• Title/Summary/Keyword: practical task

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Restructuring of human security practice model to improve practical utility: Focusing on the COVID-19 situation (실천적 유용성 향상을 위한 인간안보 실천모델의 재구성 : COVID-19 상황을 중심으로)

  • Lee, Sung-Rok
    • The Journal of the Convergence on Culture Technology
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    • v.6 no.4
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    • pp.633-642
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    • 2020
  • The recent COVID-19 pandemic is threatening human life and well-being, causing pain that has not been experienced before. Human security was summoned again as a result of the COVID-19 pandemic. However, it is paradoxically a threat to human security due to its inherent limitations and authoritarian control model. This paper first raises the analytical rigor of the concept of human security, focusing on COVID-19. Based on this, the practical usefulness of human security is improved by constructing a practical model that reflects the human security issues raised in reality. In particular, we approach the COVID-19 pandemic not from a natural disaster, but from the perspective of an artificial catastrophe caused by immorality and division in the international community. At the same time, we propose a multilateralism governance model that reflects the perspective of emerging security in order to realize human rights, the fundamental value of human security, and quarantine, a practical task in a balanced way.

Towards Real Time Detection of Rice Weed in Uncontrolled Crop Conditions (통제되지 않는 농작물 조건에서 쌀 잡초의 실시간 검출에 관한 연구)

  • Umraiz, Muhammad;Kim, Sang-cheol
    • Journal of Internet of Things and Convergence
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    • v.6 no.1
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    • pp.83-95
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    • 2020
  • Being a dense and complex task of precisely detecting the weeds in practical crop field environment, previous approaches lack in terms of speed of processing image frames with accuracy. Although much of the attention has been given to classify the plants diseases but detecting crop weed issue remained in limelight. Previous approaches report to use fast algorithms but inference time is not even closer to real time, making them impractical solutions to be used in uncontrolled conditions. Therefore, we propose a detection model for the complex rice weed detection task. Experimental results show that inference time in our approach is reduced with a significant margin in weed detection task, making it practically deployable application in real conditions. The samples are collected at two different growth stages of rice and annotated manually

Scheduling for Guaranteeing QoS of Continuous Multimedia Traffic (연속적 멀티미디어 트래픽의 서비스 질 보장을 위한 스케쥴링)

  • 길아라
    • Journal of KIISE:Computer Systems and Theory
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    • v.30 no.1
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    • pp.22-32
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    • 2003
  • Many of multimedia applications in distributed environments generate the packets which have the real-time characteristics for continuous audio/video data and transmit them according to the teal-time task scheduling theories. In this paper, we model the traffic for continuous media in the distributed multimedia applications based on the high-bandwidth networks and introduce the PDMA algorithm which is the hard real-time task scheduling theory for guaranteeing QoS requested by the clients. Furthermore, we propose the admission control to control the new request not to interfere the current services for maintaining the high quality of services of the applications. Since the proposed admission control is sufficient for the PDMA algorithm, the PDMA algorithm is always able to find the feasible schedule for the set of messages which satisfies it. Therefore, if the set of messages including the new request to generate the new traffic. Otherwise, it rejects the new request. In final, we present the simulation results for showing that the scheduling with the proposed admission control is of practical use.

Exploratory Approach of Social Gameplay Behavior Pattern : Case Study of World of Warcrafts (소셜 게임플레이 행동패턴의 탐색적 접근 : World of Warcrafts를 중심으로)

  • Song, Seung-Keun
    • The Journal of the Korea Contents Association
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    • v.13 no.5
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    • pp.37-47
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    • 2013
  • The objective of this research is to discover the rule of gameplay related to the task interdependence to analyse the behavior pattern of social gameplay. Previous literatures related to the gameplay were reviewed and game which was suitable for the gameplay of the task interdependence was selected. A party-play includes a team of five people in the experiment during the gameplay with think-aloud method and video/audio data about action protocol and verbal report were collected. The video observation and protocol analysis were conducted to analyse data. The objective coding scheme were developed from consolidated sequence model task analysis. The player's behavior was analysed. The result was revealed that four rules and four modified rules were included into the total eight behavior pattern. A behavior graph integrated with five gameplay was written. The excellent cooperative spot and error and failure place could be identified. The social gameplay behavior graph is expected to be the key practical design guideline on whether the level design and balance design are proper.

Effects of the Nature of Teacher Behavior on Learning Flow in Military Education (군 교육에서 교수행동특성이 학습몰입에 미치는 영향)

  • Sohn, Jung-Mok;Won, You-Dong;Kang, Sung-Tae;Cho, Woo-Sung;Um, Myoung-Yong
    • The Journal of the Korea Contents Association
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    • v.12 no.5
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    • pp.478-487
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    • 2012
  • The purpose of this paper is to investigate which the nature of teacher behavior affects the learning flow in the context of military education. Empirical results show that the leadership of the nature of teacher behavior has a significant effect on three factors of learning flow (flow experience, transformation of time, concentration on task). In addition, the pace of class of the nature of teacher behavior is significantly related to the transformation of time and the concentration on task, and the sense of humor of the nature of teacher behavior significantly affects the concentration on task. The findings provide practical implications on how a military education institution strategically employes the leadership, the sense of humor, and the pace of class in an attempt to select and train instructors.

The Influence of Task-Technology Fit on Usage Intention of SNS: Focused on Social Enterprise (과업-기술 적합성이 SNS 이용의도에 미치는 영향에 관한 연구: 사회적 기업을 중심으로)

  • Jang, Sung Hee
    • Asia-Pacific Journal of Business Venturing and Entrepreneurship
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    • v.11 no.6
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    • pp.61-69
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    • 2016
  • The purpose of this study is to examine the factors influencing usage intention of social network service (SNS) in social enterprise. This model tests various theoretical research hypotheses relating the social enterprise, task-technology fit (TTF), technology acceptance model (TAM), and usage intention of SNS. The data were gathered from 84 questionnaire respondents. Smart partial least square (PLS) 2.0 have been utilized for deriving the study results. The result of hypothesis testing are as follows. First, TTF positively influence perceived usefulness, perceived ease of use, and usage intention of SNS. Second, perceived usefulness positively influence usage intention of SNS. But perceived ease of use does not influence usage intention of SNS. This study will provide theoretical and practical implications of TTF and usage intention of SNS in social enterprise.

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Effect of Finance Public Enterprise Employees' Work rewards on Organizational Effectiveness -Investigation of Moderating Role of Self-efficacy- (노동보상이 금융공기업 종사자의 조직유효성에 미치는 영향 -자아효능감의 조절효과 검증-)

  • Kang, Myoung-Seok;Jeon, In-Oh
    • The Journal of the Korea Contents Association
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    • v.13 no.10
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    • pp.495-510
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    • 2013
  • The purpose of this study was to explore the effects of work rewards on the organizational effectiveness including mediator role of self-efficacy, and also the work rewards was divided into three categories of task rewards, organizational rewards and social rewards, organizational effectiveness into two categories of organizational commitment and job satisfaction. Research findings are follows; First, job diversity and job challenge of task rewards, payment of organizational rewards, superior support of social rewards have a positive influence on organizational commitment. Second, job diversity, job challenge and job autonomy of task rewards, superior support of social rewards have a positive influence on job satisfaction of finance public enterprise employees. Third, tested mediator role of selt-efficacy between work rewards and organizational effectiveness, and found out moderating roles between work rewards and organizational commitment, but its role between organizational rewards and job satisfaction was found only in job stability of organizational rewards. In terms of the results of this study, the theoretical and practical implications of the findings were discussed and directions for future research were presented.

Comparison of Different Work/Rest Schedules of a Repetitive Upper-limb Task Based on Perceived Discomfort and Heart Rate (지각불편도와 심박수를 이용한 상지 반복 작업 작업/휴식 일정의 작업부하 비교)

  • Lee, In-Seok;Haslam, Roger;Song, Young-W.
    • Journal of the Korean Society of Safety
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    • v.23 no.5
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    • pp.119-124
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    • 2008
  • Many automobile assembly workers often do several cycles of tasks continuously, i.e., without breaks, to get a longer break. This is not recommended since the dose of fatigue increases exponetially with time and it takes much longer time to recover. In this study, a laboratory experiment was conducted to investigate the effect of work/rest schedules on workload of a repetitive upper-limb task. Eleven male subjects participated in the experiment, in which simulated screw driving tasks were carried out repetitively with 3 different work/rest schedules: standard breaks(1 cycle of work at a time, 60 20-s breaks), medium breaks(5 cycles of work at a time, 12 100-s breaks), and long breaks(10 cycles of work at a time, 6 200-s breaks). The result showed that medium- and long-breaks schedules significantly increased the level of perceived discomfort and %HRR as compared to the standard-break schedule. The subjects' preference was not statistically different among work/rest schedules, which might be caused from the absolutely low level of workload of the experimental tasks. From the results, it is recommended to have frequent and shorter breaks rather than infrequent and longer breaks to decrease the level of physical workload. A more expanded studies, however, should be carried out to provide more practical safety guidelines on the work practice of continuous working without breaks among automobile assembly workers.

A Study on the Influence of Reasonable Mobile Task Instruction and Mobile Information Sharing on Employee Job Satisfaction: The Moderating Effect of Self-Efficacy (합리적 모바일 업무 지시 및 모바일 정보 공유가 구성원의 직무 만족에 미치는 영향에 관한 연구: 자기 효능감의 조절 효과)

  • Rhee, Tae-Sik;Kim, Young-Moo;Jin, Xiu
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.19 no.1
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    • pp.37-49
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    • 2019
  • Recently, most companies are using information technology and its importance is emphasized daily. In an environment where technology is changing rapidly, organizations focus on making good use of reasonable information technology. However, having excellent human resources and reducing turnover is a problem for most organizations. Accordingly, job satisfaction is a factor that can reduce negative factors and enhance positive factors. Therefore, this study explored the factors that can improve job satisfaction. In this regard, this study conducted an empirical analysis on employees who work in small and medium-sized Korean enterprises. We focused on mobile instruction and mobile information sharing as reasonable factors that improve employee job satisfaction. In addition, we examined the effects of employee self-efficacy to increase the influence of reasonable mobile task instruction and mobile information sharing on job satisfaction. Through the results, this research suggests ways to improve employee job satisfaction in the field of small and medium-sized Korean enterprises. It also provides practical implications and discusses future research directions.

An exploration of the meaning of work through job crafting by Learning Village Activists (학습마을활동가의 잡 크래프팅을 통한 일의 의미 탐색)

  • Song, Seong-Suk
    • Journal of Industrial Convergence
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    • v.19 no.3
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    • pp.51-60
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    • 2021
  • This study aims to do in-depth exploration of the meaning of learning village activists' work, focusing on job crafting. A qualitative case study was conducted through participant observation and in-depth interview from March 23, 2020 to March 05, 2021. As a result of the analysis, a task crafting showed 'task performance using one's own strengths and resources', 'executing additional tasks other than the specified tasks', and 'changes in work methods for efficient task performance'. In a cognitive crafting, 'recognition of the importance of work and sense of vocation', 'recognition of happiness and pleasure in work', and 'recognition of roles to expand work expertise' appeared. In a relation crafting, 'building a community of practical learning with colleagues', 'a mediator of the growth and change of village residents', and 'coexistence of conflict and cooperation with business associates' were shown. In conclusion, learning village activists were actively changing their work through the job crafting and this can be used as basic data to improve the satisfaction with their work. A follow-up study was proposed for activists in learning villages in other regions.