• 제목/요약/키워드: ubiquitous industry

검색결과 341건 처리시간 0.023초

DEVS 기반의 GPS 위치추적 시스템 개발에 관한 연구 (Study on DEVS Based Development that GPS Location Tracking System)

  • 서희석;주승환;이은정;이승재
    • 디지털산업정보학회논문지
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    • 제6권3호
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    • pp.1-8
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    • 2010
  • Recently, the missing due to the heinous crimes occurred in succession has been the focus of attention, so measures for these are urgently needed. So, it is necessary that we need to check and take care the weak like children, women, the elderly with dementia and insane person to prevent these social problems. This study is location-based service that suggests the tracking system and way to guard a family and property from the various risk factors which are possible in our life. To acquire the location of the user who is in motion, a communications network technologies were integrated and the system will be able to be monitoring in real time through the website. So, it is convenient and safe because it is possible to use anywhere. Concretely, it was described around location-based service, GPS system, tracking system, process of the service solution and composition for the system. Also, the way to activate the system will be suggested. The final suggested system was verified the possibility through the placement. With this, i will offer effective measures which is more convenient to use and reliable.

보건/의료산업 융합에 따른 의료정보화 시스템 연구 (A Study on Medical Information System in Health/Medical Industry Convergence)

  • 이동우
    • 디지털융복합연구
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    • 제12권2호
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    • pp.237-242
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    • 2014
  • 우리 사회의 급속한 변화 현상중의 하나를 선택한다면 아마도 급속한 고령화 인구의 증가라 할 수 있을 것이다. 고령화 인구의 증가는 다양한 사회적 문제들을 야기시키고 있다. 이와 관련하여 점점 중요성이 높아지면서, 해결해야 되는 문제가 의료정보 시스템일 것이다. 의료융합 산업이 관광산업의 한 축이 될 수 있는 환경에서는 의료정보 시스템의 중요성은 아무리 강조해도 지나침이 없다. 가까운 태국은 의료산업을 기반으로 한 관광산업의 대표적인 나라라 할 수 있다. 이러한 추세를 반영하여 관련 연구들이 활발히 이루어지고 있으며, 관련 응용 상품들도 개발되고 있다. 이에 본 논문에서는 IT와 의료산업의 융복합 형태인 통합 의료정보 시스템에 대한 현황 및 문제점, 향후 발전 방향등에 대해 고찰하였다.

마커 검출 개선을 위한 RF-Marker기반 Mobile AR검사 시스템 (Mobile-AR Inspection System Based on RF-Marker to Improve Marker Detection)

  • 이정민;이경호;김대석
    • 한국CDE학회논문집
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    • 제17권3호
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    • pp.208-215
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    • 2012
  • Augmented reality can help to improve user's engineering abilities such as perception and decision making in industry field. Therefore we have studied on the maintenance-supporting applications for inspectors previously. The advantage of pre-existing marker system is that the making and using are easier than any other feature tracking and detection methods. However it must to be exposed to the sufficient light to be detected by computer image processing. The most of industry field is not in clean environment and there are not sufficient light as well. So, the normal marker system is not appropriated for industrial fields. This paper suggests RFID-based marker system to improve marker-detection ability in our AR maintenance system. RFID is not implemented by image processing but it is implemented by electromagnetic induction. Therefore we could more precisely detect markers even if the environment is low-light intensity condition.

LED 장치를 응용한 실시간 모션그래픽스 구현방법에 관한 연구 (Real time Motion Graphics produce study of methods that use LED device)

  • 이민영
    • 디지털산업정보학회논문지
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    • 제7권1호
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    • pp.63-74
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    • 2011
  • LED design works make user experience the conditions of time and space, and enable maximized spatial exploration and pursuit of ultimate sources. Light itself includes an ample dimension of time and, through the process of on and off, time-duration, similarity, and discontinuation is reorganized. LED design works make people experience the conditions of time and space, and enable maximized spatial exploration and pursuit of ultimate sources. LED design have been approached more from the viewpoint of material than from the viewpoint of aesthetics. LED based environmental design will be embedded deeply into our life with the technology of ubiquitous city. As the problem of the light intensity, tempo of change LED motion graphic and colors, substitutability is almost completely resolved now, LED is have more potentials than any other material as a tool of motion graphic. These result well make that using of LED is could be better useful from now on. In edition, users could be offered better beneficial lighting environment, and they will enjoy their better lives in the future.

스마트폰의 수용의도에 영향을 미치는 요인에 관한 연구 (Study on factors affecting acceptance intention of smartphone - Focused on TAM Model -)

  • 노영;이경근
    • 디지털산업정보학회논문지
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    • 제8권4호
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    • pp.273-288
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    • 2012
  • In recent years, smartphone is the most widely used ubiquitous functionality. People do not want to just call other people any more by using a cellular phone; they want to connect to the Internet and use various applications. Hence, cellular phones need to become smart. A smartphone has an operating system and many applications. Specifically the goals of this research are; (1) to suggest theory framework of acceptance about smartphone based on TAM, (2) to examine relationships between exogenous variables. The research model and hypotheses were developed based on the theories of technology acceptance model. Questionnaire was used to collect data. The analysis of this study is designed as individual level to examine the causal relationship among variables. The the reliability and validity of data was tested by explanatory factor analysis, Cronbach's alpha coefficient, confirmatory factor analysis, and correlation analysis. Also, the structural equation model(SEM) analysis was performed to test the usefulness of the model. The analysis results revealed that social norms and individual innovation are major influential variables on the perceived usefulness of smartphone. Also, social norms are influential variables on the perceived enjoyment of smartphone.

신도시 U-City 서비스 표준화 방법론에 관한 연구 (A Study on the Methodology of U-City Services Standardization)

  • 이상훈;양동석
    • 디지털산업정보학회논문지
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    • 제8권4호
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    • pp.53-62
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    • 2012
  • U-City means the high-tech city that applied ubiquitous technology and information communication technology. U-City aims to intensify urban competitiveness and to improve the quality of residents' life through efficient management of the urban. Currently, 77 U-City projects is underway. The each project cost and scale estimate is not clear in the absence of the U-Service Standardization Model. So, many of the project are trouble about making a production the proper number of U-Service or the cost of project. The excessive service construction is reflected on the construction costs, which leads to the rise of sales price and passes onto the executor of a project as a burden of the project costs, and the problem of the delay of the change-over occurs due to supporting the operation costs for the operation of the constructed service and the demand for additional installation of facilities between a local autonomous entity and the executor of a project. In this paper, we suggested the U-Services Construction Standardization Methods and proposed the standardization services guideline of crime prevention services. U-City services in the future are able to maintain the consistency of the system through the utilization of the proposed standard model. As a result, the U-City project's pre-estimated cost and scale can be extracted.

대학 비대면 온라인 수업에서의 학습자 만족 연구 (A Study on the Learner's Satisfaction of Untact Online Classes in College)

  • 서윤경;고명희;김수영;전병호
    • 디지털산업정보학회논문지
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    • 제16권3호
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    • pp.83-94
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    • 2020
  • The threat of COVID-19 pandemic put many universities in Korea to develop and implement various types of untact online classes. Online education has been recognized as one of the effective educational methods because of its ubiquitous and flexible educational environments. However quick move to online education caused by the sudden attack of the COVID-19 led to many problems such as faculty's burden and stress from the planning and designing suitable for online classes, technology system problems for both students and faculty and students' complaints of the low quality of education. The primary purpose of this study is to investigate the effects of learner, contents, and instructor factors on college student satisfaction with untact online classes during the first attack of COVID-19 pandemic. The data were collected from 605 undergraduate students of S women's university based in Seoul, who took the untact online classes in the spring semester 2020. The results of empirical analysis reveal that only contents factor are likely to predict learner satisfaction. These findings provide insights that the effective planning and designing classes are key to enhancing learner satisfaction with online education. This study suggests that instructors need various contents developed and educational strategies for students.

AHP모델을 이용한 홈 네트워크 헬스케어 서비스 기술표준화 우선순위 결정 (Priority Decision Making on Healthcare Service Technology Standardization in the Home Network using AHP model)

  • 이강대;강운구;이영호;박동균
    • 산업경영시스템학회지
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    • 제30권4호
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    • pp.21-29
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    • 2007
  • We derive priority decision making on healthcare service technology standardization in the home network through the decision support process with industry professionals. We configured a research group with 4 industrial areas including Industry, Academic, Research Institution and Medical Institution. And we also applied AHP methodology for the priority decision making. The research group decides an evaluation criteria which are consisted of marketability, technology, ripple effect, strategy for national policies in order to make a priority for healthcare service on a home network. And it is also decided 7 fields and 24 sub-fields, technically. In order to make a priority for the standardization, we use an AHP methodology, that is more objective and feasible, as a decision tool. After two-phase survey that consists of paper survey and face to face meeting, we get a conclusion that home healthcare content is at the top and then wireless home network follows it.

RGB-D 센서 및 3D Virtual Clothing CAD활용에 의한 패션소재의 동적표현 시스템에 대한 연구 (A Study on the Dynamic Expression of Fabrics based on RGB-D Sensor and 3D Virtual Clothing CAD System)

  • 이지은;김슬기;김종준
    • 패션비즈니스
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    • 제17권1호
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    • pp.30-41
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    • 2013
  • Augmented reality techniques have been increasingly employed in the textile and fashion industry as well as computer graphics sectors. Three-dimensional virtual clothing CAD systems have also been widely used in the textile industries and academic institutes. Motion tracking techniques are grafted together in the 3D and augmented reality techniques in order to develop the virtual three-dimensional clothing and fitting systems in the fashion and textile industry sectors. In this study, three-dimensional virtual clothing sample has been prepared using a 3D virtual clothing CAD along with a 3D scanning and reconstruction system. Motion of the user has been captured through an RGB-D sensor system, and the virtual clothing fitted on the user's body is allowed to move along with the captured motion flow of the user. Acutal fabric specimens are selected for the material characterization. This study is a primary step toward building a comprehensive system for the user to experience interactively virtual clothing under real environment.

교양 과목에서의 온라인 수업 학습자 만족에 관한 연구 - 녹화 동영상 수업을 위주로 (A Study on the Learner's Satisfaction of on-line Classes in Liberal Arts course - Focusing on on-line recorded video lectures)

  • 전병호
    • 디지털산업정보학회논문지
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    • 제17권4호
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    • pp.197-207
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    • 2021
  • The threat of COVID-19 pandemic put many universities in Korea to develop and implement various types of non-face-to-face on-line classes, such as on-line real time class and on-line recorded video class. Online education has been recognized as one of the effective educational methods because of its ubiquitous and flexible educational environments. Even though COVID-19 led to many problems such as faculty's burden and stress during the early stage of COVID-19, both students and faculties have gradually become familiar with on-line environment. As students have got accustomed to the online environment, on-line recorded lectures are shown to be more preferred rather than on-line real time class. Researches regarding the learner's satisfaction of on-line classes during the COVID-19 indicate that systematic and good quality contents and interaction by instructor are important factors. This study, therefore, investigate the learner's satisfaction of online classes in Liberal Arts course using recorded video contents in terms of contents and interaction. The results of empirical analysis reveal that systematic and good quality contents are likely to predict learner's satisfaction and interaction plays a great role in providing those contents. These findings provide insights that preparing systematic contents and interaction are key to enhancing learner's satisfaction of on-line classes in Liberal Arts course.