• Title/Summary/Keyword: primitive

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Exhibition Monitoring System using USN/RFID based on ECA (USN/RFID를 이용한 ECA기반 전시물 정보 모니터링 시스템)

  • Kim, Gang-Seok;Song, Wang-Cheol
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.9 no.6
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    • pp.95-100
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    • 2009
  • Nowadays there are many studies and there's huge development about USN/RFID which have great developmental potential to many kinds of applications. More and more real time application apply USN/RFID technology to identify data collect and locate objects. Wide deployment of USN/RFID will generate an unprecedented volume of primitive data in a short time. Duplication and redundancy of primitive data will affect real time performance of application. Thus, security applications must filter primitive data and correlate them for complex pattern detection and transform them to events that provide meaningful, actionable information to end application. In this paper, we design a ECA Rule system for security monitoring of exhibition. This system will process USN/RFID primitive data and event and perform data transformation. It's had applied each now in exhibition hall through this study and efficient data transmission and management forecast that is possible.

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The relation of dielectric properties and structure change with temperature for $(Na_{0.5}Sr_{0.5})(Ti_{0.5}Nb_{0.5})O_{3}$ ($(Na_{0.5}Sr_{0.5})(Ti_{0.5}Nb_{0.5})O_{3}$의 온도변화에 따른 유전특성과 구조 상전이의 관계)

  • 정훈택
    • Journal of the Korean Crystal Growth and Crystal Technology
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    • v.5 no.4
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    • pp.394-399
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    • 1995
  • Dielectric properties and crystal structure changes with temperature were observed on $(Na_{0.5}Sr_{0.5})(Ti_{0.5}Nb_{0.5})O_{3}$ which had a superstructure due to oxygen octahedron tilting. Dielectric loss peak observed at 380 K was found to have a relation with a primitive cell change from tetragonal to cubic, however, in this case, dielectric constant variation was not observed. Therefore it was found that the dielectric loss was more senstive than the dielectric constant for detecting the structure change. After the structure change of primitive cell from tetragonal to cubic, X-ray diffraction peaks of superstructure, which completely disappear above 500 K, were still observed. And no dielectric property variations were found with the disappearence of superstucture.

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Acute Ischemic Stroke Involving Both Anterior and Posterior Circulation Treated by Endovascular Revascularization for Acute Basilar Artery Occlusion via Persistent Primitive Trigeminal Artery

  • Imahori, Taichiro;Fujita, Atsushi;Hosoda, Kohkichi;Kohmura, Eiji
    • Journal of Korean Neurosurgical Society
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    • v.59 no.4
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    • pp.400-404
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    • 2016
  • We report a case of acute ischemic stroke involving both the anterior and posterior circulation associated with a persistent primitive trigeminal artery (PPTA), treated by endovascular revascularization for acute basilar artery (BA) occlusion via the PPTA. An otherwise healthy 67-year-old man experienced sudden loss of consciousness and quadriplegia. Magnetic resonance imaging showed an extensive acute infarction in the right cerebral hemisphere, and magnetic resonance angiography showed occlusion of the right middle cerebral artery (MCA) and BA. Because the volume of infarction in the territory of the right MCA was extensive, we judged the use of intravenous tissue plasminogen activator to be contraindicated. Cerebral angiography revealed hypoplasia of both vertebral arteries and the presence of a PPTA from the right internal carotid artery. A microcatheter was introduced into the BA via the PPTA and revascularization was successfully performed using a Merci Retriever with adjuvant low-dose intraarterial urokinase. After treatment, his consciousness level and right motor weakness improved. Although persistent carotid-vertebrobasilar anastomoses such as a PPTA are relatively rare vascular anomalies, if the persistent primitive artery is present, it can be an access route for mechanical thrombectomy for acute ischemic stroke.

Primitive Body Model Encoding and Selective / Asynchronous Input-Parallel State Machine for Body Gesture Recognition (바디 제스처 인식을 위한 기초적 신체 모델 인코딩과 선택적 / 비동시적 입력을 갖는 병렬 상태 기계)

  • Kim, Juchang;Park, Jeong-Woo;Kim, Woo-Hyun;Lee, Won-Hyong;Chung, Myung-Jin
    • The Journal of Korea Robotics Society
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    • v.8 no.1
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    • pp.1-7
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    • 2013
  • Body gesture Recognition has been one of the interested research field for Human-Robot Interaction(HRI). Most of the conventional body gesture recognition algorithms used Hidden Markov Model(HMM) for modeling gestures which have spatio-temporal variabilities. However, HMM-based algorithms have difficulties excluding meaningless gestures. Besides, it is necessary for conventional body gesture recognition algorithms to perform gesture segmentation first, then sends the extracted gesture to the HMM for gesture recognition. This separated system causes time delay between two continuing gestures to be recognized, and it makes the system inappropriate for continuous gesture recognition. To overcome these two limitations, this paper suggests primitive body model encoding, which performs spatio/temporal quantization of motions from human body model and encodes them into predefined primitive codes for each link of a body model, and Selective/Asynchronous Input-Parallel State machine(SAI-PSM) for multiple-simultaneous gesture recognition. The experimental results showed that the proposed gesture recognition system using primitive body model encoding and SAI-PSM can exclude meaningless gestures well from the continuous body model data, while performing multiple-simultaneous gesture recognition without losing recognition rates compared to the previous HMM-based work.

Reusing Technique of Primitive Motions for Effective Implementation of Complex Action (복합적 행동들을 효율적으로 구현하기 위한 기본 동작의 재활용 기법)

  • Choi, Jun-Seong;Park, Jong-Hee
    • The Journal of the Korea Contents Association
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    • v.14 no.9
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    • pp.1-13
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    • 2014
  • Apart from the physical realism, the implementation of various physical actions of an agent to respond to dynamically changing situations is essential for the design of an agent in a cyber world. To achieve a maximum diversity in actions, we develop a mechanism that allows composite actions to be constructed by reusing a set of primitive motions and enables an agent to instantly react to changes in the ambient states. Specifically we model an agent's body in terms of joints, and a primitive or composite motion is performed in a real time. To implement this mechanism, we produce an animation for basic joint movements and develop a method to construct overall motions out of the primitive motions. These motions can be assembled into a plan by which an agent can achieve a goal. In this manner, diverse actions can be implemented without excessive efforts. This approach has conspicuous advantages when constructing a parallel action, e.g., eating while walking, that is, two or more parallel actions can be naturally merged into a parallel action according to their priority. We implement several composite and parallel actions to demonstrate the viability of our approach.

Study on Flow Control of Primitive Structures for Enhancing Particulate Matter Filter Performance (미세먼지 필터 성능향상을 위한 primitive 구조의 유동 제어 연구)

  • J. B. Lee;S. H. Hwang;J. Y. Kim;H. Kim;D. Ahn;S. Y. Jung
    • Transactions of Materials Processing
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    • v.33 no.4
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    • pp.270-276
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    • 2024
  • In order to improve the performance of the PM (Particulate Matter) filter, the TPMS structure was used as a flow controller to control the flow entering the filter. Among various TPMS structures, a primitive structure that is easy to utilize 3D printing technique was selected and the effect of unit cell size was analyzed. In addition, numerical analysis was performed and swirl ratio was analyzed to confirm changes in filter inlet flow characteristics that affect changes in filter performance. Unit cell size is closely related to filter performance, and both PM collection efficiency and pressure drop increase as unit cell size decreases. Through quality factor (QF) comparison, which comprehensively evaluate collection efficiency and pressure drop, it was confirmed that when the unit cell size is 5 mm, PM collection efficiency increases, but the flow controller actually reduces filter performance. QF values are similar for unit cell sizes of 10 and 20 mm, and it is advantageous to select the unit cell size among these two considering collection efficiency and operating costs. The filter's collection performance increases due to the increase in swirl flow caused by the primitive structure, and the filter's collection efficiency increases due to the swirl flow that increases throughout the flow field as the unit cell size becomes smaller.

Preliminary programming for librarization of Haptic Primitives based on constructive solid geometry and god-object

  • Jin, Do-Hyung;Kyung, Ki-Uk;Kwon, Dong-Soo
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.1093-1097
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    • 2004
  • We propose 'the haptic primitive' for haptic rendering without the need to solve complicated parametric equations. To develop 'the haptic primitive', we adopted "the God-Object Method" as a haptic rendering algorithm and applied 'Constructive Solid Geometry' to manage haptic objects. Besides being used in the 'ghost library' of $PHANToMTM^{TM}$ our method can be used as a basic component for developing tools and libraries that aim to simplify haptic modeling. It can also be applied to tactile display modules and temporal display modules. Ultimately it can be developed into a one-stop haptic modeling tool that enables the user to more conveniently create a tangible CAD systems or a tangible e-ommerce system.

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Generating 3-D Models of Human Motions by Motion Capture

  • Yamaguchi, I.;Tou, K.;Tan, J.K.;Ishikawa, S.;Naito, T.;Yokota, M.
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.1629-1632
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    • 2003
  • A technique is presented for generating a compound human motion from its primitive motions obtained by a motion capture system. Some human fundamental motions are modeled in a 3-D way and registered as primitive motions. Because the factorization method is used for the motion capture, calibration of video cameras and connection of the motion in the direction of time is both unnecessary. Employing these motions, various compound human motions are generated by connecting the motions after having applied rotation and parallel transformation to them. Linear interpolation is done at the discontinuous boundary between primitive motions and smooth connection is achieved. Experimental results show satisfactory performance of the proposed technique. The technique may contribute to producing various complicated human motions without much effort using a strict motion capture system.

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Morphological Hand-Gesture Algorithm for Video Content Navigation (비디오 컨텐츠 검색을 위한 형태론적 손짓 인식 알고리즘)

  • 김정훈;최종호;최종수
    • Proceedings of the IEEK Conference
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    • 2001.06d
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    • pp.37-40
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    • 2001
  • The most important issues in gesture recognition are the simplification of algorithm and the reduction of processing time. The mathematical morphology based on geometrical set theory is best used to perform the real-time processing. A key idea of the algorithm proposed in this paper is to apply morphological shape decomposition. The primitive elements extracted from a hand gesture have very important information including the directivity of the hand gestures. Based on this algorithm, we proposed the morphological hand-gesture recognition algorithm using feature vectors extracted from lines connecting the center points of a main-primitive element and sub-primitive elements. Through the experiments, we applied to the video contents browsing system with natural interactions and demonstrated the efficiency of this algorithm.

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Some Properties of Maximum Length Cellular Automata

  • Cho, Sung-Jin;Kim, Han-Doo;Choi, Un-Sook
    • Journal of the Korean Society for Industrial and Applied Mathematics
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    • v.3 no.2
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    • pp.137-145
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    • 1999
  • In this paper, We consider two-dimensional Maximum Length Cellular Automata (2-D MLCA) as an extension of the 1-D MLCA. 2-D MLCA can display much better random patterns than those generated by 1-D CA and LFSR. To generate random pattern, a CA should have a maximum length cycle. So, it is necessary to find MLCA that the characteristic polynomial of the transition matrix is primitive. New boundary conditions of 3 types are proposed and some rules having primitive polynomials of 2-D MLCA are found.

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