• Title/Summary/Keyword: time scheduling mechanism

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A Study on the Distributed Real-time Mobile Robot System using TCP/IP and Linux (Linux와 TCP/IP를 이용한 분산 실시간 이동로봇 시스템 구현에 관한 연구)

  • 김주민;김홍렬;양광웅;김대원
    • Journal of Institute of Control, Robotics and Systems
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    • v.9 no.10
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    • pp.789-797
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    • 2003
  • An implementation scheme and some improvements are proposed to adopt public-licensed operating system, Linux and de-facto world-wide network standard, TCP/IP into the field of behavior-based autonomous mobile robots. To demonstrate the needs of scheme and the improvement, an analysis is performed on a server/client communication problem with real time Linux previously proposed, and another analysis is also performed on interactions among TCP/IP communications and the performance of Linux system using them. Implementation of behavior-based control architecture on real time Linux is proposed firstly. Revised task-scheduling schemes are proposed that can enhance the performance of server/client communication among local tasks on a Linux platform. A new method of TCP/IP packet flow handling is proposed that prioritizes TCP/IP software interrupts with aperiodic server mechanism as well. To evaluate the implementation scheme and the proposed improvements, performance enhancements are shown through some simulations.

Performance Evaluation and Analysis of Multiple Scenarios of Big Data Stream Computing on Storm Platform

  • Sun, Dawei;Yan, Hongbin;Gao, Shang;Zhou, Zhangbing
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.12 no.7
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    • pp.2977-2997
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    • 2018
  • In big data era, fresh data grows rapidly every day. More than 30,000 gigabytes of data are created every second and the rate is accelerating. Many organizations rely heavily on real time streaming, while big data stream computing helps them spot opportunities and risks from real time big data. Storm, one of the most common online stream computing platforms, has been used for big data stream computing, with response time ranging from milliseconds to sub-seconds. The performance of Storm plays a crucial role in different application scenarios, however, few studies were conducted to evaluate the performance of Storm. In this paper, we investigate the performance of Storm under different application scenarios. Our experimental results show that throughput and latency of Storm are greatly affected by the number of instances of each vertex in task topology, and the number of available resources in data center. The fault-tolerant mechanism of Storm works well in most big data stream computing environments. As a result, it is suggested that a dynamic topology, an elastic scheduling framework, and a memory based fault-tolerant mechanism are necessary for providing high throughput and low latency services on Storm platform.

The Design of TC with WFQ for Effective Resource Sharing on Differentiated Service (Differentiated Service에서 공정한 자원 공유를 위한 WFQ 적용 TC 설계)

  • 장경성
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.41 no.2
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    • pp.31-40
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    • 2004
  • Diff-Serv(DS) is a mechanism by which network service providers can offer differing levels of network service to different traffic, in so providing quality of service(QoS) to their customers. Because this mechanism has been deployed just for fixed hosts with the Token Bucket mechanism according to AggF(Aggregate Flow) instead of each flow, DS can not suggest effective usability of traffic resources. In this paper, we use WFQ mechanism for traffic conditioner and scheduling method monitoring the AggF and the results will be used to control the next flows coming in TC. So it will control traffic rate dynamically and suggest efficient usability of bandwidth.

A Real-Time Scheduling Mechanism in Multiprocessor System for Supporting Multimedia (멀티미디어 지원을 위한 다중 프로세서 시스템에서 실시간 스케줄링 기법)

  • 임순영;이재완;전칠환
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.1 no.2
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    • pp.159-168
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    • 1997
  • This paper presents a mechanism which supplies tasks with fast turn-around time on real-time multimedia environments. Tasks are classified into periodic and aperiodic tasks according to their executing period, and the types of them are classified into three groups : critical tasks, essential tasks and common tasks by the degree of its urgency. In the case of periodic tasks, we defer the execution of it within the extent to keep the deadline as long as possible and serve the aperiodic tasks, and provide aperiodic tasks with fast turn-around time. Changing the priority of each task is allowed within the same type and it is scheduled by using the dynamic priority. The emergency tasks are executed within deadline in any circumstances, and the least laxity one is served first when many real-time tasks are waiting for execution. The result of simulation shows that the proposed mechanism is better than the EDZL, known as suboptimal in multiprocessor systems, in the point of rum-around time.

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Power-efficient Scheduling of Periodic Real-time Tasks on Lightly Loaded Multicore Processors (저부하 멀티코어 프로세서에서 주기적 실시간 작업들의 저전력 스케쥴링)

  • Lee, Wan-Yeon
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.8
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    • pp.11-19
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    • 2012
  • In this paper, we propose a power-efficient scheduling scheme for lightly loaded multicore processors which contain more processing cores than running tasks. The proposed scheme activates a portion of available cores and inactivates the other unused cores in order to save power consumption. The tasks are assigned to the activated cores based on a heuristic mechanism for fast task assignment. Each activated core executes its assigned tasks with the optimal clock frequency which minimizes the power consumption of the tasks while meeting their deadlines. Evaluation shows that the proposed scheme saves up to 78% power consumption of the previous method which activates as many processing cores as possible for the execution of the given tasks.

Effective Priority Control Scheme according to Cell Loss Probability in ATM (ATM에서의 셀 손실율에 따른 효율적인 우선순위 제어)

  • 이상태;김남희전병실
    • Proceedings of the IEEK Conference
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    • 1998.06a
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    • pp.70-73
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    • 1998
  • This paper present a new priority control mechanism which is to balance the cell loss rate by measuring, in real time, the number of discarded cells in the queuing system with a different loss priority for each class of service such that each class of service meets its cell loss rate requirements. And, to reduce the delay rates we modified existing cell scheduling scheme. Throughout the computer simulation, the existing methods and proposed scheme is compared with respect to cell loss rate and average delay time. In the result of simulation, the proposed scheme have more improved performance than the other schemes with respect to cell loss rate and average delay time.

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-An Application of Simulated Annealing for an FMS Disatching Priority Problem (유연생산시스템의 투입우선순서결정을 위한 Simulated Anneaing의 적용)

  • 이근형;황승국;이강우
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.23 no.54
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    • pp.77-85
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    • 2000
  • One form of job shop scheduling problem in contemporary automated manufacturing such as flexible manufacturing systems (FMS's) is presented which we call the FMS dispatching priority problem. The FMS dispatching priority problem seeks the best dispatching priority of parts and operations, and is essentially a combinatorial optimization problem. Because of the complicated mechanism of the system, the performance of a given dispatching priority must be evaluated via simulation. Simulated annealing have been applied to the problem, and it is found that appropriate parameter setting will be desirable to get good, if not the optimal, solutions within a limited amount of time under the presence of heavy computational burden due to simulation. More specifically, experiments reveal that initial temperature is the single most important factor among other parameters and factors, and that the appropriate initial temperature depends on the allowable computer time in such a way that the less time one can afford to spend, the lower the appropriate initial temperature should be.

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A design and implementation of DOS-based multitasking Kernel of the real-time operating systems for robot controller (DOS 환경 로봇제어기용 실시간 운영체계를 위한 멀티태스킹 커널의 설계및 구현)

  • Jang, Ho;Lee, Ki-Dong
    • Journal of Institute of Control, Robotics and Systems
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    • v.3 no.4
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    • pp.373-380
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    • 1997
  • In order to implement the real-time operating systems for robot controller, this paper proposes a systematic method for implementing the real-time kernel under the DOS environment. So far, we designed the robot control software and its own operating system simultaneously. Though robot operating systems have simple structure, it allows the developer to have a surplus time and effort to implement complete robot systems. In addition to this, in most cases of this type, operating systems does not support multitasking function, thus, low level hardware interrupts are used for real-time execution. Subsequently, some kinds of real-time tasks are hard to implement under this environment. Nowadays, the operating systems for robot controller requires multitasking functions, intertask communication and task synchronization mechanism, and rigorous real-time responsiveness. Thus, we propose an effective and low costs real-time systems for robot controller satisfying the various real-time characteristics. The proposed real-time systems are verified through real implementation.

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OFPT: OpenFlow based Parallel Transport in Datacenters

  • Liu, Bo;XU, Bo;Hu, Chao;Hu, Hui;Chen, Ming
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.10 no.10
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    • pp.4787-4807
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    • 2016
  • Although the dense interconnection datacenter networks (DCNs) (e.g. FatTree) provide multiple paths and high bisection bandwidth for each server pair, the single-path TCP (SPT) and ECMP which are widely used currently neither achieve high bandwidth utilization nor have good load balancing. Due to only one available transmission path, SPT cannot make full use of all available bandwidth, while ECMP's random hashing results in many collisions. In this paper, we present OFPT, an OpenFlow based Parallel Transport framework, which integrates precise routing and scheduling for better load balancing and higher network throughput. By adopting OpenFlow based centralized control mechanism, OFPT computes the optimal path and bandwidth provision for each flow according to the global network view. To guarantee high throughput, OFPT dynamically schedules flows with Seamless Flow Migration Mechanism (SFMM), which can avoid packet loss in flow rerouting. Finally, we test OFPT on Mininet and implement it in a real testbed. The experimental results show that the average network throughput in OFPT is up to 97.5% of bisection bandwidth, which is higher than ECMP by 36%. Besides, OFPT decreases the average flow completion time (AFCT) and achieves better scalability.

Sector Based Multiple Camera Collaboration for Active Tracking Applications

  • Hong, Sangjin;Kim, Kyungrog;Moon, Nammee
    • Journal of Information Processing Systems
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    • v.13 no.5
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    • pp.1299-1319
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    • 2017
  • This paper presents a scalable multiple camera collaboration strategy for active tracking applications in large areas. The proposed approach is based on distributed mechanism but emulates the master-slave mechanism. The master and slave cameras are not designated but adaptively determined depending on the object dynamic and density distribution. Moreover, the number of cameras emulating the master is not fixed. The collaboration among the cameras utilizes global and local sectors in which the visual correspondences among different cameras are determined. The proposed method combines the local information to construct the global information for emulating the master-slave operations. Based on the global information, the load balancing of active tracking operations is performed to maximize active tracking coverage of the highly dynamic objects. The dynamics of all objects visible in the local camera views are estimated for effective coverage scheduling of the cameras. The active tracking synchronization timing information is chosen to maximize the overall monitoring time for general surveillance operations while minimizing the active tracking miss. The real-time simulation result demonstrates the effectiveness of the proposed method.