• Title/Summary/Keyword: parallel simulation

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Parallel Simulation of Bounded Petri Nets using Data Packing Scheme (데이터 중첩을 통한 페트리네트의 병렬 시뮬레이션)

  • 김영찬;김탁곤
    • Journal of the Korea Society for Simulation
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    • v.11 no.2
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    • pp.67-75
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    • 2002
  • This paper proposes a parallel simulation algorithm for bounded Petri nets in a single processor, which exploits the SIMD(Single Instruction Multiple Data)-type parallelism. The proposed algorithm is based on a data packing scheme which packs multiple bytes data in a single register, thereby being manipulated simultaneously. The parallelism can reduce simulation time of bounded Petri nets in a single processor environment. The effectiveness of the algorithm is demonstrated by presenting speed-up of simulation time for two bounded Petri nets.

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Distributed Simulator for General Control System in CEMTool

  • Lee, Tai-Ri;Lee, Young-Sam;Lee, Kwan-Ho;Kwon, Wook-Hyun
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.2230-2234
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    • 2003
  • This paper proposes a distributed simulator for general control system in CEMTool. Systems can be described by SIMTool likes the simulink in Matlab. For distributed simulation, we can seperate any system into several parallel subsystems in SIMTool. The number of parallel subsystem can be determined by the system's property. After seperation, parallel simulator will do initialization, one-step-ahead simulation, block-distribution and ordering and so on. Finally, simulator will create independent C codes and executive files for each subsystem. The whole system is fulfilled by several PCs, and each PC executes one subsystem. There are communications among these subsystem using reflective memory or ethernet. We have made several experiments, and the 5-stand cold rolling mill control system is our main target. The result of parallel simulation has shown effective speedup in comparison with one pc simulation.

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A New Prediction-Based Parallel Event-Driven Logic Simulation (새로운 예측기반 병렬 이벤트구동 로직 시뮬레이션)

  • Yang, Seiyang
    • KIPS Transactions on Computer and Communication Systems
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    • v.4 no.3
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    • pp.85-90
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    • 2015
  • In this paper, anew parallel event-driven logic simulation is proposed. As the proposed prediction-based parallel event-driven simulation method uses both prediction data and actual data for the input and output values of local simulations executed in parallel, the synchronization overhead and the communication overhead, the major bottleneck of the performance improvement, are greatly reduced. Through the experimentation with multiple designs, we have observed the effectiveness of the proposed approach.

An Implementation of the DEVS Formalism on a Parallel Distributed Environment (병렬 분산 환경에서의 DEVS 형식론의 구현)

  • 성영락
    • Journal of the Korea Society for Simulation
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    • v.1 no.1
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    • pp.64-76
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    • 1992
  • The DEVS(discrete event system specificaition) formalism specifies a discrete event system in a hierarchical, modular form. DEVSIM++ is a C++based general purpose DEVS abstract simulator which can simulate systems modeled by the DEVS formalism in a sequential environment. This paper describes P-DEVSIM++which is a parallel version of DEVSIM++ . In P-DEVSIM++, the external and internal event of DEVS models can by processed in parallel. For such processing, we propose a parallel, distributed optimistic simulation algorithm based on the Time Warp approach. However, the proposed algorithm localizes the rollback of a model within itself, not possible in the standard Time Warp approach. An advantage of such localization is that the simulation time may be reduced. To evaluate its performance, we simulate a single bus multiprocessor architecture system with an external common memory. Simulation result shows that significant speedup is made possible with our algorithm in a parallel environment.

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Parallel processing in structural reliability

  • Pellissetti, M.F.
    • Structural Engineering and Mechanics
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    • v.32 no.1
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    • pp.95-126
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    • 2009
  • The present contribution addresses the parallelization of advanced simulation methods for structural reliability analysis, which have recently been developed for large-scale structures with a high number of uncertain parameters. In particular, the Line Sampling method and the Subset Simulation method are considered. The proposed parallel algorithms exploit the parallelism associated with the possibility to simultaneously perform independent FE analyses. For the Line Sampling method a parallelization scheme is proposed both for the actual sampling process, and for the statistical gradient estimation method used to identify the so-called important direction of the Line Sampling scheme. Two parallelization strategies are investigated for the Subset Simulation method: the first one consists in the embarrassingly parallel advancement of distinct Markov chains; in this case the speedup is bounded by the number of chains advanced simultaneously. The second parallel Subset Simulation algorithm utilizes the concept of speculative computing. Speedup measurements in context with the FE model of a multistory building (24,000 DOFs) show the reduction of the wall-clock time to a very viable amount (<10 minutes for Line Sampling and ${\approx}$ 1 hour for Subset Simulation). The measurements, conducted on clusters of multi-core nodes, also indicate a strong sensitivity of the parallel performance to the load level of the nodes, in terms of the number of simultaneously used cores. This performance degradation is related to memory bottlenecks during the modal analysis required during each FE analysis.

Estimation of Overflow Probabilities in Parallel Networks with Coupled Inputs

  • Lee, Jiyeon;Kweon, Min Hee
    • Communications for Statistical Applications and Methods
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    • v.8 no.1
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    • pp.257-269
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    • 2001
  • The simulation is used to estimate an overflow probability in a stable parallel network with coupled inputs. Since the general simulation needs extremely many trials to obtain such a small probability, the fast simulation is proposed to reduce trials instead. By using the Cramer’s theorem, we first obtain an optimally changed measure under which the variance of the estimator is minimized. Then, we use it to derive an importance sampling estimator of the overflow probability which enables us to perform the fast simulation.

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Prediction-Based Parallel Gate-Level Timing Simulation Using Spatially Partial Simulation Strategy (공간적 부분시뮬레이션 전략이 적용된 예측기반 병렬 게이트수준 타이밍 시뮬레이션)

  • Han, Jaehoon;Yang, Seiyang
    • KIPS Transactions on Computer and Communication Systems
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    • v.8 no.3
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    • pp.57-64
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    • 2019
  • In this paper, an efficient prediction-based parallel simulation method using spatially partial simulation strategy is proposed for improving both the performance of the event-driven gate-level timing simulation and the debugging efficiency. The proposed method quickly generates the prediction data on-the-fly, but still accurately for the input values and output values of parallel event-driven local simulations by applying the strategy to the simulation at the higher abstraction level. For those six designs which had used for the performance evaluation of the proposed strategy, our method had shown about 3.7x improvement over the most general sequential event-driven gate-level timing simulation, 9.7x improvement over the commercial multi-core based parallel event-driven gate-level timing simulation, and 2.7x improvement over the best of previous prediction-based parallel simulation results, on average.

Performance Improvement of Prediction-Based Parallel Gate-Level Timing Simulation Using Prediction Accuracy Enhancement Strategy (예측정확도 향상 전략을 통한 예측기반 병렬 게이트수준 타이밍 시뮬레이션의 성능 개선)

  • Yang, Seiyang
    • KIPS Transactions on Computer and Communication Systems
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    • v.5 no.12
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    • pp.439-446
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    • 2016
  • In this paper, an efficient prediction accuracy enhancement strategy is proposed for improving the performance of the prediction-based parallel event-driven gate-level timing simulation. The proposed new strategy adopts the static double prediction and the dynamic prediction for input and output values of local simulations. The double prediction utilizes another static prediction data for the secondary prediction once the first prediction fails, and the dynamic prediction tries to use the on-going simulation result accumulated dynamically during the actual parallel simulation execution as prediction data. Therefore, the communication overhead and synchronization overhead, which are the main bottleneck of parallel simulation, are maximally reduced. Throughout the proposed two prediction enhancement techniques, we have observed about 5x simulation performance improvement over the commercial parallel multi-core simulation for six test designs.

Master-Slave type DC-DC Converters Parallel Operation by ZCT method (ZCT방식의 master-slave형 DC-DC컨버터 병렬운전)

  • 박상은;송승찬;진정태;이기홍;성세진
    • Proceedings of the KIPE Conference
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    • 1999.07a
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    • pp.655-658
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    • 1999
  • In this paper, Parallel operation of two DC-DC converters which we have ever done before need two CTs to do load current sharing. However, we have proposed a new method called ZCT method that can share load current with only a CT as doing parallel operation two converters with same converter capacity. To confirm parallel performance by a proposed DC-DC converter parallel operation method, we have done computer simulation and experiment. It is certain that we have showed to achieve two converters current sharing performance efficiently through simulation and experiment at result.

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Simulation of Deformable Objects using GLSL 4.3

  • Sung, Nak-Jun;Hong, Min;Lee, Seung-Hyun;Choi, Yoo-Joo
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.8
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    • pp.4120-4132
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    • 2017
  • In this research, we implement a deformable object simulation system using OpenGL's shader language, GLSL4.3. Deformable object simulation is implemented by using volumetric mass-spring system suitable for real-time simulation among the methods of deformable object simulation. The compute shader in GLSL 4.3 which helps to access the GPU resources, is used to parallelize the operations of existing deformable object simulation systems. The proposed system is implemented using a compute shader for parallel processing and it includes a bounding box-based collision detection solution. In general, the collision detection is one of severe computing bottlenecks in simulation of multiple deformable objects. In order to validate an efficiency of the system, we performed the experiments using the 3D volumetric objects. We compared the performance of multiple deformable object simulations between CPU and GPU to analyze the effectiveness of parallel processing using GLSL. Moreover, we measured the computation time of bounding box-based collision detection to show that collision detection can be processed in real-time. The experiments using 3D volumetric models with 10K faces showed the GPU-based parallel simulation improves performance by 98% over the CPU-based simulation, and the overall steps including collision detection and rendering could be processed in real-time frame rate of 218.11 FPS.