• Title/Summary/Keyword: 동양과 서양의 차이

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Cultural Differences impact on the ERP System Implementation (문화 차이가 ERP 시스템 구현에 미치는 영향)

  • Kim, Kyung-Ihl;Park, Ji-Young
    • Journal of Convergence Society for SMB
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    • v.6 no.2
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    • pp.1-9
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    • 2016
  • In the modern business environment, ERP System is a tool for efficient use of the resources of the company. Implementation of the ERP System is not a simple introduction of the unit system. The changes and innovation of the company will be made through the BPR. And then, the BPR is made based on the system design and implementation. Cultural difference creates a difference in the attitudes and relationships of members of company. and, Cultural difference produce differences in organizational culture and operating principles. Cultural differences can mention the differences in the cultures of East and West, and can mention the difference between each country within the same culture. In the paper, we determine the impact of cultural differences on the implementation of the ERP System. Cultural differences affect the implementation process and the decision-making process, user interface.

Acupuncture in Practical Veterinary Medicine

  • 김갑수
    • Journal of the korean veterinary medical association
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    • v.33 no.1
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    • pp.38-43
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    • 1997
  • 동서양을 막론하고 최근들어 수의침술의 관심이 높아지고 있다. 지금까지의 입장을 고수하려는 서양의 학자(school medicine)들 중에서 종양의학에 관심을 갖는 것 뿐만아니라, 환축을 갖고 있는 사람들로부터 부작용이 심한 약물치료로 부터 벗어나 좀더 자연적인 방법으로 환축을 최소의 부작용을 유발할 수 있는 치료법을 찾으려는 노력의 댓가인 것이다. 본 내용에서는 침술의 근본이론인 동양철학의 의미를 다시 한번 상기시키고 1991-1994년 사이에 Berlin소재 본인 근무하던 대학병원과 개인병원에서 직접 치료했던 말과 소동물(애완견)을 증례별로 정리하였다. 도표(Table 1-5)에서 알 수 있듯이 아직도 그 작용기전이 밝혀지지는 않았지만 실제임상에서 침술이 차지하는 비중이 점점 증가하고 있다. 약물의 투입만을 고수하려는 우리의 수의임상과는 대조적으로 이러한 상황으로부터 탈피하려는 서양의 움직임이 오히려 최근에 들어서는 수의침술을 배우기 위하여 유럽이나 구미지역으로 유학을 떠나야 하는 실정으로 전도되어 버렸다. 본 내용에서는 자세하게 다루지는 못하였지마는 모든 환자들을 음양오행으로 분석을 하여 질환의 원인을 구명하고 진단, 치료하였다. 그렇기 때문에 임상학적으로나 전통적인 서양의학적으로는 같은 질병이라도 동양의학적으로는 환축의 성격이나 감정표현방식의 차이에 따라서 전혀 다른 진단과 치료방법을 선택하여야 하는 경우가 종종 나타난다. 이러한 동양의학의 질서를 이해할 수 없는 서양의학자들에게 침술을 단지 하나의 효과만으로 파고드는 것은 어려운 일이 아닐 수 없다. 이러한 상황을 보다 효과적으로 극복할 수 있는 길은 우리 스스로 동양철학을 보다 더 많이 이해하고 침술이론의 허실을 분석하여 체계적이며 이론적인 수의침술발전의 기여하여야 할 것이다. 그리고 수의침술의 생리적인 기전을 현대의학적인 관점에서 해석하고 증명하는 노력이 좀더 많이 기울어져야 할 것이다.

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Online Advertising Contents of Eastern Cultural Values and Western Cultural Values: Comparison between Age and Gender (동양 문화가치관과 서양 문화가치관 표현: 온라인 광고에 대한 연령별, 성별 차이에 대한 비교 연구)

  • Han, Sangpil;Yu, Seung-Yeob
    • Journal of Digital Convergence
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    • v.17 no.6
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    • pp.69-75
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    • 2019
  • The purpose of this study was to examine the effects of age and gender on Eastern and Western cultural values imbedded in online advertising. This study conducted a survey of 180 men and women ages between 10s and 60s who lived in Seoul, Korea. They responded the acceptance degree of six online advertising emphasized three Korean traditional values and three Modern values. Research hypotheses of this study were the acceptance of cultural values in online advertising is different between ages, but similar between gender. The hypotheses were supported as the previous studies. Findings suggest several theoretical and practical implications that convergence between modern and traditional values is a more important variable to study in the research of online advertising.

Research of the difference between the east and west of the point of view of the background design of the game (게임 배경디자인의 동서양 관점의 차이 연구)

  • Hwang, Yi-seul;Kang, Hyo-soon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.05a
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    • pp.933-936
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    • 2014
  • Game design, has grown by adding to the development speed of the game market. When appeal a game to overseas users including the domestic market, the effect of design gives also large. Therefore, understanding of the background elements of design and design during the localization process is very important. In this paper, I will research the differences between the design of the game background of Eastern and Western design and various backgrounds.

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A Comparative Study on the Effects of Location Factors on Sales by Restaurant Type (입지요인이 음식업 업종별 매출액에 미치는 영향 비교연구)

  • Noh, Eun Bin;Lee, Sang Kyeong
    • Korea Real Estate Review
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    • v.28 no.4
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    • pp.37-51
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    • 2018
  • The purpose of this paper is to analyze the effects of location factors on sales by restaurant type in the six districts of Seoul (Jongno-gu, Jung-gu, Yeongdeungpo-gu, Gangnam-gu, Seocho-gu, and Songpa-gu). Ordinary least squares (OLS) regression model is selected for four restaurant types whose spatial autocorrelation is not identified, spatial lag model (SLM) is only selected for seafood restaurant, and spatial error model (SEM) is selected for nine other restaurant types. The floating population and the workers of surrounding businesses have generally positive effects on the sales of restaurants. The floating population elasticity of the sales of restaurants are found to be in the descending order of Oriental food, pub, Western food, and traditional food restaurant, and the elasticity of the workers of surrounding businesses are in the descending order of bakery, Oriental food, and Western food restaurant. The spatial multiplier effects are in the descending order of Oriental food, pub, and Western food restaurant. There is a statistically significant sales gap between roast meat, pub, and bakery in Gangnam-gu and those in five other districts. The results of this research can help in starting a restaurant in that they can provide information on the suitability of location by restaurant type.

The animated soul of the machine The development of kinetic elements in installation art, eastern and western positions (기계의 움직이는 정서에 대한 조형 연구)

  • Halbherr, Bernd;Choi, Han Jun
    • Cartoon and Animation Studies
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    • s.49
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    • pp.537-561
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    • 2017
  • Machines and robotic structures are questioning existential bases of human beings. They influence our way of thinking and transform our social philosophies and value systems. The same time they keep their fascination ever since. Mechanical technique and skills are symbols for development and hazard at the same time. The attraction of this ambivalence is reviewed in this thesis by having a look at kinetic elements in modern sculpture. The author is focusing on classical sculptural positions that use machines or machinery within sculptural artworks. The historical development is examined and certain examples from the classical modern era are discussed as role models during their time. On this scenario, the portraits of two young contemporary outstanding positions in the field of kinetic art and installation are analyzed and explained. One of the goals was to investigate the eastern and the western language of two artists that are doing artworks in the same field and compare the works and the cultural expressions to each other. Different cultural positions and visual languages become visible due to the research. And the author's final conclusions is, that even in a globalized world there will always be significant local distinguishes remaining.

Critical Discussion on the 'Orientalism' in Fashion Culture (패션문화에 나타난 오리엔탈리즘에 대한 비판적 논의)

  • Seo, Bong-Ha
    • Journal of the Korean Society of Clothing and Textiles
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    • v.32 no.6
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    • pp.902-910
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    • 2008
  • A view of the Orientalism that sees the Orient as the inferior Other, characterized by the heterogenic, eccentric, backward, and passive features, has been internalized in the unconsciousness of Westerners. 'Orientalism' which is the cultural device and the system of discourse to put Asia in the fixed frame of dominance was the West European centered term, designating Southwest Asia including South Europe and North Africa as Orient, and contained the idea that non-Western society could progress only with the acceptance of Western civilization. Accordingly, it is need to use this term deliberately. In addition, even though the Asian Look of the West, borrowing the images and costume styles of Asia has lost the original mentality of Asia, it was not initiated from the perception that sees Asia as the inferior Other. Since the Asian Ethnic Look is the Western costume, borrowing the image of Orient and style by being fascinated by Oriental Aesthetics, the attributes of it are different from those of Orientalism. Therefore, it is not appropriate to designate the Asian Ethnic Look as 'Orientalism Fashion' or 'Oriental Look' except for some eccentric manipulation of Asia costume and image. Instead, it is desirable to exchange the term 'Asian Look', 'Asian Fashion', and 'Asian Ethnic Look' upon occasions or the name of individual nation or region can be referred to as preferred alternatives. Today, Asia including Korea is taking the initiative in the World Fashion as one of central axes of World Fashion Industry, and cannot be interpreted from the perspective of West Centrism. Now, it's time to dissolve the dichotomous prejudice of the West centrism on Asia's own strength.

Comparative Analysis of and (<거울속으로>와 <미러>의 비교 분석)

  • Hyub Lee
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.2
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    • pp.245-250
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    • 2023
  • This article aims to analyze <Into the Mirror> and its remake version <Mirros>. Both feature the discrepancy between one and reflected image on mirror, which was a trend in the early 21th century. Although their backdrops and plots are similar, there are significant differences in motivation and others. Following the tradition of grievance redressing tale, it combines social criticism with the concept of encouraging good and punishing evil. Foregrounding the evil force of ghost through mirrors, <Mirrors> follows the Western tradition of horror movies. This remake exemplifies a way of reinterpreting and recreating an East-based narrative from a Western viewpoint where Christianity predominates.

On the field of domestic studies on Western Art History and Western Art Theory (국내 서양미술사, 서양미술이론 연구 장에 관한 연구)

  • Shim, Sang-Yong
    • The Journal of Art Theory & Practice
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    • no.2
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    • pp.75-120
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    • 2004
  • Studies on western art in Korea has been caught in a dilemma that they could deal with only those things which had been arranged according to their 'historical generalization' in their contexts because of the bounds of time and space. It is not trivial that such conditions affect art studies in Korea. Access to the original texts and to their contexts of production is so restricted that the studies on them are prone to he superficial. And it is not independent on the politics of Korean art scene. Such factors are on the background of Korean art's excessive 'assimilation or accordance' with western art. The domestic studies on western art history and art theory have failed to notice the differences in context and Korean art has simply mediated or reproduced the restricted information by those studies. Also the studies on western art in Korea have been made use of as a justifying method of one's own academic domains. In such situations we should lead the studies on western art history and western art theory to a more reflective direction and confirm that the studies should not have any privileges of the realities. And we should try to reform a scholarship which participates in our life and existence. The field of domestic studies on western art history and western art theory should free itself from the invention of objectivity or the neutrality of mechanical reading and turn its eyes to the realities of life where events happens. Constantly suggesting which way Korean art and world art should go has to be the field's new coordinates.

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A study in the fusion of dragon image performance of Chinese MingDai and the European middle ages in the method of dragon character design of Chinese MMORPG (중국 명대(明代)와 유럽 중세의 용(龍) 비교를 통한 중국 MMORPG 용(龍) 캐릭터디자인 분석)

  • Yang, Yuan;Lee, Je;Jung, Seuc-Ho;Lee, Dong-Lyeor;Ryu, Seuc-Ho
    • Proceedings of the Korea Contents Association Conference
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    • 2009.05a
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    • pp.221-226
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    • 2009
  • The character design in Chinese game by the strong impact of the western game. Chinese plays have being the intense feeling to the dragon image in Western. Therefore the dragon which in the game dragon role design is necessary to use the Chinese tradition dragon. First, consider of the cultural and the design and style expression and analysis the existing dragon role in MMORPG. Proposed that the game dragon role using the suggestion which the East and West dragon modelling fuses.

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