• Title/Summary/Keyword: short video

Search Result 311, Processing Time 0.019 seconds

Effect of Color Overlay on Reading Comprehension Depending on Emotional State (감정 상태에 따라 색 오버레이가 언어 인지 기능에 미치는 영향)

  • Park, Yoon;Yang, Janghoon
    • The Journal of the Korea Contents Association
    • /
    • v.16 no.2
    • /
    • pp.332-343
    • /
    • 2016
  • With the advance of digital technology, new methods which acquire color information and combine it with various contents are emerging. Color has some effect on emotion while it gives some information as component of an image. In addition, change in emotion and sensation from color stimulus makes some change in cognition. This research investigate the effect of color overlay on cognition depending on emotional state. With this goal, subjects consisting of 10 men and 10 women solved some problems with color overlay of red, orange, and green after watching short video clips which intend to induce target emotion. Experimental results show that red color overlay under positive emotion significantly reduces the average score of solving problems, while green overlay under negative emotion significantly increases it. It is also analyzed that there is not statistically significant difference in cognitive function with color overlay while it is significantly better under positive emotion than negative emotion without color overlay.

Development of SDI Signal generator for Large size TFT-LCD (대형 TFT-LCD용 SDI 신호 생성기의 개발)

  • Choi, Dae-Seub;Sin, Ho-Chul
    • Journal of Satellite, Information and Communications
    • /
    • v.9 no.1
    • /
    • pp.13-16
    • /
    • 2014
  • In applying LCD to TV application, one of the most significant factors to be improved is image sticking on the moving picture. LCD is different from CRT in the sense that it's continuous passive device, which holds images in entire frame period, while impulse type device generate image in very short time. To reduce image sticking problem related to hold type display mode, we made an experiment to drive TN-LCD like CRT. We made articulate images by fast refreshing images, and we realized the ratio of refresh time by counting between on time and off time for video signal input during 1 frame (16.7ms). Conventional driving signal cannot follow fast on-off speed, so we evaluated new signal generator using SDI (Serial Data Interface) mode signal generator. We realized articulate image generation similar to CRT by high fast full HD (High Definition) signals and TN-LCD overdriving. As a result, reduced image sticking phenomenon was validated by naked eye and response time measurement.

Design of Maritime Satellite Communication Systems Sharing Frequency with DVB-S2 (DVB-S2와 주파수 공유하는 해양 위성 통신 시스템 설계)

  • Ryu, Joon-Gyu;Oh, Deock-Gil;Yu, Heejung
    • Journal of Satellite, Information and Communications
    • /
    • v.8 no.4
    • /
    • pp.75-80
    • /
    • 2013
  • In this paper, the Ka-band maritime satellite communication systems for mobile terminals are proposed. The design includes the link budget analysis, determination of modulation and coding schemes and the overall structure of a transmitter. To avoid the harmful effects on the existing DVB-S2 services, the proposed maritime satellite system using the same spectrum with DVB-S2 at the same time employs the very wideband spreading transmission. Additionally, omni-directional low-gain antennas should be equipped in a mobile terminal to reduce the system cost. These two considerations limit the maximum transmission rate of the proposed system. Due to the limitations, the proposed system includes 36 dB or 39 dB spreading gain depending on the modulation scheme and a link-adaptive repetition method depending on the level of rain attenuation. To support short packets with minimal performance loss, the turbo code used in 3GPP instead of LDPC(low density parity check code) is adopted. By combining them, the overall structure of low-rate maritime satellite communication system is designed.

A Real-Time Performance Enhancement Scheme for Ethernet-based DAVIC Residential Network (이더네트 기반 DAVIC 주거망에서의 실시간 성능향상 기법)

  • Lee, Jung-Hoon;Kim, Sung-Baik;Kim, Tae-Woong
    • Journal of KIISE:Information Networking
    • /
    • v.27 no.2
    • /
    • pp.197-205
    • /
    • 2000
  • This paper proposes and evaluates a scheme which enhances real-time performance on the Ethernet-based residential network where cable length is very short and most of traffic passes through a specific device. The scheme aims at enhancing deadline meet ratio of the real-time traffic, for example, video stream by means of applying the functionalities such as queue discrimination and early packet discard as well as maintaining network load properly. The design includes the description on hardware interfaces along with the software modules such as scheduler, device driver and connection manager. The simulation results via SMPL suggest that the proposed network can be used as a cost-effective residential network. We also measure the permissible bandwidth for non-real-time traffic without degrading the performance of real-time traffic.

  • PDF

Application of Flipped Learning in Database Course (데이터베이스 교과목에서 플립러닝 적용 사례)

  • Kim, Eun-Gyung
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.20 no.4
    • /
    • pp.847-856
    • /
    • 2016
  • Flipped learning is a pedagogic model in which the typical lecture and homework elements of a course are reversed. Short video lectures or e-learning contents or other learning materials are viewed by students at home before the in-class session, while students are mainly carried out diverse active learning activities such as the discussions, exercises, team projects and so on in class time. Recently flipped learning has been emerging as an effective teaching-learning method that can train the 21st century talents who can create creative values based on fusion competencies. Based on the experience in applying the flipped learning to the database class that is an elective course of the school of computer engineering through three semesters, this paper proposes a flipped learning model consists of 7 steps in detail. Also, this paper analyzes the effects and weak points of the flipped learning and proposes several things for the successful flipped learning application.

Sign Language Spotting Based on Semi-Markov Conditional Random Field (세미-마르코프 조건 랜덤 필드 기반의 수화 적출)

  • Cho, Seong-Sik;Lee, Seong-Whan
    • Journal of KIISE:Software and Applications
    • /
    • v.36 no.12
    • /
    • pp.1034-1037
    • /
    • 2009
  • Sign language spotting is the task of detecting the start and end points of signs from continuous data and recognizing the detected signs in the predefined vocabulary. The difficulty with sign language spotting is that instances of signs vary in both motion and shape. Moreover, signs have variable motion in terms of both trajectory and length. Especially, variable sign lengths result in problems with spotting signs in a video sequence, because short signs involve less information and fewer changes than long signs. In this paper, we propose a method for spotting variable lengths signs based on semi-CRF (semi-Markov Conditional Random Field). We performed experiments with ASL (American Sign Language) and KSL (Korean Sign Language) dataset of continuous sign sentences to demonstrate the efficiency of the proposed method. Experimental results show that the proposed method outperforms both HMM and CRF.

Longitudinal Kinematical Analysis of Kip to Swallow Motion in Rings (링 운동 차오르며 Swallow 동작 처치 전.후의 기술분석)

  • Back, Jin-Ho;Park, Jong-Hoon;Lee, Yong-Sik
    • Korean Journal of Applied Biomechanics
    • /
    • v.16 no.3
    • /
    • pp.173-181
    • /
    • 2006
  • The purpose of this study is grasp the problem of the gymnast, Kim, Dong-Hwa's Kip to Swallow Motion in Rings, and make up for the weak points to help him to perform a better performance. Therefore, two tryouts for $28^{th}$ Athens Olympic Games were filmed using video camera then finalized with Kinematical Analysis using 3D motion analysis program followings are the form of conclusions. 1. In the very first tryout, when he was doing a Swallow Support Scale, his CM position was high and arm slope was deduction because when he was doing Kip, the ascent velocity was low and he tried excessively to pull him on rings due to relying upon angular movement of shoulder joint. 2. When he was doing drop, he let his hip angle bend only little bit and let fall so making shoulder angle wider and maintain the level horizontally occurs strong drop motion when vertical descent is happening. 3. As a result, lowering the direction of a kick makes CM's movement path lower, increase vertical ascent velocity, and it helps to do the Swallow Support motion in short period of time. 4. After a strong drop motion, which is deep and fast, would make rope of ring shake so there is a defect that the body moves to forward area. However, it does not effect in Swallow Support Scale motion. 5. In the second tryout, trunk rotation angle and arm slope was fixed decrease while doing rotary motion. When rotary motion was happening, before the body was going under the rings, maintained his arm slope horizontally so his Swallow Support Scale motion was nearly perfect.

Detection of Aesthetic Measure from Stabilized Image and Video (정지영상과 동영상에서 미도의 추출)

  • Rhee, Yang-Won;Choi, Byeong-Seok
    • Journal of the Korea Society of Computer and Information
    • /
    • v.17 no.11
    • /
    • pp.33-38
    • /
    • 2012
  • An free-fall object is received only force of gravity. Movement that only accept gravity is free-fall movement, and a free-falling object is free falling body. In other words, free falling body is only freely falling objects under the influence of gravity, regardless of the initial state of objects movement. In this paper, we assume, ignoring the resistance of the air, and the free-fall acceleration by the height does not change within the range of the short distance in the vertical direction. Under these assumptions, we can know about time and maximum height to reach the peak point from jumping vertically upward direction, time and speed of the car return to the starting position, and time and speed when the car fall to the ground. It can be measured by jumping degree and risk of accident from car or motorcycle in telematics.

An Analysis on Data Throughput of PicoCast Affected by Piconet Mutual Interference (피코넷 상호 간섭이 PicoCast 데이터 전송량에 미치는 영향 분석)

  • Chung, Jae-Kyong;Jeon, Sang-Yeop;Kim, Myoung Jin
    • Journal of the Institute of Electronics and Information Engineers
    • /
    • v.52 no.2
    • /
    • pp.40-49
    • /
    • 2015
  • PicoCast is a recently proposed short-range wireless communications technology that supports both low rate sensor/control data and high speed data such as voice and video traffic in the personal space, defined by the user-centric space of radius tens of meters, with one unified protocol. When the users are in the same area, personal spaces defined by each user may overlap. Since these PicoCast piconets may simultaneously operate, mutual interference is unavoidable. It is necessary to investigate the effect of mutual interference on data transmission and to conduct research on minimizing the interference among PicoCast devices. In this paper we analyze the effect of mutual interference between PicoCast piconets based on data throughput using OPNET network simulator. We have implemented the PicoCast protocol and measured the average throughput and packet loss rate.

Development and implementation of a project-based learning model using CMC and situated evaluation with message analysis (통신망을 활용한 프로젝트 학습 모형의 개발 및 적용과 메시지 분석을 이용한 상황적 평가)

  • Jun, Youngcook;Kim, Junghack;Park, Hongjune
    • The Journal of Korean Association of Computer Education
    • /
    • v.8 no.4
    • /
    • pp.57-69
    • /
    • 2005
  • In this study we try to design and develop a mixed model of project-based learning with internet. In order to support the developed model, we separately developed a web-based tool, called Project Learning BBS. The classroom teaching for advertisement-photo production with the model has been carried out during May-July in 2002 and March-July in 2003 respectively with 40 students each. The overall activities of group collaborative work done during the teaching periods have been formatively evaluated with classroom observation, interviews and students' portfolios that were related to the processes of photo planning, video shooting and editing. It has also investigated how the students involved the web-based group discussion activities. In short, data analysis indicated that the participants accepted the proposed project-based learning model for their learning events in a positive way in order to increase the utilization of CMC.

  • PDF