• Title/Summary/Keyword: success experience

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Key Success Factors for Institutionalization of User Experience Team (사용자 경험(User Experience) 조직 구축에 관한 연구)

  • Pan, Young-Hwan;Lee, Tae-Sook
    • 한국HCI학회:학술대회논문집
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    • 2006.02b
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    • pp.784-788
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    • 2006
  • UE (User Experience) 조직이나, UI (User Interface or User Interaction) 조직, 사용성 조직이 2000 년대에 들어서 국내에 많이 활성화 되었다. 국내에서는 UE 조직이 구축 될 때에 전략적인 계획에 의해 형성이 되기 보다는 스타일 중심으로 디자인이 부서에 소수인원으로 시작이 되거나, 또는 개발부서의 지원 부서로 시작되다가 확대 되는 경우가 많아 비효율적으로 구축이 되거나 비효율적으로 운영이 되는 경우가 많았다. 본 연구에서는 UE 팀이 조직화 될 때에 고려해야 할 점에 대해 연구를 하였다. 조직의 구축 단계, 역할, 프로세스 등을 중심으로 연구를 하였고 효과적으로 팀을 구축하는 데 중요한 요소에 대해 연구를 하였다. UE 조직의 성숙도를 파악하는 것이 중요하고, UE 팀의 차별화 포지션을 파악하는 것으로 고객과 제공해야 할 것과 방법론을 잘 파악해야 한다 이 결과는 UE 관련한 조직을 구축하거나 운영을 하는데 활용될 수 있다.

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The effect of Virtual CSR Co-Create on Users' Gameful Pleasure

  • Fei Zhou;Songling Xu;Yuanxi Ding
    • Journal of East Asia Management
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    • v.4 no.2
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    • pp.19-38
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    • 2023
  • With the progress of information technology and the rapid development of the gamification marketing, corporate marketing through virtual CSR co-create as customer acquisition, customer retention strategy has become the hot topic, but the reality results show that the effect of virtual CSR co-create fails to reach an enterprise's marketing purposes. Based on the success model of D&M information system, from the perspective of customer engagement, this study analyzes how enterprises achieve customer engagement and bring gameful experience to customers through gamification marketing in the context of virtual CSR co-create. The empirical results show that the quality of game information -- social interaction and sense of achievement in the context of virtual CSR co-create have a significant positive impact on consumers' gameful experience, and customer engagement plays a partial mediating role between social interaction, sense of achievement and consumers' gameful experience.

The Study on the Relationship between Boundaryless Career Attitude, Networking Behavior and Career Success (무경계 경력태도와 네트워킹 행동 및 경력성공의 관계에 관한 연구)

  • Choi, Su-Heyong
    • Journal of Digital Convergence
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    • v.19 no.2
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    • pp.203-213
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    • 2021
  • In this study, we consider the relationship between boundaryless career attitudes and career success and the mediating effect of networking behavior. Boundaryless career attitude refers to career attitude in which career paths can gain experience in various environments beyond the fence of a single employment situation. Based on a prior research review, research hypotheses were established for the relationship between boundaryless career attitudes and subjective·objective career success. In addition, three networking behaviors, one of the social capital, were set as mediators between the two variables. Verifying the research hypothesis shows that the boundaryless career attitude and subjective career success are in a significant positive relationship and that the relationship is completely mediated by contact maintaining, friendship, and task networking behaviors. The boundaryless career attitude is a significant positibe effect with objective career success, and this relationship has been shown to be completely mediated by friendship and task networking behavior. Based on the above research results, interpretations, implications, and future research directions were presented.

Structure equation modeling of job embeddedness in general hospital nurses (종합병원 간호사의 직무착근도 관련 변인들 간의 관계 구조모형)

  • Kim, Kyoung Mi;Jun, So Yeun;Ju, Hyeon Jeong;Lee, Youn Hyang;Woo, Kyung Mi
    • The Journal of Korean Academic Society of Nursing Education
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    • v.28 no.2
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    • pp.204-217
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    • 2022
  • Purpose: This study was conducted to determine the factors affecting a hypothetical model of testing for general hospital nurses' job embeddedness. Methods: Data were collected from August 20 to September 19, 2021, by a self-administered questionnaire answered by 428 general hospital nurses. The data were analyzed by SPSS and AMOS. Results: Nine of the hypothetical model's 12 hypotheses were supported by the data collected from all participants. The test results indicate that ego resilience, subjective career success, and recovery experience from job stress directly affect participants' job embeddedness. Nurses' work environments were reported to affect ego resilience and subjective career success, while at the same time ego resilience and subjective career success affected the participants' job embeddedness. Work-life balance was found to affect ego resilience and ego resilience affected subjective career success, and at the same time subjective career success directly affected participants' recovery experiences from job stress and job embeddedness. Of these variables, subjective career success had the strongest direct effect on participants' job embeddedness. Work-life balance affected the participants' recovery experiences from job stress, and their recovery experiences from job stress were found to directly affect job embeddedness. Conclusion: These results suggest that different management strategies to enhance hospital nurses' job embeddedness should address nurses' ego resilience, subjective career success, and recovery experiences from job stress.

A Study on the Effect of Career Shock Experienced in the COVID-19 Pandemic on the Level of Subjective Career Success Perception. (코로나19 팬데믹 상황에서 경험한 커리어쇼크가 주관적 경력 성공 인식 수준에 미치는 영향에 관한 연구)

  • Jin Kim;Jong Seok Cha;Na Jung Kim
    • Asia-Pacific Journal of Business
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    • v.14 no.2
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    • pp.85-100
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    • 2023
  • Purpose - The purpose of this study is to identify the factors of shocking events in the career aspect experienced by Korean workers in the context of the Covid-19 pandemic, and to find out whether these career shocks affect individual perceptions of the importance of subjective career success. Design/methodology/approach - In the survey of 146 respondents, the career shock events experienced in the context of the Covid-19 pandemic were largely divided into three categories; 'work change', 'employment anxiety', and 'life anxiety'. For the subjective career success, seven dimensions - 'financial security', 'financial achievement', 'entrepreneurship', 'positive relationship', 'positive impact', 'learning and development', 'work-life balance' - were used. Findings - As a result, there was no difference in the perception of subjective career success due to the experience of 'work change' during the Covid-19 period. However, the respondents who experienced 'employment anxiety' came to recognize that 'financial security' and 'financial achievement' were more increasing in terms of the degree of difference of importance. And respondents who experienced 'lifetime anxiety' perceived that the degree of difference of importance was increasing in the six dimensions except for 'social influence'. Particularly, the increase in the importance of 'work-life balance' and 'positive relationship' was found to be the greatest among the career success dimensions. Research implications or Originality - Finally, it was concluded that changes in the external environment such as Covid-19 pandemic influence as a career shock and affect the level of importance in subjective career success perception. Based on the results, the theoretical implication on current career study and some practical implications for organizational career management were suggested.

A Study on User Experience on Ant Insurance Claims China's Mobile Insurance Platform -Focused on Alipay- (중국 모바일 보험 플랫폼 개미 보험청구에 관한 사용자 경험 연구 -알리페이 중심으로-)

  • Son, Young-Ho;Kim, Seung-In
    • Journal of Digital Convergence
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    • v.19 no.9
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    • pp.317-322
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    • 2021
  • This study focuses on user experience of Ant Insurance Platform(insurance product of Alibaba) and provides insights and improvement advises based on the survey conducted. Given that insurance claim is the most controversial part during the whole process, it is essential to conduct corresponding research from users' prospective. Some Chinese users between their 20's and 40's, who are major users of mobile insurance platforms, were selected as a sample group. Questionaire survey, which was made based on measurement items from Information systems success model, as well as in-depth interview was conducted within the group. According to the result, health, among all kinds, is the most difficult insurance to claim, which was mainly cause by security and information concerns. In order to enhance security, more options should be given to users. As for information, complains should be delt carefully and transparently. This study is expected to be used as referential material for mobile insurance platforms and user experience of insurance claims.

Exploration into Pre-service Early Childhood Teachers' Experience of Participation in Health Promotion Activities and Its Meaning (건강증진활동에 참여한 예비유아교사의 경험과 의미 탐색)

  • Ahn, Hye Jung
    • Korean Journal of Childcare and Education
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    • v.17 no.5
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    • pp.105-128
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    • 2021
  • Objective: This study aimed to explore the experience and meaning of pre-service early childhood teachers who practiced health promoting activities for themselves. Methods: Research participants were 115 pre-service early childhood teachers enrolled in the health education for children course at one college in G region. The reports of activity records of their eight-week long health promotion activities were collected as qualitative data followed by content analysis being implemented. Results: First, the experience of the health promoting activities the participants took part in was categorized into 'Early phase of experience: A mix of worries and anticipation, and success and failure', 'Mid phase of experience: Being motivated by physical changes and records', and 'Late phase of experience: Continuous execution through habituation.' Second, the meaning of health promotion activities the participants took part in was categorized into 'A great opportunity for introspection', 'A meaningful start of college life', and 'A valuable chance to consider desirable roles of a teacher for early childhood health education.' Conclusion/Implications: The results of this study suggest that pre-service early childhood teachers should pay close attention to their health management, and that contents that emphasize the importance of teachers' health should be included in health education.

Influence of Perceived Gaming Interactivity on Various Psychological States (게임 상호작용성 수준이 심리상태에 미치는 영향)

  • Chung, Dong-Hun
    • Journal of Korea Game Society
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    • v.9 no.5
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    • pp.3-11
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    • 2009
  • Game business has been successfully developed in the world including Korea. Among the many functions, interactivity is the key issue in the state-of-the art gaming system and the success of Nintendo Wii is the example. However, in spite of this success, it is hard to find out the research of the gaming interactivity, for instance what kinds of outcomes are followed by the interactivity. Therefore, the aim of this research tries to disclose the influence of perceived gaming interactivity on various psychological states such as mood, vicarious experience, and vicarious pleasure. The results show that all those factors are influenced by interactivity.

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Effects of the Characteristics of Founders and Governmental Support on Start-up Performance through Entrepreneurship and Network

  • PARK, Hee-Sang;SEO, Young-Wook;KIM, Gyu-Bae
    • The Journal of Economics, Marketing and Management
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    • v.7 no.4
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    • pp.20-32
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    • 2019
  • Purpose - There have been many studies regarding the preceding factors required for success of start-up. The purpose of this study is to verify one of the paths by which the individual characteristics of founders and governmental support lead to enhanced start-up performance, via entrepreneurship and network building. Research design, data, methodology - Data for this study was collected from surveys of 332 founders throughout South Korea, and statistical analyses of this data were performed using SPSS 22.0 and Smart PLS 2.0. To verify our hypothesis, path analysis was performed using a structural equation model. Results -The variables, entrepreneurial self-esteem and experience were found to have positive effects on the entrepreneurship and networks. Secondly, governmental support did not have significant positive effect on entrepreneurship, but it did have positive effect on networking. Thirdly, entrepreneurship and networking were confirmed to have positive effects on both the utilization of opportunities and financial performance, which are variables indicating start-up performance. Conclusion - Although founder's characteristics are important for success of start-up, it is also critically important to actively utilize governmental support. Notably, many founders suffer from inadequate networks. They would be able to enhance their start-up performance by utilizing various governmental support programs to reinforce their network capabilities.

A Study on the Rise and Success of Korean-style Collection RPG Genre (한국형 수집 RPG 장르 형성 연구)

  • Cho, Eun-Ha
    • The Journal of the Korea Contents Association
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    • v.18 no.11
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    • pp.327-337
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    • 2018
  • The Korean-style Collection RPG is a unique sub-genre of RPG developed in a new environment of the smartphone era. Based on CCG in Japan, the Korean collection RPG was able to have its own color by adding action style based on the experience of MMORPG development. Since the genre, many games have been released and have had amazing success. This success is not only limited to domestic but also extends overseas. In this study, I try to find out the reasons for the emergence and success of the Korean collection RPG, and analyze "Seven Knights", which has been a great success in Korea, and "Summoners War", which has achieved great success in the world. Through this, I will contribute to the competitiveness of Korean smartphone game industry.