• Title/Summary/Keyword: performance video

Search Result 2,476, Processing Time 0.027 seconds

Fast Inter Block Mode Decision Using Image Complexity in H.264/AVC (H.264/AVC에서 영상 복잡도를 이용한 고속 인터 블록 모드 결정)

  • Kim, Seong-Hee;Oh, Jeong-Su
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.33 no.11C
    • /
    • pp.925-931
    • /
    • 2008
  • In video coding standard H.264/AVC, variable block size mode algorithm improves compression efficiency but has need of a large amount of computation for various block modes and mode decision. Meanwhile, decided inter block modes depend on the complexity of a block image, and then the more complex a macroblock is, the smaller its block size is. This paper proposes fast inter block mode decision algorithm. It limits valid block modes to the block modes with a great chance for decision using the image complexity and carries out motion estimation rate-distortion optimization with only the valid block modes. In addition to that, it applies fast motion estimation PDE to the valid block modes with only the $16{\times}16$ block mode. The reference software JM 9.5 was executed to estimate the proposed algorithm's performance. The simulation results showed that the proposed algorithm could save about 24.12% of the averaged motion estimation time while keeping the image quality and the bit rate to be -0.02dB and -0.12% on the average, respectively.

Transmission performance Improvement of Wireless ATM Cell in Fading Channel (페이딩 채널에서 무선 ATM 셀전송 성능개선에 관한 연구)

  • Chung, Boo-Young;Park, Ki-Sik;Kang, Young-Heung;Cho, Sung-Joon;Lee, Jin
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
    • /
    • v.9 no.2
    • /
    • pp.179-190
    • /
    • 1998
  • One of the most important topics of recent years is that a multimedia technology such as wireless ATM has been introduced in radio systems for video, voice and data transmission. A major problem in such systems is the occurrence of errors due to multipath fading or interference. To combat this problem, forward error correction (FEC) coding is commonly used as a means of eliminating these errors. This paper has analyzed theoretically the effect of fading to design effective wireless ATM system. The BER, CLR, and CER of wireless ATM system adopting FEC coding and diversity reception techniques have been derived in fading environment. Also, simulations of BER and CLR have been carried out and compared with the above theoretical results.

  • PDF

Dynamic Modeling of Eigenbackground for Object Tracking (객체 추적을 위한 고유 배경의 동적 모델링)

  • Kim, Sung-Young
    • Journal of the Korea Society of Computer and Information
    • /
    • v.17 no.4
    • /
    • pp.67-74
    • /
    • 2012
  • In this paper, we propose an efficient dynamic background modelling method by using eigenbackground to extract moving objects from video stream. Even if a background model has been created, the model has to be updated to adapt to change due to several reasons such as weather or lighting. In this paper, we update a background model based on R-SVD method. At this time we define a change ratio of images and update the model dynamically according this value. Also eigenbackground need to be modelled by using sufficient training images for accurate models but we reorganize input images to reduce the number of images for training models. Through simulation, we show that the proposed method improves the performance against traditional eigenbackground method without background updating and a previous method.

Speed Trial Analysis of Korean Ice Breaking Research Vessel 'Araon' on the Big Floes (큰 빙판에서 아라온 호 쇄빙 속도 성능 해석)

  • Kim, Hyun Soo;Lee, Chun-Ju;Choi, Kyungsik
    • Journal of the Society of Naval Architects of Korea
    • /
    • v.49 no.6
    • /
    • pp.478-483
    • /
    • 2012
  • The speed performances of ice sea trial on the Arctic(2010 & 2011) area were shown different results depend on the ice floe size. Penetration phenomena of level ice was not happened on medium ice floe and tore up by the impact force because the mass of medium ice floe is similar to the mass of Araon which is Korean ice breaking research vessel and did not shut up by the ice ridge or iceberg. The sea trial on the Amundsen sea was performed at the big floe which is classified by WMO(World Meteorological Organization). Three measurements of ice properties and five results of speed trial were obtained with different ice thicknesses and engine powers. To evaluate speed of level ice trial and model test results at the same ice thickness and engine power, the correction method of HSVA(Hamburg Ship Model Basin) was used. The thickness, snow effect, flexural strength and friction coefficient were corrected to compare the speed of sea trial. The analyzed speed at 1.03m thickness of big floe was 5.85 knots at 10MW power and it's 6.10 knots at 1.0m ice thickness and the same power. It's bigger than the results of level ice because big floe was also slightly tore up by the impact force of vessel based on the observation of recorded video.

Codebook-Based Foreground-Background Segmentation with Background Model Updating (배경 모델 갱신을 통한 코드북 기반의 전배경 분할)

  • Jung, Jae-young
    • Journal of Digital Contents Society
    • /
    • v.17 no.5
    • /
    • pp.375-381
    • /
    • 2016
  • Recently, a foreground-background segmentation using codebook model has been researched actively. The codebook is created one for each pixel in the image. The codewords are vector-quantized representative values of same positional training samples from the input image sequences. The training is necessary for a long time in the most of codebook-based algorithms. In this paper, the initial codebook model is generated simply using median operation with several image frames. The initial codebook is updated to adapt the dynamic changes of backgrounds based on the frequencies of codewords that matched to input pixel during the detection process. We implemented the proposed algorithm in the environment of visual c++ with opencv 3.0, and tested to some of the public video sequences from PETS2009. The test sequences contain the various scenarios including quasi-periodic motion images, loitering objects in the local area for a short time, etc. The experimental results show that the proposed algorithm has good performance compared to the GMM algorithm and standard codebook algorithm.

Analysis of Features Related to Authentic Science Inquiry Appear in Open-ended Activities of the Elementary Science-gifted Students (초등과학 영재학생의 개방적 탐구 활동에서 나타난 참과학탐구의 특정 분석)

  • Kang, Eun-Ju;Kim, Sun-Ja;Park, Jong-Wook
    • Journal of Gifted/Talented Education
    • /
    • v.19 no.3
    • /
    • pp.647-667
    • /
    • 2009
  • This study intends to analyze open-ended inquiry activities of elementary science-gifted students in terms of how similar they are to authentic science inquiry and suggest desirable ways to make more effective programs for the gifted. For this study, we selected a small group with five elementary science-gifted students who had participated in the open inquiry program of summer camp held in the Institute for Science Gifted Education and collected data through recording and video-taping their discussion and performance from planning to coordinating inquiry results. The data was analyzed in terms of epistemological features and cognitive process in authentic science inquiry. The results is as follows. In terms of epistemology, students' inquiry methods were theory laden and they constructed knowledge in collaborative groups. For example, the students often discussed about performing the thought experiment and scientific concept related to inquiry task or their opinion. And in terms of cognitive process, their designing inquiry was similar to authentic science inquiry especially selecting variables, planning procedures, controlling variables, planning measures.

Ability of children to perform touchscreen gestures and follow prompting techniques when using mobile apps

  • Yadav, Savita;Chakraborty, Pinaki;Kaul, Arshia;Pooja, Pooja;Gupta, Bhavya;Garg, Anchal
    • Clinical and Experimental Pediatrics
    • /
    • v.63 no.6
    • /
    • pp.232-236
    • /
    • 2020
  • Background: Children today get access to smartphones at an early age. However, their ability to use mobile apps has not yet been studied in detail. Purpose: This study aimed to assess the ability of children aged 2-8 years to perform touchscreen gestures and follow prompting techniques, i.e., ways apps provide instructions on how to use them. Methods: We developed one mobile app to test the ability of children to perform various touchscreen gestures and another mobile app to test their ability to follow various prompting techniques. We used these apps in this study of 90 children in a kindergarten and a primary school in New Delhi in July 2019. We noted the touchscreen gestures that the children could perform and the most sophisticated prompting technique that they could follow. Results: Two- and 3-year-old children could not follow any prompting technique and only a minority (27%) could tap the touchscreen at an intended place. Four- to 6-year-old children could perform simple gestures like a tap and slide (57%) and follow instructions provided through animation (63%). Seven- and 8-year-old children could perform more sophisticated gestures like dragging and dropping (30%) and follow instructions provided in audio and video formats (34%). We observed a significant difference between the number of touchscreen gestures that the children could perform and the number of prompting techniques that they could follow (F=544.0407, P<0.05). No significant difference was observed in the performance of female versus male children (P>0.05). Conclusion: Children gradually learn to use mobile apps beginning at 2 years of age. They become comfortable performing single-finger gestures and following nontextual prompting techniques by 8 years of age. We recommend that these results be considered in the development of mobile apps for children.

A Multimedia Data Compression Scheme for Disaster Prevention in Wireless Multimedia Sensor Networks

  • Park, Jun-Ho;Lim, Jong-Tae;Yoo, Jae-Soo;Oh, Yong-Sun;Oh, Sang-Hoon;Min, Byung-Won;Park, Sun-Gyu;Noh, Hwang-Woo;Hayashida, Yukuo
    • International Journal of Contents
    • /
    • v.11 no.2
    • /
    • pp.31-36
    • /
    • 2015
  • Recent years have seen a significant increase in demand for multimedia data over wireless sensor networks for monitoring applications that utilize sensor nodes to collect multimedia data, including sound and video. However, the multimedia streams generate a very large amount of data. When data transmission schemes for traditional wireless sensor networks are applied in wireless multimedia sensor networks, the network lifetime significantly decreases due to the excessive energy consumption of specific nodes. In this paper, we propose a data compression scheme that implements the Chinese remainder theorem to a wireless multimedia sensor network. The proposed scheme uses the Chinese Remainder Theorem (CRT) to compress and split multimedia data, and it then transmits the bit-pattern packets of the remainder to the base station. As a result, the amount of multimedia data that is transmitted is reduced. The superiority of our proposed scheme is demonstrated by comparing its performance to that of an existing scheme. The results of our experiment indicate that our proposed scheme significantly increased the compression ratio and reduced the compression operation in comparison to those of existing compression schemes.

A Postfiltering Algorithm for Enhancement in Block-based DCT Compressed Images (블록 기반 DCT 압축 영상의 화질 개선을 위한 후처리 필터링 알고리듬)

  • Kim, Yong-Hun;Jeong, Jong-Hyeog
    • Journal of the Korean Institute of Intelligent Systems
    • /
    • v.24 no.1
    • /
    • pp.22-27
    • /
    • 2014
  • Blocking and ringing artifacts continue to be the most serious defects that occur in images and video streams compressed to low bit rates using block-based discrete cosine transform(DCT) compression standards. These artifacts contain the high frequency components near the block and the edge boundaries. Usually the lowpass filter can remove them. However, simple lowpass filter results into blur by removing important information such as edges at the same time. To overcome these problems, we propose a novel postfiltering algorithm that calculate the weight value based on the intensity similarity in the neighboring pixels and multiply this weight to the Gaussian lowpass filter coefficient. Experimental results show that the proposed technique provides satisfactory performance in both objective and subjective image quality.

The Implementation of Face Authentication System Using Real-Time Image Processing (실시간 영상처리를 이용한 얼굴 인증 시스템 구현)

  • Baek, Young-Hyun;Shin, Seong;Moon, Sung-Ryong
    • Journal of the Korean Institute of Intelligent Systems
    • /
    • v.18 no.2
    • /
    • pp.193-199
    • /
    • 2008
  • In this paper, it is proposed the implementation of face authentication system based on real-time image processing. We described the process implementing the two steps for real-time face authentication system. At first face detection steps, we describe the face detection by using feature of wavelet transform, LoG operator and hausdorff distance matching. In the second step we describe the new dual-line principal component analysis(PCA) for real-time face recognition. It is combines horizontal line to vertical line so as to accept local changes of PCA. The proposed system is affected a little by the video size and resolution. And then simulation results confirm the effectiveness of out system and demonstrate its superiority to other conventional algorithm. Finally, the possibility of performance evaluation and real-time processing was confirmed through the implementation of face authentication system.