• Title/Summary/Keyword: zooming algorithm

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Real-Time Interested Pedestrian Detection and Tracking in Controllable Camera Environment (제어 가능한 카메라 환경에서 실시간 관심 보행자 검출 및 추적)

  • Lee, Byung-Sun;Rhee, Eun-Joo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2007.10a
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    • pp.293-297
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    • 2007
  • This thesis suggests a new algorithm to detects multiple moving objects using a CMODE(Correct Multiple Object DEtection) method in the color images acquired in real-time and to track the interested pedestrian using motion and hue information. The multiple objects are detected, and then shaking trees or moving cars are removed using structural characteristics and shape information of the man , the interested pedestrian can be detected, The first similarity judgment for tracking an interested pedestrian is to use the distance between the previous interested pedestrian's centroid and the present pedestrian's centroid. For the area where the first similarity is detected, three feature points are calculated using k-mean algorithm, and the second similarity is judged and tracked using the average hue value for the $3{\times}3$ area of each feature point. The zooming of camera is adjusted to track an interested pedestrian at a long distance easily and the FOV(Field of View) of camera is adjusted in case the pedestrian is not situated in the fixed range of the screen. As a experiment results, comparing the suggested CMODE method with the labeling method, an average approach rate is one fourth of labeling method, and an average detecting time is faster three times than labeling method. Even in a complex background, such as the areas where trees are shaking or cars are moving, or the area of shadows, interested pedestrian detection is showed a high detection rate of average 96.5%. The tracking of an interested pedestrian is showed high tracking rate of average 95% using the information of situation and hue, and interested pedestrian can be tracked successively through a camera FOV and zooming adjustment.

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SAR Image Impulse Response Analysis in Real Clutter Background (실제 클러터 배경에서 SAR 영상 임펄스 응답 특성 분석)

  • Jung, Chul-Ho;Jung, Jae-Hoon;Oh, Tae-Bong;Kwang, Young-Kil
    • Korean Journal of Remote Sensing
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    • v.24 no.2
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    • pp.99-106
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    • 2008
  • A synthetic aperture radar (SAR) system is of great interest in many fields of civil and military applications because of all-weather and luminance free imaging capability. SAR image quality parameters such as spatial resolution, peak to sidelobe ratio (PSLR), and integrated sidelobe ratio (ISLR) can be normally estimated by modeling of impulse response function (IRF) which is obtained from various system design parameters such as altitude, operational frequency, PRF, etc. In modeling of IRF, however, background clutter environment surrounding the IRF is generally neglected. In this paper, analysis method for SAR mage quality is proposed in the real background clutter environment. First of all, SAR raw data of a point scatterer is generated based on various system parameters. Secondly, the generated raw data can be focused to ideal IRF by range Doppler algorithm (RDA). Finally, background clutter obtained from image of currently operating SAR system is applied to IRF. In addition, image quality is precisely analyzed by zooming and interpolation method for effective extraction of IRF, and then the effect of proposed methodology is presented with several simulation results under the assumption of estimation error of Doppler rate.

3D Depth Information Extraction Algorithm Based on Motion Estimation in Monocular Video Sequence (단안 영상 시퀸스에서 움직임 추정 기반의 3차원 깊이 정보 추출 알고리즘)

  • Park, Jun-Ho;Jeon, Dae-Seong;Yun, Yeong-U
    • The KIPS Transactions:PartB
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    • v.8B no.5
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    • pp.549-556
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    • 2001
  • The general problems of recovering 3D for 2D imagery require the depth information for each picture element form focus. The manual creation of those 3D models is consuming time and cost expensive. The goal in this paper is to simplify the depth estimation algorithm that extracts the depth information of every region from monocular image sequence with camera translation to implement 3D video in realtime. The paper is based on the property that the motion of every point within image which taken from camera translation depends on the depth information. Full-search motion estimation based on block matching algorithm is exploited at first step and ten, motion vectors are compensated for the effect by camera rotation and zooming. We have introduced the algorithm that estimates motion of object by analysis of monocular motion picture and also calculates the averages of frame depth and relative depth of region to the average depth. Simulation results show that the depth of region belongs to a near object or a distant object is in accord with relative depth that human visual system recognizes.

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A Study on the Dynamic Painterly Stroke Generation for 3D Animation (3차원 애니메이션을 위한 회화적 스트로크의 동적 관리 기법)

  • Lee, Hyo-Keun;Ryoo, Seung-Taek;Yoon, Kyung-Hyun
    • Journal of Korea Multimedia Society
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    • v.8 no.4
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    • pp.554-568
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    • 2005
  • We suggest the dynamic stroke generation algorithm that provides frame-to-frame coherence in 3D non-photorealistic animations. We use 3D particle system to eliminate the visual popping effect in the animated scene. Since we have located particles on the 3D object's surface, the coherence is maintained when the object or the camera is moving in the scene. Also, this algorithm maintains the coherence when camera is zooming in/out. However, the brush strokes on the surface also zoom in/out. This result(too large or too small brush strokes) can not represent hand-crafted brush strokes. To remove this problem, we suggest stroke generation algorithm that dynamically maintains the number of brush stroke and its size during camera zoom in/out.

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Calibration of Fisheye Lens Images Using a Spiral Pattern and Compensation for Geometric Distortion (나선형 패턴을 사용한 어안렌즈 영상 교정 및 기하학적 왜곡 보정)

  • Kim, Seon-Yung;Yoon, In-Hye;Kim, Dong-Gyun;Paik, Joon-Ki
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.49 no.4
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    • pp.16-22
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    • 2012
  • In this paper, we present spiral pattern which suits for optical simulator to calibrate fisheye lens and compensate geometric distortion. Using spiral pattern, we present calibration without mathematical modeling in advance. Proposed spiral pattern used to input image of optical simulator. Using fisheye lens image, we calibrate a fisheye lens by matching geometrically moved dots to corresponding original dots which leads not to need mathematical modeling. Proposed algorithm calibrates using dot matching which matches spiral pattern image dot to distorted image dot. And this algorithm does not need modeling in advance so it is effective. Proposed algorithm is enabled at processing of pattern recognition which has to get the exact information using fisheye lens for digital zooming. And this makes possible at compensation of geometric distortion and calibration of fisheye lens image applying in various image processing.

A Region Depth Estimation Algorithm using Motion Vector from Monocular Video Sequence (단안영상에서 움직임 벡터를 이용한 영역의 깊이추정)

  • 손정만;박영민;윤영우
    • Journal of the Institute of Convergence Signal Processing
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    • v.5 no.2
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    • pp.96-105
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    • 2004
  • The recovering 3D image from 2D requires the depth information for each picture element. The manual creation of those 3D models is time consuming and expensive. The goal in this paper is to estimate the relative depth information of every region from single view image with camera translation. The paper is based on the fact that the motion of every point within image which taken from camera translation depends on the depth. Motion vector using full-search motion estimation is compensated for camera rotation and zooming. We have developed a framework that estimates the average frame depth by analyzing motion vector and then calculates relative depth of region to average frame depth. Simulation results show that the depth of region belongs to a near or far object is consistent accord with relative depth that man recognizes.

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Hardware Implementation for Stabilization of Detected Face Area (검출된 얼굴 영역 안정화를 위한 하드웨어 구현)

  • Cho, Ho-Sang;Jang, Kyoung-Hoon;Kang, Hyun-Jung;Kang, Bong-Soon
    • Journal of the Institute of Convergence Signal Processing
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    • v.13 no.2
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    • pp.77-82
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    • 2012
  • This paper presents a hardware-implemented face regions stabilization algorithm that stabilizes facial regions using the locations and sizes of human faces found by a face detection system. Face detection algorithms extract facial features or patterns determining the presence of a face from a video source and detect faces via a classifier trained on example faces. But face detection results has big variations in the detected locations and sizes of faces by slight shaking. To address this problem, the high frequency reduce filter that reduces variations in the detected face regions by taking into account the face range information between the current and previous video frames are implemented in addition to center distance comparison and zooming operations.

Tracking and Recognition of vehicle and pedestrian for intelligent multi-visual surveillance systems (지능형 다중 화상감시시스템을 위한 움직이는 물체 추적 및 보행자/차량 인식 방법)

  • Lee, Saac;Cho, Jae-Soo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.2
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    • pp.435-442
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    • 2015
  • In this paper, we propose a tracking and recognition of pedestrian/vehicle for intelligent multi-visual surveillance system. The intelligent multi-visual surveillance system consists of several fixed cameras and one calibrated PTZ camera, which automatically tracks and recognizes the detected moving objects. The fixed wide-angle cameras are used to monitor large open areas, but the moving objects on the images are too small to view in detail. But, the PTZ camera is capable of increasing the monitoring area and enhancing the image quality by tracking and zooming in on a target. The proposed system is able to determine whether the detected moving objects are pedestrian/vehicle or not using the SVM. In order to reduce the tracking error, an improved camera calibration algorithm between the fixed cameras and the PTZ camera is proposed. Various experimental results show the effectiveness of the proposed system.

Estimation of Displacements and Velocities of Objects from Soccer Image Sequences (축구 영상 시퀀스로부터 물체 이동거리와 속도 측정)

  • Nam, Si-Wook;Yi, Jong-Hyon;Lee, Jae-Cheol;Park, Yeung-Gyu;Kim, Jai-Hie
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.38 no.2
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    • pp.1-8
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    • 2001
  • In this paper, we propose an algorithm which estimates the displacements and velocities of objects in the soccer field from the soccer image sequences. Assuming the time interval of an object movement is given, we transform the object positions into those in the soccer field model and compute the distance and the velocity. When four corresponding pairs of the feature points, such as the crossing points of the lines in the soccer field, exist and three of them are not on a line, we transform the object positions in the soccer image into those in the soccer field by using the perspective displacement field model. In addition, when the soccer image has less than four feature points, we first transform the object positions into those in the image which has more than four feature points, and then transform the positions into those in the soccer field again. To find the coordinate transformation between two images, we estimate the panning and zooming for consecutive images in the sequence. In the experimental results, we quantitatively evaluated the estimation accuracy by applying our algorithm to the synthetic. soccer image sequences generated by graphic tools, and applied it to the real soccer image sequences for broadcasting to show its usefulness.

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