• Title/Summary/Keyword: raw bit error rate

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Cold Data Identification using Raw Bit Error Rate in Wear Leveling for NAND Flash Memory

  • Hwang, Sang-Ho;Kwak, Jong Wook;Park, Chang-Hyeon
    • Journal of the Korea Society of Computer and Information
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    • v.20 no.12
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    • pp.1-8
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    • 2015
  • Wear leveling techniques have been studied to prolong the lifetime of NAND flash memory. Most of studies have used Program/Erase(P/E) cycles as wear index for wear leveling. Unfortunately, P/E cycles could not predict the real lifetime of NAND flash blocks. Therefore, these algorithms have the limited performance from prolonging the lifetime when applied to the SSD. In order to apply the real lifetime, wear leveling algorithms, which use raw Bit Error Rate(rBER) as wear index, have been studied in recent years. In this paper, we propose CrEWL(Cold data identification using raw Bit error rate in Wear Leveling), which uses rBER as wear index to apply to the real lifetime. The proposed wear leveling reduces an overhead of garbage collections by using HBSQ(Hot Block Sequence Queue) which identifies hot data. In order to reduce overhead of wear leveling, CrEWL does not perform wear leveling until rBER of the some blocks reaches a threshold value. We evaluate CrEWL in comparison with the previous studies under the traces having the different Hot/Cold rate, and the experimental results show that our wear leveling technique can reduce the overhead up to 41% and prolong the lifetime up to 72% compared with previous wear leveling techniques.

Data Randomization Scheme for Endurance Enhancement and Interference Mitigation of Multilevel Flash Memory Devices

  • Cha, Jaewon;Kang, Sungho
    • ETRI Journal
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    • v.35 no.1
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    • pp.166-169
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    • 2013
  • In this letter, we propose a data randomization scheme for endurance and interference mitigation of deeply-scaled multilevel flash memory. We address the relationships between data patterns and the raw bit error rate. An on-chip pseudorandom generator composed of an address-based seed location decoder is developed and evaluated with respect to uniformity. Experiments performed with 2x-nm and 4x-nm NAND flash memory devices illustrate the effectiveness of our scheme. The results show that the error rate is reduced up to 86% compared to that of a conventional cycling scheme. Accordingly, the endurance phenomenon can be mitigated through analysis of interference that causes tech shrinkage.

Research on Fault Tolerant Avionics Memory Design through Multi Level Cell Flash Memory Reliability Analysis (멀티 레벨 셀 플래시 메모리 신뢰성 분석을 통한 항공 전자장비용 내결함성 메모리 설계 연구)

  • Jeong, Sang-gyu;Jun, Byung-kyu;Kim, Young-mok;Chang, In-ki
    • Journal of Advanced Navigation Technology
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    • v.20 no.4
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    • pp.321-328
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    • 2016
  • Typical MLC NAND flash devices are considered less reliable than SLC NAND flash devices. Although raw bit error rate (RBER) of MLC flash had been considered approximately 1000times or more higher than that of SLC flash, recent research conducted on Google's data center shows that it is much lower than such expectation. Based on the research, we devised In Drive Data Duplication (IDDD) scheme that efficiently exploit MLC flash's sufficient capacity to improve its data reliability without structural complexity increment using SSD intrinsic firmware layer, and showed the data reliability expectation of MLC flash could be significantly higher than that of SLC flash from measured and calculated error rates. Even though RBER of SLC flash was lower than that of MLC flash in 44 out of 48 cases we studied, applying IDDD scheme, RBER of MLC flash was became lower than that of SLC in all 48 cases and uncorrectable bit error rate (UBER) of MLC flash was became lower than that of SLC flash in 45 out of 48 cases.

Holographic disk memories based on localized hologram recording (국소 홀로그램 기록방식에 기초한 홀로그래픽 디스크 메모리)

  • 오용석;김복수;장주석;강영수
    • Korean Journal of Optics and Photonics
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    • v.14 no.6
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    • pp.663-668
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    • 2003
  • We studied a localized hologram recording method that can be used in a disk-shaped medium. In this method, the reference beam is focused by use of a cylindrical lens to get a thin spot in the medium, and then a hologram is recorded in that spot by illuminating the signal beam. Many localized holograms are multiplexed by shifting the medium by a distance more than the thin spot size of the reference beam. This method does not need recording-time scheduling for uniform diffraction efficiencies. We show that a minimal required thickness of the recording medium exists for a given spot size of the signal beam. We performed experiments for data storage and retrieval, and obtained a storage density of 20 bits/${\mu}{\textrm}{m}$$^2$ and a raw-bit error rate (RBER) of 2.5${\times}$10$^{-3}$ , when a 2 mm-thick Fe-doped LiNbO$_3$ crystal was used.

The Nonlinear Equalizer for Super-RENS Read-out Signals using an Asymmetric Waveform Model (비대칭 신호 모델을 이용한 super-RENS 신호에서의 비선형 등화기)

  • Moon, Woosik;Park, Sehwang;Lee, Jieun;Im, Sungbin
    • Journal of the Institute of Electronics and Information Engineers
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    • v.51 no.5
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    • pp.70-75
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    • 2014
  • Super-resolution near-field structure (super-RENS) read-out samples are affected by a nonlinear and noncausal channel, which results in inter-symbol interference (ISI). In this study, we investigate asymmetry or domain bloom in super-RENS in terms of equalization. Domain bloom is caused by writing process in optical recording. We assume in this work that the asymmetry symbol conversion scheme is to generate asymmetric symbols, and then a linear finite impulse response filter can model the read-out channel. For equalizing this overall nonlinear channel, the read-out signals are deconvolved with the finite impulse response filter and its output is decided based on the decision rule table that is developed from the asymmetry symbol conversion scheme. The proposed equalizer is investigated with the simulations and the real super-RENS samples in terms of raw bit error rate.

DEVELOPMENT AND TESTS OF THE ALGORITHM FOR DIRECT DATA TRANSMISSION BETWEEN RVDB AND HUGE CAPACITY DATA SERVER (RVDB와 대용량 서버 간의 직접 데이터 전송 알고리즘 개발과 시험에 관한 연구)

  • Roh, Duk-Gyoo;Oh, Se-Jin;Yeom, Jae-Hwan;Jung, Dong-Kyu;Oh, Chung-Sik;Yun, Young-Joo;Kim, Hyo-Ryoung;Ozeki, Kensuke
    • Publications of The Korean Astronomical Society
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    • v.29 no.3
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    • pp.45-52
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    • 2014
  • This paper describes the development of algorithm for direct data transmission between Raw VLBI Data Buffer (RVDB) and Huge Capacity Data Server (HCDS) operated in Korea-Japan Correlation Center (KJCC). The transmitted data is the VLBI observation data, which is recorded at each radio telescope site, and the data transmitting rate is varying from 1 Gbps, in usual case, upto 8 Gbps. The developed algorithm for data transmission enables the direct data transmission between RVDB and HCDS through 10 Gbps optical network using VLBI Data Interchange Format (VDIF). Proposed method adopts the conventional UDP/IP protocol, but in order to prevent the loss of data during data transmission, the packet error monitoring and data re-transmission functions are newly designed. The VDIF specification and VDIFCP (VDIF Control Protocol) are used for the direct data transmission between RVDB and HCDS. To validate the developed algorithm for data transmission, we conducted the data transmission from RVDB to HCDS, and compared to the transmitted data with the original data bit by bit. We confirmed that the transmitted data is identical to the original data without any loss and it has been recovered well even if there were some packet losses.

Hardware Channel Decoder for Holographic WORM Storage (홀로그래픽 WORM의 하드웨어 채널 디코더)

  • Hwang, Eui-Seok;Yoon, Pil-Sang;Kim, Hak-Sun;Park, Joo-Youn
    • Transactions of the Society of Information Storage Systems
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    • v.1 no.2
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    • pp.155-160
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    • 2005
  • In this paper, the channel decoder promising reliable data retrieving in noisy holographic channel has been developed for holographic WORM(write once read many) system. It covers various DSP(digital signal processing) blocks, such as align mark detector, adaptive channel equalizer, modulation decoder and ECC(error correction code) decoder. The specific schemes of DSP are designed to reduce the effect of noises in holographic WORM(H-WORM) system, particularly in prototype of DAEWOO electronics(DEPROTO). For real time data retrieving, the channel decoder is redesigned for FPGA(field programmable gate array) based hardware, where DSP blocks calculate in parallel sense with memory buffers between blocks and controllers for driving peripherals of FPGA. As an input source of the experiments, MPEG2 TS(transport stream) data was used and recorded to DEPROTO system. During retrieving, the CCD(charge coupled device), capturing device of DEPROTO, detects retrieved images and transmits signals of them to the FPGA of hardware channel decoder. Finally, the output data stream of the channel decoder was transferred to the MPEG decoding board for monitoring video signals. The experimental results showed the error corrected BER(bit error rate) of less than $10^{-9}$, from the raw BER of DEPROTO, about $10^{-3}$. With the developed hardware channel decoder, the real-time video demonstration was possible during the experiments. The operating clock of the FPGA was 60 MHz, of which speed was capable of decoding up to 120 mega channel bits per sec.

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Modeling and Analysis of Accelerated Degradation Testing Data for a Solid State Drive (SSD) (Solid State Drive(SSD)에 대한 가속열화시험 데이터 모델링 및 분석)

  • Mun, Byeong Min;Choi, Young Jin;Ji, You Min;Lee, Yong Jung;Lee, Keun Woo;Na, Han Joo;Yang, Joong Seob;Bae, Suk Joo
    • Journal of Applied Reliability
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    • v.18 no.1
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    • pp.33-39
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    • 2018
  • Purpose: Accelerated degradation tests can be effective in assessing product reliability when degradation leading to failure can be observed. This article proposes an accelerated degradation test model for highly reliable solid state drives (SSDs). Methods: We suggest a nonlinear mixed-effects (NLME) model to degradation data for SSDs. A Monte Carlo simulation is used to estimate lifetime distribution in accelerated degradation testing data. This simulation is performed by generating random samples from the assumed NLME model. Conclusion: We apply the proposed method to degradation data collected from SSDs. The derived power model is shown to be much better at fitting the degradation data than other existing models. Finally, the Monte Carlo simulation based on the NLME model provides reasonable results in lifetime estimation.

An Embedding /Extracting Method of Audio Watermark Information for High Quality Stereo Music (고품질 스테레오 음악을 위한 오디오 워터마크 정보 삽입/추출 기술)

  • Bae, Kyungyul
    • Journal of Intelligence and Information Systems
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    • v.24 no.2
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    • pp.21-35
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    • 2018
  • Since the introduction of MP3 players, CD recordings have gradually been vanishing, and the music consuming environment of music users is shifting to mobile devices. The introduction of smart devices has increased the utilization of music through music playback, mass storage, and search functions that are integrated into smartphones and tablets. At the time of initial MP3 player supply, the bitrate of the compressed music contents generally was 128 Kbps. However, as increasing of the demand for high quality music, sound quality of 384 Kbps appeared. Recently, music content of FLAC (Free License Audio Codec) format using lossless compression method is becoming popular. The download service of many music sites in Korea has classified by unlimited download with technical protection and limited download without technical protection. Digital Rights Management (DRM) technology is used as a technical protection measure for unlimited download, but it can only be used with authenticated devices that have DRM installed. Even if music purchased by the user, it cannot be used by other devices. On the contrary, in the case of music that is limited in quantity but not technically protected, there is no way to enforce anyone who distributes it, and in the case of high quality music such as FLAC, the loss is greater. In this paper, the author proposes an audio watermarking technology for copyright protection of high quality stereo music. Two kinds of information, "Copyright" and "Copy_free", are generated by using the turbo code. The two watermarks are composed of 9 bytes (72 bits). If turbo code is applied for error correction, the amount of information to be inserted as 222 bits increases. The 222-bit watermark was expanded to 1024 bits to be robust against additional errors and finally used as a watermark to insert into stereo music. Turbo code is a way to recover raw data if the damaged amount is less than 15% even if part of the code is damaged due to attack of watermarked content. It can be extended to 1024 bits or it can find 222 bits from some damaged contents by increasing the probability, the watermark itself has made it more resistant to attack. The proposed algorithm uses quantization in DCT so that watermark can be detected efficiently and SNR can be improved when stereo music is converted into mono. As a result, on average SNR exceeded 40dB, resulting in sound quality improvements of over 10dB over traditional quantization methods. This is a very significant result because it means relatively 10 times improvement in sound quality. In addition, the sample length required for extracting the watermark can be extracted sufficiently if the length is shorter than 1 second, and the watermark can be completely extracted from music samples of less than one second in all of the MP3 compression having a bit rate of 128 Kbps. The conventional quantization method can extract the watermark with a length of only 1/10 compared to the case where the sampling of the 10-second length largely fails to extract the watermark. In this study, since the length of the watermark embedded into music is 72 bits, it provides sufficient capacity to embed necessary information for music. It is enough bits to identify the music distributed all over the world. 272 can identify $4*10^{21}$, so it can be used as an identifier and it can be used for copyright protection of high quality music service. The proposed algorithm can be used not only for high quality audio but also for development of watermarking algorithm in multimedia such as UHD (Ultra High Definition) TV and high-resolution image. In addition, with the development of digital devices, users are demanding high quality music in the music industry, and artificial intelligence assistant is coming along with high quality music and streaming service. The results of this study can be used to protect the rights of copyright holders in these industries.