• Title/Summary/Keyword: 네트워크사회

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USN Secure Communication Design Using Chaotic System Feedback Synchronization (혼돈계의 피드백 동기화를 이용한 USN 보안통신 설계)

  • Yim, Geo-Su
    • The Journal of the Korea institute of electronic communication sciences
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    • v.13 no.5
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    • pp.1011-1016
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    • 2018
  • Ubiquitous services for the convenience and safety of human beings along with the development of society are being realized through RFID technology and sensor network, and its application range of fields is also broaden. However, since the USN contains all the information of individuals and things, all of its private spaces can be attacked by external attacks; so, that the problem of security continues to arise. We designed a one-way chaotic feedback synchronization method as a secure communication method to fit the USN composed of one sync node and n number of sensor nodes. We designed the method by which the sensor node is synchronized in one direction of the sync node. This method solves the problem that all sensor nodes need to be resynchronized when the sync node is changed, which is shown in bidirectional synchronization. This is a security method that can be effectively applied to 1:n communication such as USN.

Development of Context Awareness and Service Reasoning Technique for Handicapped People (장애인을 위한 상황인식 및 서비스 추론기술 개발)

  • Ko, Kwang-Eun;Shin, Dong-Jun;Sim, Kwee-Bo
    • Journal of the Korean Institute of Intelligent Systems
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    • v.18 no.4
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    • pp.512-517
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    • 2008
  • It is show that increasing of aged and handicapped people requires development of Ubiquitous computing technique to offer the specialized service for handicapped-people. For this, we need a development of Context Awareness and Service Reasoning Technique that the technique is supplied interaction between user and U-environment instead of the old unilateral relation. The old research of context awareness needed probabilistic presentation model like a Bayesian Network based on expert Systems for recognize given circumstance by a domain of uncertain real world. In this article, we define a domain of disorder activity assistant service application and context model based on ontology in diversified environment and minimized intervention of user and developer. By use this context model, we apply the structure learning of Bayesian Network and decide the service and activity to development of application service for handicapped people. Finally, we define the proper Conditional Probability Table of the structured Bayesian Network and if random situation is given to user, then present state variable of Activity and Service by given Causal relation of Bayesian Network based on Conditional Probability Table and it can be result of context awareness.

A study on satisfaction and status of use of village unit core facility in Busan - Focusing on project of administrative support type - (부산시 마을단위 거점시설에 대한 이용실태 및 만족도에 관한 연구 - 행정지원형 사업을 중심으로 -)

  • Park, Soung Eun;Lee, Seok-Hwan
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.17 no.1
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    • pp.399-408
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    • 2016
  • This study conducted an analysis of the current use of and satisfaction with 40 village-unit core facilities that were created through a village-building project in Busan targeting users and non-users of the facilities. The study then examined ideas to promote the availability of the facilities. The results showed that for the users, they had been using the facilities for gathering and information-sharing, and the facilities were improving the interactions among the locals. In terms of non-users, the study confirmed that any relevant fields should develop diverse programs, start promotions in various ways and establish networks among neighbors to increase the non-users' use of the facilities In addition, the study found that the village-unit core facilities are working to encourage interactions among residents and that the locals' voluntary participation in operation of the facilities are needed. The study also suggested that networks across the local communities and diverse programs should be formed and developed.

WhoAmI: Personal Information Sharing Application over WiFi and WiFi Direct (WhoAmI: 와이파이와 와이파이 다이렉트 환경에서의 개인정보 공유 어플리케이션)

  • Kwak, Jun-Seok;Park, Jongmoon;Lee, Myung-Joon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.2
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    • pp.371-378
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    • 2014
  • As people are taking part in more versatile social activities, it becomes more frequent and more important for people to share personal information each other in appropriate level. Unfortunately, although the rapid spread of smart devices and advance of network technologies have brought many applications for information sharing into our hands, they do not provide effective mechanism for sharing personal information on collocated people. In this paper, we introduce an android application named WhoAmI which provides the functionality of sharing personal information on nearby users over Wi-Fi Direct as well as Wi-Fi network environment. According to the predefined access level such as business, community or friend, WhoAmI naturally provides profile information to accessible users. In addition, the information such as music, photo, movie can be effectively shared through the application.

Design and Implementation of an Instant Messenger between the two different domain mobile terminal systems (이종(異種) 모바일 단말 간 인스턴트 메신저 설계 및 구현)

  • Bang, Ji-Woong;Kim, Dae-Won
    • Journal of the Institute of Convergence Signal Processing
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    • v.11 no.4
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    • pp.255-262
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    • 2010
  • Recently, we are living in the world of information and ubiquitous technology strayed away from the fixed network systems resulting in an increase of using mobile terminals which is convenient for mobility and functionality. Because the diversification of mobile devices to communicate between disparate mobile terminals is difficult, the two kinds of operating systems and hardware for data communication between the terminals is needed to convert the data. The proposed instant messenger design in MRP-S3C2440A (Windows CE 5.0) and Nexio XP30 (Windows CE .NET 4.1) were tested and applied. Usually the mobile terminal has an information on a central server. Sender terminal receives the message according to the characteristics of the terminal after converting was sent to the receiving terminal. Receiving-side terminal without a separate conversion process, it was the output terminals. This paper deals with the proposal and implementation of designing an instant messenger application program between the two different mobile terminals and network systems.

The design and implementation of user interface based on contents rating service for blocking harmful Internet information (유해 인터넷 정보 차단을 위한 내용 등급 서비스 기반 사용자 인터페이스 설계 및 구현)

  • 이재선;전용희;장정숙
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.28 no.10B
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    • pp.957-964
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    • 2003
  • The circulation of unwholesome information such as obscene and violent information is gradually increasing based on the rapid expansion of information communications infrastructure. Those kinds of information are harmful to the adolescents and even cause social problems so that active countermeasure is requited. In order to cope with the spread of unwholesome information, appropriate regulating methods are absolutely in need by establishing or revising information communications-related laws. In this paper, we had analyzed domestic and foreign programs with existing harmful information blocking method, and then designed and implemented a selective blocking program based on Platform for Internet Contents Selection(PICS) by using selective blocking technology based on Internet contents rating system. We also proposed a compromised rating system blocking method that consists of selective filtering function by age and the popular blocking list. The proposed system has advantages in that there would be no increase in network load resulting from blocking list update and inquiry, it is possible to perform active selective filtering considering user's age, and it may introduce self-imposed rating.

A Study on the e-Learning Communities Interaction Under the CSCL by Using Network Mining (컴퓨터지원협동학습 환경 하에서 네트워크 마이닝을 통한 학습자 상호작용연구)

  • Chung, Nam-Ho
    • Journal of Intelligence and Information Systems
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    • v.11 no.2
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    • pp.17-29
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    • 2005
  • The purpose of the study was to explore the potential of the Social Network Analysis as an analytical tool for scientific investigation of learner-learner, or learner-tutor interaction within a Computer Supported Corporative Learning (CSCL) environment. Theoretical and methodological implication of the Social Network Analysis had been discussed. Following theoretical analysis, an exploratory empirical study was conducted to test statistical correlation between traditional performance measures such as achievement and team contribution index, and the centrality measure, one of the many quantitative measures the Social Network Analysis provides. Results indicate the centrality measure was correlated with the higher order teaming performance and the peer-evaluated contribution indices. An interpretation of the results and their implication to instructional design theory and practices were provided along with some suggestions for future research.

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A Dynamic Event Filtering Technique using Multi-Level Path Sampling in a Shared Virtual Environment (공유가상공간에서 다중경로샘플링을 이용한 동적 이벤트 필터링 기법)

  • Yu, Seok-Jong;Choe, Yun-Cheol;Go, Gyeon
    • Journal of KIISE:Software and Applications
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    • v.26 no.11
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    • pp.1306-1313
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    • 1999
  • 본 연구는 인터넷 기반 공유가상공간에서 시스템의 확장성을 유지하기 위하여 이동객체를 대상으로 하는 이벤트 필터링 기법을 제안하고자 한다. 제안된 다중격자 모델 기법은 이동객체의 경로 상에서 대표적인 이벤트를 샘플링하는 방식을 사용한다. 이 방식은 메시지 트래픽의 양을 동적으로 조절하기 위하여 이동객체 간의 관심정도 정보를 수치적으로 변환하여 이벤트 갱신빈도에 반영한다. 대량의 이동객체를 생성하여 제안된 기법을 적용한 성능평가 실험에서 기존의 방식에 비하여 평균 메시지 전송량이 50%이상 감소하는 것으로 확인할 수 있었다. 다중격자 모델은 참여자의 수와 메시지 트래픽 상황에 따라 가상환경의 공유 QoS를 동적으로 조절할 수 있으며, 인터넷 상에서 다수 사용자를 위한 3차원 가상사회 구축 및 온라인 네트워크 게임 개발 등에 활용될 수 있을 것이다.Abstract This paper proposes an event filtering technique that can dynamically control a large amount of event messages produced by moving objects like avatars or autonomous objects in a distributed virtual environment. The proposed multi-level grid model technique uses the method that extracts the representative events from the paths of moving objects. For dynamic control of message traffics, this technique digitizes the DOIs of the avatars and reflects the interest information controlling the frequency of message transmission. For the performance evaluation, a large number of moving objects were created and the model was applied to these avatar groups. In the experiments, more than 50% of messages have been reduced in comparison with the existing AOI-based filtering techniques. The proposed technique can dynamically control the QoS in proportion to the number of users and the amount of messages where a large number of users share a virtual space. This model can be applied to the development of 3D collaborative virtual societies and multi-user online games in the Internet.

The Stock Portfolio Recommendation System based on the Correlation between the Internet Stock Message Board and the Stock Market (인터넷 주식 토론방과 주식 시장의 상관관계 분석을 통한 투자 종목 선정 시스템)

  • Lee, Yun-Jung;Kim, Gunwoo;Woo, Gyun
    • Annual Conference of KIPS
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    • 2014.04a
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    • pp.967-970
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    • 2014
  • 인터넷 게시판이나 트위터 같은 온라인 매체는 쉬운 접근성과 실시간 특성으로 어떤 사건에 대한 사용자들의 반응이 즉각적으로 나타난다. 또한, 실시간으로 엄청난 양의 데이터가 생성되고 있어 이 데이터를 잘 분석한다면 실제 사회에서 나타나는 다양한 현상들에 대해 파악할 수 있다. 최근 주식 시장에서도 이러한 온라인 데이터들을 분석하여 주가 변동이나 주식 시장 상황을 이해하려는 연구가 시도되고 있다. 이 논문에서는 주식 토론방의 게시물과 주가 사이에 어떤 상관관계가 있는지를 분석하고, 이를 이용한 주식 투자 종목 추천 시스템을 제안하고자 한다. 먼저 주가와 주식 토론방 게시물들 사이의 상관관계를 분석하기 위해서 KOSPI200에 속한 회사 중 55개의 회사를 대상으로 주가와 주식 토론방 게시물을 분석하였다. 2008년부터 2013년까지 6년 동안 각 회사의 주가와 게시물의 상관관계를 분석한 결과 개별 주가와 게시물 수 사이에는 특별한 상관관계가 나타나지 않았다. 하지만 주가와 게시물 수의 상관관계가 높을수록 주식 수익률이 높은 경향을 보였다. 이 논문에서는 주가와 게시물 수의 상관관계 정보를 이용한 투자 종목 추천 알고리즘을 제안하였고, 모의투자 실험을 통해 제안 방법의 효율성을 보였다. 2008년 1월부터 2013년 12월까지의 주가와 주식 토론방 데이터를 이용한 모의투자 실험에서 제안 방법으로 구성한 포트폴리오의 1개월 평균 수익률은 약 1.82%로, 주식 네트워크 특성을 이용한 기존 방법보다 약 0.64% 높은 수익률을 보였다. 또한, 마코위츠의 효율적 포트폴리오와 KOSPI200 수익률보다 각각 약 0.85%와 1.48% 높게 나타났다.

Classical Music Review on Instagram: Accumulating Cultural Capital through Inter-Learning (클래식음악 애호가의 인스타그램 리뷰: 상호 학습을 통한 문화자본 축적)

  • Seong, Yeonju
    • Review of Culture and Economy
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    • v.21 no.2
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    • pp.111-139
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    • 2018
  • This study is about classical music lovers who write a lengthy concert review on instagram. The intention and objective of writing a review is discussed in addition to inter-communication between those reviewers. For the analysis, an interview with 8 reviewers are mainly analyzed with their reviews. As a result, it is found that some affordances of Instagram, easiness, randomness, and friendliness affects them to use Instagram more than other social media. Hence, since Instagram is image-based platform, it helps writers to keep their reviews from getting an attention by other users. Because of their sense of inferiority that they are lacking in classical music knowledge, continuous writing and reading of reviews help them accumulating some amount of cultural capital needed for understanding classical music in a proper way.