• Title/Summary/Keyword: wearable computer

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Design and implementation of SPO2 wearable device for companion animals (반려동물용 SPO2 웨어러블 장치의 설계 및 구현)

  • Gong, i-Hyuk;Oh, Sang-Hyun;Kim, Dong-Uk;Kwak, Ho-Young
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2022.07a
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    • pp.657-658
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    • 2022
  • 본 논문에서는 반려동물용 산소포화도 측정 웨어러블 장치를 설계하고 구현하였다. 기존 장치들은 움직이는 반려동물들의 SPO2를 측정하는데에는 방법이 어렵거나 측정 오류가 발생하여 불편한 점이 있었다. 본 논문에서는 이러한 점을 개선하고 수의학적으로 측정 부위에 대한 새로운 위치를 찾아 가능한 형태의 웨어러블을 설계·구현하고 그 성능을 보였다.

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Wearable Computers

  • Cho, Gil-Soo;Barfield, Woodrow;Baird, Kevin
    • Fiber Technology and Industry
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    • v.2 no.4
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    • pp.490-508
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    • 1998
  • One of the latest fields of research in the area of output devices is tactual display devices [13,31]. These tactual or haptic devices allow the user to receive haptic feedback output from a variety of sources. This allows the user to actually feel virtual objects and manipulate them by touch. This is an emerging technology and will be instrumental in enhancing the realism of wearable augmented environments for certain applications. Tactual displays have previously been used for scientific visualization in virtual environments by chemists and engineers to improve perception and understanding of force fields and of world models populated with the impenetrable. In addition to tactual displays, the use of wearable audio displays that allow sound to be spatialized are being developed. With wearable computers, designers will soon be able to pair spatialized sound to virtual representations of objects when appropriate to make the wearable computer experience even more realistic to the user. Furthermore, as the number and complexity of wearable computing applications continues to grow, there will be increasing needs for systems that are faster, lighter, and have higher resolution displays. Better networking technology will also need to be developed to allow all users of wearable computers to have high bandwidth connections for real time information gathering and collaboration. In addition to the technology advances that make users need to wear computers in everyday life, there is also the desire to have users want to wear their computers. In order to do this, wearable computing needs to be unobtrusive and socially acceptable. By making wearables smaller and lighter, or actually embedding them in clothing, users can conceal them easily and wear them comfortably. The military is currently working on the development of the Personal Information Carrier (PIC) or digital dog tag. The PIC is a small electronic storage device containing medical information about the wearer. While old military dog tags contained only 5 lines of information, the digital tags may contain volumes of multi-media information including medical history, X-rays, and cardiograms. Using hand held devices in the field, medics would be able to call this information up in real time for better treatment. A fully functional transmittable device is still years off, but this technology once developed in the military, could be adapted tp civilian users and provide ant information, medical or otherwise, in a portable, not obstructive, and fashionable way. Another future device that could increase safety and well being of its users is the nose on-a-chip developed by the Oak Ridge National Lab in Tennessee. This tiny digital silicon chip about the size of a dime, is capable of 'smelling' natural gas leaks in stoves, heaters, and other appliances. It can also detect dangerous levels of carbon monoxide. This device can also be configured to notify the fire department when a leak is detected. This nose chip should be commercially available within 2 years, and is inexpensive, requires low power, and is very sensitive. Along with gas detection capabilities, this device may someday also be configured to detect smoke and other harmful gases. By embedding this chip into workers uniforms, name tags, etc., this could be a lifesaving computational accessory. In addition to the future safety technology soon to be available as accessories are devices that are for entertainment and security. The LCI computer group is developing a Smartpen, that electronically verifies a user's signature. With the increase in credit card use and the rise in forgeries, is the need for commercial industries to constantly verify signatures. This Smartpen writes like a normal pen but uses sensors to detect the motion of the pen as the user signs their name to authenticate the signature. This computational accessory should be available in 1999, and would bring increased peace of mind to consumers and vendors alike. In the entertainment domain, Panasonic is creating the first portable hand-held DVD player. This device weight less than 3 pounds and has a screen about 6' across. The color LCD has the same 16:9 aspect ratio of a cinema screen and supports a high resolution of 280,000 pixels and stereo sound. The player can play standard DVD movies and has a hour battery life for mobile use. To summarize, in this paper we presented concepts related to the design and use of wearable computers with extensions to smart spaces. For some time, researchers in telerobotics have used computer graphics to enhance remote scenes. Recent advances in augmented reality displays make it possible to enhance the user's local environment with 'information'. As shown in this paper, there are many application areas for this technology such as medicine, manufacturing, training, and recreation. Wearable computers allow a much closer association of information with the user. By embedding sensors in the wearable to allow it to see what the user sees, hear what the user hears, sense the user's physical state, and analyze what the user is typing, an intelligent agent may be able to analyze what the user is doing and try to predict the resources he will need next or in the near future. Using this information, the agent may download files, reserve communications bandwidth, post reminders, or automatically send updates to colleagues to help facilitate the user's daily interactions. This intelligent wearable computer would be able to act as a personal assistant, who is always around, knows the user's personal preferences and tastes, and tries to streamline interactions with the rest of the world.

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Wearable Personal Network Based on Fabric Serial Bus Using Electrically Conductive Yarn

  • Lee, Hyung-Sun;Park, Choong-Bum;Noh, Kyoung-Ju;SunWoo, John;Choi, Hoon;Cho, Il-Yeon
    • ETRI Journal
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    • v.32 no.5
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    • pp.713-721
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    • 2010
  • E-textile technology has earned a great deal of interest in many fields; however, existing wearable network protocols are not optimized for use with conductive yarn. In this paper, some of the basic properties of conductive textiles and requirements on wearable personal area networks (PANs) are reviewed. Then, we present a wearable personal network (WPN), which is a four-layered wearable PAN using bus topology. We have designed the WPN to be a lightweight protocol to work with a variety of microcontrollers. The profile layer is provided to make the application development process easy. The data link layer exchanges frames in a master-slave manner in either the reliable or best-effort mode. The lower part of the data link layer and the physical layer of WPN are made of a fabric serial-bus interface which is capable of measuring bus signal properties and adapting to medium variation. After a formal verification of operation and performances of WPN, we implemented WPN communication modules (WCMs) on small flexible printed circuit boards. In order to demonstrate the behavior of our WPN on a textile, we designed a WPN tutorial shirt prototype using implemented WCMs and conductive yarn.

Wearable System for Real-time Monitoring of Multiple Vital Signs (인체 착용형 다중 생체신호 실시간 모니터링 시스템)

  • Lee, Young-Dong;Chung, Wan-Young
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2008.05a
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    • pp.249-252
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    • 2008
  • A wearable ubiquitous health care monitoring system using integrated ECG and accelerometersensors based on WSN is designed and developed. Wireless sensor network technology is applied for non intrusive healthcare in some wide area coverage with small battery support for RF transmission. We developed wearable devices which are wearable USN node, sensor board and base-station. Low power operating ECG and accelerometer sensor board was integrated to wearable USN node for user's health monitoring. The wearable ubiquitous healthcare monitoring system allows physiological data to be transmitted in wireless sensor network from on body wearable sensor devices to a base-station connected to server PC using IEEE 802.15.4. Physiological data displays and stores on server PC continuously.

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Sound Detectable IoT Wearable Device for the Hearing-impaired Person (청각장애인을 위한 소리 감지 IoT 웨어러블 디바이스)

  • Lee, Se-Hoon;Lee, Jong-Hyeon;Sim, Gun-Woo
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2018.07a
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    • pp.343-344
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    • 2018
  • 장애인들의 안전사고 비율이 증가함에 따라 이에 대한 대비책에 대해 사회적인 관심이 집중되고 있다. 특히 청각장애인의 경우 실외에서 시야가 확보되지 않으면 상대적으로 위험에 취약하다. 본 논문은 청각장애인들이 듣지 못하는 위험한 상황에 대해 IoT 센서를 부착한 목걸이 형태의 웨어러블 기기를 통해 소리를 감지하고 알림을 주는 시스템을 제안한다. 제시된 시스템을 통해 감지된 소리를 진동과 함께 시각적으로 사용자에게 보여주어 위험한 상황을 대비할 수 있는 웨어러블 시스템을 설계하였다.

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Emergency Notification App Using Wearable Device (웨어러블 디바이스를 활용한 위급상황 알림 앱)

  • Kim, Tae-geun;Kim, Ji-youn;Moon, Mi-kyeong
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2014.07a
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    • pp.199-200
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    • 2014
  • 현재 사용되고 있는 위급상황 알림 앱들은 대부분 스마트폰에서 직접 앱을 실행시킴으로써 자신의 급한 상황을 주변에 알릴 수 있도록 되어 있다. 본 논문에서는 스마트폰을 미처 꺼내지 못하는 위급 상황 시 구조 요청을 보다 효율적으로 하기 위해 웨어러블 디바이스를 활용한 위급 상황 알림 앱의 개발내용에 대해 기술한다. 이 앱을 사용하여 사용자는 보다 신속하고 안전하게 위급 상황을 알릴 수 있으며, 단계별로 구조 요청을 할 수 있다.

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Design of Intellignet Wearable Device for the Hearing-impaired (청각장애인용 지능형 웨어러블 디바이스 설계)

  • Lee, Se-Hoon;Lee, Jong-hyeon;Sim, Gun-woo
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2019.01a
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    • pp.15-16
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    • 2019
  • 본 논문은 청각 장애인들이 듣지 못하는 위험한 상황에 대해 목걸이 형태의 웨어러블 기기를 통해 소리를 감지 및 분류하고 알림을 주는 시스템을 구현하였다. 구현한 시스템은 소리를 감지 및 녹음하고 녹음 된 소리의 종류를 분류하여 소리의 정보를 진동과 함께 시각적으로 사용자에게 보여주어 위험한 상황을 대비할 수 있는 웨어러블 시스템이다.

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Energy-Efficient Approximate Speech Signal Processing for Wearable Devices

  • Park, Taejoon;Shin, Kyoosik;Kim, Nam Sung
    • ETRI Journal
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    • v.39 no.2
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    • pp.145-150
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    • 2017
  • As wearable devices are powered by batteries, they need to consume as little energy as possible. To address this challenge, in this article, we propose a synergistic technique for energy-efficient approximate speech signal processing (ASSP) for wearable devices. More specifically, to enable the efficient trade-off between energy consumption and sound quality, we synergistically integrate an approximate multiplier and a successive approximate register analog-to-digital converter using our enhanced conversion algorithm. The proposed ASSP technique provides ~40% lower energy consumption with ~5% higher sound quality than a traditional one that optimizes only the bit width of SSP.

Development of Wearable Image Watching System based on Gesture Recognition System (제스처 인식 기반 웨어러블 영상시청 시스템 개발)

  • Choi, Jong-Ho
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.3 no.4
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    • pp.43-48
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    • 2010
  • The most problematic part in wearable terminals is the display device. To solve these problem, the HMD(Head Mounted Display) is used to wearable terminals. It is a kind of monitor worn like glasses. However, a problem exists in HMD. To select and execute the multimedia contents, it is required to manipulate the key, button, and mouse. These actions are very uncomfortable in HMD. The most fundamental way solving these problems is to develop a new interface. In this paper, we developed the wearable image watching system based on gesture recognition system.

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Implementation of the Chest-belt Type ECG monitoring System for Remote Health Monitoring (원격 건강 모니터링이 가능한 체스트 벨트형 심전도 측정 시스템 구현)

  • Noh, Yun-Hong;Kim, Se-Jin;Chung, Wan-Young;Jeong, Do-Un
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2007.06a
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    • pp.667-670
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    • 2007
  • Wellness monitoring is a growing area that will benefit from the use of wearable computing systems. The purpose of this study is to implement the wearable ECG monitoring system for ubiquitous healthcare. This paper presents a prototype wearable wellness monitoring system capable of measuring, transmitting and analyzing continuous ECG data. The hardware system allows data to be transmitted wirelessly from chest belt type sensors to a server PC using Zigbee. We conducted experiments using the system for ECG monitoring and medical screening tests and present preliminary data and results.

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