• 제목/요약/키워드: object movement

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An Implementation on the Real-Time Moving Object Tracking System Using DSP (DSP를 이용한 실시간 영상추적 시스템 구현)

  • Choi, Jae-Guen;Na, Jong-In;Ahn, Do-Rang;Lee, Dong-Wook
    • Proceedings of the KIEE Conference
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    • 2001.11c
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    • pp.406-408
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    • 2001
  • In this thesis, a video tracker with a TMS320C31 DSP is designed and implemented. It is intended to work with PC through PCI Bus and can be used in real-time applications. The DSP board is capable of grabbing image data from camera, and calculating the position of a target, and tracking its movement. The tracking situation can be displayed in a PC monitor and displacement of the movement is fed back to pan and tilt the camera. Experimental results show that the tracker implemented here works well in real applications.

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Segmentation of a moving object using binary phase extraction joint transform correlator technology (BPEJTC 기술을 이용한 이동 표적 영역화)

  • 원종권;차진우;이상이;류충상;김은수
    • Journal of the Korean Institute of Telematics and Electronics D
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    • v.34D no.7
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    • pp.88-96
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    • 1997
  • As the need of automatized system has been increased recently together with the development of industrial and military technologies, the adaptive real-time target detection technologies that can be embedded on vehicles, planes, ships, robots and so on, are hgihly demanded. Accordingly, this paper proposes a novel approach to detect and segment the moving targets using the binary phase extraction joint transform correlator (BPEJTC), the advanced image subtraction filter and convex hull processing. The BPEJTC which was used as a target detection unit mainly for target tracking compensating the camera movement. The target region has been detected by processing the successful three frames using the advanced image subtraction filter, and has become more accurate by applying the developed convex hull filter. As shown by some experimental results, it is expected that the proposed approaches for compensation of the camera movement and segmentationof of target region, can be used for th emissile guiddance, aero surveillance, automatic inspectin system as well as the target detection unit of automatic target recognition system that request adaptive real-time processing.

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A Study on Timing in Stop-motion Animations (스톱모션 애니메이션에서의 타이밍에 관한 연구)

  • Bang Woo-Song;Kim Soon-Gohn
    • Proceedings of the Korea Contents Association Conference
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    • 2005.11a
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    • pp.461-465
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    • 2005
  • How to express movement in animation is one of the most important elements which form a work. An Interaction of the expression of a movement and the timing is a basic element which we need to understand and create an animation as a visual art. At this point the timing is an amount of the time required to move object or characters. This paper clears up the fundamental principle of the timing in stop-motion animations and shows Ideal timing methods by comparisons and experiments of the timings which change on a camera's angles.

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A Simulation Model of Object Movement for Evaluating the Communication Load in Networked Virtual Environments

  • Lim, Mingyu;Lee, Yunjin
    • Journal of Information Processing Systems
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    • v.9 no.3
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    • pp.489-498
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    • 2013
  • In this paper, we propose a common simulation model that can be reused for different performance evaluations of networked virtual environments. To this end, we analyzed the common features of NVEs, in which multiple regions compose a shared space, and where a user has his/her own interest area. Communication architecture can be client-server or peer-server models. In usual simulations, users move around the world while the number of users varies with the system. Our model provides various simulation parameters to customize the region configuration and user movement pattern. Furthermore, our model introduces a way to mimic a lot of users in a minimal experiment environment. The proposed model is integrated with our network framework, which supports various scalability approaches. We specifically applied our model to the interest management and load distribution schemes to evaluate communication overhead. With the proposed simulation model, a new simulation can be easily designed in a large-scale environment.

Generating Complex Klinokinetic Movements of 2-D Migration Circuits Using Chaotic Model of Fish Behavior

  • Kim, Yong-Hae
    • Fisheries and Aquatic Sciences
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    • v.10 no.3
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    • pp.159-169
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    • 2007
  • The complex 2-dimensional movements of fish during an annual migration circuit were generated and simulated by a chaotic model of fish movement, which was expanded from a small-scale movement model. Fish migration was modeled as a neural network including stimuli, central decision-making, and output responses as variables. The input stimuli included physical stimuli (temperature, salinity, turbidity, flow), biotic factors (prey, predators, life cycle) and landmarks or navigational aids (sun, moon, weather), values of which were all normalized as ratios. By varying the amplitude and period coefficients of the klinokinesis index using chaotic equations, model results (i.e., spatial orientation patterns of migration through time) were represented as fish feeding, spawning, overwintering, and sheltering. Simulations using this model generated 2-dimesional annual movements of sea bream migration in the southern and western seas of the Korean Peninsula. This model of object-oriented and large-scale fish migration produced complicated and sensitive migratory movements by varying both the klinokinesis coefficients (e.g., the amplitude and period of the physiological month) and the angular variables within chaotic equations.

A Study on the Space - Expressed Characteristics to Installation on the Contemporary Interior Design (현대 실내공간에서 나타난 'Installation' 공간-표현특성에 관한 연구)

  • 이재석;도종현;이정욱
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2001.05a
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    • pp.78-81
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    • 2001
  • The lastest art is being characterised by an ever active exchange between different genre. Installation Art is an artistic attempt to integrate visually and dynamic consciousness and movement of human beings and the actual living space based on the new spatial concept of integrative Environment Approach. Through the visual and structural reflection of personal experience and movement new interpretation of space in which various activities and events take place in relation to time is realized. The methods of Installation that relate on the contemporary interior design are as follow : expression of object through deconstruction, space of every experience, enlargement of concept of space, space of interactive.

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Study on a Real-Time Moving Object Tracking System (실시간 영상추적 시스템에 관한 연구)

  • Kim, Young-Wook;Ahn, Do-Rang;Choi, Jae-Guen;Kim, Ji-Hoon;Lee, Dong-Wook
    • Proceedings of the KIEE Conference
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    • 2001.07d
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    • pp.2594-2596
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    • 2001
  • In this paper, a video tracker with a TMS320C31 DSP is designed and implemented. It is intended to work with PC through PCI Bus and can be used in real-time applications. The DSP board is capable of grabbing image data from camera, and calculating the position of a target, and trackig its movement. The tracking situation can be displayed in a monitor and displacement of the movement is fed back to pan and tilt the camera. Experimental results show that the tracker implemented here works well in real applications.

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Optical Signal Processing of Laser Encoder Using Diffraction Grating (회절 격자를 이용한 레이저 엔코더의 광 신호처리)

  • 김수진;은재정;최평석
    • Proceedings of the Korea Institute of Convergence Signal Processing
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    • 2000.12a
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    • pp.145-148
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    • 2000
  • Position-determining capacity is a very important condition in equipments for manufacturing semi-conductor or various instruments to measure physical displacement quantities of a moving object in submicron such as a distance of movement, direction, etc. and the accuracy of total system is influenced by detecting accuracy of these equipments. Therefore in this paper we have optically made up laser linear encoder based on optical diffraction principle to measure these displacement quantities and have processed optical signal using hardware-setup. In consequence we had acquired displacement for movement of scale using a diffraction grating by the accuracy of 0.5${\mu}{\textrm}{m}$ and had digitalized moving quantities of scale.

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Algorithm Development for Movable Tensegrity Structure by Iot (Iot에 기반한 동적 텐세그리티 구조를 위한 알고리즘 개발)

  • Jeon, Sang-Hyeon;Ha, Chang-Woo;Kim, Hee-Kyun;Kim, Jae-Yeol
    • Journal of Korean Association for Spatial Structures
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    • v.20 no.4
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    • pp.35-44
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    • 2020
  • In the study, a shape finding procedure for the tensegrity system model inspired by the movement pattern of animal backbone was presented. The proposed system is allowing a dynamic movement by introducing the concept of "saddle" for the variable tensegrity structure. Mathematical process and an algorithm for movable tensegrity to specified points were established. Several examples have applied with in established shape finding analysis procedure. The final tensegrity structures were determined well to a object shape.

Dance Movement Guide System using MediaPipe (MediaPipe를 활용한 춤동작 가이드 시스템)

  • Hyeonseo Kim;Jaeyeung Jeong;Mikyeong Moon
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2023.07a
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    • pp.355-356
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    • 2023
  • K-POP의 가파른 성장세에 따라 댄스 콘텐츠 산업이 확산되는 추세이다. 최근 SNS의 보급이 증가하면서 자신의 댄스 영상을 촬영하고 공유하기도 한다. 그러나 초보자들은 자신의 동작이 어떻게 보이는지 평가하는 데 어려움을 겪어 춤동작을 습득하기 쉽지 않다. 본 논문에서는 MediaPipe를 활용하여 안무 영상과 사용자의 춤영상을 비교하고 올바르게 동작을 따라 하고 있는지 검출해 주는 시스템에 대해 기술한다. 본 시스템을 통해 사용자의 춤동작에 대한 피드백을 받을 수 있으며 초보자들도 정확한 춤동작을 연습할 수 있을 것으로 기대한다.

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