• 제목/요약/키워드: spatial experience

검색결과 491건 처리시간 0.021초

Study on the Distribution Environmental Characteristics of Unmanned Stores

  • Soyeon, PARK
    • 유통과학연구
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    • 제21권3호
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    • pp.101-111
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    • 2023
  • Purpose: The first purpose of this study is deriving in-store characteristics that affect the experience of customers using unmanned stores and reveals the value of major services that customers feel and experience. Also, an empirical analysis is conducted on the effect of intelligent consumption value after using unmanned stores on consumption emotions and continuous use intention, and the modulating effect of customers' untact tendency on environmental characteristics and the value of intelligent services is verified. Research design, data and methodology: Samples were taken from 186 people who visited the unmanned store from April to June 2022 to investigate the research model. Results: It was found that the environmental characteristics of unmanned stores had a positive effect on the intelligent service value. Also, the higher the value of intelligent service, the stronger the influence on consumption emotions, and the higher the value of the intelligence service and consumption emotions, the stronger the impact on the intention to use intention. The untact propensity played a role in controlling the relationship between ease of using technology and the intelligent service value and the relationship between spatial arrangement and functionality and intelligent service value. Conclusion: In order to improve unmanned store service in the trend of spreading unmanned stores, it is necessary to not only improve the technology using convenience in terms of store environmental characteristics but also create innovative consumption experiences in terms of space layout, function, and convenience of payment.

요코하마 국제 항만터미널의 공간적 특성에서 나타나는 어포던스 관계성 연구 (A Study on the Relationship of Affordance in the Spatial Characteristics of Yokohama International Port Terminal)

  • 김근우;윤재은
    • 한국실내디자인학회논문집
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    • 제20권6호
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    • pp.350-358
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    • 2011
  • In contemporary architecture, Environment is not just a non-objective space. It is an experimental space where physical space and the principal result of interaction and order have been granted in symbolic, introverted space. Therefore, Yokohama International Port Terminal characteristics that appear in the architectural space, the nature of human desires and reveal the value of user-centered criteria to classify the type of response characteristics of the affordance are as follows; First, the experience response in the affordance reaction is when users reaction is multiple in theenvironment. Second, the evolution of organic reactions in a public space system is that it shows the spatial characteristics of the functional relationships. Third, the organic of space that can be seen through cultural practice in the inside and outside of the space could be explained as a perceptual response. It can be an opportunity to analyzed and develop in a various forms of space in environmental design if we understands the spatial characteristics of FOA's Yokohama International Port Terminal and applied end user spatial reaction analysis that shows an affordance relationship study.

The problems of spatial modernization of the economy and new approaches to way out from crisis: Kazakhstan's experience

  • Kireyeva, Anel A.;Nurlanova, Nailya K.
    • 유통과학연구
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    • 제11권3호
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    • pp.39-48
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    • 2013
  • Purpose - This study aims to analyze the main problems of spatial modernization of the economy, and to develop new approaches to way out from crisis, to accelerate of innovations process from the cities-centers to the underdeveloped regions. Research design, data, methodology - The application of scientific methods in this research will allow to systematize the available data, from both a theoretical and empirical perspective. The study employs the method of ranking regions, the rate of innovation activity and comparative evaluation of R&D indicator. In addition, the authors proposed the method of modeling of innovation diffusion in the regions. Results - This study confirms that the need help for the underdeveloped regions, but we should clearly understand the limits of opportunities and to choose the right mechanisms. Further, this study shows it's important to maintain the regions with high innovation activity, as they are growth poles, which are play the role of translator's innovations to the periphery. Conclusions - According to the results of this theoretical and empirical study proved that modernization of the economy is realized faster in the regions with the best conditions for the diffusion of innovations, the higher the concentration of the population, a more developed infrastructure and reduced of administrative barriers.

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'제3의 공간'으로서 카페의 공간연출 전략에 관한 연구 - '길(street) 문화'가 형성된 지역을 중심으로 - (A Study on the Spatial Presentation Strategies for Cafe as 'The Third Space' - Focused on the cafes located in regions where 'Street culture' was formed -)

  • 문근이;류호창
    • 한국실내디자인학회논문집
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    • 제22권5호
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    • pp.68-77
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    • 2013
  • 'The Third space,' which is the concept that embraces sociological, spatial, and marketing concepts, refers to the place which is other than the home and the workplace and which is a comfortable frequented place where meditation, psychological relaxation, and social needs can be satisfied. 'The Third space' has the characteristics of comfort, openness, interactivity, playfulness, and diversity. In modern times, most of consumption spaces play the role of 'the Third space,' and the typical example is $Caf{\acute{e}}$. $Caf{\acute{e}}$ began from its origin with the characteristics of 'the Third space,' and recently it has become the complex cultural space of urban dwellers. $Caf{\acute{e}}$ as 'the Third space' has the characteristics of a healing space, communication space, personalized space, value-expressive space, culture and consumption space, nomad space. Such characteristics of $Caf{\acute{e}}$ are well represented in the cafes around the regions where 'street culture' has recently been formed. As examined through the examples, $Caf{\acute{e}}$ as 'the Third space' can be more strategically produced by establishing themes through storytelling, giving spatial identity through style creation, diversifying the sequence through complex space organization, and establishing interaction devices through experience elements.

존 듀이의 교육철학에 따른 학교와 공간구성 개념 고찰 (A Study on the Concept of Schools and Spatial Composition According to Educational Philosophy by John Dewey)

  • 류호섭
    • 교육시설 논문지
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    • 제23권4호
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    • pp.21-30
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    • 2016
  • This study considers the concept of schools and their spatial composition by John Dewey through literature review who argued for a new, children-centered education in the early 19th century, and it also mentions some suggestions for improvement of the elementary school facilities in Korea that the size and number of students in school has decreased sharply. John Dewey claimed that a school is a big household as well as a small society in which one studies the current occupation and experience in connection between the household-school-society. At the same time, he pursued an organic and open spatial composition which can effectively and efficiently enable educational curriculum's application, social occupation and project learning based on children's native impulse and stage in child growth. Korea's education policy should shift from quantity-based education production to quality-based production due to the reduction of school age population among other reasons. Especially this study emphasizes that small size schools need to be changed to local community facilities with environment-friendly, children-centered and open learning spatial composition with basis on John Dewey's educational philosophy.

일본 노인복합시설의 유형별 공간특성에 관한 연구 (A Study on the Spatial Characteristics of Senior Complexes in Japan)

  • 이은령;소준영;이상호
    • 한국실내디자인학회논문집
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    • 제16권6호
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    • pp.161-171
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    • 2007
  • With a rapid expansion of the elderly population, there is a greater demand for the construction of senior complexes. However, due to a land price increase and insufficient financial resources, accommodating such a demand is challenging. Also, as aging progresses, many elderlies tend to be isolated from local community, because of deteriorating health. As a result, constructing senior complexes is becoming an important community project. The construction of senior complexes in Korea has been started since early 2000, so it is still in the beginning stage in Korea. However, in the case of Japan, they have more experience in building such buildings. Therefore, in this study, 49 senior complexes in Japan were analysed, and the following spatial characteristics were derived. 1. By classifying senior complexes largely into a complex type with similar facilities and a complex type with different facilities, 12 types were derived. Depending on the types of facilities, basic sharing rooms and selectively sharing rooms by need are suggested. 2. Depending on 4 characteristics, such as spatial composition, entrance type, circulation form, and complex facility type, 17 types of senior complexes were derived, and the characteristics of each type are presented.

기업참여 공공 공간의 인터랙티브 디자인 특성에 관한 연구 (A Study on Interactive Design Characteristics shown in Corporate Participated Public Spaces)

  • 송용주;심은주
    • 한국실내디자인학회논문집
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    • 제18권1호
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    • pp.72-79
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    • 2009
  • Due to characteristics of modern society including technological development, various methods engaging interaction between people and manmade environment have become one of the major issues raised in various fields of deign so called interactive design. Interactive design started as the interface between human and computer system, but now expanded to interior design field enhancing spatial experience of users. Now, many corporates are looking into interactive design to bridge the gap between company or brand identity and consumers as marketing tool. The current study investigates interactive concepts and characteristics of corporate participated public spaces and tries to define their design methods according to spatial marketing strategies. Using theoretical inquiry, cultural events and delivery of corporate identity information were defined as two major spatial strategies through cognitive or behavioral approaches. Moreover, digital, constructive, and expressive presentations were found to be most common design methods. Through this theoretical framework, 7 selected samples in Korea are analyzed in order to find detailed design characteristics. It is hoped that this study may serve in understanding current design approaches of interactive corporate public spaces and useful guideline when designing interactive public spaces not only as means of marketing strategies but even for public goods.

3차원 기하 사고와 공간적 추론에서 예비 중등 수학교사의 표상활동에 관한 연구 (A study of representing activities of preservice secondary mathematics teachers in 3D geometric thinking and spatial reasoning)

  • 이유빈;조정수
    • 한국수학교육학회지시리즈A:수학교육
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    • 제53권2호
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    • pp.275-290
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    • 2014
  • This study investigated the types of the 3D geometric thinking and spatial reasoning through the observation of the 2D representing activities for representing the 3D geometrical objects with preservice secondary mathematics teachers. For this purpose, the 43 sophomoric students in college of education were divided into 10 groups and observed their group task performance on the basis of the representation they used. Observed processes were all recorded and the participants were interviewed based on the task. As a result, the role of physical object that becoming the object of geometric thinking and spatial reasoning, and diverse strategies and phenomena of the process that representing the 3D geometric figures in 2D were discovered. Furthermore, these processes of representing were assumed to be influenced by experience and study practice of students, and various forms of representing process were also discovered in the process of small group activities.

Effects of Participatory Design on the Development of Space Concept in Young Children

  • Kang, Tae-Sun;Cho, Sung-Min
    • International Journal of Advanced Culture Technology
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    • 제9권2호
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    • pp.64-71
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    • 2021
  • The purpose of this study is to analyze the impact of participatory design workshops conducted to design forest play spaces that reflect young children's needs and demands on the development of spatial concepts in young children. As a research method for this purpose, we used the participatory design workshop (6 times) and Landscape Montage Techniques (LMT). We conducted this study at the "Songsan-mulbit Forest Experience Center for children (FECC)" located in Gwangsan-gu, Gwangju Metropolitan City, from the second week of May to third week of June 2018 for preschoolers in K-kindergarten (six and seven-year-old integrated classes; 41 preschoolers in total). We conducted the LMT evaluation on the same preschoolers before and after the workshop, and the drawings of 39 preschoolers drawn for LMT evaluation before and after the workshop were subject to the final evaluation. As a result of the study, the cognitive levels for the spatial concept after the workshop are higher than those for the spatial concept before the workshop, especially showed the result of comparing the LMT values of 6 age and 7 age, there were significant differences on pre and post workshop in p<0.01.

울트라 와이드 뷰잉 서비스를 위한 공간 유사도 맵 생성 및 울트라 와이드 뷰잉 콘텐츠 저장 방법 (Generation of Spatial Adjacency Map and Contents File Format for Ultra Wide Viewing Service)

  • 이의상;강동진;김규헌
    • 방송공학회논문지
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    • 제22권4호
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    • pp.473-483
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    • 2017
  • 최근 들어, 3D 서비스, UHD 비디오, 가상현실(Virtual Reality, VR) 등의 다양한 서비스에 대한 공급 및 수요가 증가하고, 이러한 시장의 동향에 따라, 고품질 및 대화면의 콘텐츠에 대한 수요도 함께 증가하고 있다. UWV 서비스는 기존 파노라마보다 넓은 시야각을 이용하여 사용자들에게 생동감 있는 경험을 제공하고 해당 이벤트에 대한 이해도를 증진하는 서비스이며, 본 논문에서는 UWV 서비스를 제공하기 위한 공간 유사도 맵 생성 방법 및 UWV 파일 저장 포맷 기술을 제안한다. 공간 유사도 맵은 영상의 유사도를 측정하고, 측정된 유사도를 기반으로 하여 영상의 위치 정보를 생성하고 기록한 것으로, 이를 이용하여 영상의 정합 시간을 단축해, 대화면 콘텐츠의 생성시간을 단축시킬 수 있다. UWV 파일 포맷은 ISOBMFF를 기반으로 한 공간 유사도 맵 및 대화면을 구성하는 각 콘텐츠를 함께 처리할 수 있는 파일 포맷이며, 랜덤 액세스를 지원한다. 본 논문에서는 공간 유사도 맵 및 UWV 파일 포맷 검증하기 위해 UWV 플레이어를 설계하였고, 실험을 통한 결과를 보였다.