• Title/Summary/Keyword: visual decision

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The Development of Visual Inspection System for National Road Facility Maintenance Management (국도 시설물 유지관리를 위한 현장점검시스템 개발)

  • 주기범;김태학;박상근
    • Proceedings of the CALSEC Conference
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    • 2003.09a
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    • pp.72-77
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    • 2003
  • Visual inspection works are very important part of facility maintenance and management life cycle as a step of creating base data for decision making and maintenance and repair. But currently, visual inspection works have been performed unefficiently and unreliably as works on hand, duplication of works, decisions of defect state, unutilization of inspection history, lack of professional and so on. In this research, we developed visual inspection system that processes inspection work efficiently and provides reliability of inspection output, as a target of bridges, tunnels, underground roadway on national road. We defined problems through visual inspection work analysis, examined the solutions and reflected to functional design of system. We will plan to utilize this system in HMCS(Highway Maintenance and Construction Service).

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The Creativity Forecasting of Design Idea Sketches According to the Ambiguity of Visual Stimuli and Idea-Sharing Situations (시각자극의 모호함과 아이디어 교류의 유무에 따른 디자인 아이디어의 창의성 예측)

  • Jang, Sun Hee
    • The Journal of the Korea Contents Association
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    • v.16 no.4
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    • pp.275-288
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    • 2016
  • A decision tree analysis was performed by categorizing the idea sketches produced in the group environment into three different levels of visual stimuli ambiguity (vague, ambiguous, and definite) and two idea-sharing situations (before and after). We then examined the predicted values for the creativity of each group's idea sketches, the factors that led to high creativity scores, and their standards. The results of the analyses indicated that the Resistance to Premature Closure, Originality, Elaboration, ness, and Similarity represented important predictors of the creativity of design idea sketches according to the level of ambiguity of the visual stimuli used and whether ideas were shared or not. The group presented with vague stimuli after sharing ideas scored the highest predicted creativity value and the group presented with definite stimuli after sharing ideas scored the lowest predicted creativity value.

A Study on the Interior finishing materials for Visual Marketing of Department Stores (백화점의 비주얼마케팅을 위한 실내마감재연구)

  • Kim Yeon-Ah
    • Korean Institute of Interior Design Journal
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    • v.14 no.6 s.53
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    • pp.132-139
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    • 2005
  • Selling Environment is very important space in this era of sensitive consumption, which facilitates direct contacts with consumers. Interests of consumers in the 21st centuries, lie in the higher quality of life, and they wart to create their own lifestyle through purchasing of goods in the marketing environment. A company can hold dominant position in the changing marketing environment, in case it differentiate with other competing companies and keep consistencies of identity. Finishing materials of interior design elements, play an important role in making a visual images of department stores, and the usage of finishing materials transfers the images of department store to consumers This study aims to introduce theoretical backgrounds of interior materials composition, which provides important tools for decision of images of department stores, and also aims to propose design guidelines for interior finishing materials as an elements of visual marketing, through the case studies of major department stores. Depending on these intentions, present conditions of interior finishing materials are analyzed, and a fundamental planning directions of interior materials are proposed, as the strategic elements of a department visual marketing.

A Study on Establishing Relationship between Fashion Design Process and Storytelling (패션 디자인 프로세스와 스토리텔링의 관계 정립에 관한 연구)

  • Sung, You-Jung;Kwon, Gi-Young
    • Fashion & Textile Research Journal
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    • v.11 no.2
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    • pp.210-218
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    • 2009
  • The Purpose of this study is to demonstrate Storytelling as an effective device for Fashion Design by establishing relationship between Fashion Design Process and Storytelling. Through researching a social background and a concept of storytelling, found that story used interactively is a powerful tool for attention, understanding and change in both individuals and communities. Analysed the elements and the structure of storytelling and Fashion Design Process, by researching preceding researches. Therefore, we proposed a new four elements -text factor, visual factor, audio factor and virtual factor- and four steps (1)exploring stories, (2)planning a story, (3)building the story, (4)do storytelling- of storytelling and four steps-(1)gathering and analysing informations, (2)building a concept, (3)planning and developing a design, (4)do evaluation and make decision- of fashion design process. Through comparative analysis, we found a closeness between two structures, a use of common factors and also found characteristics to be considered in each stage. In the first stage, we found text, visual and audio factor as common factors. In the second stage, we suggested text and visual factor as common factors and also suggested clarity, realism and probability as characteristics. In the third stage, we found text, visual and virtual factor and also found dynamism, immersion and continuity. In the last stage, we suggested text, visual, virtual and audio factor and also suggested presence and interactivity as characteristics.

Factors Influencing Purchase Intention on Private Label Products

  • MAHARANI, Nina;HELMI, Arief;MULYANA, Asep;HASAN, Meydia
    • The Journal of Asian Finance, Economics and Business
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    • v.7 no.11
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    • pp.939-945
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    • 2020
  • This study aims to develop propositions about the factors that influence the purchase intention of private label products. These factors are: in-store promotion, visual merchandising, store image, and customer value. This study elaborates on some of the results of previous studies that have examined the factors that influence purchase intention of private label products that have been published on Google Scholar and indexed by Scopus between 1991- 2020, to develop a proposition. This paper fills a lack of Studies which discuss purchase intention from a consumer behavior perspective. From the perspective of consumer behavior, purchase intention is influenced by three factors, namely: intrinsic factors including: consumer value, extrinsic factors including: in-store promotions, visual merchandising and store image, and consumer factors. This paper defines purchase intention as the effort and strong urge to buy a particular product in the future, the possibility of considering buying the product, the decision to rebuy the product and the desire to recommend the product. The main findings of this research are several propositions, namely: in-store promotion, visual merchandising and store image directly affect customer value and purchase intention. The following propositions are: In-store promotion, visual merchandising and store image influence purchase intention mediated by customer value.

Using an Evaluative Criteria Software of Optimal Solutions for Enterprise Products' Sale

  • Liao, Shih Chung;Lin, Bing Yi
    • Journal of Distribution Science
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    • v.13 no.4
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    • pp.9-19
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    • 2015
  • Purpose - This study focuses on the use of evaluative criteria software for imprecise market information, and product mapping relationships between design parameters and customer requirements. Research design, data, and methodology - This study involved using the product predicted value method, synthesizing design alternatives through a morphological analysis and plan, realizing the synthesis in multi-criteria decision-making (MCDM), and using its searching software capacity to obtain optimal solutions. Results - The establishment of product designs conforms to the customer demand, and promotes the optimization of several designs. In this study, the construction level analytic method and the simple multi attribute comment, or the quantity analytic method are used. Conclusions - This study provides a solution for enterprise products' multi-goals decision-making, because the product design lacks determinism, complexity, risk, conflict, and so on. In addition, the changeable factor renders the entire decision-making process more difficult. It uses Fuzzy deduction and the correlation technology for appraising the feasible method and multi-goals decision-making, to solve situations of the products' multi-goals and limited resources, and assigns resources for the best product design.

Analysis of Healthcare Quality Indicator using Data Mining and Decision Support System

  • Young M.Chae;Kim, Hye S.;Seung H. Ho
    • Proceedings of the Korea Inteligent Information System Society Conference
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    • 2001.01a
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    • pp.352-357
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    • 2001
  • This study presents an analysis of healthcare quality indicators using data mining for developing quality improvement strategies. Specifically, important factors influencing the inpatient mortality were identified using a decision tree method for data mining based on 8,405 patients who were discharged from the study hospital during the period of December 1, 2000 and January 31, 2001. Important factors for the inpatient mortality were length of stay, disease classes, discharge departments, and age groups. The optimum range of target group in inpatient healthcare quality indicators were identified from the gains chart. In addition, a decision support system was developed to analyze and monitor trends of quality indicators using Visual Basic 6.0. Guidelines and tutorial for quality improvement activities were also included in the system. In the future, other quality indicators should be analyze to effectively support a hospital-wide continuous quality improvement (CQI) activity and the decision support system should be well integrated with the hospital OCS (Order Communication System) to support concurrent review.

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Effect of Task-irrelevant Feature Information on Visual Short-term Recognition of Task-relevant Feature (기억자극의 과제 무관련 세부특징 정보가 과제 관련 세부특징에 대한 시각단기재인에 미치는 영향)

  • Hyun, Joo-Seok
    • Korean Journal of Cognitive Science
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    • v.23 no.2
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    • pp.225-248
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    • 2012
  • The summed-similarity model of visual short-term recognition proposes that the estimated amount of summed similarity between remembered items and a recognition probe determines recognition judgement decision (Kahan & Sekuler, 2002). This study examined the effect of a task-irrelevant location change on the recognition decision against two remembered Gabor gratings differing in their spatial frequencies. On each trial in Experiment, participants reported if two gratings displayed across the visual fields are the same or not as the probe grating displayed after about a second of memory delay. The probe grating would be the same as or different from the memory items (lure) by 1 or 4 JND units. The location of the probe would also vary randomly across the left and right visual field with respect to the location of the corresponding memory item. The participants were instructed to perform their recognition task exclusively to the spatial frequencies of the memory items and the probe while ignoring the potential location change of the probe. The results showed that false-recognition rates of the lure probe increased as the summed similarity between the memory items and the probe increased. The rates also further increased in the condition where the probe location was different from the location of the corresponding memory item compared to the condition where the probe location was the same. The increased false-recognition rates indicate that information stored into visual short-term memory is represented as a form of well-bound visual features rather than independent features.

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The Color Enhancement of TV Picture by the Color Measurement of Illumination (광원의 색채 계측에 의한 TV 화상의 색 향상)

  • 이응주;정인갑;박양우;이광춘;하영호
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.21 no.1
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    • pp.47-58
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    • 1996
  • An object color can be seen differently under the various outer illuminants. However, human visual system has color constnacy that the object color can be seen constantly under the different outer illuminants. When the viewer watches TV under specific that the object color can be seen constantly under the different outer illuminants. When the viewer bathes TV under specific outer illuminants, he perceives distortes color due to the emitting specturm of outer illuminants as well as the radiation of CPT itself. Namely, when the outer illuminants such as fluorescent and incandescent lamps incident on CPT, brightness, saturation, hue, itself. Namely, when the outer iluminants such as fluorescent and incandescent lamps incident on CPT, brightness, saturation, hue, and contrast on color pictures are changend, he perceives distortedcolr fromthe original color. In this paper color enhancement algorithm based on light intensity and outer light decision funtion using RGB sensor was proposed. The implemented TV of proposed algorithm has higher visual quality at the view point of human visual system and more vivid than that ofcoventional color TV.

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Color Enhancement of TV Picture Using Optical Sensor (광 센서를 이용한 TV 화상의 색 향상)

  • 이응주;김경만;박양우;정인갑;하영호
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1995.06a
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    • pp.69-74
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    • 1995
  • An object color can be seen differently under the various outer illuminants. However, human visual system has color constancy that the object color can be seen constantly under the different outer illuminants. When the viewer watches TV under specific outer illuminants, he perceives distorted color due to the emitting spectrum of outer illuminants as well as the radiation of CPT itself. Namely, when the outer illuminants such as fluorescent and incandescent lamps incident on CPT, brightness, saturation, hue, and contrast on color pictures are changed, he perceives distorted color from the original color. In this paper color enhancement algorithm based on light intensity and outer light decision function using RGB sensor was proposed. The implemented TV of proposed algorithm has higher visual quality at the view point of human visual system and more vivid than that of conventional color TV.