• Title/Summary/Keyword: server performance

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Adaptive Packet Scheduling Scheme for Enhancing the PSM Performance of Mobile Devices (모바일 단말의 PSM 성능 향상을 위한 적응적 패킷 스케줄링 기법)

  • Park, Young Deok;Jung, Kyoung-Hak;Suh, Young-Joo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.38B no.8
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    • pp.623-631
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    • 2013
  • Wireless LAN (WLAN) interface is one of the major sources drastically depleting the battery power of mobile devices such as smartphones and tablets. Most commercial mobile devices employ a power saving technique putting their WLAN interface into a sleep state when there is no network traffic, and thereby, save the battery power. However, since an access point (AP) just transmits the packet(s) received from a server to the corresponding mobile device immediately, it may cause a problem that the mobile device constantly remains in an awake state so that its battery power is rapidly drained. In this paper, we point out this problem and propose a new scheme that can save the mobile device's battery power with an adaptive packet scheduling at the AP side. From the experimental results based on a testbed, we found that the proposed scheme outperforms existing schemes over 50% in terms of power saving.

A System Implementation for Issuing and Verifying the Electronic Receipt for M-Commerce (무선 전자상거래를 위 한 전자영수증 발급 및 검증 기법 구현)

  • Park, Keun-Hong;Cho, Seong-Je
    • The KIPS Transactions:PartD
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    • v.10D no.3
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    • pp.559-566
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    • 2003
  • As cell phone and PDA have been in common use recently, there is a growing tendency to utilize the mobile terminals for M-Commerce. The information security and the receipt of e-trade are very important to support reliable digital transactions in wireless environment as in wired environment. Even though some work such as WML digital signature and WPKI has been studied for M-Commerce, there are several problems on the aspects of the functional limitation of the mobile terminals and the unsecure data transformation of WAP gateway. In this study we have designed and implemented a prototype system of issuing and verifying the electronic receipt that guarantees authentication, data integrity and non-repudiation for secure mobile e-commerce. Moreover, we have enhanced the system performance by letting the trusted independent server verify and manage the electronic receipt.

Design and Implementation of a Cryptograhic API considering a DRM Environment (DRM 환경을 고려한 보안 통신 API의 설계 및 구현)

  • Jung, In-Sung;Shin, Yong-Tae
    • The KIPS Transactions:PartC
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    • v.11C no.2
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    • pp.163-170
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    • 2004
  • The additional mechanism Is required to set up a secure connection among the communication subjects in the internet environment. Each entity should transfer and receive the encrypted and hashed data to guarantee the data integrity. Also, the mutual authentication procedure should be processed using a secure communication protocol. The SSL/TLS is a protocol which creates the secure communication channel among the communication subjects and sends/receives a data. Although the OpenSSL which implements the TLS is using by many developers and its stability and performance are proved, it has a difficulty in using because of its large size. So, this Paper designs and implements the secure communication which the users can use easily by modification works of OpenSSL library API. We proved the real application results using the DRM client/server case which supports a secure communication using the implemented API.

Implementation of a Scenario Editing and Practicing System Based on XML (XML 기반 대본 작성 및 연습 시스템 구현)

  • Kim, Shin-Woo;Shin, Ki-Ho;Park, Sung-Eun;Lee, Yong-Kyu
    • The KIPS Transactions:PartD
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    • v.10D no.3
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    • pp.513-520
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    • 2003
  • In order to represent a play script using XML, a DTD has been defined and used on the web. However, it is not easy to make XML scripts using text editors for a writer who is not familiar with XML. Moreover, editors do not help actor/actresses use XML scripts for practicing plays. In this research, we develop a syntax-directed XML editor designed for writing XML scripts easily. Also, we implement a system that help actor/actresses practice plays together with multi-clients. Play events are synchronized by a time server synchronizing clocks of participants. We have evaluated the performance of various event implementation techniques through experiments and have used an appropriate technique for synchronizing play events. By using the system, a play writer can easily make an XML script and actor/actresses practice the play using the script.

A Collaborative Recommendation Method based on Fuzzy Associative Memory (퍼지연상기억장치에 기반한 협력 추천 방법)

  • 이동섭;고일주;김계영
    • Journal of KIISE:Software and Applications
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    • v.31 no.8
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    • pp.1054-1061
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    • 2004
  • At recent, people can easily access to information by Internet to be rapidly evolving. And also, the amount is rapidly increasing. So the techniques, to automatically extract the required information are very important to reduce the time and the effort for retrieving information. In this paper, we describe a collaborative filtering system for automatically recommending high-quality information to users with similar interests on arbitrarily narrow information domains. It asks a user to rate a gauge set of items. It then evaluates the user's rates and suggests a recommendation set of items. We interpret the process of evaluation as an inference mechanism that maps a gauge set to a recommendation set. We accomplish the mapping with FAM (Fuzzy Associative Memory). We implemented the suggested system in a Web server and tested its performance in the domain of retrieval of technical papers, especially in the field of information technologies. The experimental results show that it may provide reliable recommendations.

Development of Mobile Volume Visualization System (모바일 볼륨 가시화 시스템 개발)

  • Park, Sang-Hun;Kim, Won-Tae;Ihm, In-Sung
    • Journal of KIISE:Computing Practices and Letters
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    • v.12 no.5
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    • pp.286-299
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    • 2006
  • Due to the continuing technical progress in the capabilities of modeling, simulation, and sensor devices, huge volume data with very high resolution are common. In scientific visualization, various interactive real-time techniques on high performance parallel computers to effectively render such large scale volume data sets have been proposed. In this paper, we present a mobile volume visualization system that consists of mobile clients, gateways, and parallel rendering servers. The mobile clients allow to explore the regions of interests adaptively in higher resolution level as well as specify rendering / viewing parameters interactively which are sent to parallel rendering server. The gateways play a role in managing requests / responses between mobile clients and parallel rendering servers for stable services. The parallel rendering servers visualize the specified sub-volume with rendering contexts from clients and then transfer the high quality final images back. This proposed system lets multi-users with PDA simultaneously share commonly interesting parts of huge volume, rendering contexts, and final images through CSCW(Computer Supported Cooperative Work) mode.

A Prefetch Policy for Large Spatial Data in Distributed Environment (분산환경에서 대용량 공간데이타의 선인출 전략)

  • Park, Dong-Ju;Lee, Seok-Ho;Kim, Hyeong-Ju
    • Journal of KIISE:Software and Applications
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    • v.26 no.12
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    • pp.1404-1417
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    • 1999
  • 웹과 같은 분산 환경에서는, 웹 브라우저 상에서 SQL 형식의 공간 질의를 수행시키는 것과 또한 서버로부터 그 질의 결과를 보는 것이 가능하다. 그러나, 격자 이미지(raster image)와 같은 대용량 공간 데이타를 포함하는 질의 결과를 웹 브라우징할 때 발생하는 많은 문제점들 중에서, 사용자 응답 시간의 지연은 매우 중요한 문제이다. 본 논문에서는 사용자의 재요청(callback) 접근 패턴이 공간적 근접성(spatial locality)을 따른다는 가정하에서의, 사용자 응답 시간을 최소화하기 위한 새로운 프리페치(prefetch) 전략에 대해서 서술한다. 본 논문의 프리페치 전략은 다음과 같이 요약될 수 있다. 첫째, 프리페치 알고리즘은 사용자의 접근 패턴을 잘 반영하는 힐버트 곡선(Hilbert-curve) 모델을 바탕으로 한다. 둘째, 프리페치 전송 비용을 줄이기 위해서 사용자의 재요청 시간 간격(think time)을 이용한다. 본 논문에서는, 힐버트 곡선을 이용한 프리페치 전략의 성능 평가를 위해서 다양한 실험을 하였으며, 그 결과로 프리페치를 하지 않는 방식보다 높은 성능 향상이 있음을 보인다.Abstract In distributed environment(e.g., WWW), it would be possible for the users to submit SQL-like spatial queries and to see their query results from the server on the Web browser. However, of many obstacles which result from browsing query results including large spatial data such as raster image, the delay of user response time is very critical. In this paper we present a new prefetch policy which can alleviate user response time on the assumption that user's callback access pattern has spatial locality. Our prefetch policy can be summerized as follows: 1) our prefetch algorithm is based on the Hibert-curve model which well replects user's access pattern, and 2) it utilizes user's callback interval to reduce prefetch network transmission cost. In this paper we conducted diverse experiments to show that our prefetch policy achieves higher performance improvement compared to other non-prefetch methods.

Analysis for Efficiency of Long Range Wireless IoT Network (장거리무선통신 IoT 네트워크 효율성 분석)

  • Kim, Ki-Young
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.9 no.6
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    • pp.617-623
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    • 2016
  • Recently, IoT technology has been applied to the control of appliances in the home, and information about temperature, humidity, etc. is collected and the application of the system to control the indoor environment automatically is increasing. Currently, the network configuration of IoT devices is mainly used to connect IoT devices to the Internet through wireless gateways. Since such a method is dependent on a gateway, there are limitations in providing various services. Therefore, this paper proposes an independent method of gateway by using IoT network without using gateway by applying long distance wireless communication technology. IoT devices using the proposed long distance wireless internet technology can connect to a remote server and provide mobility that can not be supported by existing methods, thereby providing more various services. The performance evaluation of the proposed network configuration method is compared with the delay time and the amount of data generated in the existing network method constituted by the gateway and the proposed network configuration method respectively. Experimental results show that the proposed method decreases the delay time and the amount of data generated by the gateway.

The development of Intuitive User Interface and Control Software for Audio Mixer in Digital PA System (디지털전관방송시스템을 위한 오디오믹서의 직관적인 사용자 인터페이스 및 제어 소프트웨어 개발)

  • Kim, Kwan Woong;Cho, Juphil
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.11 no.3
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    • pp.307-312
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    • 2018
  • In this paper, we can confirm the result of intuitive interface software implementation for operating a digital PA(Public Address) controller and the performance of audio mixer control part. Developed user interface software provides the maintaining management and control function of digital hybrid mixer. This SW loaded in the integrated control server controls an sound status of the audio mixer TAD-168M and checks the device status for Public Address integrated system. Also, this SW enables the integrated control and the continuous upgrade. Developed SW is connected to TAD-168M with Ethernet and linked to PC Lan port and the 4-port switch, located in the backside of TAD-168M, by LAN cable for communicating with operating PC. Integrated control including system management, audio control and uplink broadcasting control for broadcasting system will be made available with this novel developed system.

A novel ID-based multi-domain handover protocol for mesh points in WMNs

  • Zhang, Xue;Li, Guangsong;Han, Wenbao;Ji, Huifang
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.9 no.7
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    • pp.2512-2529
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    • 2015
  • Wireless mesh networks (WMNs) provide an efficient and flexible method to the field of wireless networking, but also bring many security issues. A mesh point may lose all of its available links during its movement. Thus, the mesh point needs to handover to a new mesh point in order to obtain access to the network again. For multi-domain WMNs, we proposed a new ID-based signcryption scheme and accordingly present a novel ID-based handover protocol for mesh points. The mutual authentication and key establishment of two mesh points which belong to different trust domains can be achieved by using a single one-round message exchange during the authentication phase. The authentication server is not involved in our handover authentication protocol so that mutual authentication can be completed directly by the mesh points. Meanwhile, the data transmitted between the two mesh points can be carried by the authentication messages. Moreover, there are no restrictions on the PKG system parameters in our proposed multi-domain ID-based signcryption scheme so our handover scheme can be easily applied to real WMNs circumstances. Security of the signcryption scheme is proved in the random oracle model. It shows that our protocol satisfies the basic security requirements and is resistant to existing attacks based on the security of the signcryption. The analysis of the performance demonstrates that the protocol is efficient and suitable for the multi-domain WMNs environment.