• Title/Summary/Keyword: user interface design tool

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Development of an Analysis Tool for Production Time for Components Machined by Turning (선삭 가공 부품의 생산 시간 분석 툴 개발)

  • Jin-Woo Choi
    • Design & Manufacturing
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    • v.18 no.2
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    • pp.51-56
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    • 2024
  • In this study, a tool was developed for analyzing production lead time in turning operations. It is expected to help to reduce machining time and to identify, for example, tool change intervals. The tool was developed using Visual Basic.Net and features a user-friendly graphical user interface (GUI) that allows users to easily input cutting conditions and calculate the usage time and feeding distance for each cutting tool based on a G-code program. Object-oriented programming techniques were also used to encapsulate and classify complex logic, thereby efficiently organizing and managing the functions and data structures of this analysis tool. The analysis tool provides various outputs. It calculates the use time of each detailed process of the turning operation, the use time of each tool, the use time of each type of feeding, and also generates the data needed for cutting time analysis, which can be visualized in charts. The analysis tool developed in this study is expected to significantly contribute to improving the efficiency of manufacturing processes and increasing productivity, particularly, in the manufacturing of components requiring massive material removal, such as aircraft parts.

Development of educational software for beam loading analysis using pen-based user interfaces

  • Suh, Yong S.
    • Journal of Computational Design and Engineering
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    • v.1 no.1
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    • pp.67-77
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    • 2014
  • Most engineering software tools use typical menu-based user interfaces, and they may not be suitable for learning tools because the solution processes are hidden and students can only see the results. An educational tool for simple beam analyses is developed using a pen-based user interface with a computer so students can write and sketch by hand. The geometry of beam sections is sketched, and a shape matching technique is used to recognize the sketch. Various beam loads are added by sketching gestures or writing singularity functions. Students sketch the distributions of the loadings by sketching the graphs, and they are automatically checked and the system provides aids in grading the graphs. Students receive interactive graphical feedback for better learning experiences while they are working on solving the problems.

Design and Implementation of Animated Simulation System (Animated Simulation 시스템 설계 및 구현)

  • 김상필;배영환
    • Proceedings of the IEEK Conference
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    • 2000.11b
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    • pp.128-131
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    • 2000
  • In this paper, the animated simulation system (Anisim) is proposed in order to develope an efficient functional system verification tool. It displays the simulation results of the designed system using graphic animation with various models lot the target system. With simple interface definitions given by the user, Anisim generates interface codes automatically. Users can describe and model the target system with the generated interface codes. Since the simulation engine is implemented in C-language, modeling is very simple and simulation can be performed in real time.

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The Development and the Application of a Collaborative Design Prototyping Tool for Digital Products (디지털 제품의 협동적 디자인을 위한 프로토타이핑 도구 개발 및 활용 사례 연구)

  • Nam, Tek-Jin
    • Archives of design research
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    • v.17 no.4
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    • pp.119-128
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    • 2004
  • There is a lack of user centered design methods that support effective collaboration between designers and end-users for designing hardware and software integrated digital products. This paper presents the application of Collaborative Design and a new collaborative design prototyping tool for interactive digital product design projects. The tool consists of STCtools(State Transition Chart tools) software, hardware modeling materials, and physical interface toolkits for integrating software and hardware. STCtools allow users to create and edit States, to compose Events describing transitions between States, and to run intermediate or final results of STC. Using the hardware modeling materials and the physical interface toolkit, designers and end-users can collaborately examine the hardware and software integrated concepts in an early stage of the design process. Three collaborative design workshops of designing a portable digital guide for a theme park were accomplished to examine the feasibility of the tool. The results suggested that the tool supported iterative concept development and interactions between designers and end users. Although several user interface problems of STCtools were identified, the participants gave positive feedback on the role of the tool in collaborative concept generation and deployment. It is expected that the results of this study contribute not only to the collaboration between designers and end users, but also to the collaboration between designers, and between designers and other professionals.

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Development of Kinematic Analysis Technique for Structural Design of Single Arm type Pantograph (싱글암형 팬터그래프 구조설계를 위한 기구해석기법 개발)

  • Jeong, Gyeong-Ryeol;Park, Su-Hong;Kim, Hwi-Jun;Bae, Jeong-Chan
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.25 no.4
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    • pp.610-618
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    • 2001
  • Pantograph, which collects current from cartenary system, is one of the important parts of high-speed train. Kinematic analysis is one of the key technologies for pantograph design and includes joint trajectories, reaction forces, and the required moment of main shaft calculations. The kinematic analysis, however, is very complex and time-consuming process. In this study PC based pantograph kinematic analysis software using graphical user interface tool was developed for the easy evaluations of kinematic characteristics necessary in pantograph design process.

Usability Evaluation of OSD(On Screen Display) User Interface Based on Subjective Preference (주관적 선호도에 의한 제품 OSD(On Screen Display)의 사용성 평가)

  • 박정순;이건표
    • Archives of design research
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    • v.12 no.3
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    • pp.105-114
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    • 1999
  • As the microelectronics technology is developed, new types of smart intelligent products are being emerged. OSD user interface is one of the critical factor in this kind of product, especially brown goods and information devices, as it is responsible for imput and output function. OSD is being treated as accompaniment to hardware in spite of its importance, and therefore is developed from only simple and separate usability testing based on performance measurement. This study propose a usability evaluation method of OSD based on subjective preference to support existing usability testing. The purpose of this analysis is to make clear what is important factor and how its preference level is from the user's viewpoint. The various attributes of OSD are clarified from user's questionaire and interview, and orthogonal array is generated with specified factor levels. The prototypes are generated from rapid prototyping tool and tested in natural simulation environment. The preference data which collected in this usability testing is analyzed with conjoint analysis module. This usability evaluation is not the final stage in user interface design process but the early planned and circulated stage.

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The effect of animation software interface on design thinking process - Protocol analysis of Alice and KidsPlay - (애니메이션 소프트웨어 인터페이스가 디자인 사고 과정에 미치는 영향 - Alice와 KidsPlay 프로그램 프로토콜 분석을 중심으로 -)

  • Jin, Yan;Lee, Hyun Kyung;Lee, Sang Won
    • Design Convergence Study
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    • v.15 no.1
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    • pp.37-48
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    • 2016
  • Nowadays, CAD has became an essential tool for designers due to its easy edition and manipulation as well as the capability of communication between designers. Differences between design tool interfaces can cause gaps when visualize designer's ideas. This study is about the differences between various levels of metaphor interface language which is based on the theory of the Hutchins that high-level language interface can reduce the steps of process to visualize the idea of the designers than low-level language interface. This research is based on the assumption that high-level language interface will less interrupt the flow of the design thinking and make more various visual outcomes than the low-level language interface. We verified the hypothesis by analyzing differences of design thinking flow between user groups who used two different animation software. Hopefully, the verification of the hypothesis in this study can be able to guide the use pattern of the CAD tools.

A Usability Evaluation Method for Speech Recognition Interfaces (음성인식용 인터페이스의 사용편의성 평가 방법론)

  • Han, Seong-Ho;Kim, Beom-Su
    • Journal of the Ergonomics Society of Korea
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    • v.18 no.3
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    • pp.105-125
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    • 1999
  • As speech is the human being's most natural communication medium, using it gives many advantages. Currently, most user interfaces of a computer are using a mouse/keyboard type but the interface using speech recognition is expected to replace them or at least be used as a tool for supporting it. Despite the advantages, the speech recognition interface is not that popular because of technical difficulties such as recognition accuracy and slow response time to name a few. Nevertheless, it is important to optimize the human-computer system performance by improving the usability. This paper presents a set of guidelines for designing speech recognition interfaces and provides a method for evaluating the usability. A total of 113 guidelines are suggested to improve the usability of speech-recognition interfaces. The evaluation method consists of four major procedures: user interface evaluation; function evaluation; vocabulary estimation; and recognition speed/accuracy evaluation. Each procedure is described along with proper techniques for efficient evaluation.

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A Study for Design based on Measure and Information as BIRKHOFF's Aesthetic Category (디자인을 위한 비르크호프-G. D. Birkhoff의 미학적 카테고리로서의 척도와 인포메이션에 대한 고찰)

  • Choi, Sung-Woon;Kim, Kyung-Bae
    • Archives of design research
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    • v.17 no.4
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    • pp.107-118
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    • 2004
  • Nowadays Industrial Design appears to us as provided products in the market through only User Interface and Technical Improvement. Consumer purchasing products intend to grant the meaning for the product by mobilizing his specific feeling and experience the moment he contact products the first time. As metaphorical character shown in the product is named to the Product Language, Industrial designer shall constantly proceed the study on the exact understanding or processing method. As Objects or products using by us imply aesthetical value, it appears to be different according to the diverse condition of products be different according to the diverse condition of products to be used. In case objectivity is unsatisfactory, aesthetic character shown in the product requires new instrumental system. Product analysis applied aesthetical measure of BIRKHOFF can be applied as tool for inherent metaphorical character of product and product development. With this, Design operation shall be much easier. So Application of aesthetical measure is not only a system but a tool giving help to carry out more smooth design process.

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Development of a tool to automate finite element analysis of a spindle system of machine tools (공작기계 주축 시스템의 유한요소해석 자동화를 위한 툴 개발)

  • Choi, Jin-Woo
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.16 no.4
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    • pp.2350-2355
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    • 2015
  • A tool was developed in this research for automation of one-dimensional finite element analysis (1D FEA) for design of a machine tool spindle system composed mainly of a shaft and bearings. As it is based on object-oriented programing, it uses the objects of a CAD system. It requires minimum data to be input to define the spindle system such as shaft cross-sections and bearing stiffness. Then, it automatically generates the geometric model based on the data and then, converts it into the FE model of 1D beams and springs. The graphic user interfaces developed allow a user to interact with the tool. This tool can be applied to identification of a near optimal design of the spindle system in minimum time and efforts by automating the FEA process with numerous design changes.