• Title/Summary/Keyword: object motion

Search Result 1,042, Processing Time 0.026 seconds

Low-Complexity MPEG-4 Shape Encoding towards Realtime Object-Based Applications

  • Jang, Euee-Seon
    • ETRI Journal
    • /
    • v.26 no.2
    • /
    • pp.122-135
    • /
    • 2004
  • Although frame-based MPEG-4 video services have been successfully deployed since 2000, MPEG-4 video coding is now facing great competition in becoming a dominant player in the market. Object-based coding is one of the key functionalities of MPEG-4 video coding. Real-time object-based video encoding is also important for multimedia broadcasting for the near future. Object-based video services using MPEG-4 have not yet made a successful debut due to several reasons. One of the critical problems is the coding complexity of object-based video coding over frame-based video coding. Since a video object is described with an arbitrary shape, the bitstream contains not only motion and texture data but also shape data. This has introduced additional complexity to the decoder side as well as to the encoder side. In this paper, we have analyzed the current MPEG-4 video encoding tools and proposed efficient coding technologies that reduce the complexity of the encoder. Using the proposed coding schemes, we have obtained a 56 percent reduction in shape-coding complexity over the MPEG-4 video reference software (Microsoft version, 2000 edition).

  • PDF

A Single Moving Object Tracking Algorithm for an Implementation of Unmanned Surveillance System (무인감시장치 구현을 위한 단일 이동물체 추적 알고리즘)

  • 이규원;김영호;이재구;박규태
    • Journal of the Korean Institute of Telematics and Electronics B
    • /
    • v.32B no.11
    • /
    • pp.1405-1416
    • /
    • 1995
  • An effective algorithm for implementation of unmanned surveillance system which detects moving object from image sequences, predicts the direction of it, and drives the camera in real time is proposed. Outputs of proposed algorithm are coordinates of location of moving object, and they are converted to the values according to camera model. As a pre- processing, extraction of moving object and shape discrimination are performed. Existence of the moving object or scene change is detected by computing the temporal derivatives of consecutive two or more images in a sequence, and this result of derivatives is combined with the edge map from one original gray level image to obtain the position of moving object. Shape discri-mination(Target identification) is performed by analysis of distribution of projection profiles in x and y directions. To reduce the prediction error due to the fact that the motion cha- racteristic of walking man may have an abrupt change of moving direction, an order adaptive lattice structured linear predictor is proposed.

  • PDF

Object Tracking Algorithm using Feature Map based on Siamese Network (Siamese Network의 특징맵을 이용한 객체 추적 알고리즘)

  • Lim, Su-Chang;Park, Sung-Wook;Kim, Jong-Chan;Ryu, Chang-Su
    • Journal of Korea Multimedia Society
    • /
    • v.24 no.6
    • /
    • pp.796-804
    • /
    • 2021
  • In computer vision, visual tracking method addresses the problem of localizing an specific object in video sequence according to the bounding box. In this paper, we propose a tracking method by introducing the feature correlation comparison into the siamese network to increase its matching identification. We propose a way to compute location of object to improve matching performance by a correlation operation, which locates parts for solving the searching problem. The higher layer in the network can extract a lot of object information. The lower layer has many location information. To reduce error rate of the object center point, we built a siamese network that extracts the distribution and location information of target objects. As a result of the experiment, the average center error rate was less than 25%.

Object-Action and Risk-Situation Recognition Using Moment Change and Object Size's Ratio (모멘트 변화와 객체 크기 비율을 이용한 객체 행동 및 위험상황 인식)

  • Kwak, Nae-Joung;Song, Teuk-Seob
    • Journal of Korea Multimedia Society
    • /
    • v.17 no.5
    • /
    • pp.556-565
    • /
    • 2014
  • This paper proposes a method to track object of real-time video transferred through single web-camera and to recognize risk-situation and human actions. The proposed method recognizes human basic actions that human can do in daily life and finds risk-situation such as faint and falling down to classify usual action and risk-situation. The proposed method models the background, obtains the difference image between input image and the modeled background image, extracts human object from input image, tracts object's motion and recognizes human actions. Tracking object uses the moment information of extracting object and the characteristic of object's recognition is moment's change and ratio of object's size between frames. Actions classified are four actions of walking, waling diagonally, sitting down, standing up among the most actions human do in daily life and suddenly falling down is classified into risk-situation. To test the proposed method, we applied it for eight participants from a video of a web-cam, classify human action and recognize risk-situation. The test result showed more than 97 percent recognition rate for each action and 100 percent recognition rate for risk-situation by the proposed method.

Motion and Image Matching Algorithms and Implementation for Motion Synchronization in a Vehicle Driving Simulator (차량 운전 시뮬레이터에서 모션과 영상의 동기화를 위한 알고리즘 및 구현 방안)

  • Kim, Hun-Se;Kim, Dae-Seop;Kim, Dong Hwan
    • The Journal of Korea Robotics Society
    • /
    • v.12 no.2
    • /
    • pp.184-193
    • /
    • 2017
  • This work shows how to create an algorithm and implementation for motion and image matching between a vehicle simulator and Unity 3D based virtual object. The motion information of the virtual vehicle is transmitted to the real simulator via a RS232 communication protocol, and the motion is controlled based on the inverse kinematics solution of the platform adopting rotary-type six actuators driving system. Wash-out filters to implement the effective motion of the motion platform are adopted, and thereby reduce the dizziness and increase the realistic sense of motion. Furthermore, the simulator system is successfully designed aiming to reducing size and cost with adaptation of rotary-type six actuators, real driving environment via VR (Virtual Reality), and control schemes which employ a synchronization between 6 motors and 3rd order motion profiles. By providing relatively big sense of motion particularly in impact and straight motions mainly causing simulator sickness, dizziness is remarkably reduced, thereby enhancing the sense of realistic motion.

New Efficient Motion Compensated Frame Interpolation Method by Overlapped Block Motion Estimation (중첩 블록 기반 움직임 추정에 의한 중간 영상 합성 기법)

  • 하태현;이성주;김성식;성준호;김재석
    • Journal of Broadcast Engineering
    • /
    • v.9 no.1
    • /
    • pp.54-63
    • /
    • 2004
  • A new motion compensated frame Interpolation (MCI) algorithm by block based motion estimation (BME) is proposed. The block for the BME is composed of a large overlapped block for practical object motion estimation (ME) and a small block (which has a coinciding center with the ME-block) for the more precise motion compensated image description. Pixels in the block for the ME are sub-sampled to reduce computational complexity. The proposed method is executed with the various ME-blocks which have different size and sub-sampling ratio, and compared to the conventional method.

Feature-based Object Tracking using an Active Camera (능동카메라를 이용한 특징기반의 물체추적)

  • 정영기;호요성
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.8 no.3
    • /
    • pp.694-701
    • /
    • 2004
  • In this paper, we proposed a feature-based tracking system that traces moving objects with a pan-tilt camera after separating the global motion of an active camera and the local motion of moving objects. The tracking system traces only the local motion of the comer features in the foreground objects by finding the block motions between two consecutive frames using a block-based motion estimation and eliminating the global motion from the block motions. For the robust estimation of the camera motion using only the background motion, we suggest a dominant motion extraction to classify the background motions from the block motions. We also propose an efficient clustering algorithm based on the attributes of motion trajectories of corner features to remove the motions of noise objects from the separated local motion. The proposed tracking system has demonstrated good performance for several test video sequences.

Hierarchical Motion Estimation Method for MASF (MASF 적용을 위한 계층적 움직임 추정 기법)

  • 김상연;김성대
    • Proceedings of the Korean Society of Broadcast Engineers Conference
    • /
    • 1995.06a
    • /
    • pp.137-141
    • /
    • 1995
  • MASF is a kind of temporal filter proposed for noise reduction and temporal band limitation. MASF uses motion vectors to extract temporal information in spatial domain. Therefore, inaccurate motion information causes some distortions in MASF operation. Currently, bilinear interpolation after MBA(Block Matching Algorithm) is used for the motion estimation sheme of MASF. But, this method results in unreliable estimation when the object in image sequence has larger movement than the maximum displacement assumed in BMA or the input images are severely corrupted with noise. In order to solve this problem, we propose a hierarchical motion estimation algorithm for MASF. Experimental results show that the proposed method produces reliable output under large motion and noisy situations.

Scaling-Translation Parameter Estimation using Genetic Hough Transform for Background Compensation

  • Nguyen, Thuy Tuong;Pham, Xuan Dai;Jeon, Jae-Wook
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.5 no.8
    • /
    • pp.1423-1443
    • /
    • 2011
  • Background compensation plays an important role in detecting and isolating object motion in visual tracking. Here, we propose a Genetic Hough Transform, which combines the Hough Transform and Genetic Algorithm, as a method for eliminating background motion. Our method can handle cases in which the background may contain only a few, if any, feature points. These points can be used to estimate the motion between two successive frames. In addition to dealing with featureless backgrounds, our method can successfully handle motion blur. Experimental comparisons of the results obtained using the proposed method with other methods show that the proposed approach yields a satisfactory estimate of background motion.

Digital Image Stabilization in the 2-axes Stabilization System using Zero-crossing of the Rotational Motion (2축 안정화 시스템에서 zero-crossing을 이용한 영상 안정화)

  • Kim, Dong-No;Kim, Gi-Hong;Jeong, Tae-Yeon;Gwon, Yeong-Do;Kim, Deok-Gyu
    • Proceedings of the KIEE Conference
    • /
    • 2003.11c
    • /
    • pp.396-399
    • /
    • 2003
  • This paper proposes a simple digital image stabilization(DIS) algorithm for roll motion, which has not been compensated in the 2-axes mechanical stabilization system, using aero-crossing of the rotational motion vectors. The 2-axes stabilization system cannot stabilize rolled images, which causes the deteriorated performance of the object detection and recognition. In this paper, we propose the rotational motion stabilization algorithm which estimates and compensates global motion in terms of rotational center and rotational angle. Both the synthetic images with undesirable rotational disturbance and the real images from 2-axes stabilization system are used to evaluate the proposed algorithm. The results show that our proposed algorithm suppresses the undesirable rotational disturbance effectively.

  • PDF