• Title/Summary/Keyword: picture drawing technique

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The Effects of a Mental Image Drawing on Left Neglect: a Case Study (심상그리기가 좌편 무시현상에 미치는 영향: 사례연구)

  • Kim, Ha-Kyung;Hwang, Young-Jin;Jeong, Ok-Ran
    • Speech Sciences
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    • v.12 no.3
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    • pp.91-102
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    • 2005
  • This study investigated to the effects of a mental image drawing in RHD patients with left neglect. Three subjects participated in this study. All subjects were right handed and native speaker of korean. In task 1, the patients were presented with visual stimulus card directly above the response sheet and were asked to draw the picture. In task 2, they were presented with items auditorily and asked to draw the picture(mental image drawing). In all experimental conditions, there was no response time limit. The results showed that the subjects showed left neglect leaving some space on the left side in task 1. And the picture was drawn the left side from the right in direction. However, the neglect disappeared in task 2. And the picture was drawn the right side from the left in direction. The results of the present study suggested that a mental image drawing technique can be effective in treating individuals who exhibit left neglect. Also, the picture direction showed that the korean normality was same.

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A study on art-science of Huì-shì-hòu-sù(繪事後素) in 『the Discourse of Confucius』 (『논어』의 '회사후소(繪事後素)'에 관한 미술학적 고찰)

  • Baek, Beom-Young
    • (The)Study of the Eastern Classic
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    • no.36
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    • pp.105-134
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    • 2009
  • Since long ago, "The Discourse of Confucius" has been considered as one of the must-read classical literatures in the world of art. The term Huì-shì-$h{\grave{o}}u-s{\grave{u}}$ (繪事後素) in this literature is not only known by the painter but is also known to anyone who discuss about pictures. However, there is a great diversity of interpretation between its meaning of "drawing a picture is done when its basis is ready" or "drawing a picture is done later when completed with white color". The method of drawing does not change much with time. Scholars usually consider professional paintings conventional and don't understand well the white characteristics of the painting technique. In any case, it is basic to deal with the basis before drawing but completing the picture, finishing with white is not so common. Paintings from ancient times are not so different from today's silk pictures. Because Huì-shì-$h{\grave{o}}u-s{\grave{u}}$(繪事後素) fostered the attainments being the basis of life and the artistic sense, it remains as the aesthetics to many artists. The interpretation of Huì-shì-$h{\grave{o}}u-s{\grave{u}}$(繪事後素) is related to the change with time in 'The theory of courtesy(禮論)' but this study focused purely from the artistic point of view.

Implementation of Digital Light Drawing System based on Stereo Vision (스테레오 비전 기반 Light Drawing 시스템 구현)

  • Park, Won-Bae;Park, Chang-Bum;Paik, Doo-Won
    • The Journal of the Korea Contents Association
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    • v.10 no.2
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    • pp.130-137
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    • 2010
  • Light Drawing is a photographic technique which exposures are made at night or in a darkened room usually by moving a hand-held light source[1]. Due to the limitations of equipment and environment, users having difficulty in drawing a picture in 3D space. If user take a light drawing, they need a camera that have function and darkened environment. Alternative solution is that we can make a light drawing picture by using the computer drawing tool as in Photoshop. Nevertheless, this solution will let the User lose their interest in drawing because this solution cannot synchronize between the real action of human hand motion and the electronic input devices such as mouse and keyboard. This paper proposed a digital content that can make light drawing easier. We used a digital content that will facility Light Drawing easier. We can measure the light spot position by using the stereo camera. Based on the measured position of the light spot, we reproduce light drawing in virtual space by using drawing effect method.

A Study on the Automated Computer-Aided Drafting Technique for Drawing Process Pictures of Axisymmetric Forgings (축대칭 단조 공정도의 자동 도면출력기술 연구)

  • Lee J. M.;Ryu H. Y.;Kim J. H.;Hong K. G.
    • Proceedings of the Korean Society for Technology of Plasticity Conference
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    • 2001.10a
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    • pp.174-177
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    • 2001
  • The automated computer-aided drafting technique is attempted for drawing process pictures of axisymmetric solid forgings which are mainly used in automobile industry. For this study basic concepts to draw the shape of an element are described and applied to the 2-dimensional and 3-dimensional modeling of forged parts. 2-dimensional display of process pictures is developed by using AutoLISP language in AutoCAD software of a drafting technique and 3-dimensional view of process pictures is based on the UG/open API and UG/open GRIP languages of Unigraphics software. Testing the developed program to forging of bolts and ballstuds, it was shown to give good results to be applicable in forging industry.

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A Study on the evaluation technique rubric suitable for the characteristics of digital design subject (디지털 디자인 과목의 특성에 적합한 평가기법 루브릭에 관한 연구)

  • Cho, Hyun Kyung
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.6
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    • pp.525-530
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    • 2023
  • Digital drawing subjects require the subdivision of evaluation elements and the graduality of evaluation according to the recent movement of the innovative curriculum. The purpose of this paper is to present the criteria for evaluating the drawing and to propose it as a rubric evaluation. In the text, criteria for beginner evaluation were technical skills such as the accuracy and consistency of the line, the ratio and balance of the picture, and the ability to effectively utilize various brushes and tools at the intermediate levels. In the advanced evaluation section, it is a part of a new perspective or originality centered on creativity and originality, and a unique perspective or interpretation of a given subject. In addition, as an understanding of design principles, the evaluation of completeness was derived focusing on the ability to actively utilize various functions of digital drawing software through design principles such as placement, color, and shape. The importance of introducing rubric evaluation is to allow instructors to make objective and consistent evaluations, and the key to research in rubric evaluation in these art subjects is to help learners clearly grasp their strengths and weaknesses, and learners can identify what needs to be improved and develop better drawing skills accordingly through feedback on each item.

A Design of Art-Robot Technique for Drawing Shade and Shadow of a Picture (그림의 명암과 그림자 표현을 위한 아트로봇 기술 설계)

  • Song, Myeongjin;Kim, Paul;Lee, Geunjoo;Kim, Sangwook
    • Proceedings of the Korea Information Processing Society Conference
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    • 2011.11a
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    • pp.1027-1030
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    • 2011
  • 휴머노이드 로봇 중 초상화를 그리는 로봇이 있지만 다양한 영상을 입력받아 명암 및 그림자까지 그림을 그리는 로봇은 흔하지 않다. 기존의 화가로봇들은 사용자의 얼굴을 영상으로 입력받아 윤곽선만 추출하여 그리는 방식으로, 입력된 영상으로부터 로봇 암을 제어하는 과정에서 제대로 동기화가 이뤄지지 못해 드로잉 속도가 느리고 원본 영상과 비교 시 차이가 많이 난다. 본 연구에서는 입력된 영상으로부터 명암과 그림자를 인식하여 표현해 줌으로써 입체감 있는 그림의 드로잉이 가능하다. 또한, 로봇 암의 미세한 컨트롤을 통해 드로잉 선 두께를 제어함으로써 자연스러운 그림을 그리고, 드로잉 속도가 향상되어 정확도를 높일 수 있게 하는 휴리스틱 암 제어 기술을 제안한다. 이를 구현하기 위해서는 영상으로부터 명암, 그림자의 농도에 따라 레벨을 결정하고, 레벨을 바탕으로 주변 명암 픽셀들을 평활화 하여 좌표 집합을 추출한다. 좌표 값들로 부터 유효 궤적을 분석하여 로봇 암이 이동할 경로를 추출하고, 효율적인 드로잉 기법을 통해 명암을 표현하여 드로잉하려 한다.

A Study on the Shape of the Portrait of King Taejo Using Digital Restoration (디지털 복원을 통한 태조어진太祖御眞의 형태 고찰)

  • Kwak, Eun Gyung;Sohn, Theo;Yi, Hyeon Ju
    • Journal of Conservation Science
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    • v.32 no.1
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    • pp.51-61
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    • 2016
  • 'Eojin', king's portraits, had been produced during the Joseon dynasty. The portrait of King Taejo, the founder of the Joseon dynasty, remain at National Palace Museum of Korea and Gyeonggijeon portrait hall in Jeonju and Junwonjeon portrait hall in North Korea that has been recorded in original glass plate photo in 1911. Many replica of Eojin have been made since it is important to preserve and protect original one. In this study, the portrait of King Taejo, which is possessed by National Palace Museum of Korea, was researched for making replication standard version of the original form. It was focused on derivations of each artefacts and drawing lines those had been described on the picture including comparison among three portraits of King Taejo. Producing the replication standard version of King Taejo's portrait, the digital restoration techniques by the method of partition area scanning was applied. Accurate and precise detail result that is taken by digital imaging technique gives additional information regarding the relations among three portraits of King Taejo.

Historical Reconstruction on the Costumes for the Cheo-yong Dance in Ak-Hak-Gue-Peom (악학규범의 처용무복식 고증 제작)

  • Lee Tae-Ok;Yoon Hyun-Jin;Cho Woo-Hyun
    • Journal of the Korea Fashion and Costume Design Association
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    • v.7 no.1
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    • pp.1-13
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    • 2005
  • This study is for the construction of Cheo-Yongdance Costumeby historical research based on Ak-Hak-Gue-Peom(樂學軌範). Through the production of Cheo-Yongdance Costume by historical research, it is examined and this study is expected that be a help of the right succession of a traditional costume. Cheo-Yongdance Costumeis draught to real size by comparing the size and picture suggested in Ak-Hak-Gue-Peom. In the specialty of Cheoyong(處容) dance Costume in the drawing, the length of clothes was 152cm that is longer than the length of the excavated Danlyeong(團領) of Chosun Dynasty period. Width was 81.9cm that is very big and the width of Danlyeong is 11.7cm. The sleeve length of Hansam(汗衫) is 20O.60cm and it is one that attached Hansam to Jeogori(저고리). The material used for Cheoyong dance Costume is Dan(緞), Cho, Joo(紬), Red gold patterned brocade(紅金線). At the same part, and as the goal was differently used at the same clothing. As the methods of dyeing, the process of dyeing naturally is suggested. A gardenia seeds, indigo plant, and ink stick are used for the color of blue, red, yellow and black. The producing process is made in concrete by suggesting the process of producing clothing. Danlyeong is required the technique of smoothing out wrinklesin case of attaching. Goon(裙) was made by making plaits below and attaching string for making form in the literature. Ui(衣), Chon-ui(天衣) and Goon(裙)'s Bang-sul(方膝) are drawn a Man-hwa Mun(蔓花紋) on Ak-Hak-Gue-Peom by using the golden dyeing material. As the result of producing the clothe by using the recorded size in Ak-Hak-Gue-Peom, it could be examine a pertinent dance clothing for expressing the dance performance with big motions.

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An Extended TIP Technique for Android Platform (Android Platform에서의 확장된 TIP 기술)

  • Kim, Young-Ja;Lee, Yon-Sik
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.12 no.1
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    • pp.57-63
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    • 2012
  • TIP technology enables navigation of the internal contents of images by extracting geometry information from two-dimensional drawing or a picture and generating three-dimensional effects from extracted information. The technology can be applied to a variety of practical fields including game, entertainment, education, public relations and so on. This paper proposes extended application of TIP technology and realization method for smart devices using OpenGL ES Library for Android platform. Considering problems associated with a foreground object extraction, the proposed method uses vanishing points chosen by the user to facilitate more realistic scene configuration. Then, method acquires three-dimensional background model using OpenGL ES Library, develops three-dimensional virtual space and enables image navigation via camera viewpoint conversion. The experimental image is made on Android 2.1 and OpenGL ES 1.0 using the image taken on devices built on the Android platform. Thus, the proposed technology can be implemented to various smart devices built on the Android platform at lower cost and in less time.