• Title/Summary/Keyword: teaching for problem solving

Search Result 823, Processing Time 0.024 seconds

Satisfaction Factor Analysis for Action Learning-based Class Operation - Focused on Students of the Department of Public Health Convergence Major - (액션러닝기반 수업운영에 대한 만족도 요인분석 - 보건학부 융합전공 학생을 중심으로 -)

  • Jeong, Dae-Keun;Yang, Sang-Hoon
    • Journal of Korea Entertainment Industry Association
    • /
    • v.15 no.8
    • /
    • pp.247-254
    • /
    • 2021
  • The purpose of this study is to investigate the effects of action learning on the satisfaction of majors by cultivating task-solving ability through self-reflection in the form of team learning for a certain period of time in the form of team learning by using action learning for students taking convergence curriculum in universities. The subjects of the study were 40 students from the Department of Sports Rehabilitation, a convergence of the Department of Sports and Health Management and the Department of Physical Therapy located in Jeollanam-do. This was conducted to confirm the difference in the effect of satisfaction. Comparison of changes in groups of experimental groups with action learning teaching methods showed significant differences in self-directed learning skills, problem-solving skills, and major satisfaction(p<.001)(p<.05). A significant difference in self-directed learning ability, problem-solving ability, and major satisfaction was also shown in the comparison of changes in control groups that applied traditional teaching methods(p<.05). Comparison of changes between groups showed significant differences in self-directed learning skills, problem-solving skills and major satisfaction(p<.05). Applying the action learning teaching method to the level of students in the convergence course will improve self-directed learning skills, problem-solving skills, and major satisfaction, and further research will be needed to expand the target and add variables to combine qualitative research.

An analysis of understanding about the relationship between perimeter and area of geometric figures of elementary school students (초등학생들의 도형의 둘레와 넓이 사이의 관계에 대한 이해의 분석)

  • 이대현
    • Education of Primary School Mathematics
    • /
    • v.6 no.2
    • /
    • pp.85-91
    • /
    • 2002
  • The purpose of this study is to analyze elementary students' understanding the relationship between perimeter and area in geometric figures. In this study, the questionaries were used. In the survey, the subjects were elementary school students in In-cheon city. They were 86 students of the fifth grade, 86 of the sixth. They were asked to solve the problems which was designed by the researcher and to describe the reasons why they answered like that. Study findings are as following; Students have misbelief about the concept of the relationship between perimeter and area in geometric figures. Therefore, 1 propose the method fur teaching about the relationship between perimeter and area in geometric figures. That is teaching via problem solving.. In teaching via problem solving, problems are valued not only as a purpose fur learning mathematics but also a primary means of doing so. For example, teachers give the problem relating the concepts of area and perimeter using a set of twenty-four square tiles. Students are challenged to determine the number of small tiles needed to make rectangle tables. Using this, students can recognize the concept of the relationship between perimeter and area in geometric figures.

  • PDF

Study on the Development of a Model for Teaching and Learning Mathematics Using Graphic Calculators (그래픽 계산기를 활용하는 수학과 교수-학습 자료 모형 개발 연구)

  • 강옥기
    • Journal of Educational Research in Mathematics
    • /
    • v.8 no.2
    • /
    • pp.453-474
    • /
    • 1998
  • This study is focused on the possibility if we can use graphic calculators in teaching and learning school mathematics. This study is consisted with four main chapters. In chapter II, the functions of the graphic calculator EL-9600 produced by Sharp Corporation was analyzed focused on the possibilities if the functions could be used in teaching and learning school mathematics. Calculating of real numbers and complex numbers, solving equations and system of linear equations, calculating of matrices, graphing of several functions including polynomial functions, trigonometric functions, exponential and logarithmic functions, calculation of differential and integrals, arranging of statical data, graphing of statistical data, testing of statistical hypotheses, and other more useful functions were founded. In Chapter III, a mathematics textbook developed by Core-Plus Mathematics Project was analyzed focused on how a graphic calculator was used in teaching and learning mathematics, In the textbook, graphic calculator was used as a tool in understanding mathematical concepts and solving problems. Graphic calculator is not just a tool to do complex computations but a tool used in the processes of doing mathematics, In chapter IV, the 7th mathematics curriculum for korean secondary schools was analyzed to find the contents could be taught by using graphic calculators. Most of the domains, except geometric figure, were found that they could be taught by using graphic calculators, In chapter V, a model of a unit using graphic calculator in teaching 7th mathematics curriculum was developed. In this model, graphic calculator was used as a tool in the processes of understanding mathematical concepts and solving problems. This study suggests the possibilities that we can use graphic calculators effectively in teaching and learning mathematical concepts and problem solving for most domains of secondary school mathematics.

  • PDF

A Practice of Reading to Learn Linking the Subject Learning (교과학습과 연계한 학습독서의 실제)

  • Song, Gi-Ho
    • Journal of Korean Library and Information Science Society
    • /
    • v.38 no.1
    • /
    • pp.423-441
    • /
    • 2007
  • Reading abilities are the key for students' problem-solving, self-directed learning and lifelong competency. Reading to learn is usually created through resources-based learning or inquiry-based learning. This study shows a integrated cross-curriculum approach as a alternative method of the reading to learn and it is completed In collaboration with classroom teachers. In this study especially, the model for reading-based information problem solving is introduced as a specific learning strategy of a integrated cross-curriculum and team-teaching.

  • PDF

Educational Application of Turtle Representation System for Linking Cube Mathematics Class (연결큐브 수업을 위한 거북표현체계의 활용)

  • Jeong, Hye Rim;Lee, Seung Joo;Cho, Han Hyuk
    • School Mathematics
    • /
    • v.18 no.2
    • /
    • pp.323-348
    • /
    • 2016
  • The 2009 revised national mathematics curriculum have inserted mathematical 'linking cube' activities in the 6th grade math classes to improve students' spatial problem solving abilities and communication skills. However, we found that it was hard for teachers to teach problem solving and communication skills due to the absence of mathematical way of representing linking cubes in the classroom. In this paper, we propose 3D 'turtle representation system' as teaching and learning tools for linking cube activities. After using turtle representation system for linking cube activities, teachers responded that turtle representation system is a valuable problem solving and communication tools for the linking cube mathematics classes. We conclude that turtle representation system is a well designed teaching and learning tools for linking cube activities, and there are lots of educational meanings in the 3D turtle representation system.

Effect of Game based Learning Utilized Sandbox Game on Creative Problem-solving Ability and Learning Flow (샌드박스형 게임을 활용한 게임기반학습이 창의적 문제해결력과 학습몰입도에 미치는 영향)

  • Jeon, Inseong;Kim, Jeongrang
    • Journal of The Korean Association of Information Education
    • /
    • v.20 no.3
    • /
    • pp.313-322
    • /
    • 2016
  • The effect on creative problem solving ability and learning flow is analyzed by applying game-based learning using sandbox game, Minecraft Edu for elementary school students. It appeared to be effective when applied to sand box utilizing game-based learning than traditional lecture teaching method on creative problem solving ability and learning flow. It is found to be a significant difference observed in all sub-elements on Creative problem solving ability and it is found to be a significant difference in all sub-elements on learning flow except sense of control and transformation of time.

A study on the method of developing achievement and assessment standards for the 'Problem-solving methods and procedures' section in the revised Junior-high School Informatics curriculum (2007년 개정 중학교 정보 교육과정의 '문제 해결 방법과 절차' 영역 성취기준 및 평가기준 개발 방안 연구)

  • Kim, Jonghye;Kim, Kyunghoon;Lee, Wongyu
    • The Journal of Korean Association of Computer Education
    • /
    • v.11 no.6
    • /
    • pp.39-51
    • /
    • 2008
  • There exist many differences between the revised Informatics curriculum in 2007 and the current Informatics curriculum in junior-high school. The revised Informatics curriculum emphasized on the computer science principles and problem solving ability instead of the application program usage. Since the revised Informatics curriculum introduces a new section called 'Problem-solving methods and procedures', which is not included in the current computer curriculum, the development of achievement standards and assessment standards were needed in this section. This paper developed the achievement standards and assessment standards in 'Problem-solving methods and procedures' section in order to give the guideline of the teaching strategies and evaluation methods in the revised Informatics curriculum.

  • PDF

The Impact of Children's Understanding of Fractions on Problem Solving (분수의 하위개념 이해가 문제해결에 미치는 영향)

  • Kim, Kyung-Mi;Whang, Woo-Hyung
    • The Mathematical Education
    • /
    • v.48 no.3
    • /
    • pp.235-263
    • /
    • 2009
  • The purpose of the study was to investigate the influence of children's understanding of fractions in mathematics problem solving. Kieren has claimed that the concept of fractions is not a single construct, but consists of several interrelated subconstructs(i.e., part-whole, ratio, operator, quotient and measure). Later on, in the early 1980s, Behr et al. built on Kieren's conceptualization and suggested a theoretical model linking the five subconstructs of fractions to the operations of fractions, fraction equivalence and problem solving. In the present study we utilized this theoretical model as a reference to investigate children's understanding of fractions. The case study has been conducted with 6 children consisted of 4th to 5th graders to detect how they understand factions, and how their understanding influence problem solving of subconstructs, operations of fractions and equivalence. Children's understanding of fractions was categorized into "part-whole", "ratio", "operator", "quotient", "measure" and "result of operations". Most children solved the problems based on their conceptual structure of fractions. However, we could not find the particular relationships between children's understanding of fractions and fraction operations or fraction equivalence, while children's understanding of fractions significantly influences their solutions to the problems of five subconstructs of fractions. We suggested that the focus of teaching should be on the concept of fractions and the meaning of each operations of fractions rather than computational algorithm of fractions.

  • PDF

Mathematical Thinking through Problem Solving and Posing with Fractions

  • Cheng, Chun Chor Litwin
    • Research in Mathematical Education
    • /
    • v.16 no.1
    • /
    • pp.15-29
    • /
    • 2012
  • One of the important aims in mathematics education is to enhance mathematical thinking for students. And students posing questions is a vital process in mathematical thinking as it is part of the reasoning and communication of their learning. This paper investigates how students develop their mathematical thinking through working on tasks in fractions and posing their own questions after successfully solved the problems. The teaching was conducted in primary five classes and the results showed that students' reasoning is related to their analogy with what previously learned. Also, posing their problems after solving the problem not only helps students to understand the structure of the problem, it also helps students to explore on different routes in solving the problem and extend their learning content.

Design and Implement an Internet-Based Courseware (인터넷 기반의 코스웨어의 설계 및 구현)

  • Lee, Geon-Jin
    • Journal of The Korean Association of Information Education
    • /
    • v.1 no.1
    • /
    • pp.82-91
    • /
    • 1997
  • The purpose of thesis is to design and implement an efficient Internet-Based courseware which facilitates the problem solving learning. This courseware was developed in order to provide important foundations of learning in open-education environment using WWW. The targeted level is elementary students, To do this, the definition of problem solving, its processes, and advantages or pitfalls of computer-based problem solving learning were examined, with the advantage of using WWW as an educational tool. The theme of implemented courseware was selected from SATIS which is relevant for the problem solving learning. The courseware has three main parts; learning activity module, teaching activity module, and learning tool module. The learning activity module controls courseware flows and was implemented in accordance with the problem-based teaming processes. It: can be proceeded either sequential way or random access by setting linker. The advantage of random accessing method is that it may facilitate student learning because each student can regulate their learning processes which correspond to their own experiences. The teaching activity module provides for teachers useful informations for helping student's learning and it also can be used as an assessment tool for student's achievements, The learning: tool module consists of conversational note, e-mail address, help, and search tool. It is linked with learning activity module and teaching activity module so that teachers and students can actively participate in teaching-learning processes.

  • PDF