• 제목/요약/키워드: ubiquitous mobile environment

검색결과 366건 처리시간 0.022초

A Routing Security Authentication using S-EKE in MANET Environments (MANET 환경에서 S-EKE를 이용한 라우팅 보안 인증)

  • Lee, Cheol-Seung
    • The Journal of the Korea institute of electronic communication sciences
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    • 제9권4호
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    • pp.433-438
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    • 2014
  • The demanding in construction of the stand-alone networks and interconnection between convergence devices have led an increase in research on MANET and the application of MANET has been paid much attention as a Ubiquitous computing which is growing fast in the field of computer science. With performance both as hosts and routers, easy network configuration, and fast response, mobile nodes participating in MANET are suitable for Embedded computing but have vulnerable points, about lack of dynamic network topology due to mobility, network scalability, passive attacks, and active attacks which make it impossible to manage continuous security authentication service. In this study, proposes S-EKE authentication mechanism for a robust authentication based on MANET and through identify wireless environment security vulnerabilities, currently being used in OTP S/Key and DH-EKE analyzes.

UbiqBIOPARC: A Wireless and Sensor Based Context-Aware System for an Enhanced Guide Experience

  • Sorribes, Jose-Vicente;Cano, Juan-Carlos;Calafate, Carlos T.;Manzoni, Pietro
    • Journal of Multimedia Information System
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    • 제1권1호
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    • pp.11-22
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    • 2014
  • This work discusses and evaluates the use of wireless and multi-sensor based technologies to develop UbiqBIOPARC, a new generation zoological park that has been created based on the zoo-immersion concept. It offers appropriate contextual information to zoo visitors, depending on their preferences and the environment in which they are positioned. It combines the flexibility of the iPhone SDK, the connectivity provided by 3G technologies, the location capabilities of GPS, and the orientation offered by a digital compass integrated in the device. In this document the overall architecture and the implementation steps followed to create this context-aware application are presented. We compare our system with respect to previous ones and demonstrate that UbiqBIOPARC is an example of how innovative context-aware applications can be built with the aid of GPS and compass features. Several real experiments have been carried out in order to evaluate performance and system behavior, and numerical results demonstrate the practicality offered by our application, while providing a quite reasonable performance in terms of delay, usability, and energy efficiency.

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2.4GHz Short range Wireless Surroundings Measurement system within In-Vehicle environment for Telematics service (텔레매틱스 서비스를 위한 차량 내 2.4GHz 대역의 근거리 무선 통신 환경 측정 시스템 구현)

  • Hur, Soojung;Lee, Seunghwan;Park, Yongwan;Shin, Jeonghun
    • IEMEK Journal of Embedded Systems and Applications
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    • 제1권2호
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    • pp.82-89
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    • 2006
  • It appears that it is possible for us to make a wireless communication of even home-network system within car by integrating with the Ubiquitous such as mobile phone, wireless Internet, GPS and DMB in the future. If the present wireless surroundings within the car are connected with very high-speed wireless network as measurement system for wireless communication surroundings within this car in the future, it will develop the complicated communication conditions such as safe checkup, communication between systems within car, and wireless communication for user entertainment unlike universal communication conditions. Accordingly, there is the necessity of the device that can measure the interference of electric wave, communication speed and communication quality by a kind of each car. This paper aims at making the real measurement device to raise the reliability of each Application for inquiring into the interference about each other in the frequency band used under Telematics surroundings.

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EDS scenario Implementation for the Multiple Network and Multiple Service Environments

  • Kim, Dong-Il;Lee, Soong-Hee
    • Journal of information and communication convergence engineering
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    • 제7권2호
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    • pp.135-140
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    • 2009
  • The wide deployment of wireless access technologies and the integration of various access network interfaces into a single terminal, allows mobile end-users to be always connected to the IP network, and to use those interface simultaneously. In this paper the CTE provides various access network interfaces capabilities, allowing reception of data over multiple service providers with different characteristics. Considerations for multiple network and service provider environments are regarded as essential for the successful deployment of convergence services in Next Generation Network (NGN). Event Driven Service (EDS) is regarded as a typical convergence service converging different functions of multiple service providers. This paper first describes the deployment model of NGN convergence services for multiple service provider environments. It also covers the service scenario of EDS, a convergence service for multiple service provider environments in NGN. Multiple provider environments stimulates the unified identifier management, namely ubiquitous identification (U-ID), to enable users to be provided convergence services without awareness of multiple provides. Then the designed structure and procedures of U-ID based EDS are given. Finally, the implementation results tested on Korea Advanced Research Network (KOREN) are described.

KakaoStory Usage Motives and Usage Patterns -Focusing on the Decisive Factor for Using Kakaostory (카카오스토리 이용패턴과 이용동기 연구 -이용량 결정요인을 중심으로)

  • Lee, Ji-Young;Shin, Jae-Gwon;Lee, Sang-Woo
    • The Journal of the Korea Contents Association
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    • 제15권1호
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    • pp.379-387
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    • 2015
  • Social media have become ubiquitous owing to the well established smart mobile environment and have expanded offline relationship into online relationship. This study investigates the decisive factors for using the popular social media in Korea, KakaoStory, by analyzing its usage patterns and motives. Beside simple reasons, such as the increased awareness and serviceability due to the popular use of KakaoTalk, our research also showed that KakaoStory was used to improve the relationship within a closed group of people they already recognize offline. In addition, fashion consciousness related to collective inclination of Koreans also affected the popular usage of KakaoStory in Korea.

Mobile geolocation techniques for indoor environment monitoring

  • Ouni, Ridha;Zaidi, Monji;Alsabaan, Maazen;Abdul, Wadood;Alasaad, Amr
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제14권3호
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    • pp.1337-1362
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    • 2020
  • Advances in localization-based technologies and the increase in ubiquitous computing have led to a growing interest in location-based applications and services. High accuracy of the position of a wireless device is still a crucial requirement to be satisfied. Firstly, the rapid development of wireless communication technologies has affected the location accuracy of radio monitoring systems employed locally and globally. Secondly, the location is determined using standard complex computing methods and needs a relatively long execution time. In this paper, two geolocalization techniques, based on trigonometric and CORDIC computing processes, are proposed and implemented for Bluetooth-based indoor monitoring applications. Theoretical analysis and simulation results are investigated in terms of accuracy, scalability, and responsiveness. They show that the proposed techniques can locate a target wireless device accurately and are well suited for timing estimation.

Implementation of Extended Kalman Filter for Real-Time Noncontact ECG Signal Acquisition in Android-Based Mobile Monitoring System

  • Rachim, Vega Pradana;Kang, Sung-Chul;Chung, Wan-Young;Kwon, Tae-Ha
    • Journal of Sensor Science and Technology
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    • 제23권1호
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    • pp.7-14
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    • 2014
  • Noncontact electrocardiogram (ECG) measurement using capacitive-coupled technique is a very reliable long-term noninvasive health-care remote monitoring system. It can be used continuously without interrupting the daily activities of the user and is one of the most promising developments in health-care technology. However, ECG signal is a very small electric signal. A robust system is needed to separate the clean ECG signal from noise in the measurement environment. Noise may come from many sources around the system, for example, bad contact between the sensor and body, common-mode electrical noise, movement artifacts, and triboelectric effect. Thus, in this paper, the extended Kalman filter (EKF) is applied to denoise a real-time ECG signal in capacitive-coupled sensors. The ECG signal becomes highly stable and noise-free by combining the common analog signal processing and the digital EKF in the processing step. Furthermore, to achieve ubiquitous monitoring, android-based application is developed to process the heart rate in a realtime ECG measurement.

Design and Performance Analysis of Welfare Management System based on WSN (WSN 기반 복지 관리 시스템 설계 및 성능분석)

  • Kim, Ji-Seong;Kim, Kang-Hee;Hwang, Ho-Young;Suh, Hyo-Joong
    • Journal of Internet Computing and Services
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    • 제9권6호
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    • pp.99-107
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    • 2008
  • Wireless sensor networks (WSN) based on low-power technologies become important portion of ubiquitous systems. In this paper, we introduce a WSN-based welfare management system as one of the WSN applications. Especially, we implement S-MAC (Sensor Medium Access control) protocol on our system that saves both cost and power consumption, and we evaluate system performances using the TOSSIM simulator. Sensors and a small database server are placed in the house of participant, which collects and stores some environment conditions of the house. The small servers are connected to each others by wireless ad-hoc network.

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Interference Avoidance Technology Using Cognitive UWB in Ultra Wideband Systems (Cognitive UWB 기술을 이용한 UWB 시스템에서의 간섭 회피 기술)

  • Hwang, Jae-Ho;Sohn, Sung-Hwan;Lee, Sung-Jun;Kim, Jae-Moung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • 제32권8A호
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    • pp.836-846
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    • 2007
  • Wireless Communication is playing a key role in implementing the ubiquitous society. However, due to the increasing wireless and mobile devices occupying the spectrum, the frequency resources are believed to become more and more limited. In order to deal with the problem, coexistence is considered to be a effective method to improve the efficiency of spectrum utilization between several different systems. Here, we utilize the UWB system to realize the coexistence, because it is an ultra wide band system which can co-exist with other narrow band systems. On the other hand, Cognitive Radio technology is an intelligent technology which can sense the spectrum environment and adaptively adjust the parameters for wireless transmission. In this paper, by using Cognitive UWB, the spectrum efficiency of the transmission channels is largely improved; Furthermore, the interference to other systems can be effectively avoided.

A Study on Characteristics of Serious Game User through Implementation of Mobile Sequence Game (모바일 수열 게임 개발을 통한 기능성 게임 사용자의 특성에 관한 연구)

  • Hong, Min;Lee, Hwa-Min
    • The KIPS Transactions:PartA
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    • 제19A권3호
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    • pp.155-160
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    • 2012
  • This paper designed a smartphone application with sequence problems which users can improve their learning ability and this application is implemented as serious game which is designed for the special purposes of education with entertainment and game-like fun at anytime and anywhere during the spare time. Also to prove learning effects through sequence of number application under ubiquitous environment which is popular these days, the proposed serious game which has various types of sequence questions is implemented based on the iphone and android environments. User characteristics and learning effects which are based on game record of proposed application are analyzed according to socio-demographic characteristics.