• 제목/요약/키워드: technological view on education

검색결과 32건 처리시간 0.057초

교육관에 기초한 학교 환경교육의 목적 고찰(공학적, 성년식, 사회화 교육관을 중심으로) (The Establishment of the Purpose of School Environmental Education Based by the Educational Views(1))

  • 조성화;최돈형
    • 한국환경교육학회지:환경교육
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    • 제21권1호
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    • pp.57-69
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    • 2008
  • The purpose of Environmental subject in the Korean school is pretty much similar to that of international organization. Because it doesn't apply the characteristics of School Education to environmental education, this school environmental education purpose needs to be discussed. The purpose of this study is to establish the reasonable purpose of school environmental education by analyzing the educational views. This study have been done through review of research literature, which usually includes references and papers on environmental education, school environmental education, educational point of view, educational purpose. It analyzed three kinds of views on education: technological view on education, initiation view on education, socialization view on education. The results are as follows: The purpose of school environmental education from technological view on education is environmental education activity itself that educates students to put the environmental preservation value into action. Initiation view on education aims at school environmental education as activities that instruct students on intellectual ability in order to develop a comprehensive view of intelligence. The purpose of environmental education in school on the basis of socialization view on education focuses on activities that authoritative teachers transmit the social value of environmental preservation to students in school.

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의료기술발달에 대한 간호사의 지각과 전문직 자아개념 (Nurse's Perception of Technological Development and Professional Self-Concept)

  • 노춘희;송경애
    • 대한간호학회지
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    • 제30권5호
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    • pp.1368-1378
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    • 2000
  • This study was conducted to explore the nurse's perception of technological development and professional self-concept. The research subjects were 560 clinical nurses in Korea, who worked the general hospitals in Seoul, Kyeonggi, and the Kangwon province. Data sampling was done for the month, of December. 1997. The research tool consisted of 82 items questionnaires which were demographic data, TIQ, PSCNI. The research findings were as follows: 1. Nurses perceived the technological development as slightly positive (Mean =48.8). Also, nurses saw that the fastest developing technological nursing unit was the cardiac care unit, while the lowest technological developing nursing unit was the psychiatric unit. 2. The view of technological development was found to be significantly different according to religion (P=.0109), marital status (P=.0431), and the practical setting (P=.0048). Professional self concept was significantly different according to age (P=.0001), religion (P=.0001), education (P=.0007), marital status (P=.0000), career (P=.0001), and position (P=.0000). 3. The relationship between a nurse's perception of technological development and professional self-concept was highly correlated(r=.26, P=.0001). In the results of the multiple regression, the factors influencing professional self-concept were career, the nurse's perception of technological development, the level of technological development in nursing unit, and education. All these parameters showed the explaining power of 15.4% of the professional self-concept. In conclusion, nurses recognized the technological development was related to the professional self-concept. This study shed light on the meaning of technological development and vision of the nursing profession. Inservice education program should be developed to help the adaptability to technological development and conduct the qualitative research to explore the world of technological development which the nurses are experiencing in nursing.

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중.고등학생들의 과학 및 기술 관련 일하는 장소와 직업에 대한 인식 (Middle and High School Students' Awareness on Scientific or Technological Workplaces and Relevant Professions)

  • 김경순;신석진;임희준;노태희
    • 한국과학교육학회지
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    • 제28권8호
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    • pp.890-900
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    • 2008
  • 이 연구에서는 다양성, 정확성, 구체성 측면에서 학생들의 과학 및 기술 관련 일하는 장소와 직업에 대한 인식을 조사했다. 연구 대상은 서울, 대구, 광주광역시에 소재한 중학교 1학년 185명, 중학교 3학년 192명,고등학교 1학년 198명이었다. 연구 결과, 학생들의 과학 및 기술 관련 일하는 장소에 대한 이미지는 주로'일반적 관점'이었고, 실험실, 공장, 정비소 같은 몇 가지 장소에 편중되어 있었다. 이러한 이미지들은 구체성 측면에서 학년별로 유의미한 차이가 없었다. 또한, 학생들은 과학 및 기술 관련 일하는 장소에 대한 이미지에 영향을 주는 요인으로 대중 매체나 학교 교육 등을 제시했다. 학생들이 제시한 과학 및 기술 관련 직업 예시들은 몇 가지 직업에 편중되어 있었고, 그 수도 적은 편이었다. 학생들은 과학 관련 직업을 정확하게 인식하고 있었으나, 기술 관련 직업에 대해서는 모호한 인식을 지니고 있었다. 이에 대한 교육적 함의를 논의했다.

A Study on the Change of Education System with the Development of Digital Content Industry

  • Kim, Jisoo
    • International journal of advanced smart convergence
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    • 제8권3호
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    • pp.145-150
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    • 2019
  • Due to the development of science and technology and the emergence of new industries, the environmental change of the digital contents industry is rapidly progressing. The scope of technological development in the digital contents industry is affecting not only the entertainment industry but also various industries. Recently, with the development of digital convergence using realistic content, games, video, and VR have provided new opportunities for the growth of the content industry. The researcher determined that a new education system would need to be changed as the digital contents industry developed. For this purpose, an AHP questionnaire was conducted for experts with a high basic understanding of the education platform based on previous studies. We proposed a platform model for human resource development as an education system that meets the demand of digital contents industry. The education system for nurturing talents needed by future society should include elements that can interest the learning of users. The platform should not be approached from a system point of view, but should be developed from the content and user's point of view, considering the platform's original purpose.

호모 크레토스를 지향하는 기독교교육 (Christian Education Aiming for Homo Creators)

  • 김형희
    • 기독교교육논총
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    • 제70권
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    • pp.141-173
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    • 2022
  • 본 연구는 기술혁명의 흐름 속에서 비인격화를 조명하며 새로운 인간상을 지향하는 기독교 인격 교육을 제시하는 것이 목적이다. 기계시대의 기술과 인간의 진화적 흐름에 적응하고 중재하며 대안을 제시하는 기독교 인격 교육을 나타낸 것이다. 이를 위한 교육목적은 기술혁명시대의 새로운 인간상으로 제시된 창조적 인간, '호모 크레토스'(Homo Creators)를 지향하는 것이다. 교육 목표는 창조적인 해석과 학제간의 창조적 통합과 탈기계·탈인습 패러다임의 인격적 대화를 통해서 창조적 인간을 양육하는 것이다. 교육 내용은 탈기계와 탈인습의 특징을 통섭하는 인격 대화이다. 교육 방법은 기술의 시스템적 사고와 인격 대화가 실현되도록 에듀테크(Edu-Tech), AIED(교육 분야의 인공지능)를 활용한다. 또한, 교사와 학습자, 교육 환경과 교육 평가에 대한 구성을 제시한다. 본 연구의 의의는 기독교교육학의 관점에서 기술혁명시대 인간의 정체성을 규명하고, 새롭게 창조적 인간상에 관한 연구를 시도한 것이며, 이것을 지향하는 기독교 인격 교육의 방향성을 제시했다는 데 있다. 이것은 기술혁명시대를 수용하면서도 인간의 본질적 특성을 중시하는 기독교교육이라고 할 수 있다.

블록체인 NFT 문화예술콘텐츠의 현황과 과제 (Prospects & Issues of NFT Art Contents in Blockchain Technology)

  • 김종국
    • Journal of Information Technology Applications and Management
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    • 제30권1호
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    • pp.115-126
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    • 2023
  • In various fields such as art, design, music, film, sports, games, and fashion, NFTs (Non-Fungible Tokens) are creating new economic value through trading platforms dedicated to NFT art and content. In this article, I analyze the current state of blockchain technology and NFT art content in the context of an expanding market for blockchain-based NFT art content in the metaverse. I also propose several tasks based on the economic and industrial logic of technological innovation. The first task proposed is to integrate cultural arts on blockchain, metaverse, and NFT platforms through digital innovation, instead of separating or distinguishing between creative production and consumption. Before the COVID-19 pandemic, there was a clear separation between creators and consumers. However, with the rise of Web 3.0 platforms, any user can now create and own their own content. Therefore, it is important to promote a collaborative and integrated approach to cultural arts production and consumption in the blockchain and metaverse ecosystem. The second task proposed is to align the legal framework with blockchain-based technological innovation. The enactment and revision of relevant laws should focus on promoting the development of the NFT trading platform ecosystem, rather than merely regulating it for user protection. As blockchain-based technology continues to evolve, it is important that legal systems adapt to support and promote innovation in the space. This shift in focus can help create a more conducive environment for the growth of blockchain-based NFT platforms. The third task proposed is to integrate education on digital arts, including metaverse and NFT art contents, into the current curriculum. This education should focus on convergence and consilience, rather than merely mixing together humanities, technology, and arts. By integrating digital arts education into the curriculum, students can gain a more comprehensive understanding of the potential of blockchain-based technologies and NFT art. This article examines the digital technological innovation such as blockchain, metaverse, and NFT from an economic and industrial point of view. As a limitation of this research, the critical mind such as philosophical thinking or social criticism on technological innovation is left as a future task.

공학 분야의 윤리적 문제해결방법: 매트릭스 가이드 (Ethical Problem Solving in Engineering: Matrix Guide)

  • 한경희;허준행;윤일구;이강택;강호정
    • 공학교육연구
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    • 제15권1호
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    • pp.61-71
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    • 2012
  • The core issue of ethical problem solving in engineering is to understand what exactly happened and to define its nature. Problems often arise mostly in morally complex situations. Traditional philosophical theories usually focus on extreme conflicts of interest and suggest moral theory-centered problem solving methods. However, these methods are not only difficult to specifically apply to real situations, but also are likely to fail to deal with actual moral issues in engineering fields. This study aims to develop more desirable ethical problem solving methods, based on STS (Science and Technology Studies) and engineering ethics combined. First, we have examined the engineering ethics with implications of an STS perspective, then have analyzed traditional ethical problem solving methods in a critical point of view. This study will suggest a new ethical problem solving method named Matrix Guide, based upon those analyses. Specifically, this study classifies four stages of problem definition, analysis, solving, and feedback. Here, we focus on how to combine technological and non-technological factors in each stage, when we are facing morally complex situations in engineering sectors.

생태주의에 입각한 환경기술정책 전문가 교육시스템 구축에 관한 연구

  • 김미미;김대영;임중연;윤화영
    • 기술경영경제학회:학술대회논문집
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    • 기술경영경제학회 2005년도 제26회 동계학술발표회 논문집
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    • pp.109-123
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    • 2005
  • There has been great effect on development and usage of resources as well as technological development including everyday life pattern to maintain environmental sustainability, Also, It is tend to become negative for people's concern of nature ecosystem toward new technological developments because it is neither environmentally, nor naturally friendly. Therefore, our study is to implement expert education and research system which includes the trends and requests of our society with objectives as follows; First, Training industrial technology and policy maker who can understand and practice ecological ethics. Second, Educating people with expertise which can evaluate and complement the environmental friendliness about new industrial technologies. Third, Educating people who can develop technology which is environmentally friendly. Our new program requires various knowledges and balanced point of view. To this end, students are required to understand field of art and sciences including emerging eco-buddhism subject as well as field of state-of-the art environmental technologies such as recycling technology and clean production technology.

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효과적인 웹 기반 원격교육 시스템 구현을 위한 주요 성공 요인 (Primary Success-Factors in Realizing Remote-Education System Based on the Web)

  • 신창운;권영직
    • 한국산업정보학회:학술대회논문집
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    • 한국산업정보학회 2002년도 춘계학술대회 논문집
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    • pp.21-31
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    • 2002
  • 교육에 있어서 질이란 쉽게 정의될 수 있는 것이 아니다. 마찬가지로 원격교육에서도 그 질의 문제는 이야기하는 사람과 그의 관심사에 따라 조금씩 다른 각도에서 정의되고 다양한 성공요인을 제시한다. 인터넷의 확산으로 원격교육 시스템 구축과 활용은 점차적으로 매우 중요한 전략 요인으로 부각되고 있으며, 이와 함께 국내적으로 원격교육 시스템 구축에 관한 연구가 많이 이루어지고 있는 편이다. 그러나 대체로 기술적인 면에 치중해 있으며, 성공적인 원격교육 시스템 구축을 위한 성공요인에 대한 연구가 아직은 미비한 것이 현실이다. 이에 본 연구에서는 효과적인 웹기반 원격교육 시스템 구현을 위한 주요 성공요인을 마련하여 원격교육 시스템에서 사용자 성과를 효과적으로 극대화시키고자 하였다.

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고등학교 기술·가정과 '기술 혁신과 발명' 단원에서 의사결정능력 향상을 위한 수업 모형 개발 (An Instructional Model for the Improvement of Decision Making Skills in the 'Technological Innovation and Invention' Unit of Technology·Home Economics Curriculum)

  • 서정완;이용진
    • 대한공업교육학회지
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    • 제41권1호
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    • pp.108-127
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    • 2016
  • 이 연구의 목적은 기술교과에서 의사결정능력 향상을 위해 적용할 수 있는 의사결정능력 수업 모형을 개발하는데 있다. 연구의 목적을 달성하기 위해 기술교과에서의 의사결정능력 하위요소 추출, 환경 요소 분석, 의사결정 검사도구 개발, 의사결정능력 향상을 위한 수업 모형 개발, 수업 도구 선정, 의사결정능력 향상을 위한 수업 과제 개발의 6단계로 연구를 진행하였다. 연구결과로 첫째, 기술교과에서의 의사결정능력 하위요소로 문제인식, 문제규정, 대안생성, 대안평가, 최적안 선택, 최적안 평가를 도출하였다. 둘째, 의사결정능력을 측정하기 위해 도출된 기술교과에서의 의사결정능력 하위요소를 기준으로 검사지를 개발하였다. 셋째, 기술교과에서의 의사결정능력 향상을 위해 의사결정능력 하위요소를 준거로 여러 의사결정 수업 모형을 비교 분석하여 수업 모형을 개발하였다. 넷째, 개발된 의사결정능력 향상 수업 모형을 기준으로 디자인 사고를 적용하여 의사결정능력의 하위요소를 체험할 수 있도록 의사결정 능력 향상을 위한 수업 과제를 개발하였다. 다섯째, 개발된 수업 과제를 본 수업과 이후 수정 보완을 거친 수업에 투입하였고, 사전, 사후 검사를 통하여 의사결정능력 향상을 검증하였다. 이를 통해 개발된 모형은 기술교과에서 의사결정능력이 향상될 수 있는 수업에 도움이 될 것이라 기대한다.