dimension emotion model, which is the standard of classifying emotional data and social network service, was set up as a source. In last, to suggest the usage of health application has been combined with persuasive technology. As a result, this paper prospered a overall service process, concrete service scheme and a guidelines containing 15 services in accordance with the five emotions and time. It is expected to become a direction for indicators considering a psychological individual context.

User Data Collection and Personalization Services in Mobile Shopping Environment (모바일 쇼핑 환경에서 사용자 데이터 수집 및 개인화 서비스 방법)

  • Kim, Sung-jin;Kim, Sung-gyu;Oh, Chang-heon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2018.05a
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    • pp.560-561
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    • 2018
  • The spread of smartphones is increasing the proportion of mobile shopping in the online shopping market. Most mobile shopping services are delivered through applications. However, personalization services are very important for user data collection and analysis. Therefore, in this paper, we implemented the product barcode recognition function and machine learning-based product image recognition function using smartphones camera to collect user data in mobile shopping environment. The implemented function and push notification services enabled the collection and analysis of user data and personalization services for online shopping platform applications.

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S-MADP : Service based Development Process for Mobile Applications of Medium-Large Scale Project (S-MADP : 중대형 프로젝트의 모바일 애플리케이션을 위한 서비스 기반 개발 프로세스)

  • Kang, Tae Deok;Kim, Kyung Baek;Cheng, Ki Ju
    • KIPS Transactions on Software and Data Engineering
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    • v.2 no.8
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    • pp.555-564
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    • 2013
  • Innovative evolution in mobile devices along with recent spread of Tablet PCs and Smart Phones makes a new change not only in individual life but also in enterprise applications. Especially, in the case of medium-large mobile applications for large enterprises which generally takes more than 3 months of development periods, importance and complexity increase significantly. Generally Agile-methodology is used for a development process for the medium-large scale mobile applications, but some issues arise such as high dependency on skilled developers and lack of detail development directives. In this paper, S-MADP (Smart Mobile Application Development Process) is proposed to mitigate these issues. S-MADP is a service oriented development process extending a object-oriented development process, for medium-large scale mobile applications. S-MADP provides detail development directives for each activities during the entire process for defining services as server-based or client-based and providing the way of reuse of services. Also, in order to support various user interfaces, S-MADP provides detail UI development directives. To evaluate the performance of S-MADP, three mobile application development projects were conducted and the results were analyzed. The projects are 'TBS(TB Mobile Service) 3.0' in TB company, mobile app-store in TS company, and mobile groupware in TG group. As a result of the projects, S-MADP accounts for more detailed design information about 'Minimizing the use of resources', 'Service-based designing' and 'User interface optimized for mobile devices' which are needed to be largely considered for mobile application development environment when we compare with existing Agile-methodology. Therefore, it improves the usability, maintainability, efficiency of developed mobile applications. Through field tests, it is observed that S-MADP outperforms about 25% than a Agile-methodology in the aspect of the required man-month for developing a medium-large mobile application.

항만물류분야의 모바일 애플리케이션 도입사례와 활성화방안

  • Jang, Myeong-Hui;Cha, Dae-Hwan;Jeong, Yeon-Rip
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2011.11a
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    • pp.164-165
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    • 2011
  • 스마트폰 기술이 항만물류 산업에도 혁신적 변화를 일으키고 있다. 2010년 국토해양부는 '유무선 통합 Smart-Port' 정책을 발표하고 스마트폰과 Wibro, 3G, Wifi 등 통신망을 이용한 항만물류서비스를 통하여 항만자동화와 효율성 제고를 꾀하겠다는 계획을 발표하고 실행에 박차를 가하고 있다. 국내 항만물류 분야에서는 국토해양부의 정책에 발맞추어 다양한 형태의 항만물류 모바일 서비스를 제공하고 있다. 본 연구에서는 국내 항만물류 분야에서 도입, 사용되고 있는 스마트폰을 이용한 모바일 애플리케이션 사례를 분석하고, 활성화방안을 제시하였다.

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The Effects of Mobile Onboarding Narrative Motion on the Application User Attitude (모바일 온보딩의 네러티브 모션이 애플리케이션의 사용자 태도에 미치는 영향)

  • Cho, Yun-Sung
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2017.07a
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    • pp.301-304
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    • 2017
  • 본 논문에서는 모바일 애플리케이션의 사용자 잔존율 향상을 위한 방안으로써 내러티브 모션을 기반한 온보딩을 제안한다. 모바일 기술의 발전과 새로운 미디어에 대응하는 디지털콘텐츠 애플리케이션에 대한 관심이 증가하고 있는 가운데 사용자에게 외면받아 사라지는 애플리케이션의 증가가 가속화되고 있다. 이에 따라 사용자의 긍정적 경험 제공을 위한 사용성 향상 연구는 빠르게 진행되고 있으나 애플리케이션의 첫인상과 지속적인 사용을 결정하는 온보딩에 대한 연구는 아직 미비하다. 경쟁이 가속화 될수록 보다 효과적인 사용자경험을 제공하기 위한 온보딩 개발의 중요성은 증대되어 갈 것이며, 결국 온보딩 개발의 핵심 쟁점은 사용자의 긍정적인 인지적 반응과 태도를 이끌어낼 수 있는 요인인 모션이 될 것으로 예측된다. 따라서 본 논문에서는 모바일 온보드에서 제공되는 애플리케이션의 다양한 특성을 표현하기 위한 요인으로서 내러티브 모션을 제시하고 애플리케이션 지속사용 여부에 영향을 미치는 요인을 도출하여 둘의 상관관계를 실증적으로 분석함으로써 앞으로 등장할 새로운 서비스 및 플랫폼의 애플리케이션 개발 필요한 모션요소를 도출하고자 한다.

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Influence of Mobile Bookstore Application Service Quality on User Satisfaction and Reuse Intention (모바일 서점 애플리케이션 서비스 품질이 고객만족과 재사용 의도에 미치는 영향)

  • Kim, Sun-Young;Oh, Kyung-Soo
    • The Journal of the Korea Contents Association
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    • v.15 no.10
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    • pp.535-546
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    • 2015
  • Using mobile bookstore application is increasing in accordance with the proliferation of internet and mobile devices. In this circumstances, the purpose of this study is to explore the factors regarding to mobile bookstore application quality evaluation are effecting to customer satisfaction and reuse intention. Thus information, transaction, design, communication, ubiquitous access, personalization, safety are set as a quality evaluation factor. And it is analyzed the effect of these factors to customer satisfaction and reuse intention with path analysis method. As the result, transaction, ubiquitous access, personalization, safety factors effected customer satisfaction and customer satisfaction effected reuse intention. These results show that user mainly access mobile bookstore application for purchasing book. Thus it is important for mobile bookstore operator to keep the application accessed anytime, and serve personalized information, and simplify transaction process, and intensify security for protecting personal or transaction information.

The Effects of the Perceived Qualities of Systems, Information, and Service on Individual Performance in a Smartphone Application Context (지각된 시스템과, 정보, 서비스 품질이 사용자별 스마트폰 애플리케이션 이용성과에 미치는 영향)

  • Jung, Wonjin;Kim, Taehwan
    • International Commerce and Information Review
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    • v.18 no.1
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    • pp.209-233
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    • 2016
  • Today's mobile devices including smartphones are gradually taking a prominent position in many areas as portable multimedia computers and establishing a new computing paradigm. Nevertheless, it would not be easy for smartphone applications to provide users with a high level of usability under the current environment due to the physical hardware characteristics of each smartphone, which are expected to have a negative impact on the qualities of system, information, and service that smartphone applications provide. Thus, this study examined: 1) the effects of the perceived qualities of system, information, and service of smartphone applications on the perceived usability of the applications, and 2) the effect of the usability on users' individual performance with the given application. A survey was conducted and structural equation modeling (SEM) was used to analyze the data. This study found that there are significant effects of the perceived qualities of system, information, and service of smartphone applications on the perceived usability of the applications. In addition, this study also found a significant effect of the usability of samrtphone applications on the individual performance with the application.

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A Study of One-to-One Custom Application for Breast Cancer Patient -Focusing on Service Design Methods- (유방암 환자를 위한 1:1 맞춤형 애플리케이션 연구 -서비스 디자인 방법을 중심으로-)

  • Chae, Min-Young;Kim, Seung-In
    • Journal of Digital Convergence
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    • v.15 no.7
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    • pp.367-373
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    • 2017
  • The study aims to suggests mobile application service that helps to reduce physical and mental suffering after surgery for breast cancer patients constantly increasing. At first, I analyze literature research to understand the breast cancer and similar services for achieving study purposes. After I finally design a mobile application that offers to customed one-to-one specialist coaching service focused on post-treatment management by using a double diamond design process model. In detail, first, I analyze the current program and comprehend user needs through interviews with the person such as breast patient, protector, nurse, salesperson in cancer center. Second, I specify the entire scenario, concept and keyword based on the persona and the customer journey map representing user. Third, I propose the mobile application for the ultimate goal by producing prototype to effectively communicate with specific functional descriptions. I hope this service will improve the quality of their lives.

A Market Positioning Analysis using Mobile Shopping App Reviews (모바일 쇼핑 앱 리뷰를 이용한 시장 포지셔닝 분석)

  • Kim, Yong-Hwan;Park, Ji-hoon;Lee, Seung-Jun;Kim, Ja-Hee
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2016.01a
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    • pp.157-160
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    • 2016
  • 최근 모바일 쇼핑 시장의 거래액 규모는 해마다 기하급수적으로 증가하고 있으며, 기업들은 모바일 애플리케이션의 어떤 특성들이 자사의 매출을 증대시킬 수 있는지에 대해 관심이 있다. 그러므로 본 논문에서는 텍스트 마이닝을 이용하여 사용자들이 많이 쓰는 모바일 쇼핑 애플리케이션의 리뷰에서 자주 쓰는 명사를 추출하고 내용분석을 통해 평가 항목들을 도출한다. 그리고 도출된 평가항목에 레퍼토리 그리드 기법을 적용하여 모바일 쇼핑 애플리케이션을 평가하고 시장 포지셔닝을 실시한다. 이를 통해 모바일 쇼핑 애플리케이션의 어떤 특성이 이용자들의 서비스 선호도에 영향을 미치는지 분석한다.

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Supporting Measures for Mobile Application Development Activation (모바일 애플리케이션 개발 활성화 지원에 관한 연구)

  • Sim, Myungsik;Bae, Junseong;Lee, Sangjoon
    • Information Systems Review
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    • v.15 no.1
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    • pp.91-104
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    • 2013
  • As coming smart computing era, the government and leading telecommunication companies have actively supported the development of mobile applications. However, since it is processed apart from the characteristics of small businesses, policy problems and support ways have continuously been pointed out. In this study, we selected priority of support project for the activation of the mobile application development, then proposed support ways for the success of small development business. Firstly, we researched the mobile business literatures, support projects and policy trends of the Korean government, academia and private sector. Next, we developed the activation model for small development business by synthesizing of support projects, literatures and expert group interviews. Based on this model, we selected priority of support projects according to AHP (Analytic Hierarchy Process) analysis results. In conclusion, we categorize the five support ways for the activation of mobile application development. We are expecting that these support ways will be useful to the development of effective policies and selection of detail tasks for the support of small business or developers.

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