• Title/Summary/Keyword: vector computer

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MOTION ESTIMATION METHOD BY EMPLOYING A STOCHASTIC SAMPLING TECHNIQUE

  • Seok, Jinwuk;Mah, Pyeong-Soo;Son, Yongki
    • Proceedings of the Korea Multimedia Society Conference
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    • 2003.11b
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    • pp.1006-1009
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    • 2003
  • In a motion estimation method for use in encoding a moving picture, a full-pixel motion vector is estimated by stochastically sampling a pixel to be processed in a predetermined-sized block of a previous frame or a next frame as a reference frame for each of a plurality of equal-sized blocks in a current frame. Then, a half-pixel motion vector is estimated based on the full-pixel motion vector. Accordingly, both the calculation amount and the calculation time required for the motion estimation are effectively reduced. Further, it can be prevented that the hardware becomes complicated. .

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SVPWM Overmodulation Scheme of Three-Level Inverters for Vector Controlled Induction Motor Drives

  • Kwon, Kyoung-Min;Lee, Jae-Moon;Lee, Jin-Mok;Choi, Jae-Ho
    • Journal of Power Electronics
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    • v.9 no.3
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    • pp.481-490
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    • 2009
  • This paper describes a SVPWM overmodulation scheme of NPC type three-level inverter for traction drives which extends the modulation index from MI=0.907 to unity. SVPWM strategy is organized by two operation modes of under-modulation and over-modulation. The switching states under the under-modulation modes are determined by dividing them with two linear regions and one hybrid region the same as the conventional three-level inverter. On the other hand, under the over-modulation mode, they are generated by doing it with two over-modulation regions the same as the conventional over-modulation strategy of a two level inverter. Following the description of over-modulation scheme of a three-level inverter, the system description of a vector controlled induction motor for traction drives has been discussed. Finally, the validity of the proposed modulation algorithm has been verified through simulation and experimental results.

Implementation of Fingerprint Recognition System Based on the Embedded LINUX

  • Bae, Eun-Dae;Kim, Jeong-Ha;Nam, Boo-Hee
    • 제어로봇시스템학회:학술대회논문집
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    • 2005.06a
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    • pp.1550-1552
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    • 2005
  • In this paper, we have designed a Fingerprint Recognition System based on the Embedded LINUX. The fingerprint is captured using the AS-S2 semiconductor sensor. To extract a feature vector we transform the image of the fingerprint into a column vector. The image is row-wise filtered with the low-pass filter of the Haar wavelet. The feature vectors of the different fingerprints are compared by computing with the probabilistic neural network the distance between the target feature vector and the stored feature vectors in advance. The system implemented consists of a server PC based on the LINUX and a client based on the Embedded LINUX. The client is a Tynux box-x board using a PXA-255 CPU. The algorithm is simple and fast in computing and comparing the fingerprints.

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Variable Sub-pixel Motion Vector Resolution Based on Block Mode Motion Estimation for H.264/AVC

  • Tran, Trung-Kien;Kim, Dae-Yeon;Lee, Yung-Lyul
    • Proceedings of the IEEK Conference
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    • 2008.06a
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    • pp.807-808
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    • 2008
  • In H.264, sub-pel motion estimation (ME) has strong effect when coding video sequences. 1/4-pel performs better at low bitrate while 1/8-pel gives better results at high bitrate. In this paper, a variable sub-pixel motion vector resolution based on block mode motion estimation method is proposed. Experiment results show that the proposed method can take the advantage of 1/4-pel at low bitrate and 1/8-pel at high bitrate. In addition to that, time is reduced from 14% to 53% compared to KTA1.3 with 1/8-pel motion vector (MV) resolution.

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CONVERTING BITMAP IMAGES INTO SCALABLE VECTOR GRAPHICS

  • Zhou, Hailing;Zheng, Jianmin;Seah, Hock Soon
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.435-440
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    • 2009
  • The scalable vector graphics (SVG) standard has allowed the complex bitmap images to be represented by vector based graphics and provided some advantages over the raster based graphics in applications, for example, where scalability is required. This paper presents an algorithmto convert bitmap images into SVG format. The algorithm is an integration of pixel-level triangulation, data dependent triangulation, a new image mesh simplification algorithm, and a polygonization process. Both triangulation techniques enable the image quality (especially the edge features) to be preserved well in the reconstructed image and the simplification and polygonization procedures reduce the size of the SVG file. Experiments confirm the effectiveness of the proposed algorithm.

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Novel Motion and Disparity Prediction for Multi-view Video Coding

  • Lim, Woong;Nam, Junghak;Sim, Donggyu
    • IEIE Transactions on Smart Processing and Computing
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    • v.3 no.3
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    • pp.118-127
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    • 2014
  • This paper presents an efficient motion and disparity prediction method for multi-view video coding based on the high efficient video coding (HEVC) standard. The proposed method exploits inter-view candidates for effective prediction of the motion or disparity vector to be coded. The inter-view candidates include not only the motion vectors of adjacent views, but also global disparities across views. The motion vectors coded earlier in an adjacent view were found to be helpful in predicting the current motion vector to reduce the number of bits used in the motion vector information. In addition, the proposed disparity prediction using the global disparity method was found to be effective for interview predictions. A multi-view version based on HEVC was used to evaluate the proposed algorithm, and the proposed correspondence prediction method was implemented on a multi-view platform based on HEVC. The proposed algorithm yielded a coding gain of approximately 2.9% in a high efficiency configuration random access mode.

Support Vector Machine Learning for Region-Based Image Retrieval with Relevance Feedback

  • Kim, Deok-Hwan;Song, Jae-Won;Lee, Ju-Hong;Choi, Bum-Ghi
    • ETRI Journal
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    • v.29 no.5
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    • pp.700-702
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    • 2007
  • We present a relevance feedback approach based on multi-class support vector machine (SVM) learning and cluster-merging which can significantly improve the retrieval performance in region-based image retrieval. Semantically relevant images may exhibit various visual characteristics and may be scattered in several classes in the feature space due to the semantic gap between low-level features and high-level semantics in the user's mind. To find the semantic classes through relevance feedback, the proposed method reduces the burden of completely re-clustering the classes at iterations and classifies multiple classes. Experimental results show that the proposed method is more effective and efficient than the two-class SVM and multi-class relevance feedback methods.

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A Design and Implementation of GIS Vector Map Converting Engine (GIS Vector Map 변환 엔진의 설계 및 구현)

  • Choi Jae-Young;Kim Myung-Sam;Chung Yeong-Jee
    • Annual Conference of KIPS
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    • 2004.11a
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    • pp.789-792
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    • 2004
  • 위치기반 서비스의 기초적인 부분이며 필수적인 부분이 바로 사용자가 자신의 위치에 대한 인지를 명확하게 할 수 있도록 위치를 표시하고 보여주기 위한 지도 데이터 서비스이다. 지도 데이터 서비스를 위해서는 지리정보를 특정 어플리케이션에 의존함이 없이 즉시 볼 수 있는 형태의 포맷으로 변환하는 것이 필요하다. 이를 충족시킬 수 있는 포맷으로 웹브라우저 상에서 바로 볼 수 있는 SVG를 고려할 수 있다. 본 논문에서는 GIS Vector Map의 대표적인 파일 형식인 DXF, SHP, MIF를 분석하였다. 또한, 이들 파일 형식을 공통된 하나의 파일형식인 XML로 변환하여 DB를 구축하고, 구축된 XML 데이터를 SVG로 변환하는 엔진을 구현하였으며 이를 통하여 $98\%$이상의 변환 효율을 갖는 결과를 얻을 수 있었다.

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Density based Fuzzy Support Vector Machines for multicategory Pattern Classification (밀도에 기반한 펴지 서포트 벡터 머신을 이용한 멀티 카데고리에서의 패턴 분류)

  • Park Jong-Hoon;Choi Byung-In;Rhee Frank Chung-Hoon
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2006.11a
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    • pp.251-254
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    • 2006
  • 본 논문은 multiclass 문제에서 기존에 나와 있는 fuzzy support vector mahchines 이 decision boundary 를 설정하는데 있어 모든 훈련 데이터에 대해서 바람직한 decision boundary 를 만들지 못하므로 그러한 경우를 예로 제시한다. 그리고 그에 대한 개선점으로 밀도를 이용해 decision boundary 를 조정하여 기존 FSVM 의 decision boundary 보다 더 타당한 decision boundary 를 설정하는 것을 보인다.

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Effective design of 2d vector graphics rasterizer for mobile device (모바일용 2D Vector Graphics에 효율적인 Rasterizer 설계)

  • Park, Jaekyu;Lee, Yeongho;Jeong, Junmo;Lee, Kwangyeob
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2009.05a
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    • pp.221-224
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    • 2009
  • 본 논문에서는 OpenVG Specification에서 제안한 파이프라인을 기능별, 혹은 연산별로 그룹화 하여 하드웨어 구현에 적합한 새로운 파이프라인을 제안하였다. 래스터라이저에서는 스캔라인 알고리즘과 엣지 플래그 알고리즘의 장점들을 포함하는 스캔라인 엣지 플래그 알고리즘을 구현하여 적용하였으며, Non-Zero 룰을 만족하기 위해 엣지의 방향에 따라 Winding 횟수를 기록하기 위한 추가 버퍼를 이용하였다. 또한, 래스터라이저는 안티 앨리어싱을 위해 슈퍼 샘플링 과정을 수행한다. 액티브 엣지 생성 시 클리핑을 동시에 수행하여 이후 과정에서의 불필요한 연산을 줄였고, 액티브 엣지들의 정렬을 수행하지 않는 방법을 사용하여 처리 속도를 향상 시켰다. 본 연구에서 설계된 OpenVG Rasterizer는 크로노스 그룹에서 제공하는 샘플 이미지들을 사용하여 검증하였다.

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