• Title/Summary/Keyword: teaching experiment

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Analysis of Students' and Teachers' Questions Posted on Chemistry Q&A Board in a Chemistry Education Homepage (화학교육 홈페이지의 화학 Q&A 게시판에 등록된 학생과 교사 질문 분석)

  • Han, Jae-Young;Ji, Youn-Jung;Lee, Jae-Youn
    • Journal of the Korean Chemical Society
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    • v.56 no.1
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    • pp.137-143
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    • 2012
  • This study analyzed the questions posted on the chemistry Q&A board by students and teachers in a chemistry education homepage, in order to understand the difficulties in learning and teaching chemistry. The different tendencies were found in the contents and the motivations of questions by students and teachers. In Chemistry I, students raised many questions in the 'Water' unit, while teachers raised many ones in the 'Chemical compound in our life' unit. In Chemistry II, students asked many questions in the 'Gas, liquid, solid' unit, while teachers did in 'Chemical reaction and energy' unit. Students' motivations of questioning were 'Explanation of unclear concept', and 'Problem solving', while teachers' motivations were 'Searching information', and 'Question in experiment'. The Q&A board provided a field in exchanging informations needed in learning and teaching chemistry. Educational implications were discussed on the use of Q&A board in chemistry education.

A Study on Elementary and Middle School Teachers' Perception and Need for the Application of 2015 Revised Science Curriculum (2015 개정 과학과 교육과정의 적용에 대한 초·중학교 교사의 인식과 요구)

  • Kim, Hyun-Kyung;Na, Jiyeon
    • Journal of The Korean Association For Science Education
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    • v.37 no.1
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    • pp.103-112
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    • 2017
  • The purpose of this study was to investigate elementary and middle school teachers' perception and the need for the application of 2015 revised science curriculum. Four hundred and sixty-eight elementary school teachers and four hundred and twenty-two middle school teachers were surveyed. The results of the research are as follows. many elementary and middle school teachers responded that major changes in the 2015 revised curriculum were applicable in school science education. However, they expected that the lack of teaching and learning materials, lack of experiment preparation time, and lack of their understanding about how to improve the scientific core competencies and how to use the content system were major difficulties in applying the major changes in the 2015 revised science curriculum. They also thought that teaching and learning materials were needed in order to apply the 2015 revised science curriculum. Based on these results, this study suggested content for teacher training, the role of teachers, and formation of a teacher community.

Comparison of the Effects of Early and Conventional Defoliation on Fruit Growth, Quality and Skin Color Development in 'Fuji' Apples

  • Matsumoto, Kazuhiro;Fujita, Tomomichi;Sato, Saki;Chun, Jong-Pil
    • Horticultural Science & Technology
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    • v.35 no.4
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    • pp.410-417
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    • 2017
  • We compared the quality of 'Fuji' apples (Malus ${\times}$ domestica) from trees whose leaves were not removed (no artificial defoliation; NAD) with apples from trees that underwent early defoliation (ED, treated in mid September and early October) and conventional defoliation (CD, treated in early and mid October). The experiment was conducted in three consecutive years using 15-year-old 'Fuji' apple grafted on Malus prunifolia. Fruits were harvested on November 7, 16 or 12 in 2011, 2012 and 2013, respectively. Compared to NAD treatment, ED and CD treatment reduced the fresh weight by 4.7% and 0.6%, respectively. The soluble solids content of NAD apples ($14.4^{\circ}Brix$) was slightly higher than that of CD ($14.1^{\circ}Brix$) and ED ($14.0^{\circ}Brix$) apples. Soluble sugar content, flesh firmness, water-core index, and titratable acidity were not affected by defoliation treatment regardless of treatment timing. The skin blush index of NAD apples (2.3) was inferior to that of CD (3.3) and ED (3.4)- treated apples. Furthermore, artificial defoliation treatments increased skin redness ($a^*$) and yellowness ($b^*$) and significantly improved the degree of skin blush compared to NAD fruits.

An Implementation and Analysis on the Effectiveness of SNS based Blended Learning System for Internet Ethics Education (인터넷 윤리교육을 위한 SNS 기반의 블렌디드 러닝 시스템 구현과 효과 분석)

  • Lee, Jun-Hee
    • Journal of Information Technology Services
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    • v.10 no.3
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    • pp.61-76
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    • 2011
  • The purpose of this paper was to design and implement effective learning model for internet ethics education, following the learning principle and procedure of PBL(Problem-Based Learning) which is one of the constructivism teaching-learning theories(, and to apply it). In this learning model, online learning and face-to-face classes were systematically combined for achieving the teaching-learning goals and the main module for online learning run on Moodle, an open source LMS(Learning Management System). It is possible for learner to participate actively in creation of micro-contents and reorganize contents using various SNS(Social Network Service). The learner can achieve the learner-oriented learning and select micro-contents in order to reorganize the personalized learning contents to take advantage of SNS among learners. To examine educational effectiveness of the proposed learning model, an experimental study was conducted through the education content and method to the subjects of two classes in the second-grade of university located in OO city. 60 students(treatment group=30, control group=30) participated in the experiment. The result statistically verified that the proposed learning method is more effective in cultivating consciousness of internet ethics than the face-to-face PBL learning method. The results of this paper also showed that a lecture using blended learning is efficient in achieving learning performance and that learners responded positively(, which are indicating that the higher effectiveness of learning would be expected) by forming connectedness among learners using SNS. The results of this paper showed that a lecture using blended learning is effectiveness in achieving learning performance and that learners responded positively, which are indicating that the higher effectiveness of learning would be expected by forming connectedness among learners using SNS.

Developing the Teaching Material and Comparative Experiment of LOGO and Scratch (교육용 프로그래밍 언어인 로고와 스크래치 교재 개발 및 비교 실험)

  • Kim, Jong-Jin;Hyun, Dong-Lim;Kim, Sung-Wan;Kim, Jong-Hoon;Won, Yoo-Hun
    • The Journal of the Korea Contents Association
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    • v.10 no.7
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    • pp.459-469
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    • 2010
  • Knowledge-based society requests the ability to reuse existing knowledge beyond acquirement and utilization of universal knowledge. The present education of computer, on the other hand, is biased only teaching how to use software. But it does not appropriate for the education to boost various and creative thinking. Thus, this paper carried out research on creativity to be treated in the goal of the 7th Educational Curriculum. Also it selected and analysed computer programming languages-'LOGO' and 'Scratch'. Furthermore, it develops a training material and applies to elementary students in schools. The result that it compares and analyzes the effect that each languages influence to creativity of students, both of them help to develop creativity. Especially 'LOGO' made a positive impact on fluency, 'Scratch' did on ness and resistance.

Reading Activity impact on the Engineering Management Learners' Efficiency in Research Presentation

  • Katar, Ihab M.
    • Journal of Construction Engineering and Project Management
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    • v.6 no.3
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    • pp.8-13
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    • 2016
  • One of the activities that are almost used by instructors to assess the undergraduate learners (students) performances in the teaching and learning system is performing researches. It's most probably that learners prepare a presentation for the research, through which they conduct their ideas to the audiences (the instructor and their colleagues). Recently, a phenomenon was monitored regarding the research preparation process practiced by the learners, that the majority go directly to the websites, in which they could easily find tons of attractive and ready-made information that fill the gaps of their heavy homework gained from several courses. It's a convenient activity for learners to go through this easy path to fulfil their duties, but the issue is that the output of such path is so weak. The gained information in this case is so shallow, loose, and could easily been evaporated after a while. There is a need to examine the impact of a missing skill in the current learners' generation: the reading practice. It's noticed that library visits to read books were strongly decreased compared with what was happening in the older generations, where the piece of information was hard to collect, but in the same time, is hard to be forgotten. As a part of the teaching and learning process, and through a college of Engineering, this study will introduce results of the comparison between the outputs of the two methods of collecting information: through the web, and through the traditional book reading. This is to highlight the importance of reading through an experiment applied on one section of students who were asked to prepare a research from a certain chapter of their textbook, and compare that with a prior research they had prepared from the websites. The results were impressive and reflected the importance of the missed reading activity.

A Study on Analyzing the Learning Effectiveness of Multi-media -Focusing on Basic Agricultural Technology Course in High School- (멀티미디어 교육자료가 학습효과에 미친 영향에 관한 연구 - "농업기초기술" 교과의 에듀넷 멀티미디어 교육자료를 중심으로 -)

  • Kim, Su-Wook;Yu, Byeong-Min;Oh, Jae-Yeon;Nam, Min-Woo
    • Journal of Agricultural Extension & Community Development
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    • v.17 no.1
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    • pp.75-101
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    • 2010
  • This study tried to analyze the learning effectiveness of multi-media based class by comparing with traditional classroom method. The "Basic Agricultural Technology" course that is one of the required courses of agricultural high school was selected and its contents were digitalized on MS Powerpoint for multi-media based class. The thirty students were sampled for each experimental and control groups. The homogeneity and learning achievement of sample groups were tested for experiment. Same teacher took the classes of two groups and delivered same contents of course. Only difference between two groups was the delivery method, one is traditional classroom teaching method and the other was the multi-media based class. The learning achievements and satisfaction of sample were post-tested in order to analyze the learning effectiveness by comparing two teaching methods. The results showed that there was a significant difference between experimental and control group in learning achievement after ANCOVA controlled pre-test as covariance(F=5.08, p<.05). It means that the learning achievement of multi-media based class was higher than that of traditional classroom group. The results also showed that a significant difference in students’ satisfaction between two groups (t=5.57, p<.001). This study concluded that using multi-media in class could produce more learning achievements and satisfaction of students than traditional classroom method.

Elementary School Teachers' Perceptions on the Use of Educational Programs in Science Museums (과학관 교육 프로그램 활용에 대한 초등학교 교사들의 인식)

  • Choi, Kyung-Hee;Chang, Hyun-Sook;Lee, Hyun-Ju
    • Journal of Korean Elementary Science Education
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    • v.25 no.3
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    • pp.331-337
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    • 2006
  • This study examined the elementary school teachers' present utilization of science museums in teaching-learning and their perceptions of the educational programs in science museums. The results indicate that teachers have not utilized science museums as intimately as possible with formal instruction, therefore, the students' experiences of science museums are usually limited. The main reasons for lower than optimum usage of science museums in their teaching and learning is not because of its insignificant educational effects, but because of the lack of external and administrative support mechanisms. The elementary school teachers prefer to commit to programs in science museums such as science camps or experiment activities, and those exhibitions which have some kind of clear and discernable relation to the school curriculum. The results also indicate that most teachers want to participate in the various activities of science museums, such as developing and managing the programs or pre- and post activities for museum field trips, participating in the teachers' community in science museums, and so on.

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Pedagogical effectiveness of algorithm visualizations in teaching the data structures and algorithms in elementary schools (초등학교의 자료구조와 알고리즘 수업에서 알고리즘 시각화의 교육적 효과)

  • Chun, Seok-Ju
    • Journal of The Korean Association of Information Education
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    • v.16 no.2
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    • pp.255-263
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    • 2012
  • Early algorithm education is very important in order to nurture excellent S/W developers in an information society. However a algorithm learning is a great challenge to elementary school students since understanding what a computer algorithm written in a static text format meant to do is difficult. It is expected that a student can easily visualize a algorithm through animations. In this study, we evaluate the pedagogical effectiveness of algorithm visualizations in teaching the fundamental data structures and algorithms in elementary schools. Thus we defined a new measure called 'Algorithm Visualization Factor(AVF)' and developed both text-oriented and animation-oriented PPTs of algorithm education elements, that is, Stack, Queue, Bubble Sort, Heap Sort, BDF, and DFS. We have conducted experiments and evaluations on diverse students groups. Extensive experiment results show that the average score of the student groups using animation-orirented PPT is greater(22%) than the one of the student groups using text-orirented PPT.

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The Characteristic of Reward in Computer Assisted Learning

  • Yeon, Eun-Mo;Lee, Sun-Young;Chung, Yoon-Kyung;Cho, Eun-Soo;Kwon, Soon-Goo;Jeon, Hun;Lee, Kye-Hyeng;Yoon, Sung-Hyun;So, Yeon-Hee;Kim, Sung-Il
    • 한국HCI학회:학술대회논문집
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    • 2008.02b
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    • pp.64-70
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    • 2008
  • Computer Assisted Learning (CAL) is quite different from in many aspects. CAL provides individualistic learning environment and facilitates autonomy of the learner. Thus the learners who uses CAL program has more sense of control and engages in more strategic learning than conventional learning environment. In this experiment, we used KORI (KORea university intelligent agent) which is a new type of ITS adopting TA (Teachable Agent) that fosters learning by teaching, So, we investigated the critical motivational factor that have influences in CAL learning and the effects of reward in CAL are another area of our interest. Thus, we divided two conditions that presence of reward and absence of reward. The 174 elementary school students(5th) were participated and they are randomly assigned the one of the reward conditions. Before entering the experimental instruction, all participants measured about metacognition, self-efficacy and goal orientation questionnaire as independent variables. Then, Participants were instructed of method of using KORI program and asked to study for ten days with KORI program at least 20 minutes everyday in their home, about 10 days. After 10 days, they were rated interest and comprehension. Regression results suggest that regardless of the presence of reward, metacognition is a positive predictor in interestingness. It indicate that metacognitive skills are required in CAL learning situation irrespective of reward. But on comprehension in the absence of reward, only self- efficacy appeared to be a positive predictor. In the presence of reward, performance goal orientation showed as a negative predictor of comprehension, whereas self-efficacy was a positive predictor. This result suggest that presence of reward especially interferes learning process of performance goal orientation in CAL learning situation. It could be interpreted that reward interferes the learning process of performance goal orientation by debilitating intrinsic motivation.

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