• 제목/요약/키워드: the tradition of Korean paintings

검색결과 40건 처리시간 0.027초

조선후기 여성속옷을 응용한 의상디자인 연구 (A Study on the Traditional Clothing Design by Applying the late Joseon's Women Underwear Style)

  • 염순정;김은정
    • 복식
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    • 제62권7호
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    • pp.54-66
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    • 2012
  • This research analyzes the late Joseon's variously developed characteristics of women's underwear and its formative elements, and ultimately aims to apply such characteristics to designing modern outfits. The main purpose of the presented work is to give guidelines on utilizing the fashion legacy in a various way, and inheriting the traditional concept of beauty by developing it into modern fashion designs. The designing and producing of the work is based on the analysis of previous researches, genre paintings, and traditional costumes in museums. Based on this research, the application of traditional underwear design to today's outfits involves the following points. First, the presented work features the formative outlines of traditional underwear as an inspiration for outer garments. Secondly, various traditional textiles are used such as ramie fabrics, damask silk, silk fabrics, fur, etc. for four seasons and they are turned to practical use for modern outfits. Third, colors of choice are white and low saturation colors to create an elegant and serene atmosphere. Finally, traditional sewing techniques are specifically applied to modern fashion designs. Included are: Nubim technique, Gob-sol technique, and the patching method. This work pursues the design of practical use by tying up clothes with straps and knots to prevent them from falling off.

미술에 표현된 수학의 무한사상 (Mathematical Infinite Concepts in Arts)

  • 계영희
    • 한국수학사학회지
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    • 제22권2호
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    • pp.53-68
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    • 2009
  • 고대 그리스에서 발현된 수학의 무한 개념은 헤브라이인의 유대교 전통인 카발라의 영향을 받아 중세 기독교 교부 철학자들에 의해 보다 성숙되어져 갔으며, 그 후 기독교의 무한사상이 르네상스 시대에는 화가들에 의해 원근법으로 구체화되었다. 본 논문에서는 그리스 시대부터 발전된 무한 개념의 경로를 살펴보고, 근대와 19세기 이후 무한수학이 발달될 때 당시 미술에서는 무한 개념이 어떻게 표현되었는지 그 시대정신을 고찰한다.

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민화의 다시점을 활용한 애니메이션 표현기법 연구 (Multi-perspective of Korean Folk Paintings)

  • 김도연
    • 만화애니메이션 연구
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    • 통권9호
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    • pp.112-126
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    • 2005
  • 인류의 문화 전반이 과학기술의 발전에 따른 뉴미디어들로 인해 급격한 변혁을 맞이하고 있다. 대중들의 보편적인 사고방식도 언어적인 것에서 영상적인 것으로 바뀌고 있다. 이러한 상황 속에서 영상언어로서 영상을 이해하는데 중요한 역할을 하는 시점(視點)에 대한 깊이 있는 연구가 필요하다. 본 연구자는 기존 제도 교육이 서양의 원근법에만 한정되어 다양한 애니메이션 시점을 확보하지 못했다고 느끼고 한국적인 시점을 찾아보고자 하는 관심에서 시작되었다. 시점적 자율성을 가지고 있는 민화의 다시점은 관념의 공간안에서 다양하고 자유롭게 전개되어 하나의 대상을 완전하게 구성하려는 한국의 전통적 표현방식으로 한국적인 정서에 맞는 시점을 제안하는 것이 연구의 목적이다. 본 논문을 통해 먼저 민화의 개념 및 특징을 파악하고 민화 관련 사례연구를 통해 한국 애니메이션의 특성에 맞는 한국 민화의 다시점을 활용한 시각적 표현구조를 연구하고자 하였다. 이를 바탕으로 한국 민화의 다시점을 디지털 미디어환경에서 느낄 수 있도록 전래동화 '해님달님'을 한국 민화의 다시점에 적용하여 애니메이션으로 재구성하였다. 작가의 관념의 공간 안에서 표현되는 여러 가지 표현법 중에 평원(平遠), 부감(府瞰), 역원근(逆遠近),동시적 표현법(同時的 表現法)의 4가지 방식을 활용하여 작품에 적용하였고 시점적 측면에서는 천(天)과 지(地)를 상징하는 호랑이와 새의 캐릭터를 작품에 적용하였다. 또한 화면구성방식은 실재(實在) 민화를 사용하여 이미지를 분해하고 스토리텔링에 맞게 재구성하였다. 본 연구자는 이러한 연구와 제작과정에서 얻은 결과를 바탕으로 관객에게 보다 다양한 시점을 제공하고, 한국 민화의 다시점이 애니메이션뿐만 아니라 다른 콘텐츠들을 통해 확장될 수 있는 가능성을 제안하고자 하였다.

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한식당 세계화를 위한 성공모델로서의 일식당 실내공간과 음식관련요소의 특성 연구 - 홍콩 소재 일식당 대상 - (A Study on Characteristics of Indoor space and Food related of Japanese restaurant as successful model for globalizing Korean restaurants - Japanese restaurants in Hong Kong -)

  • 이지현;오혜경
    • 한국실내디자인학회논문집
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    • 제18권1호
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    • pp.54-63
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    • 2009
  • The present study is a basic research for promoting the globalization of Korean food, aiming to analyze Japanese restaurants in Hong Kong, an international city successful in globalization, focused on their spatial characteristics and food related characteristics and to use the results as basic materials. The results of this study are as follows. As to the characteristics of indoor spaces and food of Japanese restaurants in Hong Kong, first, the locations of Japanese restaurants were mostly easily accessible luxury hotels, office buildings or shopping malls. They displayed Japanese styles well and used conspicuous signs. Their trade names were given after traditional place names, food names, greetings, etc. Second, the spaces of Japanese restaurants expressed contemporary and, at the same time, traditional styles moderately and elegantly by applying emphatic articles such as traditional furniture, tools and folk paintings to contemporary spaces with traditional air, and by doing so, they showed various possibilities. Third, as to the characteristics of food culture, menus were diversified from traditional menus such as kaiseki to everyday menus such as vinegared rice, ramen, skewered roast meat and fusion dish, and at the same time, differentiated by concept. In addition, some restaurants succeeded in globalization and modernization with chains throughout the world. Furthermore, while table setting, food dishing and tableware image were harmonized with the concept of the restaurant space, if tradition needed to be displayed it was used at a minimum, showing the Japanese aesthetic sense through the restaurant space and food. In globalizing Korean restaurants based on the results of this study, we need to link trade name, facade, sign, menu and space with served food, and to plan a consistent story so that Korean culture and images are expressed. In addition, if a manual is made by benchmarking the Japanese government's support policies and relevant businesses' efforts and ideas and provided to Korean restaurants, it will be helpful for Korean restaurants, which spread Korean food culture, to be more competitive and graceful.

애니메이션의 움직임과 근대 기계론 전통의 상관관계 연구 (A study on the relationship between the movement of animation and heritage of modern mechanism)

  • 김탁훈;한태식
    • 만화애니메이션 연구
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    • 통권30호
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    • pp.27-57
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    • 2013
  • 19세기 말, 영화와 함께 등장한 애니메이션은 모더니즘이라는 예술사적 양식을 자양분으로 삼아 등장한 매체였다. 하지만 애니메이션과 모더니즘의 관계 설정은 주로 애니메이션의 형상들, 즉 그려진 이미지에 집중되어 왔다. 이는 애니메이션과 회화의 관계를 설명하는 것으로부터 기인한 것이었는데, 이 때문에 애니메이션에서의 움직임의 논의는 머이브릿지와 쥘 마레의 연속사진술(chromophotograph)의 전통, 또는 실사영화(live-action film)가 가진 몇 가지의 특질 속에서만 이해하였다. 그러나 애니메이션의 움직임은 기본적으로 영화나 포토그램의 지표기호적 양식(indexical style)과는 거리가 멀었으며, 재현의 대상도 달랐다. 애니메이션이 재현하는 움직임은 일상적인 움직임이 아닌, 추상화 되거나 압축된 움직임의 표현이자, 상당히 체계화된 움직임이다. 때문이 이러한 움직임은 실사영화의 포토그램적 재현과는 거리가 있다. 오히려 애니메이션에서 재현하는 움직임의 논리는 신체를 각 부분을 분할한 후, 그것들의 가동범위와 시간, 거리 등으로 통제하는 것에 가깝다. 이것은 인간 신체를 교환가능한 기계로 구성하고 파악하려 하였던 - 데카르트와 라메트리로 대표되는 - 근대 기계론의 입장으로 귀결된다. 근대사회로부터 산업사회, 그리고 모더니즘의 시기에 까지 이르는 근대 기계론의 기획은 자연으로서의 움직임이 아닌, 자연 법칙으로서의 움직임으로 파악하면서 효율적인 움직임의 구성이라는 근대 산업사회의 신체 움직임 분석에 까지 이르게 된 것이다. 19세기 말, 테일러(Taylor, F. W.)와 길브레스(Gilbreth, Frank Bunker)의 노동자 작업 시간 연구와 '동작연구'(motion study)는 기계-인간의 틀을 구성하는 근대적 방식이었는데, 이는 근대 기계론의 전통이 산업사회를 지나 모더니즘 전반에 영향을 끼쳤음을 알 수 있다. 더 나아가 이들이 진행한 동작연구들은 이후 애니메이션이 '타이밍'이라는 이름으로 연구하였던 행동분석(action analysis)과 거의 유사한 특성을 가지고 있음을 알 수 있다.

라리오노프와 곤챠로바의 공연 예술의상 연구 - 광선주의와 러시아 발레를 중심으로 - (A Study on the Larionov & Goncharova's Costumes for Arts Performance - Focused on Rayonism & Ballets Russes -)

  • 박윤정;양숙희
    • 복식
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    • 제55권7호
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    • pp.1-21
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    • 2005
  • The purpose of this research was to re-illuminated the artistic value of costumes that had shared identical history with human beings through the formation and the progress of the newly introduced Russian avant-garde an. This resulted from the fact that the Russian avant-garde art changed the human esthetic sense through the style of art that Larionov and Goncharova introduced in the 20th century. The research method defined the formation and the progress of the development of the Rayonism centering the works of art by Larionov and Goncharova. Based on this method, larionov and Goncharova designed the set and the costumes for the Ballets Russes of Serge Diaghilev and studied the molding characteristics of the costumes worn in the performing an. The result were as follows. First of all, Larionov's costumes of art were all manufactured based on the theme of nature and genesis. In other words, Larionov represented the sun as a humanistic god through the white night, the natural weather condition of northern Russia. His costumes also displayed the symbolic meaning of the personification of animals like birds and cats, which emphasized the importance of both nature and tradition. However, he used Rayonism expression when he designed costumes by applying the nature themes. On the other hand, Goncharova applied the Spanish passion, the Russian folk art lubok, and goldern cockerel or religious icon-paintings in her costumes. she pursued straight lines and abstract shapes in her costume design. her design displayed the Rayonism influence through the separation between the lines and the surfaces, whic defined the costumes as a decorative art experiment. Therefore, the study of Larionov and Goncharova had one realize that Rayonism was not only an art form of Avant-garde, but it also became the basis of the molding character of all the artworks. Larionov and Goncharova reflected the miracle of the transformation of the 20th century in their costume designs.

일본복식문화에 나타나는 미의식으로서 문학적 서정 -그 형성과 전개- (A Study on the Literary Lyricism as Aesthetic Sense in Japanese Costume -Focusing on its Formation and Development-)

  • 허은주
    • 복식
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    • 제56권7호
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    • pp.79-95
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    • 2006
  • The relationships between costumes and literature are the remarkable characteristics in the history of Japanese costumes. Among them, the literary designs which have literary subject matters seem unique to Japan. In Japan, the history of the literary design traces far back and its examples are abundant in various literatures in the Heian era. It is particularly notable that the literary designs take a relatively large part of Kosode pattern in the pre-modern period, the Edo era, which can be cleary seen in Kosodehinagata-bon, a collection of Kosode pattern of those era, in addition to various sources of extant relics or paintings. These literary designs lie the tradition of the literary lyricism as aesthetic sense in the japanese costume history. The literary lyricism means the lyrical mood evoked by literature. The purpose of this study is to examine how the literary lyricism which has supported those literary designs was formed and developed. The literary designs on costumes related with the relationships between literature and formative art, for example painting. Those typical example, which started in the literature tournament, utaawase, was devised for matching up with the character of the assembly. They continued as a sort of the intellectual amusements. In the pre-modern period, the literary designs developed In relation to not only subject matters but those expression. Moreover, it shows the extremely typical example that a series of Kosodehiinagata-bons, consisted solely of literary designs, was enjoyed as a device of reading materials like poem anthology.

프리다 칼로 회화 작품에 나타난 패션 컨셉 표현에 관한 연구 (A Study on the Expression of Fashion Concepts in the Paintings of Frida Kahlo)

  • 오은경;곽태기
    • 복식
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    • 제60권7호
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    • pp.103-116
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    • 2010
  • Recently, the art of the Latin America Culture is being actively introduced into our country. Many concepts in the fashion field contain Latin American culture and their influence is growing. This present study, based on a correct understanding of and research on Latin American culture, is an attempt to expand the expression of fashion design and explore the use of works of art in fashion. The case study is on Frida Kahlo (1907~1954), who was a Mexican woman painter who gives us some inspiration in contemporary fashion design. The scope of this case study investigates the Haute couture and the Pr$\hat{e}$t-$\grave{a}$-porter women's wear collections and photos from 1998 to 2009 which were greatly influenced by Frida Kahlo and analyzes through the formative elements of dress, color, form, pattern and material. Frida Kahlo was a painter whose composition of surrealism held the world of life and death, pain and pleasure, love and parting, thought and freedom, and tradition and modern, etc. As a design inspiration, her influence reaches into accessories, and hairstyles, as well as the Pr$\hat{e}$t-$\grave{a}$-porter. This current study for the correct understanding of the new culture and the introduction of art into the fashion design might be helpful in making fashion a work of art and in extending the expression of the fashion design concept which is based on commercial art.

인도네시아 또라자 전통주거의 역사적 특성과 현대적 양상에 관한 연구 (A Study on Historical Characteristics and Modern Trend of Torajan Traditional Housing in Indonesia)

  • 박순관
    • 한국주거학회논문집
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    • 제22권3호
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    • pp.59-71
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    • 2011
  • The purpose of this study is to investigate the basic historical characteristics and its modern trend of Torajan traditional housing architecture in Sulawesi Province, Indonesia. The Toraja culture belongs to the cosmological culture with Cosmos centric characteristics. A traditional house, being called 'tongkonan' in Toraja region, is more than just a structure, representing the symbol of family identity and tradition. The Torajan architecture is a combination of the myth and cosmos, also regional conditions. With a short description of the general conditions and spiritual values of the Toraja, this paper explains the space-composition, the stylistic characteristics, the ornamental elements, construction, and its modern trend, etc. In general, it is raised on stilts several metres high, with a dramatically boat-shaped roof. Village layout varies according to size. The houses are arranged in a row, side by side, with their front gables facing north. Each house stands opposite its own rice-barn. The houses with their oblong ground-plans, built on piles set on stones. The interior is divided into three or four rooms, having few window. The houses are embellished with carving and paintings, and the facades display engraved and painted geometric and figural designs. The most frequent motif is the buffalo head, ranging from the realistic to the highly stylized. The Torajan traditional housing have experienced radical changes during the Modern period. In spite of the popularity of new modern house-styles, the traditional architectural style is often now constructed as an icon of Toraja identity. This paper will be helpful for understanding regional diversity of the traditional housing in Southeast Asia.

덕흥리(德興里) 고분벽화(古墳壁畵)의 복식사적(服飾史的) 연구(硏究) (A Study of Historical Costume from the Mural Tombs of Dukheungri)

  • 박경자
    • 복식
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    • 제5권
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    • pp.41-63
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    • 1981
  • The mural portraits of the ancient Dukheungri tombs are very important for the study of our traditional costume because the tomb contains a stone. with the in-scription of the date of its erection, 408 A.D. and the name, and official status of the buried. The costumes shown in the mural paintings will be the basis on which historical research can be made concerning costumes before and after 400 A. D. The costume in the mural paintings is classified into five different categories; You (jacket), Po (overcoat), Go (trousers), Sang (skirt), and Gwan (hat). Comparing these categories with those of other mural paintings lead us to the following conclusions. 1. The length of the You (jacket) reaches below the buttocks and the sleeves are narrow. The edges of the sleeves are decorated with stripes. The You (jacket) over-laps on the right, center, and left sides, and there are many Jikryong (V-collar) and Danryong (rounded collar) styles, but it has a similar tendency to others of the Pyongyang area which exhibit many foreign influences. In a departure from tradition. the belts on the men's You (jackets) have only 3 knots in the front, with the back having more knots than the front. The belts of the women's You (jacket) seem to have had a band or button for fastening. We must re-evaluate the assumption that the You (jacket) and Go (trousers) of the northern peoples had the common characters of a belted You (jacket) and Po (over-coat) and that the Gorum originated from the Goryo or Unified Silla dynasty. The outside of the sleeves are longer and more to the side than the inner garment (underwear) so that the sleeves of the inner garment frequently overlapped the outer dress. The above mentioned facts have lead to the discovery of the "Hansam," "Tosi" and "Geodoolgi." 2. The Po (overcoat) was used only by the upperclasses and differs from those found in other mural tombs. The Po (overcoat) of the noble on the tomb mural is centered with an overlapping Jikryong (V-collar) while the other Po (overcoats) of the upperclasses are characterized by an overlap on the left, a Danryong (rounded collar) with two types of sleeves (wide and narrow). Foreign influences and traditional influences coexist in Po (overcoat). Belts have frontal knots without exceptions. The facts that the belts on the You (jackets) are on the front and the belts on the Po (overcoats) are on the back must be reexamined. 3. Go (trousers) is usually narrow, being wider in the rear and narrower below the knees. They were used by hunters on the back of horses with similar Go (trousers) from the Noinwoowha tombs being typical of the northern peoples. 4. Sang (skirts) are pleated as commonly seen in the Goguryo murals. The size of the pleat is varied, each pleat being characteristically wider and having different colors. Same types of pleat are discovered in Central Asia and China. It is uncertain whether the pleat of Goguryo was originated in Central Asia and China or only interrelated with those of the areas. 5. There are three kinds of Gwan (hats); Nagwan, Chuck, and Heukgun. Nag-wan was worn by the dead lords and their close relations. Chuck has three cone shaped horns. Heukgun was worn by military bandmen and horsemen. There are two kinds of hair styles. The up-style was used by the upperclass people closely related to lords, and other people used the Pungimoung hair style. The hair styles of the men and women are characterized by the Pungimoung style. which is a Chinese influence, but still retain their originality. The costume has a similar tendency from those from Yaksuri mural tombs, Anak No. 2 and Anak No. 3. We need to reexamine the costumes from $4{\sim}5$ century murals according to the Dukheungri murals. The costumes of Goguryo share many common factors with those of Western Asia, Central Asia and Ancient China (Han). It seems due to the cultural exchanges among the Northern peoples, the Western and Central Asians, and the Ancient Chinese. It may have resulted from the structural identity or morphological identity of the peoples, or their common social and natural environments and life styles. It will be very valuable to study the costumes of Japan, China, and Korea to find out the common factors. It is only regretful that the study is not based on direct observations but reported information made by 77 persons, because Dukheungri is an off-limits area to us.

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