• Title/Summary/Keyword: problem solving techniques

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On Solving the Tree-Topology Design Problem for Wireless Cellular Networks

  • Pomerleau Yanick;Chamberland Steven;Pesant Gilles
    • Journal of Communications and Networks
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    • v.8 no.1
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    • pp.85-92
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    • 2006
  • In this paper, we study a wireless cellular network design problem. It consists of selecting the location of the base station controllers and mobile service switching centres, selecting their types, designing the network into a tree-topology, and selecting the link types, while considering the location and the demand of base transceiver stations. We propose a constraint programming model and develop a heuristic combining local search and constraint programming techniques to find very good solutions in a reasonable amount of time for this category of problem. Numerical results show that our approach, on average, improves the results from the literature.

[ $H_{\infty}$ ] Control of 2-D Discrete State Delay Systems

  • Xu Jianming;Yu Li
    • International Journal of Control, Automation, and Systems
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    • v.4 no.4
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    • pp.516-523
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    • 2006
  • This paper is concerned with the $H_{\infty}$ control problem of 2-D discrete state delay systems described by the Roesser model. The condition for the system to have a specified $H_{\infty}$ performance is derived via the linear matrix inequality (LMI) approach. Furthermore, a design procedure for $H_{\infty}$ state feedback controllers is given by solving a certain LMI. The design problem of optimal $H_{\infty}$ controllers is formulated as a convex optimization problem, which can be solved by existing convex optimization techniques. Simulation results are presented to illustrate the effectiveness of the proposed results.

A Study on Obstacle Avoidance Technology of Autonomous Treveling Robot Based on Ultrasonic Sensor (초음파센서 기반 자율주행 로봇의 장애물 회피에 관한 연구)

  • Hwang, Won-Jun
    • Journal of the Korean Society of Industry Convergence
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    • v.18 no.1
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    • pp.30-36
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    • 2015
  • This paper presents the theoretical development of a complete navigation problem of a nonholonomic mobile robot by using ultrasonic sensors. To solve this problem, a new method to computer a fuzzy perception of the environment is presented, dealing with the uncertainties and imprecision from the sensory system and taking into account nonholonomic constranits of the robot. Fuzzy perception, fuzzy controller are applied, both in the design of each reactive behavior and solving the problem of behavior combination, to implement a fuzzy behavior-based control architecture. The performance of the proposed obstacle avoidance robot controller in order to determine the exact dynamic system modeling system that uncertainty is difficult for nomadic controlled robot direction angle by ultrasonic sensors throughout controlled performance tests. In additionally, this study is an in different ways than the self-driving simulator in the development of ultrasonci sensors and unmanned remote control techniques used by the self-driving robot controlled driving through an unmanned remote controlled unmanned realize the performance of factory antomation.

GENIE : A learning intelligent system engine based on neural adaptation and genetic search (GENIE : 신경망 적응과 유전자 탐색 기반의 학습형 지능 시스템 엔진)

  • 장병탁
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 1996.10a
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    • pp.27-34
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    • 1996
  • GENIE is a learning-based engine for building intelligent systems. Learning in GENIE proceeds by incrementally modeling its human or technical environment using a neural network and a genetic algorithm. The neural network is used to represent the knowledge for solving a given task and has the ability to grow its structure. The genetic algorithm provides the neural network with training examples by actively exploring the example space of the problem. Integrated into the training examples by actively exploring the example space of the problem. Integrated into the GENIE system architecture, the genetic algorithm and the neural network build a virtually self-teaching autonomous learning system. This paper describes the structure of GENIE and its learning components. The performance is demonstrated on a robot learning problem. We also discuss the lessons learned from experiments with GENIE and point out further possibilities of effectively hybridizing genetic algorithms with neural networks and other softcomputing techniques.

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Numerical Techniques in Calculation of Hydrodynamic Stability for Vertical Natural Convection Flows (수직(垂直) 자연대류(自然對流)의 수동력학적(水動力學的) 안정성(安定性) 계산에 관한 수치해석(數値解析) 방법(方法))

  • Hwang, Young-Kyu
    • Solar Energy
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    • v.8 no.1
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    • pp.82-94
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    • 1988
  • The hydrodynamic stability equations for natural convection flows adjacent to a vertical isothermal surface in cold or warm water (Boussinesq or non-Boussinesq situation for density relation), constitute a two-point-boundary-value (eigenvalue) problem, which was solved numerically using the simple shooting and the orthogonal collocation method. This is the first instance in which these stability equations have been solved using a computer code COLSYS, that is based on the orthogonal collocation method, designed to solve accurately two-point-boundary-value problem. Use of the orthogonal collocation method significantly reduces the error propagation which occurs in solving the initial value problem and avoids the inaccuracy of superposition of asymptotic solutions using the conventional technique of simple shooting.

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Half-Against-Half Multi-class SVM Classify Physiological Response-based Emotion Recognition

  • Vanny, Makara;Ko, Kwang-Eun;Park, Seung-Min;Sim, Kwee-Bo
    • Journal of the Korean Institute of Intelligent Systems
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    • v.23 no.3
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    • pp.262-267
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    • 2013
  • The recognition of human emotional state is one of the most important components for efficient human-human and human- computer interaction. In this paper, four emotions such as fear, disgust, joy, and neutral was a main problem of classifying emotion recognition and an approach of visual-stimuli for eliciting emotion based on physiological signals of skin conductance (SC), skin temperature (SKT), and blood volume pulse (BVP) was used to design the experiment. In order to reach the goal of solving this problem, half-against-half (HAH) multi-class support vector machine (SVM) with Gaussian radial basis function (RBF) kernel was proposed showing the effective techniques to improve the accuracy rate of emotion classification. The experimental results proved that the proposed was an efficient method for solving the emotion recognition problems with the accuracy rate of 90% of neutral, 86.67% of joy, 85% of disgust, and 80% of fear.

A Study on TQM of Health Care Sector

  • Kim, Hee-Tak
    • Journal of Korean Society for Quality Management
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    • v.31 no.2
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    • pp.82-97
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    • 2003
  • The study attempts to review TQM models used in the health care sector and the obstacles to the application of TQM in the sector. Even though the TQM models in the manufacturing and service sectors were successfully applied, the applicability of TQM in the health care sector is still in question. The reason is the unique characteristics of the medical sector such as medical and management practices. The most of the TQM models in the health care sector come from manufacturing industries. The importance of the professional groups is, however, more emphasized in the sector than in manufacturing sector. The role of the groups are idiosyncratic to the sector. They generate some obstacles to the application of TQM in the sector. The barriers include cultural obstacles of health care organization. It naturally follows that the TQM in the health care sector requires the change of the organizational culture of the sector. The culture embraces the norms, rules, regulations, compensation system, morale, practices, and common experiences. To change the culture needs long term effort and modification of the rules, regulations, compensation system, and practices. It also requires staffs' training in the problem solving methods. The TQM in the health care sector needs that the interested parties should change. Since doctors group and nurses group are controlled in the bureaucratic and authoritative manner, they should learn the problem solving techniques which require the interaction with other groups. The management also needs to learn management skills and get thorough training on them.

Development Teaching Material for the Korea Information Olympiad Preliminary Round Test -Focusing on Elementary Students- (기출문제 분석을 통한 한국정보올림피아드 경시부문 지역 예선 교재 개발 -초등부를 중심으로 -)

  • Kim, Tae-Hun;Hyun, Dong-Lim;Kim, Jong-Hoon
    • The Journal of the Korea Contents Association
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    • v.11 no.1
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    • pp.448-457
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    • 2011
  • In this study, the teaching material has been developed based on Polya's Problem Solving Techniques for preparing Korea Information Olympiad qualification and studying principle of computer. the basis of discrete mathematics and data structures were selected as the content of textbooks for students to learn computer programming principles. After the developed textbooks were applied to elementary school students of Science Gifted Education Center of J University, the result of study proves that textbook helps improve problem-solving ability using the testing tool restructured sample questions from previous test. We need guidebook and training course for teachers and realistic conditions for teaching the principles of computer.

A Study on Creative Fashion Design Processes (창조적(創造的) 패션디자인 프로세스에 관(關)한 연구(硏究))

  • Oh, Na-Reyoung;Lee, Seung-Hee
    • Journal of Fashion Business
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    • v.11 no.2
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    • pp.129-144
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    • 2007
  • These days, public attention is being directed to the design processes by which a final outcome can be produced to achieve its goal according to the logical plans, as it is hard to address recent problems in design by the existing intuitive way due to the paradigm shift of design. Thus, this study aims to suggest creative fashion design processes to create a product as a final outcome by intentional and systematic processes. This study showed that design is considered as comprehensive problem solving processes, and it proposes framework of processes by integrating processes of industrial design and fashion design. In addition, this study classified creativity development methods that can be implemented to fashion design into promotion of ideas, breaking out of stereotypes, and extension of search areas. These creativity development methods can be applied to fashion design processes in order to make plans and strategies systematically and help you to choose the best ways to solve problems by processes.

An Education Effects through 3D Animation implementation using Educational Programming Language (교육용 프로그래밍 언어를 이용한 3D 애니메이션 제작을 통한 교육효과)

  • Rim, Hwa-Kyung;Lee, Gil-Liean
    • Journal of Digital Contents Society
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    • v.13 no.3
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    • pp.459-467
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    • 2012
  • In this work, we develop an instructional method in which students create 3D animations based on problem-solving techniques and computational thinking. The educational, easy-to-learn programming environment/language called "Alice 2.3", which supports story-telling, is used for the delivery of the instructional method. Unlike typical 3D animation instructional methods using command-based demonstrations and/or 3D animation tools, learners engage in a group project in which they develop a story and solve problems by creativity, computational thinking and reasoning skills. Then they develop animations based on the story by programming with Alice. The analysis based on the collected data showed that learners had to put much effort while working on the project, but their critical-thinking skills were improved. It also showed they were more involved and their interests were heightened in developing animation through programming.