• Title/Summary/Keyword: object movement

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Wearable User Interface based on EOG and Marker Recognition (EOG와 마커인식을 이용한 착용형 사용자 인터페이스)

  • Kang, Sun-Kyoung;Jung, Sung-Tae;Lee, Sang-Seol
    • Journal of the Korea Society of Computer and Information
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    • v.11 no.6 s.44
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    • pp.133-141
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    • 2006
  • Recently many wearable computers have been developed. But they still have many user interface problems from both an input and output perspective. This paper presents a wearable user interface based on EOG(electrooculogram) sensing circuit and marker recognition. In the proposed user interface, the EOG sensor circuit which tracks the movement of eyes by sensing the potential difference across the eye is used as a pointing device. Objects to manipulate are represented human readable markers. And the marker recognition system detects and recognize markers from the camera input image. When a marker is recognized, the corresponding property window and method window are displayed to the head mounted display. Users manipulate the object by selecting a property or a method item from the window. By using the EOG sensor circuit and the marker recognition system, we can manipulate an object with only eye movement in the wearable computing environment.

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Object Detection From 3D Terrain Data Gener Ated by Laser Scanner of Intelligent Excavating System(IES) (굴삭 자동화를 위한 레이저 스캐너 기반의 3차원 객체 탐지 알고리즘의 개발)

  • Yoo, Hyun-Seok;Park, Ji-Woon;Choi, Youn-Nyung;Kim, Young-Suk
    • Korean Journal of Construction Engineering and Management
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    • v.12 no.6
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    • pp.130-141
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    • 2011
  • The intelligent excavating system(IES), the development in South Korea of which has been underway since 2006, aims for the full-scale automation of the excavation process that includes a series of tasks such as movement, excavation and loading. The core elements to ensure the quality and safety of the automated excavation equipment include 3D modeling of terrain that surrounds the excavating robot and the technology for detecting objects accurately(i.e., for detecting the location of nearby loading trucks and humans as well as of obstacles positioned on the movement paths). Therefore the purpose of this research is to ensure the quality and safety of automated excavation detecting the objects surrounding the excavating robot via a 3D laser scanning system. In this paper, an algorithm for estimating the location, height, width, and shape of objects in the 3D-realized terrain that surrounds the location of the excavator was proposed. The performance of the algorithm was verified via tests in an actual earthwork field.

Design of visitor counting system using edge computing method

  • Kim, Jung-Jun;Kim, Min-Gyu;Kim, Ju-Hyun;Lee, Man-Gi;Kim, Da-Young
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.7
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    • pp.75-82
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    • 2022
  • There are various exhibition halls, shopping malls, theme parks around us and analysis of interest in exhibits or contents is mainly done through questionnaires. These questionnaires are mainly depend on the subjective memory of the person being investigated, resulting in incorrect statistical results. Therefore, it is possible to identify an exhibition space with low interest by tracking the movement and counting the number of visitors. Based on this, it can be used as quantitative data for exhibits that need replacement. In this paper, we use deep learning-based artificial intelligence algorithms to recognize visitors, assign IDs to the recognized visitors, and continuously track them to identify the movement path. When visitors pass the counting line, the system is designed to count the number and transmit data to the server for integrated management.

A Study on the Therapeutic Mechanism of Line Drawing's Movement in Art Therapy (미술치료에서 선화(Line Drawing)의 운동성이 갖는 치료적 메커니즘 고찰)

  • Lee, Hyun-Jee;Chung, Yeo-Ju
    • The Journal of the Korea Contents Association
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    • v.22 no.9
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    • pp.497-509
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    • 2022
  • Lines are the oldest visual elements in human history and are closely related to human life and drawings and symbols drawn with lines on cave paintings and rocks have existed as alternative images for human survival. In arts the line reveals the core of the object within a short period of time and in art therapy it becomes a medium that can diagnose the client's psychological state and intervene therapeutically. However although line drawing has therapeutic importance in the process as well as diagnosis studies on its effectiveness and therapeutic characteristic have not been actively conducted. Therefore in this study the characteristics related to line art in art therapy are first derived through 'Triangular Verification of Theory', 'Qualitative Content Analysis', and 'Finding Common Parts' in domestic and foreign literature. As a result I will examine the Movement which is a key therapeutic element of line drawing in connection with the brain structure. Through this I will examine the therapeutic mechanisms that affect the body, brain and mind of the movement of line drawing and examine and suggest how it can be used in art therapy.

Image Separation of Talker from a Background by Differential Image and Contours Information (차영상 및 윤곽선에 의한 배경에서 화자분리)

  • Park Jong-Il;Park Young-Bum;Yoo Hyun-Joong
    • The KIPS Transactions:PartB
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    • v.12B no.6 s.102
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    • pp.671-678
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    • 2005
  • In this paper, we suggest an algorithm that allows us to extract the important obbject from motion pictures and then replace the background with arbitrary images. The suggested technique can be used not only for protecting privacy and reducing the size of data to be transferred by removing the background of each frame, but also for replacing the background with user-selected image in video communication systems including mobile phones. Because of the relatively large size of image data, digital image processing usually takes much of the resources like memory and CPU. This can cause trouble especially for mobile video phones which typically have restricted resources. In our experiments, we could reduce the requirements of time and memory for processing the images by restricting the search area to the vicinity of major object's contour found in the previous frame based on the fact that the movement of major object is not wide or rapid in general. Specifically, we detected edges and used the edge image of the initial frame to locate candidate-object areas. Then, on the located areas, we computed the difference image between adjacent frames and used it to determine and trace the major object that might be moving. And then we computed the contour of the major object and used it to separate major object from the background. We could successfully separate major object from the background and replate the background with arbitrary images.

Real-time Moving Object Recognition and Tracking Using The Wavelet-based Neural Network and Invariant Moments (웨이블릿 기반의 신경망과 불변 모멘트를 이용한 실시간 이동물체 인식 및 추적 방법)

  • Kim, Jong-Bae
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.45 no.4
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    • pp.10-21
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    • 2008
  • The present paper propose a real-time moving object recognition and tracking method using the wavelet-based neural network and invariant moments. Candidate moving region detection phase which is the first step of the proposed method detects the candidate regions where a pixel value changes occur due to object movement based on the difference image analysis between continued two image frames. The object recognition phase which is second step of proposed method recognizes the vehicle regions from the detected candidate regions using wavelet neurual-network. From object tracking Phase which is third step the recognized vehicle regions tracks using matching methods of wavelet invariant moments bases to recognized object. To detect a moving object from image sequence the candidate regions detection phase uses an adaptive thresholding method between previous image and current image as result it was robust surroundings environmental change and moving object detections were possible. And by using wavelet features to recognize and tracking of vehicle, the proposed method decrease calculation time and not only it will be able to minimize the effect in compliance with noise of road image, vehicle recognition accuracy became improved. The result which it experiments from the image which it acquires from the general road image sequence and vehicle detection rate is 92.8%, the computing time per frame is 0.24 seconds. The proposed method can be efficiently apply to a real-time intelligence road traffic surveillance system.

Client-Centered Mobile Augmented Reality System for Virtual Building Simulation (가상 건축물 시뮬레이션을 위한 클라이언트 중심의 모바일 증강현실 시스템)

  • Kim, Eun-Mi;Lim, Soon-Bum
    • Journal of Korea Multimedia Society
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    • v.11 no.2
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    • pp.228-236
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    • 2008
  • Recently augmented reality technology has been researched to view the virtual shape of buildings before construction or cultural heritages under recovery. Those researches used special devices or markers that are not applicable in long distanced outdoor environment. Also the server had to compute a lot of transformations for the location changes of virtual objects. This paper proposed a mobile augmented reality system that uses GPS and accelerometer sensors in order to compute the virtual object's locations without using markers. The server determines the position and orientation by comparing the GPS data obtained from the client with the predefined 3D object informations in the server. If the server sends the virtual object informations such as the position, orientation and matching information, then the client matches the virtual object on the screen of mobile camera phone. In addition, the client computes the transformations of location change detected by the accelerometer derived from the user's movement without additional connection to the server.

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Dynamic Bayesian Network Modeling and Reasoning Based on Ontology for Occluded Object Recognition of Service Robot (서비스 로봇의 가려진 물체 인식을 위한 온톨로지 기반 동적 베이지안 네트워크 모델링 및 추론)

  • Song, Youn-Suk;Cho, Sung-Bae
    • Journal of KIISE:Computing Practices and Letters
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    • v.13 no.2
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    • pp.100-109
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    • 2007
  • Object recognition of service robots is very important for most of services such as delivery, and errand. Conventional methods are based on the geometric models in static industrial environments, but they have limitations in indoor environments where the condition is changable and the movement of service robots occur because the interesting object can be occluded or small in the image according to their location. For solving these uncertain situations, in this paper, we propose the method that exploits observed objects as context information for predicting interesting one. For this, we propose the method for modeling domain knowledge in probabilistic frame by adopting Bayesian networks and ontology together, and creating knowledge model dynamically to extend reasoning models. We verify the performance of our method through the experiments and show the merit of inductive reasoning in the probabilistic model

Cluster-based Continuous Object Prediction Algorithm for Energy Efficiency in Wireless Sensor Networks (무선 센서 네트워크에서 에너지 효율성을 위한 클러스터 기반의 연속 객체 예측 기법)

  • Lee, Wan-Seop;Hong, Hyung-Seop;Kim, Sang-Ha
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.36 no.8C
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    • pp.489-496
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    • 2011
  • Energy efficiency in wireless sensor networks is a principal issue to prolong applications to track the movement of the large-scale phenomena. It is a selective wakeup approach that is an effective way to save energy in the networks. However, most previous studies with the selective wakeup scheme are concentrated on individual objects such as intruders and tanks, and thus cannot be applied for tracking continuous objects such as wild fire and poison gas. This is because the continuous object is pretty flexible and volatile due to its sensitiveness to surrounding circumferences so that movable area cannot be estimated by the just spatiotemporal mechanism. Therefore, we propose a cluster-based algorithm for applying the efficient and more accurate technique to the continuous object tracking in enough dense sensor networks. Proposed algorithm wakes up the sensors in unit cluster where target objects may be diffused or shrunken. Moreover, our scheme is asynchronous because it does not need to calculate the next area at the same time.

An Interface Automatic System on the Control Board using Hardware/Software Co-Design (통합설계 방식을 이용한 컨트롤 보드의 인터페이스 자동화 시스템)

  • Lin, Chi-Ho
    • Journal of IKEEE
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    • v.6 no.1 s.10
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    • pp.47-53
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    • 2002
  • This paper manufacturing one system and use this separatively, plan, and embody system that apply integration design method in research about characteristic of internal core of 8051 micro-processors and system reusability so that can use as module of other system. The proposed system itself by object style so that reusability may be possible in proposed method and object style for connection between this systems is required. Set on these request and when systems have own information and were linked with other systems, by supplying own information automatic movement itself is realized and system itself embodies ashes so that can be applied to other system. The proposed method in this paper analyzes and compares with existent Z-80 education board, as well as system that propose offers extensibility, it handles most function to software and development period, expense and baud dimension confirmed advantage of and so on that reduce. Also, design for object style system architecture and showed feature that extensibility and portability are augmented.

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