• Title/Summary/Keyword: 근거리 영상

Search Result 125, Processing Time 0.021 seconds

디지털저작권보호와 강인한 영상 워터마킹 기술

  • 송학현;김윤호
    • The Magazine of Kiice
    • /
    • v.5 no.1
    • /
    • pp.38-48
    • /
    • 2004
  • 정보기술(Information Technology ; IT)의 발전을 대표하는 상징 중에 하나는 것은 각 가정에 설치된 개인용 컴퓨터(Personal Computer)를 들 수 있다. 즉, PC의 보급이 광범위해지면서 PC가 생산, 보유한 정보를 서로 공유하고 교환할 필요성을 느끼게 되어 특정 개인의 PC에만 국한되지 않고 networked PC가 필요하게 되었고, PC간의 데이터통신을 위한 다양한 기술들이 개발되기 시작하였다. 그 첫 번째 시도가 지리적으로 가까이 있는 컴퓨터간의 통신네트워크를 구성하려는 시도였는데, 이것이 근거리 통신망(LAN)과 1990년대 중반에 탄생한 웹(WWW; world wide web)의 출현이다. (중략)

  • PDF

Implementation Of Moving Picture Transfer System Using Bluetooth DK (Bluetooth DK를 이용한 동영상 전송 시스템 구현)

  • 조경연;이승은;최종찬
    • Proceedings of the KAIS Fall Conference
    • /
    • 2001.05a
    • /
    • pp.169-172
    • /
    • 2001
  • 본 논문은 ATMEL Bluetooth Development Kit (DK)를 이용하여 음성과 데이터를 전송하는 시스템을 구현하는 것으로, Bluetooth 디바이스간 연결을 위한 과정을 분석하였다. 또한, Synchronous Connection-Oriented (SCO) 링크와 Asynchronous Connectionless (ACL) 링크를 형성하여 음성과 데이터를 송수신하는 어플리케이션을 구현하였다. 향후 가정, 사무실, 공장 등에서 근거리 무선 통신 기술로 자리잡아갈 Bluetooth 기술을 적용한 어플리케이션 개발은 필수적이다. 본 논문에서는 Bluetooth 호스트 컨트롤러 인터페이스(HCI)를 이용한 어플리케이션 개발 과정을 제시하였다.

A Portable Head Up Display System with A Multi Windows for Vehicles (다중 화면으로 구성된 차량용 헤드업 디스플레이에 대한 연구)

  • Chi, Yongseok
    • Journal of Broadcast Engineering
    • /
    • v.20 no.6
    • /
    • pp.928-937
    • /
    • 2015
  • A portable head up display (HUD) using the optical combiner lens with a 0.47inch LCD panel for a portable multi-windows virtual display is proposed. The proposed system consists of several micro panels, optical devices, and RGB 3in1 light-emitting diodes (LED) for making the full color display, and video and audio format for the high definition multimedia interface (HDMI) for the connecting between HUD and mobile phone. The multi-windows HUD is designed as an alternative to conventional built-in type HUD targeting the mass volume aftermarket at an affordable price.

Discriminant Analysis of Natural Landscape Features in National Parks between Korea and Scotland - Using Low-Level Functions of Content-Based Image Retrieval - (한국과 영국 사이의 국립공원 자연 경관 특색의 판별 분석 - 내용기반 영상검색의 저단계 기능 측면에서 -)

  • Lee, Duk-Jae
    • Korean Journal of Environment and Ecology
    • /
    • v.22 no.3
    • /
    • pp.289-300
    • /
    • 2008
  • This study aims to discriminate differences in natural landscapes between the Cairngorms National Park in Scotland and the Jirisan National Park in Korea, using functions of content-based image retrieval such as texture, shape, and color. Digital photographs of each National Park were taken and selected. The low-level functions of photographic images were reduced to orthogonally rotated five factors. Based on the reduced factors, a linear decision boundary was obtained between Cairngorms landscapes and Jirisan landscapes. As a result, the discriminant function significantly delineated two groups, resulting in $x^2=63.40$ with df=5(p<0.001). Both the eigenvalue 2.417 and the value of wilks' lambda 0.29 supported that the most proportion of total variability came from the differences between the means of discriminant function of groups. It was estimated that four independent variables explained about 70.7% of total variance of dependent variable. The variable with the largest effect on landscapes was far region-related factor(r=1.07), followed by near region-related factor (r=0.90). A total of 90.7% of cross-validated grouped cases were correctly classified. It was interpreted that far distant regions, as well as near distant regions, had sufficient discrimination power for landscape classification between the Cairngorms National Park and the Jirisan National Park, so that landscape identity of the National Park over cultures was revealed by skylines in a most effective way. Relatively fewer factors making visual landscapes were effectively used to classify natural landscapes of the National Parks which had different semantics.

Clinical Consideration of Visual Fatigue on 3D Images (3D 영상 시청에 대한 시각적 피로도의 임상적 고찰)

  • Kim, Jung-Ho;Son, Jeong-Sik;Park, Sung-Jin;Kwon, Soon-Chul
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.38C no.11
    • /
    • pp.990-999
    • /
    • 2013
  • Previous studies based on the theoretical evidence and based on the empirical data have been constantly revealing related factors affecting visual fatigue in viewing 3D images. however, the measurement data coupled with the factors that affect the viewers to feel fatigue is insufficient. this study research that the viewers feel the visual functional data is based on subjective fatigue such as IPD, AC/A ratio, and the degree of phoria and the effects on variance in these data, is to examine the correlation between these data. based on the average score of subjective fatigue which is $6.00{\pm}3.88$, total fatigue points from 0 up to 6 is classified as a group not appealing for the fatigue and from 7 up to 16, they were classified as the fatigue appealing group. the results showed no difference in satisfaction of the images by each subjective fatigue, IPD and far phoria. AC/A ratio was higher from the fatigue not appealing group, near phoria was higher from the fatigue appealing group. after watching 3D images, the fatigue not appealing group showed a tendency of higher increase of exophoria. correlations appeared in this experiment showed that AC/A ratio and near phoria are closely related to level of subjective fatigue which feel when watching 3D images. when watching 3D images based on two data appear to be able to predict the fatigue, even during content production fatigue reduce the data dimensions to be used as the main basis is expected.

A Study on Efficient Self-Calibration of a Non-Metric Camera for Close-range Photogrammetry (근접 사진측량을 위한 효율적인 비측정카메라 캘리브레이션)

  • Lee, Chang No;Oh, Jae Hong
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
    • /
    • v.30 no.6_1
    • /
    • pp.511-518
    • /
    • 2012
  • It is well-known that non-metric digital cameras have to be calibrated for the close-range photogrammetry. But, the self-calibration is still not an easy task because it requires rather a large calibration site of accurate control points, multiple image acquisitions in different positions, and accurate image point measurements that are quite labor-intensive and time-consuming. Based on the premise, this study carried out check point accuracy analysis from self-calibration of different control point designs and photo combinations. The test results showed that the calibration using three photos covering three-dimensional control points produced high accuracy, but control points on a plane could attain the comparable accuracy with four photos including a 90-degree rotated photo. We then compared the target accuracy of on-site self-calibration using flat control points to that of laboratory-self calibration and observed comparable results.

The 3D Modelling of Cultural Heritage Using Digital Photogrammetry (수치사진측량기법을 이용한 문화재의 3차원 모델링에 관한 연구)

  • 김진수;박운용;홍순헌
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
    • /
    • v.21 no.4
    • /
    • pp.365-371
    • /
    • 2003
  • Digital high resolution cameras are widely available, and are increasingly use in digital close-range photogrammetry. And photogrammetry instruments are developing rapidly and the precision is improving continuously. The building of 3D terrains of high precision are possible and the calculation of the areas or the earthwork volumes have high precision due to the development of the techlique of the spatial information system using computer. Using the digital camera which has capacity of keeping numerical value by itself and easy carrying, we analyze the positioning error according to various change of photographing condition. Also we try to find a effective method of acquiring basis data for 3D monitoring of high-accuracy in pixel degree through digital close-range photogrammetry with bundle adjustment for local terrain model generation and 3D embodiment of tumulus. In the study is about to efficient analysis of digital information data fer conservation of cultural properties.

3-D Topographical Modelling for Effective Application of Digital Photogrammetry (수치사진측량의 효율적 적용을 위한 3차원 지형모델링)

  • Bae, Kyoung-Ho;Yun, Bu-yeol;Shon, Ho-Woong
    • Journal of the Korean Geophysical Society
    • /
    • v.9 no.4
    • /
    • pp.371-376
    • /
    • 2006
  • Digital high resolution cameras are widely available, and are increasingly use in digital close-range photogrammetry. And photogrammetry instruments are developing rapidly and the precision is improving continuously. The building of 3D terrains of high precision are possible and the calculation of the areas or the earthwork volumes have high precision due to the development of the technique of the spatial information system using computer. Using the digital camera which has capacity of keeping numerical value by itself and easy carrying, we analyze the positioning error according to various change of photographing condition. Also we try to find a effective method of acquiring basis data for 3D modeling of high-accuracy in pixel degree through digital close-range photogrammetry with bundle adjustment for digital elevation model generation.

  • PDF

Performance Analysis of Face Recognition by Distance according to Image Normalization and Face Recognition Algorithm (영상 정규화 및 얼굴인식 알고리즘에 따른 거리별 얼굴인식 성능 분석)

  • Moon, Hae-Min;Pan, Sung Bum
    • Journal of the Korea Institute of Information Security & Cryptology
    • /
    • v.23 no.4
    • /
    • pp.737-742
    • /
    • 2013
  • The surveillance system has been developed to be intelligent which can judge and cope by itself using human recognition technique. The existing face recognition is excellent at a short distance but recognition rate is reduced at a long distance. In this paper, we analyze the performance of face recognition according to interpolation and face recognition algorithm in face recognition using the multiple distance face images to training. we use the nearest neighbor, bilinear, bicubic, Lanczos3 interpolations to interpolate face image and PCA and LDA to face recognition. The experimental results show that LDA-based face recognition with bilinear interpolation provides performance in face recognition.

The design and implementation of wireless video door phone with embedded RTOS using Blutooth (블루투스를 이용한 RTOS 내장형 무선 도어폰 설계 및 구현)

  • Cho, Myong-Hun;Kang, Myong-Goo;Kim, Dae-Jin
    • Proceedings of the Korea Information Processing Society Conference
    • /
    • 2003.05b
    • /
    • pp.1097-1100
    • /
    • 2003
  • 본 논문에서는 최근 유선을 대치하기 위해 등장한 여러 가지 근거리 무선통신 방식 중 블루투스 기술과 시스템의 안정성 및 리소스의 효율적 사용을 위한 멀티태스킹이 가능한 RTOS(uC/OS)를 이용하여 투선 비디오 도어폰을 설계 및 구현해 본다. 송신기는 카메라, 비디오 디코더, 영상 압축칩 프로세서(ARM7TDMI), 메모리, 블루투스 모듈 등을 이용하여 임베디드 시스템을 구성하였고, 수신기는 블루투스 모듈을 통해 수신된 영상 데이터를 모니터에 디스플레이 할 수 있다.

  • PDF