• 제목/요약/키워드: use behaviors

검색결과 1,785건 처리시간 0.023초

Participatory Behaviors and Interactive Experiences at a Science Museum (과학관에서의 사용자 참여 행동과 상호작용적 경험)

  • Cho, Myung Eun;Kim, Mi Jeong
    • Korean Institute of Interior Design Journal
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    • 제25권1호
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    • pp.65-72
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    • 2016
  • In allowing visitors to manipulate objects or models with their hands, science museums can become informal education institutions. However, little research has been conducted analyzing the specific interactions of visitors at museums and the effects that specific characteristics of interactive exhibit have on visitors. This research classified exhibits according to the three characteristics: the presentation of concepts, interaction with exhibits and concept levels. Further, relationships among engagement behaviors, visitors'attraction to exhibits, and the holding power of exhibits were analyzed. Using the three characteristics, 55 exhibits were classified into five styles. The results suggest that intriguing content and novel interfaces, maximizing information on science and technology, should be developed for the educational purpose of encouraging visitors to engage in active learning with interactive exhibits. The results of this study provide useful data that planners, designers, and instructors of science museums can use to maximize visitors' participatory learning and interactions.

Teachers' Goal Orientation and Support for Seeking Help as Predictors of Academic Help-Seeking Behaviors (교실목표 및 수업환경 지각과 도움요청 행동의 관계)

  • Cho, Jun Soo
    • Korean Journal of Child Studies
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    • 제22권3호
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    • pp.257-270
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    • 2001
  • The present study examined the relation between academic help-seeking behaviors and classroom context based on students' perceptions of various classroom goals stressed by their teachers and their perceived teacher support for seeking help. The 305 subjects were 5th grade students(162 boys and 143 girls) of an elementary school in Gwangyang. The students completed a questionnaire. Data were analyzed by $2{\times}2$ ANOVA. Results showed that students' help-seeking behaviors were influenced by their teachers' goal orientation and perceived teacher support for seeking help. The results of this study suggest that perceived teacher support for seeking help may be expecially important for some students who could use instrumental help to continue task engagement, and teachers' learning-focused goal orientation is an important variable of instrumental help-seeking behavior.

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Non-periodic motions and fractals of a circular arch under follower forces with small disturbances

  • Fukuchi, Nobuyoshi;Tanaka, Takashi
    • Steel and Composite Structures
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    • 제6권2호
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    • pp.87-101
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    • 2006
  • The deformation and dynamic behavior mechanism of submerged shell-like lattice structures with membranes are in principle of a non-conservative nature as circulatory system under hydrostatic pressure and disturbance forces of various types, existing in a marine environment. This paper deals with a characteristic analysis on quasi-periodic and chaotic behavior of a circular arch under follower forces with small disturbances. The stability region chart of the disturbed equilibrium in an excitation field was calculated numerically. Then, the periodic and chaotic behaviors of a circular arch were investigated by executing the time histories of motion, power spectrum, phase plane portraits and the Poincare section. According to the results of these studies, the state of a dynamic aspect scenario of a circular arch could be shifted from one of quasi-oscillatory motion to one of chaotic motion. Moreover, the correlation dimension of fractal dynamics was calculated corresponding to stochastic behaviors of a circular arch. This research indicates the possibility of making use of the correlation dimension as a stability index.

Generating various NPCs Behavior using Inference of Stochastic Finite Automata (확률 유한오토마타의 추론을 이용한 다양한 NPC의 행동양식 생성에 관한 기법 연구)

  • Cho, Kyung-Eun;Cho, Hyung-Je
    • Journal of Korea Game Society
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    • 제2권2호
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    • pp.52-59
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    • 2002
  • This paper introduces FSM, statistical FSM and NFA that are used for assigning behaviors of NPCs in computer games. We propose a new method for remedy of the weakness of previous studies. We use the method of inferencing stochastic grammars to generate NPCs behaviors. Using this method we can generate a lot of MPCs or Computer Players behaviors automatically and the games will be more enjoyable.

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Effects of Shared Writing Strategies on Children's Writing Behaviors and Abilities (함께 쓰기 전략이 유아의 쓰기 행동 및 능력에 미치는 효과)

  • Kim, So Yang;Lee, Kyung Hwa
    • Korean Journal of Child Studies
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    • 제22권2호
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    • pp.291-300
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    • 2001
  • This study investigated the effects of shared writing strategies within a whole language approach on children's writing behaviors and abilities. The subjects were thirty-six 5-to 6-year-old kindergarten children, 18 each in the experimental and control groups. The results indicated a significant increase in frequency of spontaneous writing, quantity of writing, and quality of writing in the experimental group compared with the control group. The educational implications for kindergarten teachers are that teachers need to integrate shared writing strategies into teacher-initiated activities and use various strategies of whole language to improve literacy learning for children.

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A Study of Quality of Life in Middle-aged Men (중년남성의 삶의 질에 대한 연구)

  • 이영휘
    • Journal of Korean Academy of Nursing
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    • 제32권4호
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    • pp.539-549
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    • 2002
  • This study was undertaken to examine the degree of quality of life and to analyze the factors affecting those quality of life in middle-aged men. Method: The subjects of this study were 208 men aged by 35-55 from 3 business enterprises located in Seoul and Incheon. Data collection was conducted through the use of 5 questionnaire. Result: There were significant differences in the quality of life according to marital status, religion, educational level, number of children and total house income. A positive correlation was found between quality of life and all independent variables i.e., health promoting behaviors, health perception, social support, self-esteem and self-efficacy. Stepwise Multiple Regression Analysis revealed that the most powerful predictor was self-esteem. Self- esteem, health perception, health promoting behaviors, marriage, and social support accounted for 65% of the variance in quality of life in middle-aged men. Conclusion: All independent variables i.e., health promoting behaviors, health perception, social support, self-esteem and self-efficacy were related with quality of life in middle-aged men. Therefore it is necessary to develop the nursing intervention with these variables to increase the quality of life for middle-aged men.

Thermoelastic Behaviors of Fabric Membrane Structures

  • Roh, Jin-Ho;Lee, Han-Geol;Lee, In
    • Advanced Composite Materials
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    • 제17권4호
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    • pp.319-332
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    • 2008
  • The thermoelastic behaviors of an inflatable fabric membrane structure for use in a stratospheric airship envelope are experimentally and numerically investigated. Mechanical tensile properties of the membrane material at room, high, and low temperatures are measured using an $Instron^{(R)}$ universal testing machine and an $Instron^{(R)}$ thermal chamber. To characterize the nonlinear behavior of the inflated membrane structure due to wrinkling, the bending behavior of an inflated cylindrical boom made of a fabric membrane is observed at various pressure levels. Moreover, the envelope of a stratospheric airship is numerically modeled based on the thermoelastic properties of the fabric membrane obtained from experimental data, and the wrinkled deformed shape induced by a thermal load is analyzed.

Understanding Motivations and Engagement Outcomes of Social Media Television Coviewing

  • Wu, Di;Kim, Eunice Eun-Sil
    • International journal of advanced smart convergence
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    • 제10권4호
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    • pp.1-13
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    • 2021
  • In today's media environment, TV programmers and advertisers must strive ever harder to attract the attention of audiences. Yet what may be even more crucial is engaging audiences in conversations on social media and nourishing stronger relationships. To provide insights into how to improve audience experiences through social media television coviewing (STVC) behaviors, this study investigates audience motivations for using social networking sites (SNSs) while watching sports program (i.e., social media television coviewing-STVC) and examines relationships between identified motivations and key audience engagement outcomes. The results reveal four motivations for STVC behaviors: sports-related interaction seeking, information seeking, convenience seeking, and socializing. Further, results reveal that sports-related interaction seeking, information seeking, and socializing motivations are significant predictors of satisfaction, investment, and commitment to the program. Audience engagement outcomes are not predicted, however, by convenience seeking or by variables pertaining to SNS-use regarding STVC behaviors.

The Relationship among Health Promotion Behaviors, Self-Respect and Life Satisfaction of Middle-aged Men and Women Who use the Life Gym (생활체육관을 이용하는 중년남녀의 건강증진행위, 자아존중감 및 생활만족도와의 관계)

  • Lee, Oi-Sun;Park, Sung-Hee
    • Journal of the Korea Academia-Industrial cooperation Society
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    • 제17권8호
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    • pp.327-334
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    • 2016
  • This study was conducted to identify the relationship among health promotion behaviors, self-respect, and life satisfaction of middle-aged men and women who use the life gym. The participants included 208 middle-aged men and women who use the life gym in Korea. The data were collected between July 26 and September 10, 2014, using a self-report questionnaire, and were analyzed by frequencies, t-test, ${\chi}^2$ test, ANOVA, and Pearson's correlation using SPSS Win 18.0. The score for health promotion behaviors was 3.41, with men scoring 3.31 and women scoring 3.47 (t = -2.09, p=.038). Self-realization was the highest and physical activity was the lowest in the sub-region. The score for self-respect was 3.42, with men scoring 3.39 and women scoring 3.34. The life satisfaction score was 3.35, with men scoring 3.34 and women scoring 3.36. Health promotion behavior was positively correlated with self-respect (r = .427, p<.001) and life satisfaction (r= -.760, p<.001). Self-respect showed a significant positive correlation with life satisfaction (r = .469, p<.001). Moreover, higher health promotion behavior resulted in higher self-respect and life satisfaction. Moreover, it was found that higher self-respect led to higher life satisfaction. Therefore, to increase self-respect and life satisfaction of middle-aged men and women, it is necessary to develop and test programs for health promotion behaviors.

Analysis of Use Behavior of Urban Park Users Expressing Depression on Social Media Using Text Mining Technique (텍스트 마이닝 기법을 활용한 SNS 상에서 우울감을 언급한 도시공원 이용자의 이용행태 분석)

  • Oh, Jiyeon;Nam, Seongwoo;Lee, Peter Sang-Hoon
    • The Journal of the Korea Contents Association
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    • 제22권6호
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    • pp.319-328
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    • 2022
  • The purpose of this study was to investigate the relationship between depression due to the COVID-19 pandemic and park use behaviors using on line posts. During the period of the pandemic prevention activities, text data containing both 'park' and 'depression' were collected from blogs and cafes in the search engine of Naver and Daum, then analyzed using Text Mining and Social Network techniques. As a result, the main usage behaviors of park users who mentioned depression were 'look', 'stroll(walk)' and 'eat'. Other types of behaviors were connected centering around 'look', one of the communication behaviors. Also, from CONCOR analysis, as the cluster referred from communication behavior and dynamic behavior was formed as a single behavior type, it was considered park users with depression perceived the park as the space for communication and physical activities. As the spread of COVID-19 caused the restriction of communication activities, the users might consider parks as one of the solutions. In addition, it was considered that passive usage behaviors have prevailed rather than active ones due to the depression. Resulting outcomes would be useful to plan helpful urban park for citizens. It is necessary to further analyze the park use behavior of users in relation to the period of before/after the COVID-19 pandemic and the existence/nonexistence of depression.