• 제목/요약/키워드: problem solving instruction

검색결과 299건 처리시간 0.02초

슬기로운 생활에서 창의적 문제해결 모형을 적용한 창의력 계발 (Development of Creativity Through Creative Problem Solving Model to Elementary School Science)

  • 원용준;최선영;강호감
    • 한국초등과학교육학회지:초등과학교육
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    • 제21권1호
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    • pp.71-80
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    • 2002
  • The purpose of this study was to develop children's creativity by applying creative problem solving model to elementary school science. Creative problem solving(CPS), the theoretical frame of model is proposed by Treffinger et al.(1994). CPS model is based on a substantial foundation of theory and research about creativity and problem solving. It is a well organized, deliberate set of methods you can call upon whenever you need new ideas or solutions and a process anyone can use to deal with many of life's everyday problems, opportunities, and challenges. CPS consists of three components. Within these three components, there are six specific stages during which creative and critical thinking abilities are used in harmony. Each stage involves both divergent and convergent thinking. The study was conducted for six week during the 1998 two semester in A elementary school which is located in Incheon. Eighty three 2nd grade students are selected for this study. The students were divided into two groups--experimental group and control group. The experimental group were taught in applying the CPS model, and the control group were taught by the traditional manner. Data for this study were collected by questionnaire which were developed by this researcher, and were analyzed by SPSSWIN 8.0. The results of this study were as follows: There was a significant difference on creativity between the instruction by applying CPS model and the traditional instruction. There was also gender differences on creativity between two groups. On fluency and flexibility as components of creativity, there was a signigicant difference between two groups. In conclusion, the instruction by applying CPS model was more effective in developing children's creativity than the traditional instruction.

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창의적 생산력의 하위 요소 탐색 및 수학영재의 창의적 문제해결 모델 개발 (The Research on Developing Model of Creative Problem Solving for the Mathematically Gifted)

  • 이종희;김기연
    • 대한수학교육학회지:학교수학
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    • 제10권4호
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    • pp.583-601
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    • 2008
  • 창의적 생산력 신장은 우리나라 영재교육의 목표 중 하나로, 실제 영재교육 현장에서의 학습-지도 및 평가 활동의 주요 초점이 여기에 맞춰져 있다. 수학영재교육의 목표와 교육 활동도 다르지 않으며 이를 위해 수학영재의 창의적 생산력을 어떻게 정의하고 어떤 과정을 통해 이를 신장시킬 것인지에 대한 연구가 필요하다. 이 연구는 수학영재의 특성과 능력을 정의하고 파악하는 데에는 어떤 특화된 능력 요소가 고려되어야 할 것인지 고찰하여 창의적 생산력의 하위요소를 인지적 능력, 창의적 문제해결을 해 낼 수 있는 수행능력, 그리고 스스로의 정의적 특성이나 정서적 요인을 조정하고 인지, 수행 과정을 모니터링, 조정, 운영하는 메타-조정능력으로 구분하였다. 이에 창의적 생산력 발현의 핵심과정이 되는 창의적 문제해결 과정을 설명하고 실제 학습-지도 과정에서 활용하기 위한, 수학영재의 창의적 생산력 신장을 위한 방안 모색의 일환으로서 수학영재의 창의적 문제해결 모델을 제시하였다.

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우리나라에서의 수학적 문제해결연구 (A Study of Mathematical Problem Solving in Korea)

  • 김부윤;이영숙
    • 한국수학교육학회지시리즈A:수학교육
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    • 제42권2호
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    • pp.137-157
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    • 2003
  • Mathematical Problem solving has had the largest focus in the spread of mathematical topics since 1980. In Korea, most of the articles on problem solving appeared 1980s and 1990s, during which there were special concerns on this issue. And there is general acceptance of the idea that the famous statement "Problem solving must be the focus of school mathematics"(NCTM, 1980, p.1) in Agenda for Action, reflected in the curriculum of Korea. In a historical review focusing on the problem solving in the National Curriculum of Mathematics, we can infer that the primary goal of mathematics instruction should be to have students become competence problem solver. However, the practices of mathematics classroom and the trends of research in mathematical problem solving have oriented to ′teaching about problem solving′ and ′teaching for problem solving′. The issue of teaching via problem solving′ remain unsolved in the community of mathematics education and we need much more attention to this issue.

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물질의 분자 수준을 시각적으로 강조하는 4단계 문제 해결식 수업이 학생의 개념과 문제 해결 능력에 미치는 효과 (The Instructional Effect of a Four-stage Problem Solving Approach Visually Emphasizing the Molecular Level of Matter upon Students' Conceptions and Problem Solving Ability)

  • 노태희;전경문
    • 한국과학교육학회지
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    • 제17권3호
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    • pp.313-321
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    • 1997
  • The purpose of this study was to investigate the instructional effect of a four-stage problem solving approach visually emphasizing the molecular level of matter upon students' conceptions and problem solving ability. On the basis of the research results regarding molecular representation in learning chemistry, problem-solving instruction, and the effect of visual materials, the instructional strategy was developed while considering Korean educational situations. The treatment and control groups (2 classes) were selected from a girls' high school in Seoul and taught about stoichiometry, gas, liquid, solid, and solution for 13 weeks. For the treatment group, 52 charts were supplied in order to emphasize the molecular level of matter and/or 4 stage problem solving strategy-understanding, planning, solving, and reviewing. For the control group, traditional instruction was used. Before the instructions, the Group Assessment of Logical Thinking and the Spatial Ability Test were administered, and their scores were used as covariate and blocking variable, respectively. After the instructions, students' conceptions and problem solving ability were measured by the Chemistry Conceptions Test (CCT) and the Chemistry Problem Solving Ability Test (CPSAT), respectively. The results indicated that the CCT scores of the treatment group were significantly higher than those of the control group. The students in the treatment group also exhibited less misconceptions than those in the control group. However, there was not significant difference for the CPSAT scores. No interaction with students' spatial ability was found for both students' conceptions and problem solving ability. Educational implications are discussed.

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문제 해결 전략에서 협동학습의 효과 (Instructional Effect of Cooperative Learning in Problem Solving Strategy)

  • 노태희;여경희;전경문
    • 한국과학교육학회지
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    • 제19권4호
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    • pp.635-644
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    • 1999
  • 본 연구에서는 분자 수준의 그림을 강조하고 4단계 문제 해결 전략을 제시하는 수업에서 협동학습의 효과를 조사하였다. 고등학교 세 학급(130명)을 선정하여 개별적으로 전략을 사용하는 집단(St: Strategy), 협동학습 환경에서 전략을 사용하는 집단(St-Co: Strategy-Cooperative learning), 그리고 통제 집단으로 무선 배치하였다. 수업 처치 후 학생들의 객관식 문제 해결력, 전략 수행 능력, 수업 참여도에 대한 인식을 비교하였고, 학생들이 선호하는 수업 유형도 조사하였다. 객관식 문제 해결력에서는 집단간에 유의미한 차이가 없었으나, 전략 수행 능력에서는 수업 처치와 사전 성취 수준 사이의 상호작용 효과가 유의미하였다. 단순 효과를 분석한 결과, St 집단의 중위 수준 학생들이 St-Co 집단보다 전략을 더 잘 수행한 것으로 나타났다. 그러나 수업 참여도에 대한 인식 검사에서는 St 집단의 점수가 통제 집단보다 유의미하게 낮았고, 학생들이 가장 선호하는 수업도 St-Co인 것으로 조사되었다.

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정보영재의 창의적 문제해결력을 위한 STEAM 기반 쓰기 활용 전략 (A Strategy using Writing based on STEAM Instruction for Information Gifted Students' Creative Problem-Solving)

  • 전수련;이태욱
    • 한국컴퓨터정보학회논문지
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    • 제17권8호
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    • pp.181-188
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    • 2012
  • 본 논문에서는 정보영재의 창의적 문제해결력 향상을 위한 STEAM 기반 쓰기 활용 전략을 제안한다. 창의적 문제해결(creative problem solving)을 위해서는 다양한 요소의 복합적이며 역동적인 상호작용이 필요하며, 이러한 상호작용을 유도하고 실세계의 복잡한 문제를 해결할 수 있는 능력을 함양하기 위해서는 융합교육을 통해 다양한 학문을 아우르는 학습 경험을 제공해야 한다. 또한, 다양한 교과에서 이미 교육적 효과가 검증된 쓰기는 비판적 사고를 유도하고 문제해결의 시작이라 할 수 있는 문제인식을 도와 창의적 문제해결에 긍정적 영향을 줄 뿐만 아니라, 문제 해결과정과의 유사성을 바탕으로 문제해결력 향상을 위한 효과적인 도구로 쓰일 수 있다. 학습자들은 일상생활에서 흔히 사용하는 자판기, 휴대전화 같은 첨단기술 제품을 사용한 경험을 쓰고 분석하는 과정을 통해 알고리즘을 찾고 실생활에 쓰이는 여러 학문의 원리를 자연스럽게 학습하면서 다양한 사고의 융합과 상호작용을 경험하고 창의적 문제해결력을 함양할 수 있다.

대학생의 우주 교육을 위한 라즈베리 파이 기반 캔위성 수업자료 개발과 적용 (Development of CanSat Instruction Materials using Raspberry Pi for Space Education in University and Its Application)

  • 유승훈;이상현;이상구;이영건
    • 공학교육연구
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    • 제26권1호
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    • pp.3-11
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    • 2023
  • The purpose of this study is to develop Raspberry Pi-based CanSat instruction materials for liberal arts classes to be used in university space education. The educational satellite simulation program is developed by applying the ADDIE program consisting of analysis, design, development, execution, and evaluation of 15 lessons per semester. The usefulness of the instruction materials is evaluated by a validity test of a total of 6 experts. The proposed materials are applied to 100 college students from various majors. To analyze the impact on creative problem-solving ability, a questionnaire is conducted before and after class, and as a result, it is confirmed that there is a significant improvement in all areas after class. The class satisfaction survey is conducted for a total of 10 questions, and the average score is 4.41 out of 5, which is high. In conclusion, the proposed instruction materials make it possible to achieve successful space education using Raspberry Pi and improve creative problem-solving ability in universities.

An Investigation of Cognitive-Metacognitive Characteristics in Problem Solving Behavior

  • Yoon, Suk-Im
    • 한국수학교육학회지시리즈D:수학교육연구
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    • 제5권1호
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    • pp.59-75
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    • 2001
  • This paper reports an investigation of problem solving activities of students at university level students. The study focused on the cognitive-metacognitive and affective activities appeared in problem solving process. The cognitive-metacognitive framework was used to analyzed and categorize the written response and free response of interviews probing the students\\` cognitive-metacognitive activities. Affective factors were assessed by administering the problem solving survey (Carlson, The emergence of students\\` problem solving behavior, 1999). This study provide an insight for the design of problem solving instruction by identifying cognitive, metacognitive and affective characteristics of the students\\` problem solving behaviors. The results report that the metacognitive factor were significantly related to problem solving performance interacting with both cognitive and affective factors.

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창의적 문제해결과 문제변형을 위한 사고 (Thinking for creative problem solving and problem posing)

  • 김용대
    • 한국수학교육학회지시리즈A:수학교육
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    • 제43권4호
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    • pp.399-404
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    • 2004
  • Mathematical creativity is a main topic which is studied within mathematics education. Also it is important in learning school mathematics. It can be important for mathematics teachers to view mathematical creativity as an disposition toward mathematical activity that can be fostered broadly in the general classroom environment. In this article, it is discussed that creativity-enriched mathematics instruction which includes creative problem-solving and problem-posing tasks and activities can be guided more creative approaches to school mathematics via routine problems.

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Teachers Solving Mathematics Problems: Lessons from their Learning Journeys

  • Tay, Eng Guan;Quek, Khiok Seng;Dindyal, Jaguthsing;Leong, Yew Hoong;Toh, Tin Lam
    • 한국수학교육학회지시리즈D:수학교육연구
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    • 제15권2호
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    • pp.159-179
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    • 2011
  • This paper reports on the learning journeys in mathematical problem solving of 21 teachers enrolled on a Masters of Education course entitled Discrete Mathematics and Problem Solving. It draws from the reports written by these teachers on their personal journeys: the commonalities and differences among them in terms of how they look at their own problem solving experiences, what language they employ in talking about problem solving, and what impact the course has on their views about problem solving. One particular aspect of problem solving instruction, a pedagogical innovation called the Practical Worksheet, is addressed in some detail. These graduate students are full-time mathematics teachers with at least two years of classroom experience. They include primary and secondary teachers.