• Title/Summary/Keyword: paper-like display

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Implementation of Emotion Recognition System using Internet Phone (인터넷 폰을 이용한 감성인식 시스템 구현)

  • Kwon, Byeong-Heon;Seo, Burm-Suk
    • Journal of Digital Contents Society
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    • v.8 no.1
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    • pp.35-40
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    • 2007
  • In this paper, we introduces contents about the emotion recognition and character display expressing emotion. In this paper, we proposes on things like how to search characteristic parameters expressing user emotion, how to deduce emotion through pattern matching algorithm. Also, we implemented display platform recognizing the caller's emotion over internet phone. It display character animations expressing emotion as the result deduced by emotion recognition algorithm.

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A Bright and Wide Color Gamut Reflective Full-color LCD using Diffused Light Control Technology

  • Ishinabe, Takahiro;Uchida, Tatsuo
    • 한국정보디스플레이학회:학술대회논문집
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    • 2008.10a
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    • pp.1377-1380
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    • 2008
  • A development of low power display is an important problem from a point of reduction in worldwide energy consumption. In this research, we aimed to achieve a high quality and low power paper-like reflective full-color display and investigated the design rules for the light diffusing film, LC-cell structure, front lighting systems based on the diffused light control technology. As a result, we successfully obtained the high quality reflective liquid crystal display with a high reflectivity, a wide color gamut and a high motion picture quality.

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Laser-recognizable Screen and Gun with Laser Source for Realistic Big Screen First Person Shooters Games (대화면 FPS 게임을 위한 레이저센서기반의 대형스크린과 레이저광원 권총의 설계와 구현)

  • Han, Ngoc-Son;Kim, Seong-Whan
    • Proceedings of the Korea Information Processing Society Conference
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    • 2008.05a
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    • pp.481-484
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    • 2008
  • In this paper, we present a new game interface design for First Person Shooters (FPS). Previously, FPS on computer is commonly played using keyboard/mouse or joystick along with PC display. We improve the communication environment between player and game world by means of new control system including large screen and laser gun, which create a real life-like space for players. Because traditional display for FPS uses CRT, it cannot support large screen display due to limitation of CRT technology. We designed and implemented a new input device using laser recognizable display. Results suggest that the combined interface creates a method which helps beginners to enjoy playing a FPS immediately and gives experienced players a new gaming experience.

New Input Device for Large Screen First Person Shooter Games (대화면 FPS 게임을 위한 새로운 레이저기반 입력장치)

  • Han, Ngoc-Son;Kim, Seong-Whan;Park, In-Kyu
    • Proceedings of the Korea Information Processing Society Conference
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    • 2007.11a
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    • pp.183-186
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    • 2007
  • In this paper, we present a new game interface design for First Person Shooters (FPS). Previously, FPSs on computer are commonly played using keyboard/mouse or joystick along with PC display. We improve the communication environment between player and game world by means of new control system including large screen, laser gun, and directional device, which create a real life-like space for players. Because traditional display for FPS uses CRT, it cannot support large screen display due to limitation of CRT technology. We designed and implemented a new input device using laser recognizable display. We implemented a new FPS based on Quake III that is in accordance with the new devices. Results suggest that the combined interface creates a method which helps beginners to enjoy playing a FPS immediately and gives experienced players a new gaming experience.

Study Regarding Electronic Paper Technology (전자종이 기술에 관한 연구)

  • Kim, Doh-Gyun;Kang, Soon-Duk
    • The Journal of Information Technology
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    • v.9 no.3
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    • pp.49-57
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    • 2006
  • Electronic paper technology is technology make e- paper, and studying an electronic device is thin like a paper book, an electronic device having made so as to be able to feel as it is feeling of paper like paper newspaper/paper magazines etc. and papers, and crumple freely, or to be able to fold. While electronic paper substitutes for role of paper, a digital function has at the same time a lot of the acids which shall exceed to implement. Necessary, and the continuous researcher who can solve a problem of a fast answer speed for animation implementation, collar implementation and low drive voltage is important a security of a patent right preparing for new market formation, too very in order to form the market where electronic paper can substitute for papers and the existing display as indication elements of a dream, and shall be made to achieve a continuous technical researcher.

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Performance Analysis of Viola & Jones Face Detection Algorithm (Viola & Jones 얼굴 검출 알고리즘의 성능 분석)

  • Oh, Jeong-su;Heo, Hoon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2018.05a
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    • pp.477-480
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    • 2018
  • Viola and Jones object detection algorithm is a representative face detection algorithm. The algorithm uses Haar-like features for face expression and uses a cascade-Adaboost algorithm consisting of strong classifiers, a linear combination of weak classifiers for classification. This algorithm requires several parameter settings for its implementation and the set values affect its performance. This paper analyzes face detection performance according to the parameters set in the algorithm.

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Dynamic Emotion Model in 3D Affect Space for a Mascot-Type Facial Robot (3차원 정서 공간에서 마스코트 형 얼굴 로봇에 적용 가능한 동적 감정 모델)

  • Park, Jeong-Woo;Lee, Hui-Sung;Jo, Su-Hun;Chung, Myung-Jin
    • The Journal of Korea Robotics Society
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    • v.2 no.3
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    • pp.282-287
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    • 2007
  • Humanoid and android robots are emerging as a trend shifts from industrial robot to personal robot. So human-robot interaction will increase. Ultimate objective of humanoid and android would be a robot like a human. In this aspect, implementation of robot's facial expression is necessary in making a human-like robot. This paper proposes a dynamic emotion model for a mascot-type robot to display similar facial and more recognizable expressions.

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Improved Electron Injection on Organic Light-emitting Diodes with an Organic Electron Injection Layer

  • Kim, Jun-Ho;Suh, Chung-Ha;Kwak, Mi-Young;Kim, Bong-Ok;Kim, Young-Kwan
    • Transactions on Electrical and Electronic Materials
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    • v.6 no.5
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    • pp.221-224
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    • 2005
  • To overcome of poor electron injection in organic light-emitting diodes (OLEDs) with Al cathode, a thin layer of inorganic insulating materials, like as LiF, is inserted between an Al cathode and an organic electron transport layer. Though the device, mentioned above, improves both turn on voltage and luminescent properties, it has some problems like as thickness restriction, less than 2 nm, and difficulty of deposition control. On the other hand, Li organic complex, Liq, is less thickness restrictive and easy to deposit and it also enhances the performance of devices. This paper reports the improved electron injection on OLEDs with another I A group metal complex, Potassium quinolate (Kq), as an electron injection material. OLEDs with organic complexes showed improved turn-on voltage and luminous efficiency which are remarkably improved compared to OLEDs with Al cathode. Especially, OLEDs with Kq have longer life time than OLEDs with Liq.

A Fuzzy logic-based Model in Image Processing

  • Moghani, Ali
    • 한국정보디스플레이학회:학술대회논문집
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    • 2008.10a
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    • pp.943-946
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    • 2008
  • Many works have been done to enable computer, as brain of robot, to learn color categorization, most of them rely on modeling of human color perception and mathematical complexities. This paper aims at developing the innate ability of the computer to learn the human-like color categorization.

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Development of Oil Change Warning Algorithm and Display Device (오일교환경보 알고리즘 및 표시장치 개발)

  • Chun, Sang Myung
    • Tribology and Lubricants
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    • v.30 no.3
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    • pp.168-176
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    • 2014
  • This paper presents an engine oil change warning algorithm based on the test results of a small dip-stick-gage-type engine-oil-deterioration-detection sensor, software to realize the algorithm and a display device to apply the software. The algorithm determines the engine oil deterioration condition from the rate of change in the dielectric constant based on the average measured capacitance at $80^{\circ}C$ after the engine stops. The rate of change in the dielectric constant at the time for oil change correlates with the time that one of recommended warning limits for engine oil physical properties such as TAN (Total Acid Number), TBN (Total Base Number) and viscosity is first reached. At this point, a warning signal for oil change appears on the display device like a smart-phone or individual display device. The frames of smartphone app have three stages. The user can directly input all of the thresholds into the frame of the smartphone app. The screen of the display device comprises one frame for each warning signature with the related message. The user can input the thresholds to the device through a USB cable connected to a personal computer.