• Title/Summary/Keyword: stereoscopic 3D

Search Result 526, Processing Time 0.031 seconds

Real-Time Stereoscopic Visualization of Very Large Volume Data on CAVE (CAVE상에서의 방대한 볼륨 데이타의 실시간 입체 영상 가시화)

  • 임무진;이중연;조민수;이상산;임인성
    • Journal of KIISE:Computing Practices and Letters
    • /
    • v.8 no.6
    • /
    • pp.679-691
    • /
    • 2002
  • Volume visualization is an important subarea of scientific visualization, and is concerned with techniques that are effectively used in generating meaningful and visual information from abstract and complex volume datasets, defined in three- or higher-dimensional space. It has been increasingly important in various fields including meteorology, medical science, and computational fluid dynamics, and so on. On the other hand, virtual reality is a research field focusing on various techniques that aid gaining experiences in virtual worlds with visual, auditory and tactile senses. In this paper, we have developed a visualization system for CAVE, an immersive 3D virtual environment system, which generates stereoscopic images from huge human volume datasets in real-time using an improved volume visualization technique. In order to complement the 3D texture-mapping based volume rendering methods, that easily slow down as data sizes increase, our system utilizes an image-based rendering technique to guarantee real-time performance. The system has been designed to offer a variety of user interface functionality for effective visualization. In this article, we present detailed description on our real-time stereoscopic visualization system, and show how the Visible Korean Human dataset is effectively visualized on CAVE.

Multi-Image Stereo Technique Using Self-Consistency (자기 일치성을 이용한 다중 영상 스테레오 기법)

  • Kim, Min-Suk;Woo, Dong-Min
    • The Transactions of the Korean Institute of Electrical Engineers D
    • /
    • v.50 no.5
    • /
    • pp.226-232
    • /
    • 2001
  • The ability to efficiently and robustly recover accurate 3D terrain models from sets of stereoscopic images is important to many civilian and military applications. To develop an effective and practical terrain modeling system, we propose a new multi-image stereo method which detect unreliable elevations in DEM(Digital Elevation Map), and fuse several DEMs from multiple sources into an accurate and reliable results. This paper focuses on two key factors for generating robust 3D terrain models: the ability to detect unreliable elevation estimates and the ability to fuse the reliable elevations into a single optimal terrain model. We apply the self-consistency methodology to reconstruct accurate DEM from multi-image and show the method is more effective than the conventional stereo image 3D reconstruction method. Using photo-realistic simulator, four synthetic image are generated from ground truth DEM and orthoimage to evaluate the accuracy of the proposed method quantitatively.

  • PDF

Stereoscopic Image Compression and Transmission Using Disparity Information and MPEG-2′s Scalability (시차정보와 MPEG-2의 스케일러빌리티를 이용한 입체영상 압축 및 전송)

  • 민재홍;백중환
    • Journal of the Institute of Convergence Signal Processing
    • /
    • v.2 no.2
    • /
    • pp.20-27
    • /
    • 2001
  • 3D image coding and transmission technologies are essential for transmitting 3D image information through the limited transmission channel, and very important in the area of information and telecommunication services using 3D image media. In this paper, we propose the 3D image coding and transmission methods welch use disparity information and MPEG-2's scalability. Left and Fight image sequences are coded in base layer and enhancement layer, respectively. The enhancement layer contains the disparity and prediction informations. In order to reduce searching time for disparity information, we propose a method in which the disparity information of previous image paid is used in the next image pair, and we adopt the bit rate control method proposed in MPEG-2 TM6. An experimental result showed that the proposed searching method considerably reduced the entire encoding time and reached the desired bit rates.

  • PDF

Multi-focus 3D display of see-through Head-Mounted Display type (투시형 두부 장착형 디스플레이방식의 다초점 3차원 디스플레이)

  • Kim, Dong-Wook;Yoon, Seon-Kyu;Kim, Sung-Kyu
    • Journal of Broadcast Engineering
    • /
    • v.11 no.4 s.33
    • /
    • pp.441-447
    • /
    • 2006
  • See-through HMD type 3D display can provide an advantage of us seeing virtual 3D data used stereoscopic display simultaneously with real object(MR-Mixed Reality). But, when user sees stereoscopic display for a long time, not only eye fatigue phenomenon happens but also de-focus phenomenon of data happens by fixed focal point of virtual data. Dissatisfaction of focus adjustment of eye can be considered as the important reason of this phenomenon. In this paper, We proposed an application of multi-focus in see-through HMD as a solution of this problem. As a result, we confirmed that the focus adjustment coincide between the object of real world and the virtual data by multi-focus in monocular condition.

Interactive 3D Integral Imaging System using Single Camera (하나의 카메라를 이용한 인터렉티스 3D 집적 영상 시스템)

  • Shin, Dong-Hak;Kim, Eun-Soo
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.33 no.10C
    • /
    • pp.829-835
    • /
    • 2008
  • Recently, 3D integral imaging system, which is well known as an auto-stereoscopic 3D display method, has been gaining great attention amongst researchers. The integral imaging is a promising 3D display technology since it is able to deliver continuous viewing points, full parallax, and full color view to the observers in space. In this paper, we propose a novel interactive 3D integral imaging system using a single camera. The user interface is implemented by adding a camera in the conventional integral imaging system. To show the possibility of the proposed system, we implement the optical setup and present the preliminary results. To our best knowledge, this is the first time to study an interactive 3D integral imaging.

A Stereo Video Avatar for Supporting Visual Communication in a $CAVE^{TM}$-like System ($CAVE^{TM}$-like 시스템에서 시각 커뮤니케이션 지원을 위한 스테레오 비디오 아바타)

  • Rhee Seon-Min;Park Ji-Young;Kim Myoung-Hee
    • Journal of KIISE:Computer Systems and Theory
    • /
    • v.33 no.6
    • /
    • pp.354-362
    • /
    • 2006
  • This paper suggests a method for generating high qualify stereo video avatar to support visual communication in a CAVE$^{TM}$-like system. In such a system because of frequent change of light projected onto screens around user, it is not easy to extract user silhouette robustly, which is an essential step to generate a video avatar. In this study, we use an infrared reflective image acquired by a grayscale camera with a longpass filter so that the change of visible light on a screen is blocked to extract robust user silhouette. In addition, using two color cameras positioned at a distance of a binocular disparity of human eyes, we acquire two stereo images of the user for fast generation and stereoscopic display of a high quality video avatar without 3D reconstruction. We also suggest a fitting algorithm of a silhouette mask on an infrared reflective image into an acquired color image to remove background. Generated stereo images of a video avatar are texture mapped into a plane in virtual world and can be displayed in stereoscopic using frame sequential stereo method. Suggested method have advantages that it generates high quality video avatar taster than 3D approach and it gives stereoscopic feeling to a user 2D based approach can not provide.

Detection of View Reversal in a Stereo Video

  • Son, Ji Deok;Song, Byung Cheol
    • IEIE Transactions on Smart Processing and Computing
    • /
    • v.2 no.5
    • /
    • pp.317-321
    • /
    • 2013
  • This paper proposes a detection algorithm for view reversal in a stereoscopic video using a disparity map and motion vector field. We obtain the disparity map of a stereo image was obtained using a specific stereo matching algorithm and classify the image into the foreground and background. Next, the motion vector field of the image on a block basis was produced using a full search algorithm. Finally, the stereo image was considered to be reversed when the foreground moved toward the background and the covered region was in the foreground. The proposed algorithm achieved a good detection rate when the background was covered sufficiently by its moving foreground.

  • PDF

A Study on the Turbulent Characteristics of Rushton Turbine Mixer by Simultaneous Measurement of Velocity and Concentration Field with Stereo-PIV/PLIF Technique (Stereo-PIV/PLIF의 속도장과 농도장 동시측정 기법을 이용한 러쉬톤 교반기내 난류특성에 관한 연구)

  • Min, Young-Uk;Kim, Yun-Gi;Kim, Kyung-Chun
    • Proceedings of the KSME Conference
    • /
    • 2003.11a
    • /
    • pp.694-699
    • /
    • 2003
  • Simultaneous measurement with PLIF(Planar Laser-Induced Fluorescence) and Stereo-PIV(Stereoscopic Particle Image Velocimetry) was performed to investigate the structural characteristics of flow field in Rushton Turbine Mixer. Instantaneous 3D velocity fields are measured by two 2K ${\times}$ 2K CCD cameras focused on an object plane with the angular displacement methods while the concentration fields are obtained through the measurement of the fluorescence intensity of Rhodamine B tracer excited by the second pulse of Nd:Yag laser light. Image distortion due to the camera view-angle is compensated by a mapping function. Finally, the spatial structures of turbulent mixing around Rushton turbine were identified by the calculation of cross-correlation fields between the velocity and concentration field.

  • PDF

Relationship between Side-Necked Volume in a SENB specimen and Plastic Deformation Volume (SENB 시험편의 측면함몰과 소성영역관계)

  • Lee, Jeong-Hyun;Kim, Do-Hyung;Kim, Dong-Hak;Kang, Ki-Ju
    • Proceedings of the KSME Conference
    • /
    • 2004.04a
    • /
    • pp.420-425
    • /
    • 2004
  • Lee and Kang measured side-necking deformation near a crack-tip for CT specimen using Stereoscopic Digital Speckle Photography and Digital Image Correlation. In this work the same technique was applied to SENB specimen. We happened to find that the deformation shape of the side-necking is similar to the one of plastic region estimated by McClictock using slip line theory. Based on volume constancy of plastic deformation as well as this finding, it is expected that a linear relationship holds between the volume of plastic deformation region and the one of side-necking upon the lateral surface of a specimen. To prove the idea, a preliminary study has been performed using 3-D finite element method on a model with modified boundary layer formulation. As the result, it is shown that the idea works well with acceptable error.

  • PDF

Comparative Analysis of Cost Aggregation Algorithms in Stereo Vision (스테레오 비전에서 비용 축적 알고리즘의 비교 분석)

  • Lee, Yong-Hwan;Kim, Youngseop
    • Journal of the Semiconductor & Display Technology
    • /
    • v.15 no.1
    • /
    • pp.47-51
    • /
    • 2016
  • Human visual system infers 3D vision through stereo disparity in the stereoscopic images, and stereo visioning are recently being used in consumer electronics which has resulted in much research in the application field. Basically, stereo vision system consists of four processes, which are cost computation, cost aggregation, disparity calculation, and disparity refinement. In this paper, we present and evaluate the existing various methods, focusing on cost aggregation for stereo vision system to comparatively analyze the performance of their algorithms for a given set of resources. Experiments show that Normalized Cross Correlation and Zero-Mean Normalized Cross Correlation provide higher accuracy, however they are computationally heavy for embedded system in the real time systems. Sum of Absolute Difference and Sum of Squared Difference are more suitable selection for embedded system, but they should be required on improvement to apply to the real world system.