• 제목/요약/키워드: time-synchronization

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An Efficient Pre-Fetching Service for Multi-media Server based on Disc Partition Scheduling (멀티미디어 서버에서 효율적인 선반입 서비스를 위한 디스크 파티션 스케쥴링)

  • Choi Sung-Wook
    • Journal of the Korea Computer Industry Society
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    • v.6 no.3
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    • pp.379-390
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    • 2005
  • Intensive studies have been made in the area of VOD server Multimedia files in the VOD sever are characterized with the large volume of data, the requirements of synchronization and real-time playback of streams. The basic goal of the study is to find an efficient mechanism to allow maximum number of users under the limited resources such as Buffer size and disk bandwidth. we propose a efficient $pre\_fetching$ policy for multimedia services with dynamic monitoring and management of VOD sever resources. Simulation results show that the rate of buffer usage and service time of proposed scheme are about $28\%$ performance improved than that of traditional methods. This implies that our method can allow much more users for given resources.

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Direction of Next-Generation Internet of Things (차세대 사물인터넷에 대한 고찰)

  • Park, J.H.;Son, Y.S.;Park, D.H.;Kim, H.;Hwang, S.K.
    • Electronics and Telecommunications Trends
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    • v.34 no.1
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    • pp.1-12
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    • 2019
  • The role of Internet of Things (IoT) has been evolving from connectivity to intelligent and autonomous functions. The increase in the number of connected things and the volume of data has revealed the limit of cloud-based intelligent IoT. Meanwhile, the development of microprocessors for the IoT has enabled their intelligent decision making and reactions without the intervention of the cloud; this phase is referred to as the "autonomous IoT era." However, intelligence is not the only function of the IoT. When a cyber physical system (CPS) is running on the cloud, the real-time synchronization between the real and virtual worlds cannot be guaranteed. If a CPS is running on the IoT, both the worlds can be synchronized closely enough for a zero- time gap, i.e., achieving the goals of autonomous IoT. ETRI implements intelligence into the role of IoT and collaborates their decision making and reactions without the intervention of humans. Then, we focus on the development of a new IoT computing paradigm that enables human-like discussions.

Design and Implementation of a Communication Middleware for Electronic Devices of Unmanned Surface Vehicle (무인 수상정 전자 장치를 위한 통신 미들웨어 설계 및 구현)

  • Bae, JongYoon;Choi, Hoon
    • Smart Media Journal
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    • v.8 no.3
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    • pp.53-61
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    • 2019
  • In this paper, designing and implementing multi-communication middleware in multi-thread environmet through event-based synchronization method are proposed for stable data transmission of electronic optical equipment, which requires combining camera and various sensors to process multiple high-speed data. To verify the performance of the implemented communication middleware, image data and sensor data were sent to compare differences in reception-based and transmission-based cycles, and the maximum number of communication possibilities to transmit and process multiple was measured and analyzed. In addition, the proposed communication middleware's performance was verified through experiments such as validating the integrity of the transmitted data and measuring the Round Trip Time.

Shortest-Frame-First Scheduling Algorithm of Threads On Multithreaded Models (다중스레드 모델에서 최단 프레임 우선 스레드 스케줄링 알고리즘)

  • Sim, Woo-Ho;Yoo, Weon-Hee;Yang, Chang-Mo
    • Journal of KIISE:Software and Applications
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    • v.27 no.5
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    • pp.575-582
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    • 2000
  • Because FIFO thread scheduling used in the existing multithreaded models does not consider locality in programs, it may result in the decrease of the performance of execution, caused by the frequent context switching overhead and delay of execution of relatively short frames. Quantum unit scheduling enhances the performance a little, but it still has the problems such as the decrease in the processor utilization and the longer delay due to its heavy dependency on the priority of the quantum units. In this paper, we propose shortest-frame-first(SFF) thread scheduling algorithm. Our algorithm selects and schedules the frame that is expected to take the shortest execution time using thread size and synchronization information analyzed at compile-time. We can estimate the relative execution time of each frame at compile-time. Using SFF thread scheduling algorithm on the multithreaded models, we can expect the faster execution, better utilization of the processor, increased throughput and short waiting time compared to FIFO scheduling.

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Performance Analysis of Signal Acquisition in L2C Assisted GPS Receivers (L2C AGPS 수신기의 신호 획득 성능 분석)

  • Song, Seung-Hun;Park, Ji-Won;Park, Ji-Hee;Sung, Tae-Kyung
    • Journal of Institute of Control, Robotics and Systems
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    • v.17 no.1
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    • pp.61-67
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    • 2011
  • The GPS new civil signal is modulated on the L2 carrier at a frequency of 1227.6MHz. The L2C signal is composed of two multiplexed code signals, which include CM code with a 10,230 chip sequency repeating every 20ms, and CL code which has a 767,250 chip sequency repeating every 1.5 seconds. Thus, the new civil signal have much improved cross correlation properties so that the position fixing can be possible even with very weak signals. However, it requires very long acquisition time because of its long code length. This paper presents an efficient signal acquisition method for L2C AGPS receiver. Snapshot mode and coarse time assistance are assumed and total integration time is given by 1.5 sec. By SNR worksheet and computer simulation, it is proven that L2C signal can be acquired with very weak power less than -150dBm. Considering the acquisition time and the sensitivity, it is recommended that the highest power signal is acquired with CM code first to reduce TTFF. By the timing synchronization, at this time, search space of the code phase for other signals can be greatly reduced so that CL code can be used in signal acquisition to maximize sensitivity with small computation.

Effects of interface delay in real-time dynamic substructuring tests on a cable for cable-stayed bridge

  • Marsico, Maria Rosaria
    • Smart Structures and Systems
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    • v.14 no.6
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    • pp.1173-1196
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    • 2014
  • Real-time dynamic substructuring tests have been conducted on a cable-deck system. The cable is representative of a full scale cable for a cable-stayed bridge and it interacts with a deck, numerically modelled as a single-degree-of-freedom system. The purpose of exciting the inclined cable at the bottom is to identify its nonlinear dynamics and to mark the stability boundary of the semi-trivial solution. The latter physically corresponds to the point at which the cable starts to have an out-of-plane response when both input and previous response were in-plane. The numerical and the physical parts of the system interact through a transfer system, which is an actuator, and the input signal generated by the numerical model is assumed to interact instantaneously with the system. However, only an ideal system manifests a perfect correspondence between the desired signal and the applied signal. In fact, the transfer system introduces into the desired input signal a delay, which considerably affects the feedback force that, in turn, is processed to generate a new input. The effectiveness of the control algorithm is measured by using the synchronization technique, while the online adaptive forward prediction algorithm is used to compensate for the delay error, which is present in the performed tests. The response of the cable interacting with the deck has been experimentally observed, both in the presence of delay and when delay is compensated for, and it has been compared with the analytical model. The effects of the interface delay in real-time dynamic substructuring tests conducted on the cable-deck system are extensively discussed.

A Priority-based Feedback Control Mechanism for Scalability (확장적 우선 순위 피드백 제어 기법)

  • 정상운;정원창;김상복
    • Journal of Korea Multimedia Society
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    • v.2 no.3
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    • pp.339-346
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    • 1999
  • When a multicast video conference system utilizes RTP (Real Time Protocol) and RTCP (Real Time Control Protocol), the loss rate and the synchronization of transfer in RTCP affect the scalability of the system. The random delay technique introduced to resolve the problems is so simple that leads the network to meet some congestion in synchronizing feedback information when lots of people transfer the feedback information simultaneously, which reduces the scalability of system. In this paper, we propose a new feedback control algorithm that provides priority levels with the RTCP packet, which cuts down the feedback delay and increases the scalability. The criteria of providing priority Based on the decided priority level, Agent forced the session participants to provide much more RTCP packets, positively controlled, and the possible bandwidth can be measured. The simulation on this technique decreases the delay, and the feedback messages are equally distributed on a given time period.

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A Framework for Continuous Real-time Collaborative Editing (지속적인 실시간 공동 편집을 위한 프레임워크 개발)

  • Sohn, Kyu-Seek;Lee, Soo-Dong;Joe, In-Whee
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.36 no.9B
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    • pp.1049-1056
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    • 2011
  • In the field of document editing, a real-time collaborative editing that multiple users edit a same document simultaneously has been actively studied. The co-editing session should be kept for the synchronization about the changes during the real-time collaborative editing of documents among the participants. If the session ends during collaborative editing, they wouldn't be able to continue co-editing anymore. The purpose of this study is to develop a framework for Continuous Real-time Collaborative Editing that disconnects the session in unintended situations. Participants should be able to terminate editing at any time in opened co-editing session, and certain participant is able to disconnected because of unstable networks. In this case, the editing session should be maintained without termination.

The Method for Real-Time Systems Modeling Based On the Object and Temporal Logic (객체 및 시제논리에 기반한 실시간 시스템 모형화 방법)

  • Kim, Jung-Sool;Kang, Byung-Wook
    • The Transactions of the Korea Information Processing Society
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    • v.5 no.6
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    • pp.1522-1536
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    • 1998
  • In this paper, we present a modeling method for the real-time systems. This method is based on the DARTS (Design Approach for Real-Time Systems) and widely extended to analysis phase. The DARTS method provides a good guideline for the real -time software design, but it uses structured analysis and does not provide a specification language. So. this paper provides extended DARTS modeling techniques to the analysis area based on the objects. Internal behavior of system showed by means of a NPN (Numerical Petri Net) for analysis, and the specification language is provided based on the temporal logic for transition synchronization sequence control. By the example, we identified the proposed method was applied well. And through the reachability graph, we verified whether the deadlocks may occur or not in the analysis phase before the design phase. Thus. it gives easy way to analysis, so that it will lead to the design phase naturally.

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Real-time Interactive Control of Magnetic Resonance Imaging System Using High-speed Digital Signal Processors (고속 DSP를 이용한 실시간 자기공명영상시스템 제어)

  • 안창범;김휴정;이흥규
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.40 no.5
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    • pp.341-349
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    • 2003
  • A real time interactive controller (spectrometer) for magnetic resonance imaging (MRI) system has been developed using high speed digital signal processors (DSP). The controller generates radio frequency (rf) waveforms and audio frequency gradient waveforms and controls multiple receivers for data acquisition. By employing DSPs having high computational power (e.g., TMS320C670l) real time generation of complicated gradient waveforms and interactive control of selection planes are possible, which are important features in real-time imaging of moving organs, e.g., cardiac imaging. The spectrometer was successfully implemented at a 1.5 Tesla whole body MRI system for clinical application. Performance of the spectrometer is verified by various experiments including high- speed imaging such as fast spin echo (FSE) and echo planar imaging (EPI). These high-speed imaging techniques reduce measurement time, however, usually intensify artifact if there is any systematic phase error or jitter in the synchronization between the transmitter, receiver, and gradients.