• Title/Summary/Keyword: 동적연결

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IoT based Smart Health Service using Motion Recognition for Human UX/UI (모션인식을 활용한 Human UI/UX를 위한 IoT 기반 스마트 헬스 서비스)

  • Park, Sang-Joo;Park, Roy C.
    • Journal of the Institute of Convergence Signal Processing
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    • v.18 no.1
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    • pp.6-12
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    • 2017
  • In this paper, we proposed IoT based Smart Health Service using Motion Recognition for Human UX/UI. Until now, sensor networks using M2M-based u-healthcare are using non-IP protocol instead of TCP / IP protocol. However, in order to increase the service utilization and facilitate the management of the IoT-based sensor network, many sensors are required to be connected to the Internet. Therefore, IoT-based smart health service is designed considering network mobility because it is necessary to communicate not only the data measured by sensors but also the Internet. In addition, IoT-based smart health service developed smart health service for motion detection as well as bio information unlike existing healthcare platform. WBAN communications used in u-healthcare typically consist of many networked devices and gateways. The method proposed in this paper can easily cope with dynamic changes even in a wireless environment by using a technology supporting mobility between WBAN sensor nodes, and systematic management is performed through detection of a user's motion.

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A Study of Separartion Mechanism in Ball Type Bolt Used the Pressure Cartridge (압력카트리지를 이용한 볼타입 볼트 분리현상 연구)

  • Lee, Yeung-Jo;Koo, Song-Hae;Jang, Hong-Bin
    • Proceedings of the Korean Society of Propulsion Engineers Conference
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    • 2008.11a
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    • pp.293-296
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    • 2008
  • Most of the guided weapons have been kept and transferred at the launching tube and fired in case of necessity in these day. Launching tube is a kind of case to protect the guided weapons from external environments and conducted as a guide when they are fired. When we attached the guided weapons to launching tube we usually has used explosive bolt. Explosive bolts have been used explosives when they had to be separated. But when they are separated there are some bad effects; a flame, fragments and pyro-shock. Because of these bad effects there are many restriction to use bolt as joining devices to precision guided weapons. To solve these problems, it has been invented ball type bolt. The present work was represented quantitively the margin of separation safty and separation mechanism in ball type bolt to analyse the dynamic separation test. Unlike explosive bolt, ball type bolt is separated without a flame, fragments and pyro-shock. And it also has a good mechanical properties as much as those of explosive bolt.

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An Analysis of Mechanism of Auto-Sensing Breaker's Automatic Impact (지능형 브레이커의 자동타격 메카니즘 분석)

  • Park, Sung-Su;Noh, Dae-Kyung;Lee, Dae-Hee;Lee, Geun-Ho;Kang, Young-Ky;Cho, Jae-Sang;Jang, Joo-sup
    • Journal of the Korea Society for Simulation
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    • v.25 no.4
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    • pp.31-42
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    • 2016
  • This study aims to identify the core technology for the automatic impact of the auto-sensing breaker that is one of the construction machinery which do not have a notable development success case yet in Korea. The study has been carried out as follows. Firstly, an analysis model was developed after determining the interconnection of pressure receiving area, opening area and port. And then, a simulation of situation that hard rock and soft rock are mixed was carried out to verify if it is possible to switch between long impact mode and short impact mode continuously. Lastly, the dynamic behavior of automatic control valve induced by the change of impact mode was analyzed based on the analysis result to decipher the core principle of automatic impact control.

Experimental Comparison on Vibration Attenuation Performances of the Piezoelectric Mount in Same Geometric Constraints with the Rubber Mount (고무마운트와 동일한 형상 조건을 갖는 압전마운트의 진동저감 성능에 대한 실험적 비교 고찰)

  • Han, Young-Min
    • Journal of Convergence for Information Technology
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    • v.11 no.11
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    • pp.166-171
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    • 2021
  • An active mount is devised in same geometric constraints with a conventional rubber mount. The proposed mount features the piezoelectric actuator which can be used to reduce the vibration at marine vessels or automotive vehicles. As a first step, a passive rubber mount is adopted and its dynamic characteristics are experimentally evaluated. Based on the geometry of the rubber mount, a rubber element for the active mount is manufactured and integrated with two piezostacks in series, in which the piezostack is operated as an inertial type of actuator. A conventional PID controller featured by the simple and easy implementation, is then designed to attenuate the non-resonant high frequency vibration transmitted from the base excitation. Finally, the control performances of a proposed active mount are evaluated in the wide frequency range and compared with those of the conventional rubber mount.

Image retrieval based on a combination of deep learning and behavior ontology for reducing semantic gap (시맨틱 갭을 줄이기 위한 딥러닝과 행위 온톨로지의 결합 기반 이미지 검색)

  • Lee, Seung;Jung, Hye-Wuk
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.9 no.11
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    • pp.1133-1144
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    • 2019
  • Recently, the amount of image on the Internet has rapidly increased, due to the advancement of smart devices and various approaches to effective image retrieval have been researched under these situation. Existing image retrieval methods simply detect the objects in a image and carry out image retrieval based on the label of each object. Therefore, the semantic gap occurs between the image desired by a user and the image obtained from the retrieval result. To reduce the semantic gap in image retrievals, we connect the module for multiple objects classification based on deep learning with the module for human behavior classification. And we combine the connected modules with a behavior ontology. That is to say, we propose an image retrieval system considering the relationship between objects by using the combination of deep learning and behavior ontology. We analyzed the experiment results using walking and running data to take into account dynamic behaviors in images. The proposed method can be extended to the study of automatic annotation generation of images that can improve the accuracy of image retrieval results.

A Study on Efficient Multicast Technique using Virtual Group based on Geographic Information in MANET (위치정보 기반 가상 그룹을 활용한 효율적인 멀티캐스트 기법 연구)

  • Yang, Hwan Seok
    • Convergence Security Journal
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    • v.17 no.5
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    • pp.87-92
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    • 2017
  • MANET is a network composed itself because mobile nodes are connected wirelessly. It has been applied to various fields for group communication. However, the dynamic topology by the movement of the nodes causes routing failure frequently because it is difficult to maintain the position information of the nodes participating in the group communication. Also, it has a problem that network performance is decreased due to high overhead for managing information of member nodes. In this paper, we propose a multicast technique using location-based 2-tier virtual group that is flexible and reliable in management of member nodes. The network is composed of cellular zones and the virtual group is constructed using the location information of the nodes in the proposed technique. The virtual group management node is selected to minimize the overhead of location information management for member nodes in the virtual group. In order to improve the reliability for management of member nodes and multicast data transmission, it excludes the gateway node with low transfer rate when setting the route after the packet transmission rate of the member nodes is measured. The excellent performance of the proposed technique can be confirmed through comparative experiments with AMroute method and PAST-DM method.

Time-Space Setting Analysis for Creating the Feeling of Tension in Horror Games : Focused on 'Silent Hill 2' (공포게임에서 긴장감 형성을 위한 시공간 설정 분석 : '사일런트 힐2'를 중심으로)

  • Jin, Hyung-Woo;Kim, Mi-Jin
    • Journal of Korea Entertainment Industry Association
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    • v.14 no.5
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    • pp.49-57
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    • 2020
  • This paper analyzed maximized the tension not by functional restriction but by psychological response inducement to form the tension of the horror game from the point of space time view. In order that, We arranged three major situations inducing the tension in the horror game and prepared space time analysis base. Pure fiction time of game itself is applied on game time excluding the time creating the cut-scene and the game space is organized with various combination of three space types. This analysis result can help horror game design by discovering the relationship between space time structure and tension forming of the horror game. These analysis results allow us to find guidelines for the time and space design of horror games that can be flexibly linked to game events and contexts by controlling the player's dynamic/static tension and temporary/continuous tension.

Software Defined Perimeter(SDP) Authentication Mechanism for Zero Trust and Implementation of ECC Cryptoraphy (제로 트러스트를 위한 소프트웨어 정의 경계(SDP) 인증 메커니즘 제안 및 ECC 암호 구현)

  • Lee, Yun-kyung;Kim, Jeong-nyeo
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.32 no.6
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    • pp.1069-1080
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    • 2022
  • Zero trust, which means never trust anything before verifying it, is emerging as a hot issue in security field. After authenticating users, zero trust establishes network boundaries so that only networks in the trusted range can be accessed. This concept is also consistent with the concept of SDP, which performs pre-verification and creates a network boundary with a dynamic firewall so that clients can access only as many as they have permission to connect. Therefore, we recommend the SDP model as an example of how zero trust can be achieved in a zero trust architecture. In this paper, we point out the areas where SDP needs to be modified for zero trust and suggest ways to overcome them. In addition, we propose an onboarding method, which is one of the processes for becoming an SDP entity, and present performance measurement results.

A Geographic Routing Algorithm to Prolong the Lifetime of MANET (MANET에서의 네트워크 수명을 연장시키는 위치기반 라우팅 기법)

  • Lee, Ju-Young
    • Journal of the Korea Society for Simulation
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    • v.19 no.2
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    • pp.119-125
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    • 2010
  • In ad-hoc networks, dynamically reconfigurable and temporary wireless networks, all mobile devices cooperatively maintain network connectivity with no assistance of base stations while they have limited amounts of energy that is used in different rates depending on the power level. Since every node has to perform the functions of a router, if some nodes die early due to lack of energy, it will not be possible for other nodes to communicate with each other and network lifetime will be shortened. Consequently, it is very important to develop a technique to efficiently consume the limited amounts of energy resources so that the network lifetime is maximized. In this paper, geographical localized routing is proposed to help making smarter routing decision using only local information and reduce the routing overhead. The proposed localized routing algorithm selects energy-aware neighbors considering the transmission energy and error rate over the wireless link, and the residual energy of the node, which enables nodes to achieve balanced energy-consumption and the network lifetime to prolong.

RoutingConvNet: A Light-weight Speech Emotion Recognition Model Based on Bidirectional MFCC (RoutingConvNet: 양방향 MFCC 기반 경량 음성감정인식 모델)

  • Hyun Taek Lim;Soo Hyung Kim;Guee Sang Lee;Hyung Jeong Yang
    • Smart Media Journal
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    • v.12 no.5
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    • pp.28-35
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    • 2023
  • In this study, we propose a new light-weight model RoutingConvNet with fewer parameters to improve the applicability and practicality of speech emotion recognition. To reduce the number of learnable parameters, the proposed model connects bidirectional MFCCs on a channel-by-channel basis to learn long-term emotion dependence and extract contextual features. A light-weight deep CNN is constructed for low-level feature extraction, and self-attention is used to obtain information about channel and spatial signals in speech signals. In addition, we apply dynamic routing to improve the accuracy and construct a model that is robust to feature variations. The proposed model shows parameter reduction and accuracy improvement in the overall experiments of speech emotion datasets (EMO-DB, RAVDESS, and IEMOCAP), achieving 87.86%, 83.44%, and 66.06% accuracy respectively with about 156,000 parameters. In this study, we proposed a metric to calculate the trade-off between the number of parameters and accuracy for performance evaluation against light-weight.